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https://github.com/shadps4-emu/shadPS4.git
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Rename window modes and map
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1572e471fb
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@ -60,7 +60,7 @@ const QVector<int> languageIndexes = {21, 23, 14, 6, 18, 1, 12, 22, 2, 4, 25, 2
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15, 16, 17, 7, 26, 8, 11, 20, 3, 13, 27, 10, 19, 30, 28};
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15, 16, 17, 7, 26, 8, 11, 20, 3, 13, 27, 10, 19, 30, 28};
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QMap<QString, QString> channelMap;
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QMap<QString, QString> channelMap;
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QMap<QString, QString> logTypeMap;
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QMap<QString, QString> logTypeMap;
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QMap<QString, QString> fullscreenModeMap;
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QMap<QString, QString> screenModeMap;
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QMap<QString, QString> chooseHomeTabMap;
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QMap<QString, QString> chooseHomeTabMap;
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SettingsDialog::SettingsDialog(std::span<const QString> physical_devices,
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SettingsDialog::SettingsDialog(std::span<const QString> physical_devices,
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@ -77,7 +77,7 @@ SettingsDialog::SettingsDialog(std::span<const QString> physical_devices,
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channelMap = {{tr("Release"), "Release"}, {tr("Nightly"), "Nightly"}};
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channelMap = {{tr("Release"), "Release"}, {tr("Nightly"), "Nightly"}};
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logTypeMap = {{tr("async"), "async"}, {tr("sync"), "sync"}};
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logTypeMap = {{tr("async"), "async"}, {tr("sync"), "sync"}};
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fullscreenModeMap = {{tr("Borderless"), "Borderless"}, {tr("Fullscreen"), "Fullscreen"}};
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screenModeMap = {{tr("Borderless"), "Borderless"}, {tr("Windowed"), "Windowed"}};
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chooseHomeTabMap = {{tr("General"), "General"}, {tr("GUI"), "GUI"},
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chooseHomeTabMap = {{tr("General"), "General"}, {tr("GUI"), "GUI"},
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{tr("Graphics"), "Graphics"}, {tr("User"), "User"},
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{tr("Graphics"), "Graphics"}, {tr("User"), "User"},
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{tr("Input"), "Input"}, {tr("Paths"), "Paths"},
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{tr("Input"), "Input"}, {tr("Paths"), "Paths"},
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@ -382,7 +382,7 @@ void SettingsDialog::LoadValuesFromConfig() {
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ui->discordRPCCheckbox->setChecked(
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ui->discordRPCCheckbox->setChecked(
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toml::find_or<bool>(data, "General", "enableDiscordRPC", true));
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toml::find_or<bool>(data, "General", "enableDiscordRPC", true));
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QString translatedText_FullscreenMode =
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QString translatedText_FullscreenMode =
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fullscreenModeMap.key(QString::fromStdString(Config::getFullscreenMode()));
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screenModeMap.key(QString::fromStdString(Config::getFullscreenMode()));
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ui->displayModeComboBox->setCurrentText(translatedText_FullscreenMode);
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ui->displayModeComboBox->setCurrentText(translatedText_FullscreenMode);
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ui->separateUpdatesCheckBox->setChecked(
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ui->separateUpdatesCheckBox->setChecked(
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toml::find_or<bool>(data, "General", "separateUpdateEnabled", false));
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toml::find_or<bool>(data, "General", "separateUpdateEnabled", false));
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@ -646,9 +646,9 @@ void SettingsDialog::UpdateSettings() {
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const QVector<std::string> TouchPadIndex = {"left", "center", "right", "none"};
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const QVector<std::string> TouchPadIndex = {"left", "center", "right", "none"};
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Config::setBackButtonBehavior(TouchPadIndex[ui->backButtonBehaviorComboBox->currentIndex()]);
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Config::setBackButtonBehavior(TouchPadIndex[ui->backButtonBehaviorComboBox->currentIndex()]);
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Config::setIsFullscreen(ui->displayModeComboBox->currentText().toStdString() == "Fullscreen");
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Config::setIsFullscreen(ui->displayModeComboBox->currentText().toStdString() == "Borderless Windowed");
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Config::setFullscreenMode(
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Config::setFullscreenMode(
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fullscreenModeMap.value(ui->displayModeComboBox->currentText()).toStdString());
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screenModeMap.value(ui->displayModeComboBox->currentText()).toStdString());
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Config::setIsMotionControlsEnabled(ui->motionControlsCheckBox->isChecked());
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Config::setIsMotionControlsEnabled(ui->motionControlsCheckBox->isChecked());
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Config::setisTrophyPopupDisabled(ui->disableTrophycheckBox->isChecked());
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Config::setisTrophyPopupDisabled(ui->disableTrophycheckBox->isChecked());
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Config::setPlayBGM(ui->playBGMCheckBox->isChecked());
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Config::setPlayBGM(ui->playBGMCheckBox->isChecked());
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@ -996,7 +996,7 @@
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</item>
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</item>
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<item>
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<item>
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<property name="text">
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<property name="text">
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<string>Fullscreen</string>
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<string>Borderless Windowed</string>
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</property>
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</property>
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</item>
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</item>
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</widget>
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</widget>
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