Merge branch 'shadps4-emu:main' into main

This commit is contained in:
DanielSvoboda 2024-12-08 20:32:00 -03:00 committed by GitHub
commit f2b82d3db1
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GPG Key ID: B5690EEEBB952194
381 changed files with 15344 additions and 8673 deletions

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@ -10,7 +10,7 @@ if grep -nrI '\s$' src *.yml *.txt *.md Doxyfile .gitignore .gitmodules .ci* dis
fi
# Default clang-format points to default 3.5 version one
CLANG_FORMAT=clang-format-17
CLANG_FORMAT=clang-format-18
$CLANG_FORMAT --version
if [ "$GITHUB_EVENT_NAME" = "pull_request" ]; then

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@ -18,7 +18,7 @@ jobs:
continue-on-error: true
steps:
- uses: actions/checkout@v4
- uses: fsfe/reuse-action@v4
- uses: fsfe/reuse-action@v5
clang-format:
runs-on: ubuntu-latest
@ -30,9 +30,9 @@ jobs:
- name: Install
run: |
wget -O - https://apt.llvm.org/llvm-snapshot.gpg.key | sudo apt-key add -
sudo add-apt-repository 'deb http://apt.llvm.org/jammy/ llvm-toolchain-jammy-17 main'
sudo add-apt-repository 'deb http://apt.llvm.org/jammy/ llvm-toolchain-jammy-18 main'
sudo apt update
sudo apt install clang-format-17
sudo apt install clang-format-18
- name: Build
env:
COMMIT_RANGE: ${{ github.event.pull_request.base.sha }}..${{ github.event.pull_request.head.sha }}
@ -92,7 +92,7 @@ jobs:
run: cmake --fresh -G Ninja -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel $env:NUMBER_OF_PROCESSORS
- name: Upload Windows SDL artifact
uses: actions/upload-artifact@v4
@ -146,7 +146,7 @@ jobs:
run: cmake --fresh -G Ninja -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DENABLE_QT_GUI=ON -DENABLE_UPDATER=ON -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel $env:NUMBER_OF_PROCESSORS
- name: Deploy and Package
run: |
@ -315,7 +315,7 @@ jobs:
run: cmake --fresh -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel $(nproc)
- name: Package and Upload Linux(ubuntu64) SDL artifact
run: |
@ -371,7 +371,7 @@ jobs:
run: cmake --fresh -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DENABLE_QT_GUI=ON -DENABLE_UPDATER=ON -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel3
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel $(nproc)
- name: Run AppImage packaging script
run: ./.github/linux-appimage-qt.sh

4
.gitignore vendored
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@ -414,3 +414,7 @@ FodyWeavers.xsd
# for macOS
**/.DS_Store
# JetBrains
.idea
cmake-build-*

5
.gitmodules vendored
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@ -102,3 +102,8 @@
[submodule "externals/LibAtrac9"]
path = externals/LibAtrac9
url = https://github.com/shadps4-emu/ext-LibAtrac9.git
shallow = true
[submodule "externals/libpng"]
path = externals/libpng
url = https://github.com/pnggroup/libpng
shallow = true

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@ -1,7 +1,8 @@
# SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
cmake_minimum_required(VERSION 3.16.3)
# Version 3.24 needed for FetchContent OVERRIDE_FIND_PACKAGE
cmake_minimum_required(VERSION 3.24)
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED True)
@ -110,18 +111,20 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/src/common/scm_rev.cpp.in" "${CMAKE_
find_package(Boost 1.84.0 CONFIG)
find_package(FFmpeg 5.1.2 MODULE)
find_package(fmt 10.2.0 CONFIG)
find_package(glslang 14.2.0 CONFIG)
find_package(glslang 15 CONFIG)
find_package(half 1.12.0 MODULE)
find_package(magic_enum 0.9.6 CONFIG)
find_package(magic_enum 0.9.7 CONFIG)
find_package(PNG 1.6 MODULE)
find_package(RenderDoc 1.6.0 MODULE)
find_package(SDL3 3.1.2 CONFIG)
find_package(stb MODULE)
find_package(toml11 4.2.0 CONFIG)
find_package(tsl-robin-map 1.3.0 CONFIG)
find_package(VulkanHeaders 1.3.289 CONFIG)
find_package(VulkanHeaders 1.4.303 CONFIG)
find_package(VulkanMemoryAllocator 3.1.0 CONFIG)
find_package(xbyak 7.07 CONFIG)
find_package(xxHash 0.8.2 MODULE)
find_package(zlib-ng 2.1.7 MODULE)
find_package(ZLIB 1.3 MODULE)
find_package(Zydis 5.0.0 CONFIG)
find_package(pugixml 1.14 CONFIG)
@ -176,10 +179,6 @@ if(ENABLE_QT_GUI)
qt_add_resources(TRANSLATIONS ${TRANSLATIONS_QRC})
endif()
set(AUDIO_CORE src/audio_core/sdl_audio.cpp
src/audio_core/sdl_audio.h
)
set(AJM_LIB src/core/libraries/ajm/ajm.cpp
src/core/libraries/ajm/ajm.h
src/core/libraries/ajm/ajm_at9.cpp
@ -199,6 +198,9 @@ set(AUDIO_LIB src/core/libraries/audio/audioin.cpp
src/core/libraries/audio/audioin.h
src/core/libraries/audio/audioout.cpp
src/core/libraries/audio/audioout.h
src/core/libraries/audio/sdl_audio.cpp
src/core/libraries/audio/sdl_audio.h
src/core/libraries/audio/audioout_error.h
src/core/libraries/ngs2/ngs2.cpp
src/core/libraries/ngs2/ngs2.h
)
@ -208,30 +210,43 @@ set(GNM_LIB src/core/libraries/gnmdriver/gnmdriver.cpp
src/core/libraries/gnmdriver/gnm_error.h
)
set(KERNEL_LIB src/core/libraries/kernel/event_flag/event_flag.cpp
src/core/libraries/kernel/event_flag/event_flag.h
src/core/libraries/kernel/event_flag/event_flag_obj.cpp
src/core/libraries/kernel/event_flag/event_flag_obj.h
set(KERNEL_LIB src/core/libraries/kernel/sync/mutex.cpp
src/core/libraries/kernel/sync/mutex.h
src/core/libraries/kernel/sync/semaphore.h
src/core/libraries/kernel/threads/condvar.cpp
src/core/libraries/kernel/threads/event_flag.cpp
src/core/libraries/kernel/threads/exception.cpp
src/core/libraries/kernel/threads/exception.h
src/core/libraries/kernel/threads/mutex.cpp
src/core/libraries/kernel/threads/pthread_attr.cpp
src/core/libraries/kernel/threads/pthread_clean.cpp
src/core/libraries/kernel/threads/pthread.cpp
src/core/libraries/kernel/threads/pthread_spec.cpp
src/core/libraries/kernel/threads/rwlock.cpp
src/core/libraries/kernel/threads/semaphore.cpp
src/core/libraries/kernel/threads/keys.cpp
src/core/libraries/kernel/threads/threads.h
src/core/libraries/kernel/cpu_management.cpp
src/core/libraries/kernel/cpu_management.h
src/core/libraries/kernel/event_queue.cpp
src/core/libraries/kernel/event_queue.h
src/core/libraries/kernel/event_queues.cpp
src/core/libraries/kernel/event_queues.h
src/core/libraries/kernel/threads/sleepq.cpp
src/core/libraries/kernel/threads/sleepq.h
src/core/libraries/kernel/threads/stack.cpp
src/core/libraries/kernel/threads/tcb.cpp
src/core/libraries/kernel/threads/pthread.h
src/core/libraries/kernel/threads/thread_state.cpp
src/core/libraries/kernel/threads/thread_state.h
src/core/libraries/kernel/process.cpp
src/core/libraries/kernel/process.h
src/core/libraries/kernel/equeue.cpp
src/core/libraries/kernel/equeue.h
src/core/libraries/kernel/file_system.cpp
src/core/libraries/kernel/file_system.h
src/core/libraries/kernel/libkernel.cpp
src/core/libraries/kernel/libkernel.h
src/core/libraries/kernel/memory_management.cpp
src/core/libraries/kernel/memory_management.h
src/core/libraries/kernel/thread_management.cpp
src/core/libraries/kernel/thread_management.h
src/core/libraries/kernel/time_management.cpp
src/core/libraries/kernel/time_management.h
src/core/libraries/kernel/kernel.cpp
src/core/libraries/kernel/kernel.h
src/core/libraries/kernel/memory.cpp
src/core/libraries/kernel/memory.h
src/core/libraries/kernel/threads.cpp
src/core/libraries/kernel/threads.h
src/core/libraries/kernel/time.cpp
src/core/libraries/kernel/time.h
src/core/libraries/kernel/orbis_error.h
src/core/libraries/kernel/posix_error.h
)
set(NETWORK_LIBS src/core/libraries/network/http.cpp
@ -247,6 +262,21 @@ set(NETWORK_LIBS src/core/libraries/network/http.cpp
src/core/libraries/network/ssl.h
)
set(AVPLAYER_LIB src/core/libraries/avplayer/avplayer_common.cpp
src/core/libraries/avplayer/avplayer_common.h
src/core/libraries/avplayer/avplayer_file_streamer.cpp
src/core/libraries/avplayer/avplayer_file_streamer.h
src/core/libraries/avplayer/avplayer_impl.cpp
src/core/libraries/avplayer/avplayer_impl.h
src/core/libraries/avplayer/avplayer_source.cpp
src/core/libraries/avplayer/avplayer_source.h
src/core/libraries/avplayer/avplayer_state.cpp
src/core/libraries/avplayer/avplayer_state.h
src/core/libraries/avplayer/avplayer.cpp
src/core/libraries/avplayer/avplayer.h
src/core/libraries/avplayer/avplayer_error.h
)
set(SYSTEM_LIBS src/core/libraries/system/commondialog.cpp
src/core/libraries/system/commondialog.h
src/core/libraries/system/msgdialog.cpp
@ -268,30 +298,22 @@ set(SYSTEM_LIBS src/core/libraries/system/commondialog.cpp
src/core/libraries/save_data/dialog/savedatadialog_ui.h
src/core/libraries/system/sysmodule.cpp
src/core/libraries/system/sysmodule.h
src/core/libraries/system/system_error.h
src/core/libraries/system/systemservice.cpp
src/core/libraries/system/systemservice.h
src/core/libraries/system/systemservice_error.h
src/core/libraries/system/userservice.cpp
src/core/libraries/system/userservice.h
src/core/libraries/system/userservice_error.h
src/core/libraries/app_content/app_content.cpp
src/core/libraries/app_content/app_content.h
src/core/libraries/app_content/app_content_error.h
src/core/libraries/rtc/rtc.cpp
src/core/libraries/rtc/rtc.h
src/core/libraries/rtc/rtc_error.h
src/core/libraries/disc_map/disc_map.cpp
src/core/libraries/disc_map/disc_map.h
src/core/libraries/disc_map/disc_map_codes.h
src/core/libraries/avplayer/avplayer_common.cpp
src/core/libraries/avplayer/avplayer_common.h
src/core/libraries/avplayer/avplayer_file_streamer.cpp
src/core/libraries/avplayer/avplayer_file_streamer.h
src/core/libraries/avplayer/avplayer_impl.cpp
src/core/libraries/avplayer/avplayer_impl.h
src/core/libraries/avplayer/avplayer_source.cpp
src/core/libraries/avplayer/avplayer_source.h
src/core/libraries/avplayer/avplayer_state.cpp
src/core/libraries/avplayer/avplayer_state.h
src/core/libraries/avplayer/avplayer.cpp
src/core/libraries/avplayer/avplayer.h
src/core/libraries/ngs2/ngs2.cpp
src/core/libraries/ngs2/ngs2.h
src/core/libraries/ngs2/ngs2_error.h
@ -309,6 +331,8 @@ set(SYSTEM_LIBS src/core/libraries/system/commondialog.cpp
src/core/libraries/remote_play/remoteplay.h
src/core/libraries/share_play/shareplay.cpp
src/core/libraries/share_play/shareplay.h
src/core/libraries/razor_cpu/razor_cpu.cpp
src/core/libraries/razor_cpu/razor_cpu.h
)
set(VIDEOOUT_LIB src/core/libraries/videoout/buffer.h
@ -316,6 +340,7 @@ set(VIDEOOUT_LIB src/core/libraries/videoout/buffer.h
src/core/libraries/videoout/driver.h
src/core/libraries/videoout/video_out.cpp
src/core/libraries/videoout/video_out.h
src/core/libraries/videoout/videoout_error.h
)
set(LIBC_SOURCES src/core/libraries/libc_internal/libc_internal.cpp
@ -333,18 +358,28 @@ set(IME_LIB src/core/libraries/ime/error_dialog.cpp
src/core/libraries/ime/ime_ui.h
src/core/libraries/ime/ime.cpp
src/core/libraries/ime/ime.h
src/core/libraries/ime/ime_error.h
)
set(PAD_LIB src/core/libraries/pad/pad.cpp
src/core/libraries/pad/pad.h
src/core/libraries/pad/pad_errors.h
)
set(PNG_LIB src/core/libraries/libpng/pngdec.cpp
src/core/libraries/libpng/pngdec.h
src/core/libraries/libpng/pngdec_error.h
)
set(JPEG_LIB src/core/libraries/jpeg/jpeg_error.h
src/core/libraries/jpeg/jpegenc.cpp
src/core/libraries/jpeg/jpegenc.h
)
set(PLAYGO_LIB src/core/libraries/playgo/playgo.cpp
src/core/libraries/playgo/playgo.h
src/core/libraries/playgo/playgo_dialog.cpp
src/core/libraries/playgo/playgo_dialog.h
src/core/libraries/playgo/playgo_types.h
)
@ -359,6 +394,7 @@ set(USBD_LIB src/core/libraries/usbd/usbd.cpp
set(FIBER_LIB src/core/libraries/fiber/fiber.cpp
src/core/libraries/fiber/fiber.h
src/core/libraries/fiber/fiber_error.h
)
set(VDEC_LIB src/core/libraries/videodec/videodec2_impl.cpp
@ -368,6 +404,7 @@ set(VDEC_LIB src/core/libraries/videodec/videodec2_impl.cpp
src/core/libraries/videodec/videodec2_avc.h
src/core/libraries/videodec/videodec.cpp
src/core/libraries/videodec/videodec.h
src/core/libraries/videodec/videodec_error.h
src/core/libraries/videodec/videodec_impl.cpp
src/core/libraries/videodec/videodec_impl.h
)
@ -380,6 +417,7 @@ set(NP_LIBS src/core/libraries/np_manager/np_manager.cpp
src/core/libraries/np_trophy/np_trophy.h
src/core/libraries/np_trophy/trophy_ui.cpp
src/core/libraries/np_trophy/trophy_ui.h
src/core/libraries/np_trophy/np_trophy_error.h
)
set(MISC_LIBS src/core/libraries/screenshot/screenshot.cpp
@ -401,10 +439,14 @@ set(DEV_TOOLS src/core/devtools/layer.cpp
src/core/devtools/widget/frame_graph.cpp
src/core/devtools/widget/frame_graph.h
src/core/devtools/widget/imgui_memory_editor.h
src/core/devtools/widget/memory_map.cpp
src/core/devtools/widget/memory_map.h
src/core/devtools/widget/reg_popup.cpp
src/core/devtools/widget/reg_popup.h
src/core/devtools/widget/reg_view.cpp
src/core/devtools/widget/reg_view.h
src/core/devtools/widget/shader_list.cpp
src/core/devtools/widget/shader_list.h
src/core/devtools/widget/text_editor.cpp
src/core/devtools/widget/text_editor.h
)
@ -453,7 +495,12 @@ set(COMMON src/common/logging/backend.cpp
src/common/signal_context.h
src/common/signal_context.cpp
src/common/singleton.h
src/common/slab_heap.h
src/common/slot_vector.h
src/common/spin_lock.cpp
src/common/spin_lock.h
src/common/stb.cpp
src/common/stb.h
src/common/string_util.cpp
src/common/string_util.h
src/common/thread.cpp
@ -461,6 +508,7 @@ set(COMMON src/common/logging/backend.cpp
src/common/types.h
src/common/uint128.h
src/common/unique_function.h
src/common/va_ctx.h
src/common/version.h
src/common/ntapi.h
src/common/ntapi.cpp
@ -485,6 +533,12 @@ set(CORE src/core/aerolib/stubs.cpp
src/core/crypto/crypto.cpp
src/core/crypto/crypto.h
src/core/crypto/keys.h
src/core/devices/base_device.cpp
src/core/devices/base_device.h
src/core/devices/ioccom.h
src/core/devices/logger.cpp
src/core/devices/logger.h
src/core/devices/nop_device.h
src/core/file_format/pfs.h
src/core/file_format/pkg.cpp
src/core/file_format/pkg.h
@ -508,10 +562,10 @@ set(CORE src/core/aerolib/stubs.cpp
src/core/loader/elf.h
src/core/loader/symbols_resolver.h
src/core/loader/symbols_resolver.cpp
src/core/libraries/error_codes.h
src/core/libraries/libs.h
src/core/libraries/libs.cpp
${AJM_LIB}
${AVPLAYER_LIB}
${AUDIO_LIB}
${GNM_LIB}
${KERNEL_LIB}
@ -522,6 +576,7 @@ set(CORE src/core/aerolib/stubs.cpp
${VIDEOOUT_LIB}
${NP_LIBS}
${PNG_LIB}
${JPEG_LIB}
${PLAYGO_LIB}
${RANDOM_LIB}
${USBD_LIB}
@ -541,10 +596,10 @@ set(CORE src/core/aerolib/stubs.cpp
src/core/platform.h
src/core/signals.cpp
src/core/signals.h
src/core/thread.cpp
src/core/thread.h
src/core/tls.cpp
src/core/tls.h
src/core/virtual_memory.cpp
src/core/virtual_memory.h
)
if (ARCHITECTURE STREQUAL "x86_64")
@ -657,8 +712,6 @@ set(VIDEO_CORE src/video_core/amdgpu/liverpool.cpp
src/video_core/buffer_cache/word_manager.h
src/video_core/renderer_vulkan/liverpool_to_vk.cpp
src/video_core/renderer_vulkan/liverpool_to_vk.h
src/video_core/renderer_vulkan/renderer_vulkan.cpp
src/video_core/renderer_vulkan/renderer_vulkan.h
src/video_core/renderer_vulkan/vk_common.cpp
src/video_core/renderer_vulkan/vk_common.h
src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
@ -677,6 +730,8 @@ set(VIDEO_CORE src/video_core/amdgpu/liverpool.cpp
src/video_core/renderer_vulkan/vk_pipeline_common.h
src/video_core/renderer_vulkan/vk_platform.cpp
src/video_core/renderer_vulkan/vk_platform.h
src/video_core/renderer_vulkan/vk_presenter.cpp
src/video_core/renderer_vulkan/vk_presenter.h
src/video_core/renderer_vulkan/vk_rasterizer.cpp
src/video_core/renderer_vulkan/vk_rasterizer.h
src/video_core/renderer_vulkan/vk_resource_pool.cpp
@ -820,12 +875,20 @@ endif()
create_target_directory_groups(shadps4)
target_link_libraries(shadps4 PRIVATE magic_enum::magic_enum fmt::fmt toml11::toml11 tsl::robin_map xbyak::xbyak Tracy::TracyClient RenderDoc::API FFmpeg::ffmpeg Dear_ImGui gcn half::half)
target_link_libraries(shadps4 PRIVATE Boost::headers GPUOpen::VulkanMemoryAllocator LibAtrac9 sirit Vulkan::Headers xxHash::xxhash Zydis::Zydis glslang::SPIRV glslang::glslang SDL3::SDL3 pugixml::pugixml)
target_link_libraries(shadps4 PRIVATE magic_enum::magic_enum fmt::fmt toml11::toml11 tsl::robin_map xbyak::xbyak Tracy::TracyClient RenderDoc::API FFmpeg::ffmpeg Dear_ImGui gcn half::half ZLIB::ZLIB PNG::PNG)
target_link_libraries(shadps4 PRIVATE Boost::headers GPUOpen::VulkanMemoryAllocator LibAtrac9 sirit Vulkan::Headers xxHash::xxhash Zydis::Zydis glslang::SPIRV glslang::glslang SDL3::SDL3 pugixml::pugixml stb::headers)
target_compile_definitions(shadps4 PRIVATE IMGUI_USER_CONFIG="imgui/imgui_config.h")
target_compile_definitions(Dear_ImGui PRIVATE IMGUI_USER_CONFIG="${PROJECT_SOURCE_DIR}/src/imgui/imgui_config.h")
if (ENABLE_DISCORD_RPC)
target_compile_definitions(shadps4 PRIVATE ENABLE_DISCORD_RPC)
endif()
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
target_compile_definitions(shadps4 PRIVATE ENABLE_USERFAULTFD)
endif()
if (APPLE)
option(USE_SYSTEM_VULKAN_LOADER "Enables using the system Vulkan loader instead of directly linking with MoltenVK. Useful for loading validation layers." OFF)
if (USE_SYSTEM_VULKAN_LOADER)
@ -850,9 +913,9 @@ if (NOT ENABLE_QT_GUI)
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND MSVC)
target_link_libraries(shadps4 PRIVATE cryptoppwin zlib-ng::zlib)
target_link_libraries(shadps4 PRIVATE cryptoppwin)
else()
target_link_libraries(shadps4 PRIVATE cryptopp::cryptopp zlib-ng::zlib)
target_link_libraries(shadps4 PRIVATE cryptopp::cryptopp)
endif()
if (ENABLE_QT_GUI)
@ -924,7 +987,10 @@ if (ENABLE_QT_GUI)
set_target_properties(shadps4 PROPERTIES
# WIN32_EXECUTABLE ON
MACOSX_BUNDLE ON
MACOSX_BUNDLE_ICON_FILE shadPS4.icns)
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/dist/MacOSBundleInfo.plist.in"
MACOSX_BUNDLE_ICON_FILE "shadPS4.icns"
MACOSX_BUNDLE_SHORT_VERSION_STRING "0.4.1"
)
set_source_files_properties(src/images/shadPS4.icns PROPERTIES
MACOSX_PACKAGE_LOCATION Resources)

