mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-08-04 08:22:32 +00:00
Last Clang
This commit is contained in:
parent
86a10d6e4a
commit
eda0db6995
194
src/emulator.cpp
194
src/emulator.cpp
@ -336,119 +336,119 @@ void Emulator::Restart() {
|
||||
return;
|
||||
}
|
||||
}
|
||||
void Core::Emulator::LoadSystemModules(const std::string& game_serial) {
|
||||
constexpr std::array<SysModules, 11> ModulesToLoad{
|
||||
{{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2},
|
||||
{"libSceUlt.sprx", nullptr},
|
||||
{"libSceJson.sprx", nullptr},
|
||||
{"libSceJson2.sprx", nullptr},
|
||||
{"libSceLibcInternal.sprx", &Libraries::LibcInternal::RegisterlibSceLibcInternal},
|
||||
{"libSceDiscMap.sprx", &Libraries::DiscMap::RegisterlibSceDiscMap},
|
||||
{"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc},
|
||||
{"libSceCesCs.sprx", nullptr},
|
||||
{"libSceFont.sprx", nullptr},
|
||||
{"libSceFontFt.sprx", nullptr},
|
||||
{"libSceFreeTypeOt.sprx", nullptr}}};
|
||||
void Core::Emulator::LoadSystemModules(const std::string& game_serial) {
|
||||
constexpr std::array<SysModules, 11> ModulesToLoad{
|
||||
{{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2},
|
||||
{"libSceUlt.sprx", nullptr},
|
||||
{"libSceJson.sprx", nullptr},
|
||||
{"libSceJson2.sprx", nullptr},
|
||||
{"libSceLibcInternal.sprx", &Libraries::LibcInternal::RegisterlibSceLibcInternal},
|
||||
{"libSceDiscMap.sprx", &Libraries::DiscMap::RegisterlibSceDiscMap},
|
||||
{"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc},
|
||||
{"libSceCesCs.sprx", nullptr},
|
||||
{"libSceFont.sprx", nullptr},
|
||||
{"libSceFontFt.sprx", nullptr},
|
||||
{"libSceFreeTypeOt.sprx", nullptr}}};
|
||||
|
||||
std::vector<std::filesystem::path> found_modules;
|
||||
const auto& sys_module_path = Common::FS::GetUserPath(Common::FS::PathType::SysModuleDir);
|
||||
for (const auto& entry : std::filesystem::directory_iterator(sys_module_path)) {
|
||||
found_modules.push_back(entry.path());
|
||||
}
|
||||
for (const auto& [module_name, init_func] : ModulesToLoad) {
|
||||
const auto it = std::ranges::find_if(
|
||||
found_modules, [&](const auto& path) { return path.filename() == module_name; });
|
||||
if (it != found_modules.end()) {
|
||||
LOG_INFO(Loader, "Loading {}", it->string());
|
||||
if (linker->LoadModule(*it) != -1) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (init_func) {
|
||||
LOG_INFO(Loader, "Can't Load {} switching to HLE", module_name);
|
||||
init_func(&linker->GetHLESymbols());
|
||||
} else {
|
||||
LOG_INFO(Loader, "No HLE available for {} module", module_name);
|
||||
std::vector<std::filesystem::path> found_modules;
|
||||
const auto& sys_module_path = Common::FS::GetUserPath(Common::FS::PathType::SysModuleDir);
|
||||
for (const auto& entry : std::filesystem::directory_iterator(sys_module_path)) {
|
||||
found_modules.push_back(entry.path());
|
||||
}
|
||||
for (const auto& [module_name, init_func] : ModulesToLoad) {
|
||||
const auto it = std::ranges::find_if(
|
||||
found_modules, [&](const auto& path) { return path.filename() == module_name; });
|
||||
if (it != found_modules.end()) {
|
||||
LOG_INFO(Loader, "Loading {}", it->string());
|
||||
if (linker->LoadModule(*it) != -1) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (!game_serial.empty() && std::filesystem::exists(sys_module_path / game_serial)) {
|
||||
for (const auto& entry :
|
||||
std::filesystem::directory_iterator(sys_module_path / game_serial)) {
|
||||
LOG_INFO(Loader, "Loading {} from game serial file {}", entry.path().string(),
|
||||
game_serial);
|
||||
linker->LoadModule(entry.path());
|
||||
}
|
||||
if (init_func) {
|
||||
LOG_INFO(Loader, "Can't Load {} switching to HLE", module_name);
|
||||
init_func(&linker->GetHLESymbols());
|
||||
} else {
|
||||
LOG_INFO(Loader, "No HLE available for {} module", module_name);
|
||||
}
|
||||
}
|
||||
if (!game_serial.empty() && std::filesystem::exists(sys_module_path / game_serial)) {
|
||||
for (const auto& entry :
|
||||
std::filesystem::directory_iterator(sys_module_path / game_serial)) {
|
||||
LOG_INFO(Loader, "Loading {} from game serial file {}", entry.path().string(),
|
||||
game_serial);
|
||||
linker->LoadModule(entry.path());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef ENABLE_QT_GUI
|
||||
void Core::Emulator::UpdatePlayTime(const std::string& serial) const {
|
||||
const auto user_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
|
||||
QString filePath = QString::fromStdString((user_dir / "play_time.txt").string());
|
||||
void Core::Emulator::UpdatePlayTime(const std::string& serial) const {
