Network config (#3292)

* Config entry isConnectedToNetwork

* Respect Config::isConnectedToNetwork when returning connection state

* Return connection status in NetCtlGetInfo

* Print connection data in log
This commit is contained in:
Marcin Mikołajczyk 2025-07-23 19:07:42 +02:00 committed by GitHub
parent 4d3578edbe
commit ea37ea11fc
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GPG Key ID: B5690EEEBB952194
5 changed files with 31 additions and 4 deletions

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@ -47,6 +47,7 @@ static bool isShowSplash = false;
static std::string isSideTrophy = "right";
static bool compatibilityData = false;
static bool checkCompatibilityOnStartup = false;
static bool isConnectedToNetwork = false;
// Input
static int cursorState = HideCursorState::Idle;
@ -358,6 +359,10 @@ bool getCheckCompatibilityOnStartup() {
return checkCompatibilityOnStartup;
}
bool getIsConnectedToNetwork() {
return isConnectedToNetwork;
}
void setGpuId(s32 selectedGpuId) {
gpuId = selectedGpuId;
}
@ -643,6 +648,9 @@ void load(const std::filesystem::path& path) {
compatibilityData = toml::find_or<bool>(general, "compatibilityEnabled", compatibilityData);
checkCompatibilityOnStartup = toml::find_or<bool>(general, "checkCompatibilityOnStartup",
checkCompatibilityOnStartup);
isConnectedToNetwork =
toml::find_or<bool>(general, "isConnectedToNetwork", isConnectedToNetwork);
chooseHomeTab = toml::find_or<std::string>(general, "chooseHomeTab", chooseHomeTab);
}
@ -824,6 +832,7 @@ void save(const std::filesystem::path& path) {
data["General"]["sideTrophy"] = isSideTrophy;
data["General"]["compatibilityEnabled"] = compatibilityData;
data["General"]["checkCompatibilityOnStartup"] = checkCompatibilityOnStartup;
data["General"]["isConnectedToNetwork"] = isConnectedToNetwork;
data["Input"]["cursorState"] = cursorState;
data["Input"]["cursorHideTimeout"] = cursorHideTimeout;
data["Input"]["useSpecialPad"] = useSpecialPad;
@ -922,6 +931,7 @@ void setDefaultValues() {
isSideTrophy = "right";
compatibilityData = false;
checkCompatibilityOnStartup = false;
isConnectedToNetwork = false;
// Input
cursorState = HideCursorState::Idle;

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@ -113,6 +113,7 @@ std::filesystem::path GetSaveDataPath();
void setLoadGameSizeEnabled(bool enable);
bool getCompatibilityEnabled();
bool getCheckCompatibilityOnStartup();
bool getIsConnectedToNetwork();
std::string getUserName();
std::string getChooseHomeTab();
bool GetUseUnifiedInputConfig();

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@ -2,6 +2,8 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include "common/config.h"
#include "common/logging/log.h"
#include "core/libraries/network/net_ctl_codes.h"
#include "core/libraries/network/net_ctl_obj.h"
#include "core/tls.h"
@ -44,18 +46,22 @@ s32 NetCtlInternal::RegisterNpToolkitCallback(OrbisNetCtlCallbackForNpToolkit fu
void NetCtlInternal::CheckCallback() {
std::scoped_lock lock{m_mutex};
const auto event = Config::getIsConnectedToNetwork() ? ORBIS_NET_CTL_EVENT_TYPE_IPOBTAINED
: ORBIS_NET_CTL_EVENT_TYPE_DISCONNECTED;
for (const auto [func, arg] : callbacks) {
if (func != nullptr) {
Core::ExecuteGuest(func, ORBIS_NET_CTL_EVENT_TYPE_DISCONNECTED, arg);
Core::ExecuteGuest(func, event, arg);
}
}
}
void NetCtlInternal::CheckNpToolkitCallback() {
std::scoped_lock lock{m_mutex};
const auto event = Config::getIsConnectedToNetwork() ? ORBIS_NET_CTL_EVENT_TYPE_IPOBTAINED
: ORBIS_NET_CTL_EVENT_TYPE_DISCONNECTED;
for (const auto [func, arg] : nptool_callbacks) {
if (func != nullptr) {
Core::ExecuteGuest(func, ORBIS_NET_CTL_EVENT_TYPE_DISCONNECTED, arg);
Core::ExecuteGuest(func, event, arg);
}
}
}

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@ -13,6 +13,7 @@
#endif
#include <common/singleton.h>
#include "common/config.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
@ -160,6 +161,8 @@ int PS4_SYSV_ABI sceNetCtlGetIfStat() {
}
int PS4_SYSV_ABI sceNetCtlGetInfo(int code, OrbisNetCtlInfo* info) {
LOG_DEBUG(Lib_NetCtl, "code = {}", code);
switch (code) {
case ORBIS_NET_CTL_INFO_DEVICE:
info->device = ORBIS_NET_CTL_DEVICE_WIRED;
@ -173,7 +176,8 @@ int PS4_SYSV_ABI sceNetCtlGetInfo(int code, OrbisNetCtlInfo* info) {
info->mtu = 1500; // default value
break;
case ORBIS_NET_CTL_INFO_LINK:
info->link = ORBIS_NET_CTL_LINK_DISCONNECTED;
info->link = Config::getIsConnectedToNetwork() ? ORBIS_NET_CTL_LINK_CONNECTED
: ORBIS_NET_CTL_LINK_DISCONNECTED;
break;
case ORBIS_NET_CTL_INFO_IP_ADDRESS: {
strcpy(info->ip_address,
@ -271,7 +275,11 @@ int PS4_SYSV_ABI sceNetCtlGetScanInfoForSsidScanIpcInt() {
}
int PS4_SYSV_ABI sceNetCtlGetState(int* state) {
*state = ORBIS_NET_CTL_STATE_DISCONNECTED;
const auto connected = Config::getIsConnectedToNetwork();
LOG_DEBUG(Lib_NetCtl, "connected = {}", connected);
const auto current_state =
connected ? ORBIS_NET_CTL_STATE_IPOBTAINED : ORBIS_NET_CTL_STATE_DISCONNECTED;
*state = current_state;
return ORBIS_OK;
}

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@ -134,6 +134,8 @@ void Emulator::Run(std::filesystem::path file, const std::vector<std::string> ar
LOG_INFO(Config, "General LogType: {}", Config::getLogType());
LOG_INFO(Config, "General isNeo: {}", Config::isNeoModeConsole());
LOG_INFO(Config, "General isConnectedToNetwork: {}", Config::getIsConnectedToNetwork());
LOG_INFO(Config, "General isPsnSignedIn: {}", Config::getPSNSignedIn());
LOG_INFO(Config, "GPU isNullGpu: {}", Config::nullGpu());
LOG_INFO(Config, "GPU readbacks: {}", Config::readbacks());
LOG_INFO(Config, "GPU readbackLinearImages: {}", Config::readbackLinearImages());