View File

@ -7,6 +7,7 @@ path = [
".github/FUNDING.yml",
".github/shadps4.png",
".gitmodules",
"dist/MacOSBundleInfo.plist.in",
"dist/net.shadps4.shadPS4.desktop",
"dist/net.shadps4.shadPS4_metadata.pot",
"dist/net.shadps4.shadPS4.metainfo.xml",
@ -41,6 +42,7 @@ path = [
"src/images/refresh_icon.png",
"src/images/settings_icon.png",
"src/images/stop_icon.png",
"src/images/utils_icon.png",
"src/images/shadPS4.icns",
"src/images/shadps4.ico",
"src/images/net.shadps4.shadPS4.svg",
@ -68,7 +70,7 @@ SPDX-FileCopyrightText = "2019-2024 Baldur Karlsson"
SPDX-License-Identifier = "MIT"
[[annotations]]
path = "externals/stb_image.h"
path = "externals/stb/**"
precedence = "aggregate"
SPDX-FileCopyrightText = "2017 Sean Barrett"
SPDX-License-Identifier = "MIT"

19
cmake/Findstb.cmake Normal file
View File

@ -0,0 +1,19 @@
# SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
find_path(stb_image_INCLUDE_DIR stb_image.h PATH_SUFFIXES stb)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(stb
REQUIRED_VARS stb_image_INCLUDE_DIR
)
if (stb_FOUND AND NOT TARGET stb::headers)
add_library(stb::headers INTERFACE IMPORTED)
set_property(TARGET stb::headers PROPERTY
INTERFACE_INCLUDE_DIRECTORIES
"${stb_image_INCLUDE_DIR}"
)
endif()
mark_as_advanced(stb_image_INCLUDE_DIR)

View File

@ -1,15 +0,0 @@
# SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
find_package(PkgConfig QUIET)
pkg_search_module(ZLIB_NG QUIET IMPORTED_TARGET zlib-ng)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(zlib-ng
REQUIRED_VARS ZLIB_NG_LINK_LIBRARIES
VERSION_VAR ZLIB_NG_VERSION
)
if (zlib-ng_FOUND AND NOT TARGET zlib-ng::zlib)
add_library(zlib-ng::zlib ALIAS PkgConfig::ZLIB_NG)
endif()

46
dist/MacOSBundleInfo.plist.in vendored Normal file
View File

@ -0,0 +1,46 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleName</key>
<string>shadps4</string>
<key>CFBundleIdentifier</key>
<string>com.shadps4-emu.shadps4</string>
<key>CFBundleExecutable</key>
<string>shadps4</string>
<key>CFBundleVersion</key>
<string>1.0.0</string>
<key>CFBundleShortVersionString</key>
<string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
<key>LSMinimumSystemVersion</key>
<string>${CMAKE_OSX_DEPLOYMENT_TARGET}</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.games</string>
<key>GCSupportsGameMode</key>
<true/>
<key>NSHumanReadableCopyright</key>
<string></string>
<key>CFBundleIconFile</key>
<string>${MACOSX_BUNDLE_ICON_FILE}</string>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleAllowMixedLocalizations</key>
<true/>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
<key>NSSupportsAutomaticGraphicsSwitching</key>
<true/>
</dict>
</plist>

View File

@ -25,8 +25,8 @@ Once you are within the installer:
Beware, this requires you to create a Qt account. If you do not want to do this, please follow the MSYS2/MinGW compilation method instead.
1. Under the current, non beta version of Qt (at the time of writing 6.7.2), select the option `MSVC 2019 64-bit` or similar.
If you are on Windows on ARM / Qualcomm Snapdragon Elite X, select `MSVC 2019 ARM64` instead.
1. Under the current, non beta version of Qt (at the time of writing 6.7.3), select the option `MSVC 2022 64-bit` or similar.
If you are on Windows on ARM / Qualcomm Snapdragon Elite X, select `MSVC 2022 ARM64` instead.
Go through the installation normally. If you know what you are doing, you may unselect individual components that eat up too much disk space.
@ -35,7 +35,7 @@ Beware, this requires you to create a Qt account. If you do not want to do this,
Once you are finished, you will have to configure Qt within Visual Studio:
1. Tools -> Options -> Qt -> Versions
2. Add a new Qt version and navigate it to the correct folder. Should look like so: `C:\Qt\6.7.2\msvc2019_64`
2. Add a new Qt version and navigate it to the correct folder. Should look like so: `C:\Qt\6.7.3\msvc2022_64`
3. Enable the default checkmark on the new version you just created.
### (Prerequisite) Download [**Git for Windows**](https://git-scm.com/download/win)
@ -55,16 +55,16 @@ Go through the Git for Windows installation as normal
3. If you want to build shadPS4 with the Qt Gui:
1. Click x64-Clang-Release and select "Manage Configurations"
2. Look for "CMake command arguments" and add to the text field
`-DENABLE_QT_GUI=ON -DCMAKE_PREFIX_PATH=C:\Qt\6.7.2\msvc2019_64`
`-DENABLE_QT_GUI=ON -DCMAKE_PREFIX_PATH=C:\Qt\6.7.3\msvc2022_64`
(Change Qt path if you've installed it to non-default path)
3. Press CTRL+S to save and wait a moment for CMake generation
4. Change the project to build to shadps4.exe
5. Build -> Build All
Your shadps4.exe will be in `c:\path\to\source\Build\x64-Clang-Release\`
Your shadps4.exe will be in `C:\path\to\source\Build\x64-Clang-Release\`
To automatically populate the necessary files to run shadPS4.exe, run in a command prompt or terminal:
`C:\Qt\6.7.2\msvc2019_64\bin\windeployqt.exe "c:\path\to\shadps4.exe"`
`C:\Qt\6.7.3\msvc2022_64\bin\windeployqt.exe "C:\path\to\shadps4.exe"`
(Change Qt path if you've installed it to non-default path)
## Option 2: MSYS2/MinGW
@ -79,7 +79,7 @@ Normal x86-based computers, follow:
1. Open "MSYS2 MINGW64" from your new applications
2. Run `pacman -Syu`, let it complete;
3. Run `pacman -S --needed git mingw-w64-x86_64-binutils mingw-w64-x86_64-clang mingw-w64-x86_64-cmake mingw-w64-x86_64-ninja mingw-w64-x86_64-ffmpeg`
3. Run `pacman -S --needed git mingw-w64-x86_64-binutils mingw-w64-x86_64-clang mingw-w64-x86_64-cmake mingw-w64-x86_64-rapidjson mingw-w64-x86_64-ninja mingw-w64-x86_64-ffmpeg`
1. Optional (Qt only): run `pacman -S --needed mingw-w64-x86_64-qt6-base mingw-w64-x86_64-qt6-tools mingw-w64-x86_64-qt6-multimedia`
4. Run `git clone --depth 1 --recursive https://github.com/shadps4-emu/shadPS4`
5. Run `cd shadPS4`
@ -93,7 +93,7 @@ ARM64-based computers, follow:
1. Open "MSYS2 CLANGARM64" from your new applications
2. Run `pacman -Syu`, let it complete;
3. Run `pacman -S --needed git mingw-w64-clang-aarch64-binutils mingw-w64-clang-aarch64-clang mingw-w64-clang-aarch64-cmake mingw-w64-clang-aarch64-ninja mingw-w64-clang-aarch64-ffmpeg`
3. Run `pacman -S --needed git mingw-w64-clang-aarch64-binutils mingw-w64-clang-aarch64-clang mingw-w64-clang-aarch64-rapidjson mingw-w64-clang-aarch64-cmake mingw-w64-clang-aarch64-ninja mingw-w64-clang-aarch64-ffmpeg`
1. Optional (Qt only): run `pacman -S --needed mingw-w64-clang-aarch64-qt6-base mingw-w64-clang-aarch64-qt6-tools mingw-w64-clang-aarch64-qt6-multimedia`
4. Run `git clone --depth 1 --recursive https://github.com/shadps4-emu/shadPS4`
5. Run `cd shadPS4`

View File

@ -0,0 +1,19 @@
<!--
SPDX-FileCopyrightText: 2024 shadPS4 Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
-->
### Install Vulkan SDK and \*ensure `spirv-cross` and `glslc` are in PATH\*.
1. Enable `dumpShaders` in config.toml
2. Run `spirv-cross -V fs_0x000000.spv --output fs_0x000000.glsl` to decompile the SPIR-V IR to GLSL.
3. Edit the GLSL file as you wish
4. To compile back to SPIR-V, run (change the _**-fshader-stage**_ to correct stage):
`glslc --target-env=vulkan1.3 --target-spv=spv1.6 -fshader-stage=frag fs_0x000000.glsl -o fs_0x000000.spv`
5. Put the updated .spv file to `shader/patch` folder with the same name as the original shader
6. Enable `patchShaders` in config.toml

View File

@ -35,10 +35,11 @@ else()
if (NOT TARGET cryptopp::cryptopp)
set(CRYPTOPP_INSTALL OFF)
set(CRYPTOPP_BUILD_TESTING OFF)
set(CRYPTOPP_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/cryptopp/)
set(CRYPTOPP_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/cryptopp)
add_subdirectory(cryptopp-cmake)
file(COPY cryptopp DESTINATION cryptopp FILES_MATCHING PATTERN "*.h")
target_include_directories(cryptopp INTERFACE "${CMAKE_CURRENT_BINARY_DIR}/cryptopp")
# remove externals/cryptopp from include directories because it contains a conflicting zlib.h file
set_target_properties(cryptopp PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_BINARY_DIR}/cryptopp")
endif()
endif()
@ -52,14 +53,23 @@ file(GLOB LIBATRAC9_SOURCES LibAtrac9/C/src/*.c)
add_library(LibAtrac9 STATIC ${LIBATRAC9_SOURCES})
target_include_directories(LibAtrac9 INTERFACE LibAtrac9/C/src)
# Zlib-Ng
if (NOT TARGET zlib-ng::zlib)
# zlib
if (NOT TARGET ZLIB::ZLIB)
set(ZLIB_ENABLE_TESTS OFF)
set(WITH_GTEST OFF)
set(WITH_NEW_STRATEGIES ON)
set(WITH_NATIVE_INSTRUCTIONS ON)
add_subdirectory(zlib-ng)
add_library(zlib-ng::zlib ALIAS zlib)
set(ZLIB_COMPAT ON CACHE BOOL "" FORCE)
include(FetchContent)
FetchContent_Declare(
ZLIB
SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/zlib-ng"
OVERRIDE_FIND_PACKAGE
)
FetchContent_MakeAvailable(ZLIB)
add_library(ZLIB::ZLIB ALIAS zlib)
# libpng expects this variable to exist after its find_package(ZLIB)
set(ZLIB_INCLUDE_DIRS "${FETCHCONTENT_BASE_DIR}/zlib-build")
endif()
# SDL3
@ -153,6 +163,17 @@ if (NOT TARGET half::half)
add_library(half::half ALIAS half)
endif()
# libpng
if (NOT TARGET PNG::PNG)
set(PNG_SHARED OFF CACHE BOOL "" FORCE)
set(PNG_STATIC ON CACHE BOOL "" FORCE)
set(PNG_TESTS OFF CACHE BOOL "" FORCE)
set(PNG_TOOLS OFF CACHE BOOL "" FORCE)
set(SKIP_INSTALL_ALL OFF CACHE BOOL "" FORCE)
add_subdirectory(libpng)
add_library(PNG::PNG ALIAS png_static)
endif()
if (APPLE)
# date
if (NOT TARGET date::date-tz)
@ -195,9 +216,16 @@ endif()
# Discord RPC
if (ENABLE_DISCORD_RPC)
set(BUILD_EXAMPLES OFF)
add_subdirectory(discord-rpc/)
add_subdirectory(discord-rpc)
target_include_directories(discord-rpc INTERFACE discord-rpc/include)
endif()
# GCN Headers
add_subdirectory(gcn)
# stb
if (NOT TARGET stb::headers)
add_library(stb INTERFACE)
target_include_directories(stb INTERFACE stb)
add_library(stb::headers ALIAS stb)
endif()

2
externals/LibAtrac9 vendored

@ -1 +1 @@
Subproject commit 3acdcdc78f129c2e6145331ff650fa76dd88d62c
Subproject commit 9640129dc6f2afbca6ceeca3019856e8653a5fb2

2
externals/date vendored

@ -1 +1 @@
Subproject commit dd8affc6de5755e07638bf0a14382d29549d6ee9
Subproject commit 28b7b232521ace2c8ef3f2ad4126daec3569c14f

2
externals/ext-boost vendored

@ -1 +1 @@
Subproject commit f2474e1b584fb7a3ed6f85ba875e6eacd742ec8a
Subproject commit ca6f230e67be7cc45fc919057f07b2aee64dadc1

@ -1 +1 @@
Subproject commit e30b7d7fe228bfb3f6e41ce1040b44a15eb7d5e0
Subproject commit 27de97c826b6b40c255891c37ac046a25836a575

2
externals/glslang vendored

@ -1 +1 @@
Subproject commit e61d7bb3006f451968714e2f653412081871e1ee
Subproject commit a0995c49ebcaca2c6d3b03efbabf74f3843decdb

