shader_recompiler: Implement FREXP instructions. (#1766)

This commit is contained in:
squidbus
2024-12-13 11:51:39 -08:00
committed by GitHub
parent 722a0e36be
commit f1c23d514b
10 changed files with 119 additions and 8 deletions

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@@ -210,7 +210,12 @@ OPCODE(FPCeil32, F32, F32,
OPCODE(FPCeil64, F64, F64, )
OPCODE(FPTrunc32, F32, F32, )
OPCODE(FPTrunc64, F64, F64, )
OPCODE(FPFract, F32, F32, )
OPCODE(FPFract32, F32, F32, )
OPCODE(FPFract64, F64, F64, )
OPCODE(FPFrexpSig32, F32, F32, )
OPCODE(FPFrexpSig64, F64, F64, )
OPCODE(FPFrexpExp32, U32, F32, )
OPCODE(FPFrexpExp64, U32, F64, )
OPCODE(FPOrdEqual32, U1, F32, F32, )
OPCODE(FPOrdEqual64, U1, F64, F64, )