shader_recompiler: Implement manual barycentric interpolation path (#1644)

* shader_recompiler: Implement manual barycentric interpolation path

* clang format

* emit_spirv: Fix typo

* emit_spirv: Simplify variable definition

* spirv_emit: clang format
This commit is contained in:
TheTurtle
2024-12-02 23:20:54 +02:00
committed by GitHub
parent fda4f06518
commit eb844b9b63
9 changed files with 129 additions and 58 deletions

View File

@@ -24,6 +24,7 @@ struct Profile {
bool support_explicit_workgroup_layout{};
bool has_broken_spirv_clamp{};
bool lower_left_origin_mode{};
bool needs_manual_interpolation{};
u64 min_ssbo_alignment{};
};