1
externals/libpng vendored Submodule

@ -0,0 +1 @@
Subproject commit c1cc0f3f4c3d4abd11ca68c59446a29ff6f95003

@ -1 +1 @@
Subproject commit 126539e13cccdc2e75ce770e94f3c26403099fa5
Subproject commit 1a1824df7ac798177a521eed952720681b0bf482

2
externals/pugixml vendored

@ -1 +1 @@
Subproject commit 3b17184379fcaaeb7f1fbe08018b7fedf2640b3b
Subproject commit 4bc14418d12d289dd9978fdce9490a45deeb653e

2
externals/sdl3 vendored

@ -1 +1 @@
Subproject commit 54e622c2e6af456bfef382fae44c17682d5ac88a
Subproject commit 3a1d76d298db023f6cf37fb08ee766f20a4e12ab

2
externals/toml11 vendored

@ -1 +1 @@
Subproject commit f925e7f287c0008813c2294798cf9ca167fd9ffd
Subproject commit 7f6c574ff5aa1053534e7e19c0a4f22bf4c6aaca

2
externals/tracy vendored

@ -1 +1 @@
Subproject commit b8061982cad0210b649541016c88ff5faa90733c
Subproject commit 143a53d1985b8e52a7590a0daca30a0a7c653b42

2
externals/vma vendored

@ -1 +1 @@
Subproject commit 1c35ba99ce775f8342d87a83a3f0f696f99c2a39
Subproject commit 5a53a198945ba8260fbc58fadb788745ce6aa263

@ -1 +1 @@
Subproject commit d91597a82f881d473887b560a03a7edf2720b72c
Subproject commit 6a74a7d65cafa19e38ec116651436cce6efd5b2e

2
externals/xbyak vendored

@ -1 +1 @@
Subproject commit d067f0d3f55696ae8bc9a25ad7012ee80f221d54
Subproject commit 4e44f4614ddbf038f2a6296f5b906d5c72691e0f

2
externals/xxhash vendored

@ -1 +1 @@
Subproject commit d4ad85e4afaad5c780f54db1dc967fff5a869ffd
Subproject commit 2bf8313b934633b2a5b7e8fd239645b85e10c852

2
externals/zydis vendored

@ -1 +1 @@
Subproject commit 9d298eb8067ff62a237203d1e1470785033e185c
Subproject commit bffbb610cfea643b98e87658b9058382f7522807

View File

@ -1,166 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "sdl_audio.h"
#include "common/assert.h"
#include "core/libraries/error_codes.h"
#include <SDL3/SDL_audio.h>
#include <SDL3/SDL_init.h>
#include <SDL3/SDL_timer.h>
#include <mutex> // std::unique_lock
namespace Audio {
constexpr int AUDIO_STREAM_BUFFER_THRESHOLD = 65536; // Define constant for buffer threshold
s32 SDLAudio::AudioOutOpen(int type, u32 samples_num, u32 freq,
Libraries::AudioOut::OrbisAudioOutParamFormat format) {
using Libraries::AudioOut::OrbisAudioOutParamFormat;
std::unique_lock lock{m_mutex};
for (int id = 0; id < portsOut.size(); id++) {
auto& port = portsOut[id];
if (!port.isOpen) {
port.isOpen = true;
port.type = type;
port.samples_num = samples_num;
port.freq = freq;
port.format = format;
SDL_AudioFormat sampleFormat;
switch (format) {
case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_MONO:
sampleFormat = SDL_AUDIO_S16;
port.channels_num = 1;
port.sample_size = 2;
break;
case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_MONO:
sampleFormat = SDL_AUDIO_F32;
port.channels_num = 1;
port.sample_size = 4;
break;
case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_STEREO:
sampleFormat = SDL_AUDIO_S16;
port.channels_num = 2;
port.sample_size = 2;
break;
case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_STEREO:
sampleFormat = SDL_AUDIO_F32;
port.channels_num = 2;
port.sample_size = 4;
break;
case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH:
sampleFormat = SDL_AUDIO_S16;
port.channels_num = 8;
port.sample_size = 2;
break;
case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH:
sampleFormat = SDL_AUDIO_F32;
port.channels_num = 8;
port.sample_size = 4;
break;
case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH_STD:
sampleFormat = SDL_AUDIO_S16;
port.channels_num = 8;
port.sample_size = 2;
break;
case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH_STD:
sampleFormat = SDL_AUDIO_F32;
port.channels_num = 8;
port.sample_size = 4;
break;
default:
UNREACHABLE_MSG("Unknown format");
}
for (int i = 0; i < port.channels_num; i++) {
port.volume[i] = Libraries::AudioOut::SCE_AUDIO_OUT_VOLUME_0DB;
}
SDL_AudioSpec fmt;
SDL_zero(fmt);
fmt.format = sampleFormat;
fmt.channels = port.channels_num;
fmt.freq = freq; // Set frequency from the argument
port.stream =
SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &fmt, NULL, NULL);
SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(port.stream));
return id + 1;
}
}
LOG_ERROR(Lib_AudioOut, "Audio ports are full");
return ORBIS_AUDIO_OUT_ERROR_PORT_FULL; // all ports are used
}
s32 SDLAudio::AudioOutOutput(s32 handle, const void* ptr) {
std::shared_lock lock{m_mutex};
auto& port = portsOut[handle - 1];
if (!port.isOpen) {
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
}
const size_t data_size = port.samples_num * port.sample_size * port.channels_num;
bool result = SDL_PutAudioStreamData(port.stream, ptr, data_size);
lock.unlock(); // Unlock only after necessary operations
while (SDL_GetAudioStreamAvailable(port.stream) > AUDIO_STREAM_BUFFER_THRESHOLD) {
SDL_Delay(0);
}
return result ? ORBIS_OK : -1;
}
s32 SDLAudio::AudioOutSetVolume(s32 handle, s32 bitflag, s32* volume) {
using Libraries::AudioOut::OrbisAudioOutParamFormat;
std::shared_lock lock{m_mutex};
auto& port = portsOut[handle - 1];
if (!port.isOpen) {
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
}
for (int i = 0; i < port.channels_num; i++, bitflag >>= 1u) {
auto bit = bitflag & 0x1u;
if (bit == 1) {
int src_index = i;
if (port.format ==
OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH_STD ||
port.format == OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH_STD) {
switch (i) {
case 4:
src_index = 6;
break;
case 5:
src_index = 7;
break;
case 6:
src_index = 4;
break;
case 7:
src_index = 5;
break;
default:
break;
}
}
port.volume[i] = volume[src_index];
}
}
return ORBIS_OK;
}
s32 SDLAudio::AudioOutGetStatus(s32 handle, int* type, int* channels_num) {
std::shared_lock lock{m_mutex};
auto& port = portsOut[handle - 1];
*type = port.type;
*channels_num = port.channels_num;
return ORBIS_OK;
}
} // namespace Audio

View File

@ -1,39 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <shared_mutex>
#include <SDL3/SDL_audio.h>
#include "core/libraries/audio/audioout.h"
namespace Audio {
class SDLAudio {
public:
SDLAudio() = default;
virtual ~SDLAudio() = default;
s32 AudioOutOpen(int type, u32 samples_num, u32 freq,
Libraries::AudioOut::OrbisAudioOutParamFormat format);
s32 AudioOutOutput(s32 handle, const void* ptr);
s32 AudioOutSetVolume(s32 handle, s32 bitflag, s32* volume);
s32 AudioOutGetStatus(s32 handle, int* type, int* channels_num);
private:
struct PortOut {
SDL_AudioStream* stream = nullptr;
u32 samples_num = 0;
u32 freq = 0;
u32 format = -1;
int type = 0;
int channels_num = 0;
int volume[8] = {};
u8 sample_size = 0;
bool isOpen = false;
};
std::shared_mutex m_mutex;
std::array<PortOut, Libraries::AudioOut::SCE_AUDIO_OUT_NUM_PORTS> portsOut;
};
} // namespace Audio

View File

@ -22,6 +22,12 @@ template <typename T>
return static_cast<T>(value - value % size);
}
template <typename T>
requires std::is_integral_v<T>
[[nodiscard]] constexpr bool IsAligned(T value, std::size_t alignment) {
return (value & (alignment - 1)) == 0;
}
template <typename T>
requires std::is_integral_v<T>
[[nodiscard]] constexpr bool Is16KBAligned(T value) {

View File

@ -3,13 +3,14 @@
#include <fstream>
#include <string>
#include <common/version.h>
#include <fmt/core.h>
#include <fmt/xchar.h> // for wstring support
#include <toml.hpp>
#include "common/logging/formatter.h"
#include "common/path_util.h"
#include "config.h"
#include "logging/formatter.h"
#include "version.h"
namespace toml {
template <typename TC, typename K>
@ -46,11 +47,13 @@ static std::string backButtonBehavior = "left";
static bool useSpecialPad = false;
static int specialPadClass = 1;
static bool isDebugDump = false;
static bool isShaderDebug = false;
static bool isShowSplash = false;
static bool isAutoUpdate = false;
static bool isNullGpu = false;
static bool shouldCopyGPUBuffers = false;
static bool shouldDumpShaders = false;
static bool shouldPatchShaders = true;
static u32 vblankDivider = 1;
static bool vkValidation = false;
static bool vkValidationSync = false;
@ -81,7 +84,8 @@ std::vector<std::string> m_pkg_viewer;
std::vector<std::string> m_elf_viewer;
std::vector<std::string> m_recent_files;
std::string emulator_language = "en";
// Settings
// Language
u32 m_language = 1; // english
bool isNeoMode() {
@ -156,6 +160,10 @@ bool debugDump() {
return isDebugDump;
}
bool collectShadersForDebug() {
return isShaderDebug;
}
bool showSplash() {
return isShowSplash;
}
@ -176,6 +184,10 @@ bool dumpShaders() {
return shouldDumpShaders;
}
bool patchShaders() {
return shouldPatchShaders;
}
bool isRdocEnabled() {
return rdocEnable;
}
@ -228,6 +240,10 @@ void setDebugDump(bool enable) {
isDebugDump = enable;
}
void setCollectShaderForDebug(bool enable) {
isShaderDebug = enable;
}
void setShowSplash(bool enable) {
isShowSplash = enable;
}
@ -334,6 +350,7 @@ void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h) {
main_window_geometry_w = w;
main_window_geometry_h = h;
}
bool addGameInstallDir(const std::filesystem::path& dir) {
if (std::find(settings_install_dirs.begin(), settings_install_dirs.end(), dir) ==
settings_install_dirs.end()) {
@ -342,47 +359,60 @@ bool addGameInstallDir(const std::filesystem::path& dir) {
}
return false;
}
void removeGameInstallDir(const std::filesystem::path& dir) {
auto iterator = std::find(settings_install_dirs.begin(), settings_install_dirs.end(), dir);
if (iterator != settings_install_dirs.end()) {
settings_install_dirs.erase(iterator);
}
}
void setAddonInstallDir(const std::filesystem::path& dir) {
settings_addon_install_dir = dir;
}
void setMainWindowTheme(u32 theme) {
mw_themes = theme;
}
void setIconSize(u32 size) {
m_icon_size = size;
}
void setIconSizeGrid(u32 size) {
m_icon_size_grid = size;
}
void setSliderPosition(u32 pos) {
m_slider_pos = pos;
}
void setSliderPositionGrid(u32 pos) {
m_slider_pos_grid = pos;
}
void setTableMode(u32 mode) {
m_table_mode = mode;
}
void setMainWindowWidth(u32 width) {
m_window_size_W = width;
}
void setMainWindowHeight(u32 height) {
m_window_size_H = height;
}
void setPkgViewer(const std::vector<std::string>& pkgList) {
m_pkg_viewer.resize(pkgList.size());
m_pkg_viewer = pkgList;
}
void setElfViewer(const std::vector<std::string>& elfList) {
m_elf_viewer.resize(elfList.size());
m_elf_viewer = elfList;
}
void setRecentFiles(const std::vector<std::string>& recentFiles) {
m_recent_files.resize(recentFiles.size());
m_recent_files = recentFiles;
@ -395,18 +425,23 @@ void setEmulatorLanguage(std::string language) {
u32 getMainWindowGeometryX() {
return main_window_geometry_x;
}
u32 getMainWindowGeometryY() {
return main_window_geometry_y;
}
u32 getMainWindowGeometryW() {
return main_window_geometry_w;
}
u32 getMainWindowGeometryH() {
return main_window_geometry_h;
}
const std::vector<std::filesystem::path>& getGameInstallDirs() {
return settings_install_dirs;
}
std::filesystem::path getAddonInstallDir() {
if (settings_addon_install_dir.empty()) {
// Default for users without a config file or a config file from before this option existed
@ -414,36 +449,47 @@ std::filesystem::path getAddonInstallDir() {
}
return settings_addon_install_dir;
}
u32 getMainWindowTheme() {
return mw_themes;
}
u32 getIconSize() {
return m_icon_size;
}
u32 getIconSizeGrid() {
return m_icon_size_grid;
}
u32 getSliderPosition() {
return m_slider_pos;
}
u32 getSliderPositionGrid() {
return m_slider_pos_grid;
}
u32 getTableMode() {
return m_table_mode;
}
u32 getMainWindowWidth() {
return m_window_size_W;
}
u32 getMainWindowHeight() {
return m_window_size_H;
}
std::vector<std::string> getPkgViewer() {
return m_pkg_viewer;
}
std::vector<std::string> getElfViewer() {
return m_elf_viewer;
}
std::vector<std::string> getRecentFiles() {
return m_recent_files;
}
@ -455,6 +501,7 @@ std::string getEmulatorLanguage() {
u32 GetLanguage() {
return m_language;
}
void load(const std::filesystem::path& path) {
// If the configuration file does not exist, create it and return
std::error_code error;
@ -513,6 +560,7 @@ void load(const std::filesystem::path& path) {
isNullGpu = toml::find_or<bool>(gpu, "nullGpu", false);
shouldCopyGPUBuffers = toml::find_or<bool>(gpu, "copyGPUBuffers", false);
shouldDumpShaders = toml::find_or<bool>(gpu, "dumpShaders", false);
shouldPatchShaders = toml::find_or<bool>(gpu, "patchShaders", true);
vblankDivider = toml::find_or<int>(gpu, "vblankDivider", 1);
}
@ -532,6 +580,7 @@ void load(const std::filesystem::path& path) {
const toml::value& debug = data.at("Debug");
isDebugDump = toml::find_or<bool>(debug, "DebugDump", false);
isShaderDebug = toml::find_or<bool>(debug, "CollectShader", false);
}
if (data.contains("GUI")) {
@ -545,16 +594,10 @@ void load(const std::filesystem::path& path) {
m_window_size_W = toml::find_or<int>(gui, "mw_width", 0);
m_window_size_H = toml::find_or<int>(gui, "mw_height", 0);
// TODO Migration code, after a major release this should be removed.
auto old_game_install_dir = toml::find_fs_path_or(gui, "installDir", {});
if (!old_game_install_dir.empty()) {
addGameInstallDir(std::filesystem::path{old_game_install_dir});
} else {
const auto install_dir_array =
toml::find_or<std::vector<std::string>>(gui, "installDirs", {});
for (const auto& dir : install_dir_array) {
addGameInstallDir(std::filesystem::path{dir});
}
const auto install_dir_array =
toml::find_or<std::vector<std::string>>(gui, "installDirs", {});
for (const auto& dir : install_dir_array) {
addGameInstallDir(std::filesystem::path{dir});
}
settings_addon_install_dir = toml::find_fs_path_or(gui, "addonInstallDir", {});
@ -575,6 +618,7 @@ void load(const std::filesystem::path& path) {
m_language = toml::find_or<int>(settings, "consoleLanguage", 1);
}
}
void save(const std::filesystem::path& path) {
toml::value data;
@ -618,6 +662,7 @@ void save(const std::filesystem::path& path) {
data["GPU"]["nullGpu"] = isNullGpu;
data["GPU"]["copyGPUBuffers"] = shouldCopyGPUBuffers;
data["GPU"]["dumpShaders"] = shouldDumpShaders;
data["GPU"]["patchShaders"] = shouldPatchShaders;
data["GPU"]["vblankDivider"] = vblankDivider;
data["Vulkan"]["gpuId"] = gpuId;
data["Vulkan"]["validation"] = vkValidation;
@ -627,6 +672,7 @@ void save(const std::filesystem::path& path) {
data["Vulkan"]["rdocMarkersEnable"] = vkMarkers;
data["Vulkan"]["crashDiagnostic"] = vkCrashDiagnostic;
data["Debug"]["DebugDump"] = isDebugDump;
data["Debug"]["CollectShader"] = isShaderDebug;
data["GUI"]["theme"] = mw_themes;
data["GUI"]["iconSize"] = m_icon_size;
data["GUI"]["sliderPos"] = m_slider_pos;
@ -655,9 +701,6 @@ void save(const std::filesystem::path& path) {
data["Settings"]["consoleLanguage"] = m_language;
// TODO Migration code, after a major release this should be removed.
data.at("GUI").as_table().erase("installDir");
std::ofstream file(path, std::ios::binary);
file << data;
file.close();
@ -685,6 +728,7 @@ void setDefaultValues() {
useSpecialPad = false;
specialPadClass = 1;
isDebugDump = false;
isShaderDebug = false;
isShowSplash = false;
isAutoUpdate = false;
isNullGpu = false;

