mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-12-10 05:38:49 +00:00
shader_recompiler: Implement FREXP instructions. (#1766)
This commit is contained in:
@@ -210,7 +210,12 @@ OPCODE(FPCeil32, F32, F32,
|
||||
OPCODE(FPCeil64, F64, F64, )
|
||||
OPCODE(FPTrunc32, F32, F32, )
|
||||
OPCODE(FPTrunc64, F64, F64, )
|
||||
OPCODE(FPFract, F32, F32, )
|
||||
OPCODE(FPFract32, F32, F32, )
|
||||
OPCODE(FPFract64, F64, F64, )
|
||||
OPCODE(FPFrexpSig32, F32, F32, )
|
||||
OPCODE(FPFrexpSig64, F64, F64, )
|
||||
OPCODE(FPFrexpExp32, U32, F32, )
|
||||
OPCODE(FPFrexpExp64, U32, F64, )
|
||||
|
||||
OPCODE(FPOrdEqual32, U1, F32, F32, )
|
||||
OPCODE(FPOrdEqual64, U1, F64, F64, )
|
||||
|
||||
Reference in New Issue
Block a user