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@ -15,11 +15,10 @@ class SDLPortBackend : public PortBackend {
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public:
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explicit SDLPortBackend(const PortOut& port)
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: frame_size(port.format_info.FrameSize()), guest_buffer_size(port.BufferSize()) {
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SDL_AudioSpec fmt = {
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const SDL_AudioSpec fmt = {
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.format = port.format_info.is_float ? SDL_AUDIO_F32LE : SDL_AUDIO_S16LE,
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.channels = port.format_info.num_channels,
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.freq = static_cast<int>(port.sample_rate),
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// .samples = 8192, // Increased buffer size to reduce queue pressure
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};
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stream =
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SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &fmt, nullptr, nullptr);
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@ -56,12 +55,15 @@ public:
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if (!stream) {
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return;
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}
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const auto queued = SDL_GetAudioStreamQueued(stream);
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if (queued >= queue_threshold) {
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// AudioOut library manages timing, but we still need to guard against the SDL
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// audio queue stalling, which may happen during device changes, for example.
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// Otherwise, latency may grow over time unbounded.
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if (const auto queued = SDL_GetAudioStreamQueued(stream); queued >= queue_threshold) {
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LOG_WARNING(Lib_AudioOut,
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"SDL audio queue backed up ({} queued, {} threshold), clearing.", queued,
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queue_threshold);
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SDL_ClearAudioStream(stream);
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// Recalculate the threshold in case this happened because of a device change.
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CalculateQueueThreshold();
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}
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if (!SDL_PutAudioStreamData(stream, ptr, static_cast<int>(guest_buffer_size))) {
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@ -73,6 +75,7 @@ public:
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if (!stream) {
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return;
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}
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// SDL does not have per-channel volumes, for now just take the maximum of the channels.
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const auto vol = *std::ranges::max_element(ch_volumes);
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if (!SDL_SetAudioStreamGain(stream, static_cast<float>(vol) / SCE_AUDIO_OUT_VOLUME_0DB)) {
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LOG_WARNING(Lib_AudioOut, "Failed to change SDL audio stream volume: {}",
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@ -91,7 +94,7 @@ private:
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sdl_buffer_frames = 0;
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}
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const auto sdl_buffer_size = sdl_buffer_frames * frame_size;
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const auto new_threshold = std::max(guest_buffer_size, sdl_buffer_size) * 8; // Increased multiplier to 8
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const auto new_threshold = std::max(guest_buffer_size, sdl_buffer_size) * 4;
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if (host_buffer_size != sdl_buffer_size || queue_threshold != new_threshold) {
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host_buffer_size = sdl_buffer_size;
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queue_threshold = new_threshold;
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@ -112,4 +115,4 @@ std::unique_ptr<PortBackend> SDLAudioOut::Open(PortOut& port) {
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return std::make_unique<SDLPortBackend>(port);
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}
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} // namespace Libraries::AudioOut
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} // namespace Libraries::AudioOut
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