View File

@ -37,15 +37,18 @@ u32 getScreenHeight();
s32 getGpuId();
bool debugDump();
bool collectShadersForDebug();
bool showSplash();
bool autoUpdate();
bool nullGpu();
bool copyGPUCmdBuffers();
bool dumpShaders();
bool patchShaders();
bool isRdocEnabled();
u32 vblankDiv();
void setDebugDump(bool enable);
void setCollectShaderForDebug(bool enable);
void setShowSplash(bool enable);
void setAutoUpdate(bool enable);
void setNullGpu(bool enable);

View File

@ -41,7 +41,7 @@ enum MarkersPalette : int {
#define RENDERER_TRACE ZoneScopedC(RendererMarkerColor)
#define HLE_TRACE ZoneScopedC(HleMarkerColor)
#define TRACE_HINT(str) ZoneText(str.c_str(), str.size())
#define TRACE_HINT(str) ZoneText(str.data(), str.size())
#define TRACE_WARN(msg) \
[](const auto& msg) { TracyMessageC(msg.c_str(), msg.size(), tracy::Color::DarkOrange); }(msg);

View File

@ -3,7 +3,7 @@
#include <cstring>
#include <ctime>
#include "src/common/discord_rpc_handler.h"
#include "discord_rpc_handler.h"
namespace DiscordRPCHandler {
@ -17,7 +17,7 @@ void RPC::init() {
void RPC::setStatusIdling() {
DiscordRichPresence rpc{};
rpc.largeImageKey = "https://github.com/shadps4-emu/shadPS4/raw/main/.github/shadps4.png";
rpc.largeImageKey = "https://cdn.jsdelivr.net/gh/shadps4-emu/shadPS4@main/.github/shadps4.png";
rpc.largeImageText = "shadPS4 is a PS4 emulator";
rpc.startTimestamp = startTimestamp;
rpc.details = "Idle";

View File

@ -377,16 +377,18 @@ bool IOFile::Seek(s64 offset, SeekOrigin origin) const {
return false;
}
u64 size = GetSize();
if (origin == SeekOrigin::CurrentPosition && Tell() + offset > size) {
LOG_ERROR(Common_Filesystem, "Seeking past the end of the file");
return false;
} else if (origin == SeekOrigin::SetOrigin && (u64)offset > size) {
LOG_ERROR(Common_Filesystem, "Seeking past the end of the file");
return false;
} else if (origin == SeekOrigin::End && offset > 0) {
LOG_ERROR(Common_Filesystem, "Seeking past the end of the file");
return false;
if (False(file_access_mode & (FileAccessMode::Write | FileAccessMode::Append))) {
u64 size = GetSize();
if (origin == SeekOrigin::CurrentPosition && Tell() + offset > size) {
LOG_ERROR(Common_Filesystem, "Seeking past the end of the file");
return false;
} else if (origin == SeekOrigin::SetOrigin && (u64)offset > size) {
LOG_ERROR(Common_Filesystem, "Seeking past the end of the file");
return false;
} else if (origin == SeekOrigin::End && offset > 0) {
LOG_ERROR(Common_Filesystem, "Seeking past the end of the file");
return false;
}
}
errno = 0;

View File

@ -10,6 +10,7 @@
#include "common/concepts.h"
#include "common/types.h"
#include "enum.h"
namespace Common::FS {
@ -42,6 +43,7 @@ enum class FileAccessMode {
*/
ReadAppend = Read | Append,
};
DECLARE_ENUM_FLAG_OPERATORS(FileAccessMode);
enum class FileType {
BinaryFile,

View File

@ -69,6 +69,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Common, Memory) \
CLS(Core) \
SUB(Core, Linker) \
SUB(Core, Devices) \
CLS(Config) \
CLS(Debug) \
CLS(Kernel) \
@ -105,7 +106,9 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Lib, Rtc) \
SUB(Lib, DiscMap) \
SUB(Lib, Png) \
SUB(Lib, Jpeg) \
SUB(Lib, PlayGo) \
SUB(Lib, PlayGoDialog) \
SUB(Lib, Random) \
SUB(Lib, Usbd) \
SUB(Lib, Ajm) \
@ -121,6 +124,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Lib, Fiber) \
SUB(Lib, Vdec2) \
SUB(Lib, Videodec) \
SUB(Lib, RazorCpu) \
CLS(Frontend) \
CLS(Render) \
SUB(Render, Vulkan) \

View File

@ -35,6 +35,7 @@ enum class Class : u8 {
Common_Memory, ///< Memory mapping and management functions
Core, ///< LLE emulation core
Core_Linker, ///< The module linker
Core_Devices, ///< Devices emulation
Config, ///< Emulator configuration (including commandline)
Debug, ///< Debugging tools
Kernel, ///< The HLE implementation of the PS4 kernel.
@ -72,7 +73,9 @@ enum class Class : u8 {
Lib_Rtc, ///< The LibSceRtc implementation.
Lib_DiscMap, ///< The LibSceDiscMap implementation.
Lib_Png, ///< The LibScePng implementation.
Lib_Jpeg, ///< The LibSceJpeg implementation.
Lib_PlayGo, ///< The LibScePlayGo implementation.
Lib_PlayGoDialog, ///< The LibScePlayGoDialog implementation.
Lib_Random, ///< The libSceRandom implementation.
Lib_Usbd, ///< The LibSceUsbd implementation.
Lib_Ajm, ///< The LibSceAjm implementation.
@ -88,6 +91,7 @@ enum class Class : u8 {
Lib_Fiber, ///< The LibSceFiber implementation.
Lib_Vdec2, ///< The LibSceVideodec2 implementation.
Lib_Videodec, ///< The LibSceVideodec implementation.
Lib_RazorCpu, ///< The LibRazorCpu implementation.
Frontend, ///< Emulator UI
Render, ///< Video Core
Render_Vulkan, ///< Vulkan backend

View File

@ -28,7 +28,7 @@ std::string g_game_serial;
std::string patchFile;
std::vector<patchInfo> pending_patches;
std::string toHex(unsigned long long value, size_t byteSize) {
std::string toHex(u64 value, size_t byteSize) {
std::stringstream ss;
ss << std::hex << std::setfill('0') << std::setw(byteSize * 2) << value;
return ss.str();
@ -38,16 +38,16 @@ std::string convertValueToHex(const std::string type, const std::string valueStr
std::string result;
if (type == "byte") {
unsigned int value = std::stoul(valueStr, nullptr, 16);
const u32 value = std::stoul(valueStr, nullptr, 16);
result = toHex(value, 1);
} else if (type == "bytes16") {
unsigned int value = std::stoul(valueStr, nullptr, 16);
const u32 value = std::stoul(valueStr, nullptr, 16);
result = toHex(value, 2);
} else if (type == "bytes32") {
unsigned long value = std::stoul(valueStr, nullptr, 16);
const u32 value = std::stoul(valueStr, nullptr, 16);
result = toHex(value, 4);
} else if (type == "bytes64") {
unsigned long long value = std::stoull(valueStr, nullptr, 16);
const u64 value = std::stoull(valueStr, nullptr, 16);
result = toHex(value, 8);
} else if (type == "float32") {
union {

View File

@ -5,8 +5,11 @@
#include "ntapi.h"
NtDelayExecution_t NtDelayExecution = nullptr;
NtClose_t NtClose = nullptr;
NtSetInformationFile_t NtSetInformationFile = nullptr;
NtCreateThread_t NtCreateThread = nullptr;
NtTerminateThread_t NtTerminateThread = nullptr;
NtQueueApcThreadEx_t NtQueueApcThreadEx = nullptr;
namespace Common::NtApi {
@ -14,9 +17,12 @@ void Initialize() {
HMODULE nt_handle = GetModuleHandleA("ntdll.dll");
// http://stackoverflow.com/a/31411628/4725495
NtDelayExecution = (NtDelayExecution_t)GetProcAddress(nt_handle, "NtDelayExecution");
NtClose = (NtClose_t)GetProcAddress(nt_handle, "NtClose");
NtSetInformationFile =
(NtSetInformationFile_t)GetProcAddress(nt_handle, "NtSetInformationFile");
NtCreateThread = (NtCreateThread_t)GetProcAddress(nt_handle, "NtCreateThread");
NtTerminateThread = (NtTerminateThread_t)GetProcAddress(nt_handle, "NtTerminateThread");
NtQueueApcThreadEx = (NtQueueApcThreadEx_t)GetProcAddress(nt_handle, "NtQueueApcThreadEx");
}
} // namespace Common::NtApi