|
||||
const auto user_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
|
||||
QString filePath = QString::fromStdString((user_dir / "play_time.txt").string());
|
||||
|
||||
QFile file(filePath);
|
||||
if (!file.open(QIODevice::ReadWrite | QIODevice::Text)) {
|
||||
LOG_INFO(Loader, "Error opening play_time.txt");
|
||||
return;
|
||||
QFile file(filePath);
|
||||
if (!file.open(QIODevice::ReadWrite | QIODevice::Text)) {
|
||||
LOG_INFO(Loader, "Error opening play_time.txt");
|
||||
return;
|
||||
}
|
||||
|
||||
auto end_time = std::chrono::steady_clock::now();
|
||||
auto duration = std::chrono::duration_cast<std::chrono::seconds>(end_time - start_time);
|
||||
int totalSeconds = duration.count();
|
||||
|
||||
QTextStream in(&file);
|
||||
QStringList lines;
|
||||
QString content;
|
||||
while (!in.atEnd()) {
|
||||
content += in.readLine() + "\n";
|
||||
}
|
||||
file.close();
|
||||
|
||||
QStringList existingLines = content.split('\n', Qt::SkipEmptyParts);
|
||||
int accumulatedSeconds = 0;
|
||||
bool found = false;
|
||||
|
||||
for (const QString& line : existingLines) {
|
||||
QStringList parts = line.split(' ');
|
||||
if (parts.size() == 2 && parts[0] == QString::fromStdString(serial)) {
|
||||
QStringList timeParts = parts[1].split(':');
|
||||
if (timeParts.size() == 3) {
|
||||
int hours = timeParts[0].toInt();
|
||||
int minutes = timeParts[1].toInt();
|
||||
int seconds = timeParts[2].toInt();
|
||||
accumulatedSeconds = hours * 3600 + minutes * 60 + seconds;
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
accumulatedSeconds += totalSeconds;
|
||||
int hours = accumulatedSeconds / 3600;
|
||||
int minutes = (accumulatedSeconds % 3600) / 60;
|
||||
int seconds = accumulatedSeconds % 60;
|
||||
QString playTimeSaved = QString::number(hours) + ":" +
|
||||
QString::number(minutes).rightJustified(2, '0') + ":" +
|
||||
QString::number(seconds).rightJustified(2, '0');
|
||||
|
||||
auto end_time = std::chrono::steady_clock::now();
|
||||
auto duration = std::chrono::duration_cast<std::chrono::seconds>(end_time - start_time);
|
||||
int totalSeconds = duration.count();
|
||||
|
||||
QTextStream in(&file);
|
||||
QStringList lines;
|
||||
QString content;
|
||||
while (!in.atEnd()) {
|
||||
content += in.readLine() + "\n";
|
||||
}
|
||||
file.close();
|
||||
|
||||
QStringList existingLines = content.split('\n', Qt::SkipEmptyParts);
|
||||
int accumulatedSeconds = 0;
|
||||
bool found = false;
|
||||
if (file.open(QIODevice::WriteOnly | QIODevice::Text)) {
|
||||
QTextStream out(&file);
|
||||
bool lineUpdated = false;
|
||||
|
||||
for (const QString& line : existingLines) {
|
||||
QStringList parts = line.split(' ');
|
||||
if (parts.size() == 2 && parts[0] == QString::fromStdString(serial)) {
|
||||
QStringList timeParts = parts[1].split(':');
|
||||
if (timeParts.size() == 3) {
|
||||
int hours = timeParts[0].toInt();
|
||||
int minutes = timeParts[1].toInt();
|
||||
int seconds = timeParts[2].toInt();
|
||||
accumulatedSeconds = hours * 3600 + minutes * 60 + seconds;
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
accumulatedSeconds += totalSeconds;
|
||||
int hours = accumulatedSeconds / 3600;
|
||||
int minutes = (accumulatedSeconds % 3600) / 60;
|
||||
int seconds = accumulatedSeconds % 60;
|
||||
QString playTimeSaved = QString::number(hours) + ":" +
|
||||
QString::number(minutes).rightJustified(2, '0') + ":" +
|
||||
QString::number(seconds).rightJustified(2, '0');
|
||||
|
||||
if (file.open(QIODevice::WriteOnly | QIODevice::Text)) {
|
||||
QTextStream out(&file);
|
||||
bool lineUpdated = false;
|
||||
|
||||
for (const QString& line : existingLines) {
|
||||
if (line.startsWith(QString::fromStdString(serial))) {
|
||||
out << QString::fromStdString(serial) + " " + playTimeSaved + "\n";
|
||||
lineUpdated = true;
|
||||
} else {
|
||||
out << line << "\n";
|
||||
}
|
||||
}
|
||||
|
||||
if (!lineUpdated) {
|
||||
if (line.startsWith(QString::fromStdString(serial))) {
|
||||
out << QString::fromStdString(serial) + " " + playTimeSaved + "\n";
|
||||
lineUpdated = true;
|
||||
} else {
|
||||
out << line << "\n";
|
||||
}
|
||||
}
|
||||
LOG_INFO(Loader, "Playing time for {}: {}", serial, playTimeSaved.toStdString());
|
||||
|
||||
if (!lineUpdated) {
|
||||
out << QString::fromStdString(serial) + " " + playTimeSaved + "\n";
|
||||
}
|
||||
}
|
||||
LOG_INFO(Loader, "Playing time for {}: {}", serial, playTimeSaved.toStdString());
|
||||
}
|
||||
|
||||
#endif
|
||||
} // namespace Core
|
Loading…
Reference in New Issue
Block a user