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kalaposfos13 2025-04-18 18:01:55 +02:00
parent 93199ef468
commit ece5a80e76

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@ -15,11 +15,10 @@ class SDLPortBackend : public PortBackend {
public:
explicit SDLPortBackend(const PortOut& port)
: frame_size(port.format_info.FrameSize()), guest_buffer_size(port.BufferSize()) {
SDL_AudioSpec fmt = {
const SDL_AudioSpec fmt = {
.format = port.format_info.is_float ? SDL_AUDIO_F32LE : SDL_AUDIO_S16LE,
.channels = port.format_info.num_channels,
.freq = static_cast<int>(port.sample_rate),
// .samples = 8192, // Increased buffer size to reduce queue pressure
};
stream =
SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &fmt, nullptr, nullptr);
@ -56,12 +55,15 @@ public:
if (!stream) {
return;
}
const auto queued = SDL_GetAudioStreamQueued(stream);
if (queued >= queue_threshold) {
// AudioOut library manages timing, but we still need to guard against the SDL
// audio queue stalling, which may happen during device changes, for example.
// Otherwise, latency may grow over time unbounded.
if (const auto queued = SDL_GetAudioStreamQueued(stream); queued >= queue_threshold) {
LOG_WARNING(Lib_AudioOut,
"SDL audio queue backed up ({} queued, {} threshold), clearing.", queued,
queue_threshold);
SDL_ClearAudioStream(stream);
// Recalculate the threshold in case this happened because of a device change.
CalculateQueueThreshold();
}
if (!SDL_PutAudioStreamData(stream, ptr, static_cast<int>(guest_buffer_size))) {
@ -73,6 +75,7 @@ public:
if (!stream) {
return;
}
// SDL does not have per-channel volumes, for now just take the maximum of the channels.
const auto vol = *std::ranges::max_element(ch_volumes);
if (!SDL_SetAudioStreamGain(stream, static_cast<float>(vol) / SCE_AUDIO_OUT_VOLUME_0DB)) {
LOG_WARNING(Lib_AudioOut, "Failed to change SDL audio stream volume: {}",
@ -91,7 +94,7 @@ private:
sdl_buffer_frames = 0;
}
const auto sdl_buffer_size = sdl_buffer_frames * frame_size;
const auto new_threshold = std::max(guest_buffer_size, sdl_buffer_size) * 8; // Increased multiplier to 8
const auto new_threshold = std::max(guest_buffer_size, sdl_buffer_size) * 4;
if (host_buffer_size != sdl_buffer_size || queue_threshold != new_threshold) {
host_buffer_size = sdl_buffer_size;
queue_threshold = new_threshold;
@ -112,4 +115,4 @@ std::unique_ptr<PortBackend> SDLAudioOut::Open(PortOut& port) {
return std::make_unique<SDLPortBackend>(port);
}
} // namespace Libraries::AudioOut
} // namespace Libraries::AudioOut