View File

@ -108,14 +108,444 @@ typedef struct _FILE_DISPOSITION_INFORMATION {
BOOLEAN DeleteFile;
} FILE_DISPOSITION_INFORMATION, *PFILE_DISPOSITION_INFORMATION;
typedef u32(__stdcall* NtDelayExecution_t)(BOOL Alertable, PLARGE_INTEGER DelayInterval);
typedef struct _UNICODE_STRING {
USHORT Length;
USHORT MaximumLength;
PWCH Buffer;
} UNICODE_STRING, *PUNICODE_STRING;
typedef u32(__stdcall* NtSetInformationFile_t)(HANDLE FileHandle, PIO_STATUS_BLOCK IoStatusBlock,
typedef const UNICODE_STRING* PCUNICODE_STRING;
typedef struct _OBJECT_ATTRIBUTES {
ULONG Length;
HANDLE RootDirectory;
PCUNICODE_STRING ObjectName;
ULONG Attributes;
PVOID SecurityDescriptor; // PSECURITY_DESCRIPTOR;
PVOID SecurityQualityOfService; // PSECURITY_QUALITY_OF_SERVICE
} OBJECT_ATTRIBUTES, *POBJECT_ATTRIBUTES;
typedef const OBJECT_ATTRIBUTES* PCOBJECT_ATTRIBUTES;
typedef struct _CLIENT_ID {
HANDLE UniqueProcess;
HANDLE UniqueThread;
} CLIENT_ID, *PCLIENT_ID;
typedef struct _INITIAL_TEB {
struct {
PVOID OldStackBase;
PVOID OldStackLimit;
} OldInitialTeb;
PVOID StackBase;
PVOID StackLimit;
PVOID StackAllocationBase;
} INITIAL_TEB, *PINITIAL_TEB;
typedef struct _PEB_LDR_DATA {
ULONG Length;
BOOLEAN Initialized;
PVOID SsHandle;
LIST_ENTRY InLoadOrderModuleList;
LIST_ENTRY InMemoryOrderModuleList;
LIST_ENTRY InInitializationOrderModuleList;
PVOID EntryInProgress;
BOOLEAN ShutdownInProgress;
HANDLE ShutdownThreadId;
} PEB_LDR_DATA, *PPEB_LDR_DATA;
typedef struct _CURDIR {
UNICODE_STRING DosPath;
PVOID Handle;
} CURDIR, *PCURDIR;
typedef struct RTL_DRIVE_LETTER_CURDIR {
USHORT Flags;
USHORT Length;
ULONG TimeStamp;
UNICODE_STRING DosPath;
} RTL_DRIVE_LETTER_CURDIR, *PRTL_DRIVE_LETTER_CURDIR;
typedef struct _RTL_USER_PROCESS_PARAMETERS {
ULONG AllocationSize;
ULONG Size;
ULONG Flags;
ULONG DebugFlags;
HANDLE ConsoleHandle;
ULONG ConsoleFlags;
HANDLE hStdInput;
HANDLE hStdOutput;
HANDLE hStdError;
CURDIR CurrentDirectory;
UNICODE_STRING DllPath;
UNICODE_STRING ImagePathName;
UNICODE_STRING CommandLine;
PWSTR Environment;
ULONG dwX;
ULONG dwY;
ULONG dwXSize;
ULONG dwYSize;
ULONG dwXCountChars;
ULONG dwYCountChars;
ULONG dwFillAttribute;
ULONG dwFlags;
ULONG wShowWindow;
UNICODE_STRING WindowTitle;
UNICODE_STRING Desktop;
UNICODE_STRING ShellInfo;
UNICODE_STRING RuntimeInfo;
RTL_DRIVE_LETTER_CURDIR DLCurrentDirectory[0x20];
ULONG_PTR EnvironmentSize;
ULONG_PTR EnvironmentVersion;
PVOID PackageDependencyData;
ULONG ProcessGroupId;
ULONG LoaderThreads;
} RTL_USER_PROCESS_PARAMETERS, *PRTL_USER_PROCESS_PARAMETERS;
typedef struct tagRTL_BITMAP {
ULONG SizeOfBitMap;
PULONG Buffer;
} RTL_BITMAP, *PRTL_BITMAP;
typedef struct {
UINT next;
UINT id;
ULONGLONG addr;
ULONGLONG size;
UINT args[4];
} CROSS_PROCESS_WORK_ENTRY;
typedef union {
struct {
UINT first;
UINT counter;
};
volatile LONGLONG hdr;
} CROSS_PROCESS_WORK_HDR;
typedef struct {
CROSS_PROCESS_WORK_HDR free_list;
CROSS_PROCESS_WORK_HDR work_list;
ULONGLONG unknown[4];
CROSS_PROCESS_WORK_ENTRY entries[1];
} CROSS_PROCESS_WORK_LIST;
typedef struct _CHPEV2_PROCESS_INFO {
ULONG Wow64ExecuteFlags; /* 000 */
USHORT NativeMachineType; /* 004 */
USHORT EmulatedMachineType; /* 006 */
HANDLE SectionHandle; /* 008 */
CROSS_PROCESS_WORK_LIST* CrossProcessWorkList; /* 010 */
void* unknown; /* 018 */
} CHPEV2_PROCESS_INFO, *PCHPEV2_PROCESS_INFO;
typedef u64(__stdcall* KERNEL_CALLBACK_PROC)(void*, ULONG);
typedef struct _PEB { /* win32/win64 */
BOOLEAN InheritedAddressSpace; /* 000/000 */
BOOLEAN ReadImageFileExecOptions; /* 001/001 */
BOOLEAN BeingDebugged; /* 002/002 */
UCHAR ImageUsedLargePages : 1; /* 003/003 */
UCHAR IsProtectedProcess : 1;
UCHAR IsImageDynamicallyRelocated : 1;
UCHAR SkipPatchingUser32Forwarders : 1;
UCHAR IsPackagedProcess : 1;
UCHAR IsAppContainer : 1;
UCHAR IsProtectedProcessLight : 1;
UCHAR IsLongPathAwareProcess : 1;
HANDLE Mutant; /* 004/008 */
HMODULE ImageBaseAddress; /* 008/010 */
PPEB_LDR_DATA LdrData; /* 00c/018 */
RTL_USER_PROCESS_PARAMETERS* ProcessParameters; /* 010/020 */
PVOID SubSystemData; /* 014/028 */
HANDLE ProcessHeap; /* 018/030 */
PRTL_CRITICAL_SECTION FastPebLock; /* 01c/038 */
PVOID AtlThunkSListPtr; /* 020/040 */
PVOID IFEOKey; /* 024/048 */
ULONG ProcessInJob : 1; /* 028/050 */
ULONG ProcessInitializing : 1;
ULONG ProcessUsingVEH : 1;
ULONG ProcessUsingVCH : 1;
ULONG ProcessUsingFTH : 1;
ULONG ProcessPreviouslyThrottled : 1;
ULONG ProcessCurrentlyThrottled : 1;
ULONG ProcessImagesHotPatched : 1;
ULONG ReservedBits0 : 24;
KERNEL_CALLBACK_PROC* KernelCallbackTable; /* 02c/058 */
ULONG Reserved; /* 030/060 */
ULONG AtlThunkSListPtr32; /* 034/064 */
PVOID ApiSetMap; /* 038/068 */
ULONG TlsExpansionCounter; /* 03c/070 */
PRTL_BITMAP TlsBitmap; /* 040/078 */
ULONG TlsBitmapBits[2]; /* 044/080 */
PVOID ReadOnlySharedMemoryBase; /* 04c/088 */
PVOID SharedData; /* 050/090 */
PVOID* ReadOnlyStaticServerData; /* 054/098 */
PVOID AnsiCodePageData; /* 058/0a0 */
PVOID OemCodePageData; /* 05c/0a8 */
PVOID UnicodeCaseTableData; /* 060/0b0 */
ULONG NumberOfProcessors; /* 064/0b8 */
ULONG NtGlobalFlag; /* 068/0bc */
LARGE_INTEGER CriticalSectionTimeout; /* 070/0c0 */
SIZE_T HeapSegmentReserve; /* 078/0c8 */
SIZE_T HeapSegmentCommit; /* 07c/0d0 */
SIZE_T HeapDeCommitTotalFreeThreshold; /* 080/0d8 */
SIZE_T HeapDeCommitFreeBlockThreshold; /* 084/0e0 */
ULONG NumberOfHeaps; /* 088/0e8 */
ULONG MaximumNumberOfHeaps; /* 08c/0ec */
PVOID* ProcessHeaps; /* 090/0f0 */
PVOID GdiSharedHandleTable; /* 094/0f8 */
PVOID ProcessStarterHelper; /* 098/100 */
PVOID GdiDCAttributeList; /* 09c/108 */
PVOID LoaderLock; /* 0a0/110 */
ULONG OSMajorVersion; /* 0a4/118 */
ULONG OSMinorVersion; /* 0a8/11c */
ULONG OSBuildNumber; /* 0ac/120 */
ULONG OSPlatformId; /* 0b0/124 */
ULONG ImageSubSystem; /* 0b4/128 */
ULONG ImageSubSystemMajorVersion; /* 0b8/12c */
ULONG ImageSubSystemMinorVersion; /* 0bc/130 */
KAFFINITY ActiveProcessAffinityMask; /* 0c0/138 */
#ifdef _WIN64
ULONG GdiHandleBuffer[60]; /* /140 */
#else
ULONG GdiHandleBuffer[34]; /* 0c4/ */
#endif
PVOID PostProcessInitRoutine; /* 14c/230 */
PRTL_BITMAP TlsExpansionBitmap; /* 150/238 */
ULONG TlsExpansionBitmapBits[32]; /* 154/240 */
ULONG SessionId; /* 1d4/2c0 */
ULARGE_INTEGER AppCompatFlags; /* 1d8/2c8 */
ULARGE_INTEGER AppCompatFlagsUser; /* 1e0/2d0 */
PVOID ShimData; /* 1e8/2d8 */
PVOID AppCompatInfo; /* 1ec/2e0 */
UNICODE_STRING CSDVersion; /* 1f0/2e8 */
PVOID ActivationContextData; /* 1f8/2f8 */
PVOID ProcessAssemblyStorageMap; /* 1fc/300 */
PVOID SystemDefaultActivationData; /* 200/308 */
PVOID SystemAssemblyStorageMap; /* 204/310 */
SIZE_T MinimumStackCommit; /* 208/318 */
PVOID* FlsCallback; /* 20c/320 */
LIST_ENTRY FlsListHead; /* 210/328 */
union {
PRTL_BITMAP FlsBitmap; /* 218/338 */
#ifdef _WIN64
CHPEV2_PROCESS_INFO* ChpeV2ProcessInfo; /* /338 */
#endif
};
ULONG FlsBitmapBits[4]; /* 21c/340 */
ULONG FlsHighIndex; /* 22c/350 */
PVOID WerRegistrationData; /* 230/358 */
PVOID WerShipAssertPtr; /* 234/360 */
PVOID EcCodeBitMap; /* 238/368 */
PVOID pImageHeaderHash; /* 23c/370 */
ULONG HeapTracingEnabled : 1; /* 240/378 */
ULONG CritSecTracingEnabled : 1;
ULONG LibLoaderTracingEnabled : 1;
ULONG SpareTracingBits : 29;
ULONGLONG CsrServerReadOnlySharedMemoryBase; /* 248/380 */
ULONG TppWorkerpListLock; /* 250/388 */
LIST_ENTRY TppWorkerpList; /* 254/390 */
PVOID WaitOnAddressHashTable[0x80]; /* 25c/3a0 */
PVOID TelemetryCoverageHeader; /* 45c/7a0 */
ULONG CloudFileFlags; /* 460/7a8 */
ULONG CloudFileDiagFlags; /* 464/7ac */
CHAR PlaceholderCompatibilityMode; /* 468/7b0 */
CHAR PlaceholderCompatibilityModeReserved[7]; /* 469/7b1 */
PVOID LeapSecondData; /* 470/7b8 */
ULONG LeapSecondFlags; /* 474/7c0 */
ULONG NtGlobalFlag2; /* 478/7c4 */
} PEB, *PPEB;
typedef struct _RTL_ACTIVATION_CONTEXT_STACK_FRAME {
struct _RTL_ACTIVATION_CONTEXT_STACK_FRAME* Previous;
struct _ACTIVATION_CONTEXT* ActivationContext;
ULONG Flags;
} RTL_ACTIVATION_CONTEXT_STACK_FRAME, *PRTL_ACTIVATION_CONTEXT_STACK_FRAME;
typedef struct _ACTIVATION_CONTEXT_STACK {
RTL_ACTIVATION_CONTEXT_STACK_FRAME* ActiveFrame;
LIST_ENTRY FrameListCache;
ULONG Flags;
ULONG NextCookieSequenceNumber;
ULONG_PTR StackId;
} ACTIVATION_CONTEXT_STACK, *PACTIVATION_CONTEXT_STACK;
typedef struct _GDI_TEB_BATCH {
ULONG Offset;
HANDLE HDC;
ULONG Buffer[0x136];
} GDI_TEB_BATCH;
typedef struct _TEB_ACTIVE_FRAME_CONTEXT {
ULONG Flags;
const char* FrameName;
} TEB_ACTIVE_FRAME_CONTEXT, *PTEB_ACTIVE_FRAME_CONTEXT;
typedef struct _TEB_ACTIVE_FRAME {
ULONG Flags;
struct _TEB_ACTIVE_FRAME* Previous;
TEB_ACTIVE_FRAME_CONTEXT* Context;
} TEB_ACTIVE_FRAME, *PTEB_ACTIVE_FRAME;
typedef struct _TEB { /* win32/win64 */
NT_TIB Tib; /* 000/0000 */
PVOID EnvironmentPointer; /* 01c/0038 */
CLIENT_ID ClientId; /* 020/0040 */
PVOID ActiveRpcHandle; /* 028/0050 */
PVOID ThreadLocalStoragePointer; /* 02c/0058 */
PPEB Peb; /* 030/0060 */
ULONG LastErrorValue; /* 034/0068 */
ULONG CountOfOwnedCriticalSections; /* 038/006c */
PVOID CsrClientThread; /* 03c/0070 */
PVOID Win32ThreadInfo; /* 040/0078 */
ULONG User32Reserved[26]; /* 044/0080 */
ULONG UserReserved[5]; /* 0ac/00e8 */
PVOID WOW32Reserved; /* 0c0/0100 */
ULONG CurrentLocale; /* 0c4/0108 */
ULONG FpSoftwareStatusRegister; /* 0c8/010c */
PVOID ReservedForDebuggerInstrumentation[16]; /* 0cc/0110 */
#ifdef _WIN64
PVOID SystemReserved1[30]; /* /0190 */
#else
PVOID SystemReserved1[26]; /* 10c/ */
#endif
char PlaceholderCompatibilityMode; /* 174/0280 */
BOOLEAN PlaceholderHydrationAlwaysExplicit; /* 175/0281 */
char PlaceholderReserved[10]; /* 176/0282 */
DWORD ProxiedProcessId; /* 180/028c */
ACTIVATION_CONTEXT_STACK ActivationContextStack; /* 184/0290 */
UCHAR WorkingOnBehalfOfTicket[8]; /* 19c/02b8 */
LONG ExceptionCode; /* 1a4/02c0 */
ACTIVATION_CONTEXT_STACK* ActivationContextStackPointer; /* 1a8/02c8 */
ULONG_PTR InstrumentationCallbackSp; /* 1ac/02d0 */
ULONG_PTR InstrumentationCallbackPreviousPc; /* 1b0/02d8 */
ULONG_PTR InstrumentationCallbackPreviousSp; /* 1b4/02e0 */
#ifdef _WIN64
ULONG TxFsContext; /* /02e8 */
BOOLEAN InstrumentationCallbackDisabled; /* /02ec */
BOOLEAN UnalignedLoadStoreExceptions; /* /02ed */
#else
BOOLEAN InstrumentationCallbackDisabled; /* 1b8/ */
BYTE SpareBytes1[23]; /* 1b9/ */
ULONG TxFsContext; /* 1d0/ */
#endif
GDI_TEB_BATCH GdiTebBatch; /* 1d4/02f0 */
CLIENT_ID RealClientId; /* 6b4/07d8 */
HANDLE GdiCachedProcessHandle; /* 6bc/07e8 */
ULONG GdiClientPID; /* 6c0/07f0 */
ULONG GdiClientTID; /* 6c4/07f4 */
PVOID GdiThreadLocaleInfo; /* 6c8/07f8 */
ULONG_PTR Win32ClientInfo[62]; /* 6cc/0800 */
PVOID glDispatchTable[233]; /* 7c4/09f0 */
PVOID glReserved1[29]; /* b68/1138 */
PVOID glReserved2; /* bdc/1220 */
PVOID glSectionInfo; /* be0/1228 */
PVOID glSection; /* be4/1230 */
PVOID glTable; /* be8/1238 */
PVOID glCurrentRC; /* bec/1240 */
PVOID glContext; /* bf0/1248 */
ULONG LastStatusValue; /* bf4/1250 */
UNICODE_STRING StaticUnicodeString; /* bf8/1258 */
WCHAR StaticUnicodeBuffer[261]; /* c00/1268 */
PVOID DeallocationStack; /* e0c/1478 */
PVOID TlsSlots[64]; /* e10/1480 */
LIST_ENTRY TlsLinks; /* f10/1680 */
PVOID Vdm; /* f18/1690 */
PVOID ReservedForNtRpc; /* f1c/1698 */
PVOID DbgSsReserved[2]; /* f20/16a0 */
ULONG HardErrorMode; /* f28/16b0 */
#ifdef _WIN64
PVOID Instrumentation[11]; /* /16b8 */
#else
PVOID Instrumentation[9]; /* f2c/ */
#endif
GUID ActivityId; /* f50/1710 */
PVOID SubProcessTag; /* f60/1720 */
PVOID PerflibData; /* f64/1728 */
PVOID EtwTraceData; /* f68/1730 */
PVOID WinSockData; /* f6c/1738 */
ULONG GdiBatchCount; /* f70/1740 */
ULONG IdealProcessorValue; /* f74/1744 */
ULONG GuaranteedStackBytes; /* f78/1748 */
PVOID ReservedForPerf; /* f7c/1750 */
PVOID ReservedForOle; /* f80/1758 */
ULONG WaitingOnLoaderLock; /* f84/1760 */
PVOID SavedPriorityState; /* f88/1768 */
ULONG_PTR ReservedForCodeCoverage; /* f8c/1770 */
PVOID ThreadPoolData; /* f90/1778 */
PVOID* TlsExpansionSlots; /* f94/1780 */
#ifdef _WIN64
union {
PVOID DeallocationBStore; /* /1788 */
PVOID* ChpeV2CpuAreaInfo; /* /1788 */
} DUMMYUNIONNAME;
PVOID BStoreLimit; /* /1790 */
#endif
ULONG MuiGeneration; /* f98/1798 */
ULONG IsImpersonating; /* f9c/179c */
PVOID NlsCache; /* fa0/17a0 */
PVOID ShimData; /* fa4/17a8 */
ULONG HeapVirtualAffinity; /* fa8/17b0 */
PVOID CurrentTransactionHandle; /* fac/17b8 */
TEB_ACTIVE_FRAME* ActiveFrame; /* fb0/17c0 */
PVOID* FlsSlots; /* fb4/17c8 */
PVOID PreferredLanguages; /* fb8/17d0 */
PVOID UserPrefLanguages; /* fbc/17d8 */
PVOID MergedPrefLanguages; /* fc0/17e0 */
ULONG MuiImpersonation; /* fc4/17e8 */
USHORT CrossTebFlags; /* fc8/17ec */
USHORT SameTebFlags; /* fca/17ee */
PVOID TxnScopeEnterCallback; /* fcc/17f0 */
PVOID TxnScopeExitCallback; /* fd0/17f8 */
PVOID TxnScopeContext; /* fd4/1800 */
ULONG LockCount; /* fd8/1808 */
LONG WowTebOffset; /* fdc/180c */
PVOID ResourceRetValue; /* fe0/1810 */
PVOID ReservedForWdf; /* fe4/1818 */
ULONGLONG ReservedForCrt; /* fe8/1820 */
GUID EffectiveContainerId; /* ff0/1828 */
} TEB, *PTEB;
static_assert(offsetof(TEB, DeallocationStack) ==
0x1478); /* The only member we care about at the moment */
typedef enum _QUEUE_USER_APC_FLAGS {
QueueUserApcFlagsNone,
QueueUserApcFlagsSpecialUserApc,
QueueUserApcFlagsMaxValue
} QUEUE_USER_APC_FLAGS;
typedef union _USER_APC_OPTION {
ULONG_PTR UserApcFlags;
HANDLE MemoryReserveHandle;
} USER_APC_OPTION, *PUSER_APC_OPTION;
using PPS_APC_ROUTINE = void (*)(PVOID ApcArgument1, PVOID ApcArgument2, PVOID ApcArgument3,
PCONTEXT Context);
typedef u64(__stdcall* NtClose_t)(HANDLE Handle);
typedef u64(__stdcall* NtSetInformationFile_t)(HANDLE FileHandle, PIO_STATUS_BLOCK IoStatusBlock,
PVOID FileInformation, ULONG Length,
FILE_INFORMATION_CLASS FileInformationClass);
extern NtDelayExecution_t NtDelayExecution;
typedef u64(__stdcall* NtCreateThread_t)(PHANDLE ThreadHandle, ACCESS_MASK DesiredAccess,
PCOBJECT_ATTRIBUTES ObjectAttributes, HANDLE ProcessHandle,
PCLIENT_ID ClientId, PCONTEXT ThreadContext,
PINITIAL_TEB InitialTeb, BOOLEAN CreateSuspended);
typedef u64(__stdcall* NtTerminateThread_t)(HANDLE ThreadHandle, u64 ExitStatus);
typedef u64(__stdcall* NtQueueApcThreadEx_t)(HANDLE ThreadHandle,
USER_APC_OPTION UserApcReserveHandle,
PPS_APC_ROUTINE ApcRoutine, PVOID ApcArgument1,
PVOID ApcArgument2, PVOID ApcArgument3);
extern NtClose_t NtClose;
extern NtSetInformationFile_t NtSetInformationFile;
extern NtCreateThread_t NtCreateThread;
extern NtTerminateThread_t NtTerminateThread;
extern NtQueueApcThreadEx_t NtQueueApcThreadEx;
namespace Common::NtApi {
void Initialize();

163
src/common/slab_heap.h Normal file
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@ -0,0 +1,163 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <atomic>
#include "common/assert.h"
#include "common/spin_lock.h"
namespace Common {
class SlabHeapImpl {
public:
struct Node {
Node* next{};
};
public:
constexpr SlabHeapImpl() = default;
void Initialize() {
ASSERT(m_head == nullptr);
}
Node* GetHead() const {
return m_head;
}
void* Allocate() {
m_lock.lock();
Node* ret = m_head;
if (ret != nullptr) {
m_head = ret->next;
}
m_lock.unlock();
return ret;
}
void Free(void* obj) {
m_lock.lock();
Node* node = static_cast<Node*>(obj);
node->next = m_head;
m_head = node;
m_lock.unlock();
}
private:
std::atomic<Node*> m_head{};
Common::SpinLock m_lock;
};
class SlabHeapBase : protected SlabHeapImpl {
private:
size_t m_obj_size{};
uintptr_t m_peak{};
uintptr_t m_start{};
uintptr_t m_end{};
public:
constexpr SlabHeapBase() = default;
bool Contains(uintptr_t address) const {
return m_start <= address && address < m_end;
}
void Initialize(size_t obj_size, void* memory, size_t memory_size) {
// Ensure we don't initialize a slab using null memory.
ASSERT(memory != nullptr);
// Set our object size.
m_obj_size = obj_size;
// Initialize the base allocator.
SlabHeapImpl::Initialize();
// Set our tracking variables.
const size_t num_obj = (memory_size / obj_size);
m_start = reinterpret_cast<uintptr_t>(memory);
m_end = m_start + num_obj * obj_size;
m_peak = m_start;
// Free the objects.
u8* cur = reinterpret_cast<u8*>(m_end);
for (size_t i = 0; i < num_obj; i++) {
cur -= obj_size;
SlabHeapImpl::Free(cur);
}
}
size_t GetSlabHeapSize() const {
return (m_end - m_start) / this->GetObjectSize();
}
size_t GetObjectSize() const {
return m_obj_size;
}
void* Allocate() {
void* obj = SlabHeapImpl::Allocate();
return obj;
}
void Free(void* obj) {
// Don't allow freeing an object that wasn't allocated from this heap.
const bool contained = this->Contains(reinterpret_cast<uintptr_t>(obj));
ASSERT(contained);
SlabHeapImpl::Free(obj);
}
size_t GetObjectIndex(const void* obj) const {
return (reinterpret_cast<uintptr_t>(obj) - m_start) / this->GetObjectSize();
}
size_t GetPeakIndex() const {
return this->GetObjectIndex(reinterpret_cast<const void*>(m_peak));
}
uintptr_t GetSlabHeapAddress() const {
return m_start;
}
size_t GetNumRemaining() const {
// Only calculate the number of remaining objects under debug configuration.
return 0;
}
};
template <typename T>
class SlabHeap final : public SlabHeapBase {
private:
using BaseHeap = SlabHeapBase;
public:
constexpr SlabHeap() = default;
void Initialize(void* memory, size_t memory_size) {
BaseHeap::Initialize(sizeof(T), memory, memory_size);
}
T* Allocate() {
T* obj = static_cast<T*>(BaseHeap::Allocate());
if (obj != nullptr) [[likely]] {
std::construct_at(obj);
}
return obj;
}
void Free(T* obj) {
BaseHeap::Free(obj);
}
size_t GetObjectIndex(const T* obj) const {
return BaseHeap::GetObjectIndex(obj);
}
};
} // namespace Common

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@ -3,10 +3,7 @@
#pragma once
#include <bit>
#include <compare>
#include <numeric>
#include <type_traits>
#include <utility>
#include <vector>
#include "common/assert.h"

53
src/common/spin_lock.cpp Executable file
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@ -0,0 +1,53 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/spin_lock.h"
#if _MSC_VER
#include <intrin.h>
#if _M_AMD64
#define __x86_64__ 1
#endif
#if _M_ARM64
#define __aarch64__ 1
#endif
#else
#if __x86_64__
#include <xmmintrin.h>
#endif
#endif
namespace {
void ThreadPause() {
#if __x86_64__
_mm_pause();
#elif __aarch64__ && _MSC_VER
__yield();
#elif __aarch64__
asm("yield");
#endif
}
} // Anonymous namespace
namespace Common {
void SpinLock::lock() {
while (lck.test_and_set(std::memory_order_acquire)) {
ThreadPause();
}
}
void SpinLock::unlock() {
lck.clear(std::memory_order_release);
}
bool SpinLock::try_lock() {
if (lck.test_and_set(std::memory_order_acquire)) {
return false;
}
return true;
}
} // namespace Common

