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renderer_vulkan: use LDS buffer as SSBO on unsupported shared memory size (#2245)
* renderer_vulkan: use LDS buffer as SSBO on unsupported shared memory size * shader_recompiler: add `v_trunc_f64` on inst format table
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@@ -32,6 +32,7 @@ struct Profile {
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u64 min_ssbo_alignment{};
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u32 max_viewport_width{};
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u32 max_viewport_height{};
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u32 max_shared_memory_size{};
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};
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} // namespace Shader
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