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Copy IR instruction
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@ -1619,4 +1619,9 @@ void IREmitter::EmitPrimitive() {
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Inst(Opcode::EmitPrimitive);
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}
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IR::Inst* IREmitter::CopyInst(const IR::Inst& inst) {
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auto it{block->PrependNewInst(insertion_point, inst)};
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return &*it;
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}
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} // namespace Shader::IR
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@ -321,6 +321,8 @@ public:
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void EmitVertex();
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void EmitPrimitive();
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[[nodiscard]] Inst* CopyInst(const Inst& inst);
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private:
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IR::Block::iterator insertion_point;
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