33
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@ -0,0 +1,33 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <atomic>
namespace Common {
/**
* SpinLock class
* a lock similar to mutex that forces a thread to spin wait instead calling the
* supervisor. Should be used on short sequences of code.
*/
class SpinLock {
public:
SpinLock() = default;
SpinLock(const SpinLock&) = delete;
SpinLock& operator=(const SpinLock&) = delete;
SpinLock(SpinLock&&) = delete;
SpinLock& operator=(SpinLock&&) = delete;
void lock();
void unlock();
[[nodiscard]] bool try_lock();
private:
std::atomic_flag lck = ATOMIC_FLAG_INIT;
};
} // namespace Common

7
src/common/stb.cpp Normal file
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@ -0,0 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#define STB_IMAGE_IMPLEMENTATION
#define STBI_ONLY_PNG
#define STBI_NO_STDIO
#include "common/stb.h"

6
src/common/stb.h Normal file
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@ -0,0 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <stb_image.h>

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@ -0,0 +1,17 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
// support header file for libav
// The av_err2str macro in libavutil/error.h does not play nice with C++
#ifdef av_err2str
#undef av_err2str
#include <string>
av_always_inline std::string av_err2string(int errnum) {
char errbuf[AV_ERROR_MAX_STRING_SIZE];
return av_make_error_string(errbuf, AV_ERROR_MAX_STRING_SIZE, errnum);
}
#define av_err2str(err) av_err2string(err).c_str()
#endif // av_err2str

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@ -147,6 +147,10 @@ void SetCurrentThreadName(const char* name) {
SetThreadDescription(GetCurrentThread(), UTF8ToUTF16W(name).data());
}
void SetThreadName(void* thread, const char* name) {
SetThreadDescription(thread, UTF8ToUTF16W(name).data());
}
#else // !MSVC_VER, so must be POSIX threads
// MinGW with the POSIX threading model does not support pthread_setname_np
@ -170,11 +174,19 @@ void SetCurrentThreadName(const char* name) {
pthread_setname_np(pthread_self(), name);
#endif
}
void SetThreadName(void* thread, const char* name) {
// TODO
}
#endif
#if defined(_WIN32)
void SetCurrentThreadName(const char*) {
// Do Nothing on MingW
// Do Nothing on MinGW
}
void SetThreadName(void* thread, const char* name) {
// Do Nothing on MinGW
}
#endif

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@ -23,6 +23,8 @@ void SetCurrentThreadPriority(ThreadPriority new_priority);
void SetCurrentThreadName(const char* name);
void SetThreadName(void* thread, const char* name);
class AccurateTimer {
std::chrono::nanoseconds target_interval{};
std::chrono::nanoseconds total_wait{};

111
src/common/va_ctx.h Normal file
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@ -0,0 +1,111 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <xmmintrin.h>
#include "common/types.h"
#define VA_ARGS \
uint64_t rdi, uint64_t rsi, uint64_t rdx, uint64_t rcx, uint64_t r8, uint64_t r9, \
uint64_t overflow_arg_area, __m128 xmm0, __m128 xmm1, __m128 xmm2, __m128 xmm3, \
__m128 xmm4, __m128 xmm5, __m128 xmm6, __m128 xmm7, ...
#define VA_CTX(ctx) \
alignas(16)::Common::VaCtx ctx{}; \
(ctx).reg_save_area.gp[0] = rdi; \
(ctx).reg_save_area.gp[1] = rsi; \
(ctx).reg_save_area.gp[2] = rdx; \
(ctx).reg_save_area.gp[3] = rcx; \
(ctx).reg_save_area.gp[4] = r8; \
(ctx).reg_save_area.gp[5] = r9; \
(ctx).reg_save_area.fp[0] = xmm0; \
(ctx).reg_save_area.fp[1] = xmm1; \
(ctx).reg_save_area.fp[2] = xmm2; \
(ctx).reg_save_area.fp[3] = xmm3; \
(ctx).reg_save_area.fp[4] = xmm4; \
(ctx).reg_save_area.fp[5] = xmm5; \
(ctx).reg_save_area.fp[6] = xmm6; \
(ctx).reg_save_area.fp[7] = xmm7; \
(ctx).va_list.reg_save_area = &(ctx).reg_save_area; \
(ctx).va_list.gp_offset = offsetof(::Common::VaRegSave, gp); \
(ctx).va_list.fp_offset = offsetof(::Common::VaRegSave, fp); \
(ctx).va_list.overflow_arg_area = &overflow_arg_area;
namespace Common {
// https://stackoverflow.com/questions/4958384/what-is-the-format-of-the-x86-64-va-list-structure
struct VaList {
u32 gp_offset;
u32 fp_offset;
void* overflow_arg_area;
void* reg_save_area;
};
struct VaRegSave {
u64 gp[6];
__m128 fp[8];
};
struct VaCtx {
VaRegSave reg_save_area;
VaList va_list;
};
template <class T, uint32_t Size>
T vaArgRegSaveAreaGp(VaList* l) {
auto* addr = reinterpret_cast<T*>(static_cast<u8*>(l->reg_save_area) + l->gp_offset);
l->gp_offset += Size;
return *addr;
}
template <class T, u64 Align, u64 Size>
T vaArgOverflowArgArea(VaList* l) {
auto ptr = ((reinterpret_cast<u64>(l->overflow_arg_area) + (Align - 1)) & ~(Align - 1));
auto* addr = reinterpret_cast<T*>(ptr);
l->overflow_arg_area = reinterpret_cast<void*>(ptr + Size);
return *addr;
}
template <class T, uint32_t Size>
T vaArgRegSaveAreaFp(VaList* l) {
auto* addr = reinterpret_cast<T*>(static_cast<u8*>(l->reg_save_area) + l->fp_offset);
l->fp_offset += Size;
return *addr;
}
inline int vaArgInteger(VaList* l) {
if (l->gp_offset <= 40) {
return vaArgRegSaveAreaGp<int, 8>(l);
}
return vaArgOverflowArgArea<int, 1, 8>(l);
}
inline long long vaArgLongLong(VaList* l) {
if (l->gp_offset <= 40) {
return vaArgRegSaveAreaGp<long long, 8>(l);
}
return vaArgOverflowArgArea<long long, 1, 8>(l);
}
inline long vaArgLong(VaList* l) {
if (l->gp_offset <= 40) {
return vaArgRegSaveAreaGp<long, 8>(l);
}
return vaArgOverflowArgArea<long, 1, 8>(l);
}
inline double vaArgDouble(VaList* l) {
if (l->fp_offset <= 160) {
return vaArgRegSaveAreaFp<double, 16>(l);
}
return vaArgOverflowArgArea<double, 1, 8>(l);
}
template <class T>
T* vaArgPtr(VaList* l) {
if (l->gp_offset <= 40) {
return vaArgRegSaveAreaGp<T*, 8>(l);
}
return vaArgOverflowArgArea<T*, 1, 8>(l);
}
} // namespace Common

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@ -1,13 +1,14 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <map>
#include <boost/icl/separate_interval_set.hpp>
#include "common/alignment.h"
#include "common/arch.h"
#include "common/assert.h"
#include "common/error.h"
#include "core/address_space.h"
#include "core/libraries/kernel/memory_management.h"
#include "core/libraries/kernel/memory.h"
#include "core/memory.h"
#include "libraries/error_codes.h"
@ -40,6 +41,12 @@ static constexpr size_t BackingSize = SCE_KERNEL_MAIN_DMEM_SIZE_PRO;
}
}
struct MemoryRegion {
VAddr base;
size_t size;
bool is_mapped;
};
struct AddressSpace::Impl {
Impl() : process{GetCurrentProcess()} {
// Allocate virtual address placeholder for our address space.
@ -75,6 +82,7 @@ struct AddressSpace::Impl {
Common::GetLastErrorMsg());
// Take the reduction off of the system managed area, and leave the others unchanged.
reduction = size_t(virtual_base - SYSTEM_MANAGED_MIN);
system_managed_base = virtual_base;
system_managed_size = SystemManagedSize - reduction;
system_reserved_base = reinterpret_cast<u8*>(SYSTEM_RESERVED_MIN);
@ -95,7 +103,8 @@ struct AddressSpace::Impl {
const uintptr_t system_managed_addr = reinterpret_cast<uintptr_t>(system_managed_base);
const uintptr_t system_reserved_addr = reinterpret_cast<uintptr_t>(system_reserved_base);
const uintptr_t user_addr = reinterpret_cast<uintptr_t>(user_base);
placeholders.insert({system_managed_addr, virtual_size - reduction});
regions.emplace(system_managed_addr,
MemoryRegion{system_managed_addr, virtual_size - reduction, false});
// Allocate backing file that represents the total physical memory.
backing_handle =
@ -132,42 +141,15 @@ struct AddressSpace::Impl {
}
void* Map(VAddr virtual_addr, PAddr phys_addr, size_t size, ULONG prot, uintptr_t fd = 0) {
const size_t aligned_size = Common::AlignUp(size, 16_KB);
const auto it = placeholders.find(virtual_addr);
ASSERT_MSG(it != placeholders.end(), "Cannot map already mapped region");
ASSERT_MSG(virtual_addr >= it->lower() && virtual_addr + aligned_size <= it->upper(),
"Map range must be fully contained in a placeholder");
// Windows only allows splitting a placeholder into two.
// This means that if the map range is fully
// contained the the placeholder we need to perform two split operations,
// one at the start and at the end.
const VAddr placeholder_start = it->lower();
const VAddr placeholder_end = it->upper();
const VAddr virtual_end = virtual_addr + aligned_size;
// If the placeholder doesn't exactly start at virtual_addr, split it at the start.
if (placeholder_start != virtual_addr) {
VirtualFreeEx(process, reinterpret_cast<LPVOID>(placeholder_start),
virtual_addr - placeholder_start, MEM_RELEASE | MEM_PRESERVE_PLACEHOLDER);
}
// If the placeholder doesn't exactly end at virtual_end, split it at the end.
if (placeholder_end != virtual_end) {
VirtualFreeEx(process, reinterpret_cast<LPVOID>(virtual_end),
placeholder_end - virtual_end, MEM_RELEASE | MEM_PRESERVE_PLACEHOLDER);
}
// Remove the placeholder.
placeholders.erase({virtual_addr, virtual_end});
// Perform the map.
// Before mapping we must carve a placeholder with the exact properties of our mapping.
auto* region = EnsureSplitRegionForMapping(virtual_addr, size);
region->is_mapped = true;
void* ptr = nullptr;
if (phys_addr != -1) {
HANDLE backing = fd ? reinterpret_cast<HANDLE>(fd) : backing_handle;
if (fd && prot == PAGE_READONLY) {
DWORD resultvar;
ptr = VirtualAlloc2(process, reinterpret_cast<PVOID>(virtual_addr), aligned_size,
ptr = VirtualAlloc2(process, reinterpret_cast<PVOID>(virtual_addr), size,
MEM_RESERVE | MEM_COMMIT | MEM_REPLACE_PLACEHOLDER,
PAGE_READWRITE, nullptr, 0);
bool ret = ReadFile(backing, ptr, size, &resultvar, NULL);
@ -176,12 +158,11 @@ struct AddressSpace::Impl {
ASSERT_MSG(ret, "VirtualProtect failed. {}", Common::GetLastErrorMsg());
} else {
ptr = MapViewOfFile3(backing, process, reinterpret_cast<PVOID>(virtual_addr),
phys_addr, aligned_size, MEM_REPLACE_PLACEHOLDER, prot,
nullptr, 0);
phys_addr, size, MEM_REPLACE_PLACEHOLDER, prot, nullptr, 0);
}
} else {
ptr =
VirtualAlloc2(process, reinterpret_cast<PVOID>(virtual_addr), aligned_size,
VirtualAlloc2(process, reinterpret_cast<PVOID>(virtual_addr), size,
MEM_RESERVE | MEM_COMMIT | MEM_REPLACE_PLACEHOLDER, prot, nullptr, 0);
}
ASSERT_MSG(ptr, "{}", Common::GetLastErrorMsg());
@ -202,33 +183,118 @@ struct AddressSpace::Impl {
// The unmap call will create a new placeholder region. We need to see if we can coalesce it
// with neighbors.
VAddr placeholder_start = virtual_addr;
VAddr placeholder_end = virtual_addr + size;
JoinRegionsAfterUnmap(virtual_addr, size);
}
// The following code is inspired from Dolphin's MemArena
// https://github.com/dolphin-emu/dolphin/blob/deee3ee4/Source/Core/Common/MemArenaWin.cpp#L212
MemoryRegion* EnsureSplitRegionForMapping(VAddr address, size_t size) {
// Find closest region that is <= the given address by using upper bound and decrementing
auto it = regions.upper_bound(address);
ASSERT_MSG(it != regions.begin(), "Invalid address {:#x}", address);
--it;
ASSERT_MSG(!it->second.is_mapped,
"Attempt to map {:#x} with size {:#x} which overlaps with {:#x} mapping",
address, size, it->second.base);
auto& [base, region] = *it;
const VAddr mapping_address = region.base;
const size_t region_size = region.size;
if (mapping_address == address) {
// If this region is already split up correctly we don't have to do anything
if (region_size == size) {
return &region;
}
ASSERT_MSG(region_size >= size,
"Region with address {:#x} and size {:#x} can't fit {:#x}", mapping_address,
region_size, size);
// Split the placeholder.
if (!VirtualFreeEx(process, LPVOID(address), size,
MEM_RELEASE | MEM_PRESERVE_PLACEHOLDER)) {
UNREACHABLE_MSG("Region splitting failed: {}", Common::GetLastErrorMsg());
return nullptr;
}
// Update tracked mappings and return the first of the two
region.size = size;
const VAddr new_mapping_start = address + size;
regions.emplace_hint(std::next(it), new_mapping_start,
MemoryRegion(new_mapping_start, region_size - size, false));
return &region;
}
ASSERT(mapping_address < address);
// Is there enough space to map this?
const size_t offset_in_region = address - mapping_address;
const size_t minimum_size = size + offset_in_region;
ASSERT(region_size >= minimum_size);
// Split the placeholder.
if (!VirtualFreeEx(process, LPVOID(address), size,
MEM_RELEASE | MEM_PRESERVE_PLACEHOLDER)) {
UNREACHABLE_MSG("Region splitting failed: {}", Common::GetLastErrorMsg());
return nullptr;
}
// Do we now have two regions or three regions?
if (region_size == minimum_size) {
// Split into two; update tracked mappings and return the second one
region.size = offset_in_region;
it = regions.emplace_hint(std::next(it), address, MemoryRegion(address, size, false));
return &it->second;
} else {
// Split into three; update tracked mappings and return the middle one
region.size = offset_in_region;
const VAddr middle_mapping_start = address;
const size_t middle_mapping_size = size;
const VAddr after_mapping_start = address + size;
const size_t after_mapping_size = region_size - minimum_size;
it = regions.emplace_hint(std::next(it), after_mapping_start,
MemoryRegion(after_mapping_start, after_mapping_size, false));
it = regions.emplace_hint(
it, middle_mapping_start,
MemoryRegion(middle_mapping_start, middle_mapping_size, false));
return &it->second;
}
}
void JoinRegionsAfterUnmap(VAddr address, size_t size) {
// There should be a mapping that matches the request exactly, find it
auto it = regions.find(address);
ASSERT_MSG(it != regions.end() && it->second.size == size,
"Invalid address/size given to unmap.");
auto& [base, region] = *it;
region.is_mapped = false;
// Check if a placeholder exists right before us.
const auto left_it = placeholders.find(virtual_addr - 1);
if (left_it != placeholders.end()) {
ASSERT_MSG(left_it->upper() == virtual_addr,
"Left placeholder does not end at virtual_addr!");
placeholder_start = left_it->lower();
VirtualFreeEx(process, reinterpret_cast<LPVOID>(placeholder_start),
placeholder_end - placeholder_start,
MEM_RELEASE | MEM_COALESCE_PLACEHOLDERS);
auto it_prev = it != regions.begin() ? std::prev(it) : regions.end();
if (it_prev != regions.end() && !it_prev->second.is_mapped) {
const size_t total_size = it_prev->second.size + size;
if (!VirtualFreeEx(process, LPVOID(it_prev->first), total_size,
MEM_RELEASE | MEM_COALESCE_PLACEHOLDERS)) {
UNREACHABLE_MSG("Region coalescing failed: {}", Common::GetLastErrorMsg());
}
it_prev->second.size = total_size;
regions.erase(it);
it = it_prev;
}
// Check if a placeholder exists right after us.
const auto right_it = placeholders.find(placeholder_end + 1);
if (right_it != placeholders.end()) {
ASSERT_MSG(right_it->lower() == placeholder_end,
"Right placeholder does not start at virtual_end!");
placeholder_end = right_it->upper();
VirtualFreeEx(process, reinterpret_cast<LPVOID>(placeholder_start),
placeholder_end - placeholder_start,
MEM_RELEASE | MEM_COALESCE_PLACEHOLDERS);
}
auto it_next = std::next(it);
if (it_next != regions.end() && !it_next->second.is_mapped) {
const size_t total_size = it->second.size + it_next->second.size;
if (!VirtualFreeEx(process, LPVOID(it->first), total_size,
MEM_RELEASE | MEM_COALESCE_PLACEHOLDERS)) {
UNREACHABLE_MSG("Region coalescing failed: {}", Common::GetLastErrorMsg());
}
// Insert the new placeholder.
placeholders.insert({placeholder_start, placeholder_end});
it->second.size = total_size;
regions.erase(it_next);
}
}
void Protect(VAddr virtual_addr, size_t size, bool read, bool write, bool execute) {
@ -251,18 +317,22 @@ struct AddressSpace::Impl {
return;
}
DWORD old_flags{};
bool success =
VirtualProtect(reinterpret_cast<void*>(virtual_addr), size, new_flags, &old_flags);
if (!success) {
LOG_ERROR(Common_Memory,
"Failed to change virtual memory protection for address {:#x}, size {}",
virtual_addr, size);
const VAddr virtual_end = virtual_addr + size;
auto it = --regions.upper_bound(virtual_addr);
for (; it->first < virtual_end; it++) {
if (!it->second.is_mapped) {
continue;
}
const auto& region = it->second;
const size_t range_addr = std::max(region.base, virtual_addr);
const size_t range_size = std::min(region.base + region.size, virtual_end) - range_addr;
DWORD old_flags{};
if (!VirtualProtectEx(process, LPVOID(range_addr), range_size, new_flags, &old_flags)) {
UNREACHABLE_MSG(
"Failed to change virtual memory protection for address {:#x}, size {}",
range_addr, range_size);
}
}
// Use assert to ensure success in debug builds
DEBUG_ASSERT(success && "Failed to change virtual memory protection");
}
HANDLE process{};
@ -275,7 +345,7 @@ struct AddressSpace::Impl {
size_t system_reserved_size{};
u8* user_base{};
size_t user_size{};
boost::icl::separate_interval_set<uintptr_t> placeholders;
std::map<VAddr, MemoryRegion> regions;
};
#else

View File

@ -3,6 +3,8 @@
#pragma once
#include "common/types.h"
namespace Core {
/// Initializes a stack for the current thread for use by patch implementations.

