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usbd: Implement usb backend system (#3737)
* initial impl * reviews * upstreamed deReaperJosh changes * fixed config.cpp --------- Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
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@@ -151,6 +151,10 @@ void setSysModulesPath(const std::filesystem::path& path);
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bool getLoadAutoPatches();
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void setLoadAutoPatches(bool enable);
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enum UsbBackendType : int { Real, SkylandersPortal, InfinityBase, DimensionsToypad };
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int getUsbDeviceBackend();
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void setUsbDeviceBackend(int value, bool is_game_specific = false);
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// TODO
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std::filesystem::path GetSaveDataPath();
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std::string getUserName();
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