View File

@ -8,7 +8,7 @@
#include "common/singleton.h"
#include "debug_state.h"
#include "devtools/widget/common.h"
#include "libraries/kernel/time_management.h"
#include "libraries/kernel/time.h"
#include "libraries/system/msgdialog.h"
#include "video_core/amdgpu/pm4_cmds.h"
@ -157,7 +157,7 @@ void DebugStateImpl::PushRegsDump(uintptr_t base_addr, uintptr_t header_addr,
if (is_compute) {
dump.is_compute = true;
const auto& cs = dump.regs.cs_program;
dump.cs_data = ComputerShaderDump{
dump.cs_data = PipelineComputerProgramDump{
.cs_program = cs,
.code = std::vector<u32>{cs.Code().begin(), cs.Code().end()},
};
@ -167,7 +167,7 @@ void DebugStateImpl::PushRegsDump(uintptr_t base_addr, uintptr_t header_addr,
auto stage = regs.ProgramForStage(i);
if (stage->address_lo != 0) {
auto code = stage->Code();
dump.stages[i] = ShaderDump{
dump.stages[i] = PipelineShaderProgramDump{
.user_data = *stage,
.code = std::vector<u32>{code.begin(), code.end()},
};
@ -176,3 +176,10 @@ void DebugStateImpl::PushRegsDump(uintptr_t base_addr, uintptr_t header_addr,
}
}
}
void DebugStateImpl::CollectShader(const std::string& name, std::span<const u32> spv,
std::span<const u32> raw_code) {
shader_dump_list.emplace_back(name, std::vector<u32>{spv.begin(), spv.end()},
std::vector<u32>{raw_code.begin(), raw_code.end()});
std::ranges::sort(shader_dump_list, {}, &ShaderDump::name);
}

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@ -30,7 +30,8 @@ namespace Core::Devtools {
class Layer;
namespace Widget {
class FrameGraph;
}
class ShaderList;
} // namespace Widget
} // namespace Core::Devtools
namespace DebugStateType {
@ -49,12 +50,12 @@ struct QueueDump {
uintptr_t base_addr;
};
struct ShaderDump {
struct PipelineShaderProgramDump {
Vulkan::Liverpool::ShaderProgram user_data{};
std::vector<u32> code{};
};
struct ComputerShaderDump {
struct PipelineComputerProgramDump {
Vulkan::Liverpool::ComputeProgram cs_program{};
std::vector<u32> code{};
};
@ -63,8 +64,8 @@ struct RegDump {
bool is_compute{false};
static constexpr size_t MaxShaderStages = 5;
Vulkan::Liverpool::Regs regs{};
std::array<ShaderDump, MaxShaderStages> stages{};
ComputerShaderDump cs_data{};
std::array<PipelineShaderProgramDump, MaxShaderStages> stages{};
PipelineComputerProgramDump cs_data{};
};
struct FrameDump {
@ -73,9 +74,41 @@ struct FrameDump {
std::unordered_map<uintptr_t, RegDump> regs; // address -> reg dump
};
struct ShaderDump {
std::string name;
std::vector<u32> spv;
std::vector<u32> raw_code;
std::string cache_spv_disasm{};
std::string cache_raw_disasm{};
ShaderDump(std::string name, std::vector<u32> spv, std::vector<u32> raw_code)
: name(std::move(name)), spv(std::move(spv)), raw_code(std::move(raw_code)) {}
ShaderDump(const ShaderDump& other) = delete;
ShaderDump(ShaderDump&& other) noexcept
: name{std::move(other.name)}, spv{std::move(other.spv)},
raw_code{std::move(other.raw_code)}, cache_spv_disasm{std::move(other.cache_spv_disasm)},
cache_raw_disasm{std::move(other.cache_raw_disasm)} {}
ShaderDump& operator=(const ShaderDump& other) = delete;
ShaderDump& operator=(ShaderDump&& other) noexcept {
if (this == &other)
return *this;
name = std::move(other.name);
spv = std::move(other.spv);
raw_code = std::move(other.raw_code);
cache_spv_disasm = std::move(other.cache_spv_disasm);
cache_raw_disasm = std::move(other.cache_raw_disasm);
return *this;
}
};
class DebugStateImpl {
friend class Core::Devtools::Layer;
friend class Core::Devtools::Widget::FrameGraph;
friend class Core::Devtools::Widget::ShaderList;
std::queue<std::string> debug_message_popup;
std::mutex guest_threads_mutex{};
std::vector<ThreadID> guest_threads{};
@ -94,7 +127,7 @@ class DebugStateImpl {
std::shared_mutex frame_dump_list_mutex;
std::vector<FrameDump> frame_dump_list{};
std::queue<std::string> debug_message_popup;
std::vector<ShaderDump> shader_dump_list{};
public:
void ShowDebugMessage(std::string message) {
@ -152,6 +185,9 @@ public:
void PushRegsDump(uintptr_t base_addr, uintptr_t header_addr,
const AmdGpu::Liverpool::Regs& regs, bool is_compute = false);
void CollectShader(const std::string& name, std::span<const u32> spv,
std::span<const u32> raw_code);
};
} // namespace DebugStateType

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@ -0,0 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "base_device.h"
namespace Core::Devices {
BaseDevice::BaseDevice() = default;
BaseDevice::~BaseDevice() = default;
} // namespace Core::Devices

View File

@ -0,0 +1,72 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <core/libraries/kernel/orbis_error.h>
#include "common/types.h"
#include "common/va_ctx.h"
namespace Libraries::Kernel {
struct OrbisKernelStat;
struct SceKernelIovec;
} // namespace Libraries::Kernel
namespace Core::Devices {
class BaseDevice {
public:
explicit BaseDevice();
virtual ~BaseDevice() = 0;
virtual int ioctl(u64 cmd, Common::VaCtx* args) {
return ORBIS_KERNEL_ERROR_ENOTTY;
}
virtual s64 write(const void* buf, size_t nbytes) {
return ORBIS_KERNEL_ERROR_EBADF;
}
virtual size_t readv(const Libraries::Kernel::SceKernelIovec* iov, int iovcnt) {
return ORBIS_KERNEL_ERROR_EBADF;
}
virtual size_t writev(const Libraries::Kernel::SceKernelIovec* iov, int iovcnt) {
return ORBIS_KERNEL_ERROR_EBADF;
}
virtual s64 preadv(const Libraries::Kernel::SceKernelIovec* iov, int iovcnt, u64 offset) {
return ORBIS_KERNEL_ERROR_EBADF;
}
virtual s64 lseek(s64 offset, int whence) {
return ORBIS_KERNEL_ERROR_EBADF;
}
virtual s64 read(void* buf, size_t nbytes) {
return ORBIS_KERNEL_ERROR_EBADF;
}
virtual int fstat(Libraries::Kernel::OrbisKernelStat* sb) {
return ORBIS_KERNEL_ERROR_EBADF;
}
virtual s32 fsync() {
return ORBIS_KERNEL_ERROR_EBADF;
}
virtual int ftruncate(s64 length) {
return ORBIS_KERNEL_ERROR_EBADF;
}
virtual int getdents(void* buf, u32 nbytes, s64* basep) {
return ORBIS_KERNEL_ERROR_EBADF;
}
virtual s64 pwrite(const void* buf, size_t nbytes, u64 offset) {
return ORBIS_KERNEL_ERROR_EBADF;
}
};
} // namespace Core::Devices

67
src/core/devices/ioccom.h Normal file
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@ -0,0 +1,67 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
/*-
* Copyright (c) 1982, 1986, 1990, 1993, 1994
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)ioccom.h 8.2 (Berkeley) 3/28/94
* $FreeBSD$
*/
#define IOCPARM_SHIFT 13 /* number of bits for ioctl size */
#define IOCPARM_MASK ((1 << IOCPARM_SHIFT) - 1) /* parameter length mask */
#define IOCPARM_LEN(x) (((x) >> 16) & IOCPARM_MASK)
#define IOCBASECMD(x) ((x) & ~(IOCPARM_MASK << 16))
#define IOCGROUP(x) (((x) >> 8) & 0xff)
#define IOCPARM_MAX (1 << IOCPARM_SHIFT) /* max size of ioctl */
#define IOC_VOID 0x20000000 /* no parameters */
#define IOC_OUT 0x40000000 /* copy out parameters */
#define IOC_IN 0x80000000 /* copy in parameters */
#define IOC_INOUT (IOC_IN | IOC_OUT)
#define IOC_DIRMASK (IOC_VOID | IOC_OUT | IOC_IN)
#define _IOC(inout, group, num, len) \
((unsigned long)((inout) | (((len) & IOCPARM_MASK) << 16) | ((group) << 8) | (num)))
#define _IO(g, n) _IOC(IOC_VOID, (g), (n), 0)
#define _IOWINT(g, n) _IOC(IOC_VOID, (g), (n), sizeof(int))
#define _IOR(g, n, t) _IOC(IOC_OUT, (g), (n), sizeof(t))
#define _IOW(g, n, t) _IOC(IOC_IN, (g), (n), sizeof(t))
/* this should be _IORW, but stdio got there first */
#define _IOWR(g, n, t) _IOC(IOC_INOUT, (g), (n), sizeof(t))
/*
# Simple parse of ioctl cmd
def parse(v):
print('inout', (v >> 24 & 0xFF))
print('len', hex(v >> 16 & 0xFF))
print('group', chr(v >> 8 & 0xFF))
print('num', hex(v & 0xFF))
*/

View File

@ -0,0 +1,65 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/libraries/kernel/file_system.h"
#include "logger.h"
namespace Core::Devices {
Logger::Logger(std::string prefix, bool is_err) : prefix(std::move(prefix)), is_err(is_err) {}
Logger::~Logger() = default;
s64 Logger::write(const void* buf, size_t nbytes) {
log(static_cast<const char*>(buf), nbytes);
return nbytes;
}
size_t Logger::writev(const Libraries::Kernel::SceKernelIovec* iov, int iovcnt) {
for (int i = 0; i < iovcnt; i++) {
log(static_cast<const char*>(iov[i].iov_base), iov[i].iov_len);
}
return iovcnt;
}
s64 Logger::pwrite(const void* buf, size_t nbytes, u64 offset) {
log(static_cast<const char*>(buf), nbytes);
return nbytes;
}
s32 Logger::fsync() {
log_flush();
return 0;
}
void Logger::log(const char* buf, size_t nbytes) {
std::scoped_lock lock{mtx};
const char* end = buf + nbytes;
for (const char* it = buf; it < end; ++it) {
char c = *it;
if (c == '\r') {
continue;
}
if (c == '\n') {
log_flush();
continue;
}
buffer.push_back(c);
}
}
void Logger::log_flush() {
std::scoped_lock lock{mtx};
if (buffer.empty()) {
return;
}
if (is_err) {
LOG_ERROR(Tty, "[{}] {}", prefix, std::string_view{buffer});
} else {
LOG_INFO(Tty, "[{}] {}", prefix, std::string_view{buffer});
}
buffer.clear();
}
} // namespace Core::Devices

37
src/core/devices/logger.h Normal file
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@ -0,0 +1,37 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "base_device.h"
#include <mutex>
#include <string>
#include <vector>
namespace Core::Devices {
class Logger final : BaseDevice {
std::string prefix;
bool is_err;
std::recursive_mutex mtx;
std::vector<char> buffer;
public:
explicit Logger(std::string prefix, bool is_err);
~Logger() override;
s64 write(const void* buf, size_t nbytes) override;
size_t writev(const Libraries::Kernel::SceKernelIovec* iov, int iovcnt) override;
s64 pwrite(const void* buf, size_t nbytes, u64 offset) override;
s32 fsync() override;
private:
void log(const char* buf, size_t nbytes);
void log_flush();
};
} // namespace Core::Devices

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@ -0,0 +1,55 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "base_device.h"
namespace Core::Devices {
class NopDevice final : BaseDevice {
u32 handle;
public:
explicit NopDevice(u32 handle) : handle(handle) {}
~NopDevice() override = default;
int ioctl(u64 cmd, Common::VaCtx* args) override {
return 0;
}
s64 write(const void* buf, size_t nbytes) override {
return 0;
}
size_t readv(const Libraries::Kernel::SceKernelIovec* iov, int iovcnt) override {
return 0;
}
size_t writev(const Libraries::Kernel::SceKernelIovec* iov, int iovcnt) override {
return 0;
}
s64 preadv(const Libraries::Kernel::SceKernelIovec* iov, int iovcnt, u64 offset) override {
return 0;
}
s64 lseek(s64 offset, int whence) override {
return 0;
}
s64 read(void* buf, size_t nbytes) override {
return 0;
}
int fstat(Libraries::Kernel::OrbisKernelStat* sb) override {
return 0;
}
s32 fsync() override {
return 0;
}
int ftruncate(s64 length) override {
return 0;
}
int getdents(void* buf, u32 nbytes, s64* basep) override {
return 0;
}
s64 pwrite(const void* buf, size_t nbytes, u64 offset) override {
return 0;
}
};
} // namespace Core::Devices

View File

@ -289,6 +289,16 @@ const char* GetContextRegName(u32 reg_offset) {
return "mmSPI_PS_INPUT_CNTL_2";
case mmSPI_PS_INPUT_CNTL_3:
return "mmSPI_PS_INPUT_CNTL_3";
case mmPA_SU_POLY_OFFSET_FRONT_SCALE:
return "mmPA_SU_POLY_OFFSET_FRONT_SCALE";
case mmPA_SU_POLY_OFFSET_FRONT_OFFSET:
return "mmPA_SU_POLY_OFFSET_FRONT_OFFSET";
case mmPA_SU_POLY_OFFSET_BACK_SCALE:
return "mmPA_SU_POLY_OFFSET_BACK_SCALE";
case mmPA_SU_POLY_OFFSET_BACK_OFFSET:
return "mmPA_SU_POLY_OFFSET_BACK_OFFSET";
case mmPA_SU_POLY_OFFSET_CLAMP:
return "mmPA_SU_POLY_OFFSET_CLAMP";
default:
break;
}

View File

@ -1,6 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "layer.h"
#include <imgui.h>
#include "common/config.h"
@ -9,10 +11,14 @@
#include "core/debug_state.h"
#include "imgui/imgui_std.h"
#include "imgui_internal.h"
#include "layer.h"
#include "options.h"
#include "video_core/renderer_vulkan/vk_presenter.h"
#include "widget/frame_dump.h"
#include "widget/frame_graph.h"
#include "widget/memory_map.h"
#include "widget/shader_list.h"
extern std::unique_ptr<Vulkan::Presenter> presenter;
using namespace ImGui;
using namespace Core::Devtools;
@ -32,6 +38,9 @@ static float debug_popup_timing = 3.0f;
static bool just_opened_options = false;
static Widget::MemoryMapViewer memory_map;
static Widget::ShaderList shader_list;
// clang-format off
static std::string help_text =
#include "help.txt"
@ -60,6 +69,7 @@ void L::DrawMenuBar() {
}
if (BeginMenu("GPU Tools")) {
MenuItem("Show frame info", nullptr, &frame_graph.is_open);
MenuItem("Show loaded shaders", nullptr, &shader_list.open);
if (BeginMenu("Dump frames")) {
SliderInt("Count", &dump_frame_count, 1, 5);
if (MenuItem("Dump", "Ctrl+Alt+F9", nullptr, !DebugState.DumpingCurrentFrame())) {
@ -71,6 +81,19 @@ void L::DrawMenuBar() {
open_popup_help = MenuItem("Help & Tips");
ImGui::EndMenu();
}
if (BeginMenu("Display")) {
if (BeginMenu("Brightness")) {
SliderFloat("Gamma", &presenter->GetGammaRef(), 0.1f, 2.0f);
ImGui::EndMenu();
}
ImGui::EndMenu();
}
if (BeginMenu("Debug")) {
if (MenuItem("Memory map")) {
memory_map.open = true;
}
ImGui::EndMenu();
}
EndMainMenuBar();
}
@ -165,19 +188,29 @@ void L::DrawAdvanced() {
bool close_popup_options = true;
if (BeginPopupModal("GPU Tools Options", &close_popup_options,
ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoSavedSettings)) {
static char disassembly_cli[512];
static char disassembler_cli_isa[512];
static char disassembler_cli_spv[512];
static bool frame_dump_render_on_collapse;
if (just_opened_options) {
just_opened_options = false;
auto s = Options.disassembly_cli.copy(disassembly_cli, sizeof(disassembly_cli) - 1);
disassembly_cli[s] = '\0';
auto s = Options.disassembler_cli_isa.copy(disassembler_cli_isa,
sizeof(disassembler_cli_isa) - 1);
disassembler_cli_isa[s] = '\0';
s = Options.disassembler_cli_spv.copy(disassembler_cli_spv,
sizeof(disassembler_cli_spv) - 1);
disassembler_cli_spv[s] = '\0';
frame_dump_render_on_collapse = Options.frame_dump_render_on_collapse;
}
InputText("Shader disassembler: ", disassembly_cli, sizeof(disassembly_cli));
InputText("Shader isa disassembler: ", disassembler_cli_isa, sizeof(disassembler_cli_isa));
if (IsItemHovered()) {
SetTooltip(R"(Command to disassemble shaders. Example "dis.exe" --raw "{src}")");
SetTooltip(R"(Command to disassemble shaders. Example: dis.exe --raw "{src}")");
}
InputText("Shader SPIRV disassembler: ", disassembler_cli_spv,
sizeof(disassembler_cli_spv));
if (IsItemHovered()) {
SetTooltip(R"(Command to disassemble shaders. Example: spirv-cross -V "{src}")");
}
Checkbox("Show frame dump popups even when collapsed", &frame_dump_render_on_collapse);
if (IsItemHovered()) {
@ -186,7 +219,8 @@ void L::DrawAdvanced() {
}
if (Button("Save")) {
Options.disassembly_cli = disassembly_cli;
Options.disassembler_cli_isa = disassembler_cli_isa;
Options.disassembler_cli_spv = disassembler_cli_spv;
Options.frame_dump_render_on_collapse = frame_dump_render_on_collapse;
SaveIniSettingsToDisk(io.IniFilename);
CloseCurrentPopup();
@ -209,6 +243,13 @@ void L::DrawAdvanced() {
EndPopup();
}
if (memory_map.open) {
memory_map.Draw();
}
if (shader_list.open) {
shader_list.Draw();
}
}
void L::DrawSimple() {

View File

@ -12,8 +12,12 @@ TOptions Options;
void LoadOptionsConfig(const char* line) {
char str[512];
int i;
if (sscanf(line, "disassembly_cli=%511[^\n]", str) == 1) {
Options.disassembly_cli = str;
if (sscanf(line, "disassembler_cli_isa=%511[^\n]", str) == 1) {
Options.disassembler_cli_isa = str;
return;
}
if (sscanf(line, "disassembler_cli_spv=%511[^\n]", str) == 1) {
Options.disassembler_cli_spv = str;
return;
}
if (sscanf(line, "frame_dump_render_on_collapse=%d", &i) == 1) {
@ -23,7 +27,8 @@ void LoadOptionsConfig(const char* line) {
}
void SerializeOptionsConfig(ImGuiTextBuffer* buf) {
buf->appendf("disassembly_cli=%s\n", Options.disassembly_cli.c_str());
buf->appendf("disassembler_cli_isa=%s\n", Options.disassembler_cli_isa.c_str());
buf->appendf("disassembler_cli_spv=%s\n", Options.disassembler_cli_spv.c_str());
buf->appendf("frame_dump_render_on_collapse=%d\n", Options.frame_dump_render_on_collapse);
}

View File

@ -10,7 +10,8 @@ struct ImGuiTextBuffer;
namespace Core::Devtools {
struct TOptions {
std::string disassembly_cli{};
std::string disassembler_cli_isa{"clrxdisasm --raw \"{src}\""};
std::string disassembler_cli_spv{"spirv-cross -V \"{src}\""};
bool frame_dump_render_on_collapse{false};
};

View File

@ -3,6 +3,7 @@
// Credits to https://github.com/psucien/tlg-emu-tools/
#include <cinttypes>
#include <string>
#include <gcn/si_ci_vi_merged_offset.h>
#include <imgui.h>
@ -1224,12 +1225,12 @@ void CmdListViewer::Draw(bool only_batches_view) {
}
Text("queue : %s", queue_name);
Text("base addr: %08llX", cmdb_addr);
Text("base addr: %08" PRIXPTR, cmdb_addr);
SameLine();
if (SmallButton("Memory >")) {
cmdb_view.Open ^= true;
}
Text("size : %04llX", cmdb_size);
Text("size : %04zX", cmdb_size);
Separator();
{
@ -1292,12 +1293,12 @@ void CmdListViewer::Draw(bool only_batches_view) {
if (batch.type == static_cast<AmdGpu::PM4ItOpcode>(0xFF)) {
ignore_header = true;
} else if (!batch.marker.empty()) {
snprintf(batch_hdr, sizeof(batch_hdr), "%08llX: batch-%03d %s | %s",
snprintf(batch_hdr, sizeof(batch_hdr), "%08" PRIXPTR ": batch-%03d %s | %s",
cmdb_addr + batch.start_addr, batch.id,
Gcn::GetOpCodeName(static_cast<u32>(batch.type)),
batch.marker.c_str());
} else {
snprintf(batch_hdr, sizeof(batch_hdr), "%08llX: batch-%03d %s",
snprintf(batch_hdr, sizeof(batch_hdr), "%08" PRIXPTR ": batch-%03d %s",
cmdb_addr + batch.start_addr, batch.id,
Gcn::GetOpCodeName(static_cast<u32>(batch.type)));
}
@ -1305,7 +1306,7 @@ void CmdListViewer::Draw(bool only_batches_view) {
if (batch.id == batch_bp) { // highlight batch at breakpoint
PushStyleColor(ImGuiCol_Header, ImVec4{1.0f, 0.5f, 0.5f, 0.5f});
}
if (batch.id == highlight_batch) {
if (batch.id == highlight_batch && !group_batches) {
PushStyleColor(ImGuiCol_Text, ImVec4{1.0f, 0.7f, 0.7f, 1.0f});
}
@ -1348,7 +1349,7 @@ void CmdListViewer::Draw(bool only_batches_view) {
}
if (show_batch_content) {
auto processed_size = 0ull;
size_t processed_size = 0;
auto bb = ctx.LastItemData.Rect;
if (group_batches && !ignore_header) {
Indent();
@ -1364,9 +1365,9 @@ void CmdListViewer::Draw(bool only_batches_view) {
op = pm4_t3->opcode;
char header_name[128];
sprintf(header_name, "%08llX: %s",
cmdb_addr + batch.start_addr + processed_size,
Gcn::GetOpCodeName((u32)op));
snprintf(header_name, sizeof(header_name), "%08" PRIXPTR ": %s",
cmdb_addr + batch.start_addr + processed_size,
Gcn::GetOpCodeName(static_cast<u32>(op)));
bool open_pm4 = TreeNode(header_name);
if (!group_batches) {
@ -1458,7 +1459,7 @@ void CmdListViewer::Draw(bool only_batches_view) {
}
}
if (batch.id == highlight_batch) {
if (batch.id == highlight_batch && !group_batches) {
PopStyleColor();
}

View File

@ -3,16 +3,24 @@
#pragma once
#include <filesystem>
#include <string>
#include <type_traits>
#include <variant>
#include <magic_enum.hpp>
#include <magic_enum/magic_enum.hpp>
#include "common/bit_field.h"
#include "common/io_file.h"
#include "common/types.h"
#include "core/debug_state.h"
#include "video_core/amdgpu/pm4_opcodes.h"
#if defined(_WIN32)
#define popen _popen
#define pclose _pclose
#endif
namespace Core::Devtools::Widget {
/*
* Generic PM4 header
@ -106,4 +114,53 @@ static bool IsDrawCall(AmdGpu::PM4ItOpcode opcode) {
}
}
inline std::optional<std::string> exec_cli(const char* cli) {
std::array<char, 64> buffer{};
std::string output;
const auto f = popen(cli, "r");
if (!f) {
pclose(f);
return {};
}
while (fgets(buffer.data(), buffer.size(), f)) {
output += buffer.data();
}
pclose(f);
return output;
}
inline std::string RunDisassembler(const std::string& disassembler_cli,
const std::vector<u32>& shader_code) {
std::string shader_dis;
if (disassembler_cli.empty()) {
shader_dis = "No disassembler set";
} else {
auto bin_path = std::filesystem::temp_directory_path() / "shadps4_tmp_shader.bin";
constexpr std::string_view src_arg = "{src}";
std::string cli = disassembler_cli;
const auto pos = cli.find(src_arg);
if (pos == std::string::npos) {
DebugState.ShowDebugMessage("Disassembler CLI does not contain {src} argument\n" +
disassembler_cli);
} else {
cli.replace(pos, src_arg.size(), "\"" + bin_path.string() + "\"");
Common::FS::IOFile file(bin_path, Common::FS::FileAccessMode::Write);
file.Write(shader_code);
file.Close();
auto result = exec_cli(cli.c_str());
shader_dis = result.value_or("Could not disassemble shader");
if (shader_dis.empty()) {
shader_dis = "Disassembly empty or failed";
}
std::filesystem::remove(bin_path);
}
}
return shader_dis;
}
} // namespace Core::Devtools::Widget

View File

@ -4,7 +4,7 @@
#include <cstdio>
#include <fmt/chrono.h>
#include <imgui.h>
#include <magic_enum.hpp>
#include <magic_enum/magic_enum.hpp>
#include "common/io_file.h"
#include "core/devtools/options.h"

View File

@ -458,7 +458,7 @@ struct MemoryEditor {
data_write = data_next = true;
if (data_editing_addr_next != (size_t)-1)
data_write = data_next = false;
unsigned int data_input_value = 0;
u32 data_input_value = 0;
if (!ReadOnly && data_write &&
sscanf(DataInputBuf, "%X", &data_input_value) == 1) {
if (WriteFn)
@ -929,7 +929,7 @@ struct MemoryEditor {
default:
case ImGuiDataType_COUNT:
break;
} // Switch
} // Switch
IM_ASSERT(0); // Shouldn't reach
}
};

View File

@ -0,0 +1,135 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cinttypes>
#include <imgui.h>
#include <magic_enum/magic_enum.hpp>
#include "core/debug_state.h"
#include "core/memory.h"
#include "memory_map.h"
using namespace ImGui;
namespace Core::Devtools::Widget {
bool MemoryMapViewer::Iterator::DrawLine() {
if (is_vma) {
if (vma.it == vma.end) {
return false;
}
auto m = vma.it->second;
if (m.type == VMAType::Free) {
++vma.it;
return DrawLine();
}
TableNextColumn();
Text("%" PRIXPTR, m.base);
TableNextColumn();
Text("%zX", m.size);
TableNextColumn();
Text("%s", magic_enum::enum_name(m.type).data());
TableNextColumn();
Text("%s", magic_enum::enum_name(m.prot).data());
TableNextColumn();
if (m.is_exec) {
Text("X");
}
TableNextColumn();
Text("%s", m.name.c_str());
++vma.it;
return true;
}
if (dmem.it == dmem.end) {
return false;
}
auto m = dmem.it->second;
if (m.is_free) {
++dmem.it;
return DrawLine();
}
TableNextColumn();
Text("%" PRIXPTR, m.base);
TableNextColumn();
Text("%zX", m.size);
TableNextColumn();
auto type = static_cast<::Libraries::Kernel::MemoryTypes>(m.memory_type);
Text("%s", magic_enum::enum_name(type).data());
TableNextColumn();
Text("%d", m.is_pooled);
++dmem.it;
return true;
}
void MemoryMapViewer::Draw() {
SetNextWindowSize({600.0f, 500.0f}, ImGuiCond_FirstUseEver);
if (!Begin("Memory map", &open)) {
End();
return;
}
auto mem = Memory::Instance();
std::scoped_lock lck{mem->mutex};
{
bool next_showing_vma = showing_vma;
if (showing_vma) {
PushStyleColor(ImGuiCol_Button, ImVec4{1.0f, 0.7f, 0.7f, 1.0f});
}
if (Button("VMem")) {
next_showing_vma = true;
}
if (showing_vma) {
PopStyleColor();
}
SameLine();
if (!showing_vma) {
PushStyleColor(ImGuiCol_Button, ImVec4{1.0f, 0.7f, 0.7f, 1.0f});
}
if (Button("DMem")) {
next_showing_vma = false;
}
if (!showing_vma) {
PopStyleColor();
}
showing_vma = next_showing_vma;
}
Iterator it{};
if (showing_vma) {
it.is_vma = true;
it.vma.it = mem->vma_map.begin();
it.vma.end = mem->vma_map.end();
} else {
it.is_vma = false;
it.dmem.it = mem->dmem_map.begin();
it.dmem.end = mem->dmem_map.end();
}
if (BeginTable("memory_view_table", showing_vma ? 6 : 4,
ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_RowBg |
ImGuiTableFlags_SizingFixedFit)) {
if (showing_vma) {
TableSetupColumn("Address");
TableSetupColumn("Size");
TableSetupColumn("Type");
TableSetupColumn("Prot");
TableSetupColumn("Is Exec");
TableSetupColumn("Name");
} else {
TableSetupColumn("Address");
TableSetupColumn("Size");
TableSetupColumn("Type");
TableSetupColumn("Pooled");
}
TableHeadersRow();
while (it.DrawLine())
;
EndTable();
}
End();
}
} // namespace Core::Devtools::Widget

View File

@ -0,0 +1,33 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/memory.h"
namespace Core::Devtools::Widget {
class MemoryMapViewer {
struct Iterator {
bool is_vma;
struct {
MemoryManager::DMemMap::iterator it;
MemoryManager::DMemMap::iterator end;
} dmem;
struct {
MemoryManager::VMAMap::iterator it;
MemoryManager::VMAMap::iterator end;
} vma;
bool DrawLine();
};
bool showing_vma = true;
public:
bool open = false;
void Draw();
};
} // namespace Core::Devtools::Widget

View File

@ -5,7 +5,7 @@
#include <cstdio>
#include <imgui.h>
#include <magic_enum.hpp>
#include <magic_enum/magic_enum.hpp>
#include "cmd_list.h"
#include "common.h"

View File

@ -5,7 +5,7 @@
#include <optional>
#include <string>
#include <imgui.h>
#include <magic_enum.hpp>
#include <magic_enum/magic_enum.hpp>
#include <stdio.h>
#include "common.h"
@ -25,21 +25,6 @@ using magic_enum::enum_name;
constexpr auto depth_id = 0xF3;
static std::optional<std::string> exec_cli(const char* cli) {
std::array<char, 64> buffer{};
std::string output;
const auto f = popen(cli, "r");
if (!f) {
pclose(f);
return {};
}
while (fgets(buffer.data(), buffer.size(), f)) {
output += buffer.data();
}
pclose(f);
return output;
}
namespace Core::Devtools::Widget {
void RegView::ProcessShader(int shader_id) {
@ -54,38 +39,12 @@ void RegView::ProcessShader(int shader_id) {
user_data = s.user_data.user_data;
}
std::string shader_dis;
if (Options.disassembly_cli.empty()) {
shader_dis = "No disassembler set";
} else {
auto bin_path = std::filesystem::temp_directory_path() / "shadps4_tmp_shader.bin";
constexpr std::string_view src_arg = "{src}";
std::string cli = Options.disassembly_cli;
const auto pos = cli.find(src_arg);
if (pos == std::string::npos) {
DebugState.ShowDebugMessage("Disassembler CLI does not contain {src} argument");
} else {
cli.replace(pos, src_arg.size(), "\"" + bin_path.string() + "\"");
Common::FS::IOFile file(bin_path, Common::FS::FileAccessMode::Write);
file.Write(shader_code);
file.Close();
auto result = exec_cli(cli.c_str());
shader_dis = result.value_or("Could not disassemble shader");
if (shader_dis.empty()) {
shader_dis = "Disassembly empty or failed";
}
std::filesystem::remove(bin_path);
}
}
std::string shader_dis = RunDisassembler(Options.disassembler_cli_isa, shader_code);
MemoryEditor hex_view;
hex_view.Open = true;
hex_view.ReadOnly = true;
hex_view.Cols = 8;
hex_view.Cols = 16;
hex_view.OptShowAscii = false;
hex_view.OptShowOptions = false;
@ -376,7 +335,9 @@ void RegView::Draw() {
if (!shader) {
Text("Stage not selected");
} else {
shader->hex_view.DrawContents(shader->user_data.data(), shader->user_data.size());
shader->hex_view.DrawContents(shader->user_data.data(),
shader->user_data.size() *
sizeof(Vulkan::Liverpool::UserData::value_type));
}
}
End();

View File

@ -0,0 +1,95 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_list.h"
#include <imgui.h>
#include "common.h"
#include "common/config.h"
#include "core/debug_state.h"
#include "core/devtools/options.h"
#include "imgui/imgui_std.h"
using namespace ImGui;
namespace Core::Devtools::Widget {
void ShaderList::DrawShader(DebugStateType::ShaderDump& value) {
if (!loaded_data) {
loaded_data = true;
if (value.cache_raw_disasm.empty()) {
value.cache_raw_disasm = RunDisassembler(Options.disassembler_cli_isa, value.raw_code);
}
isa_editor.SetText(value.cache_raw_disasm);
if (value.cache_spv_disasm.empty()) {
value.cache_spv_disasm = RunDisassembler(Options.disassembler_cli_spv, value.spv);
}
spv_editor.SetText(value.cache_spv_disasm);
}
if (SmallButton("<-")) {
selected_shader = -1;
}
SameLine();
Text("%s", value.name.c_str());
SameLine(0.0f, 7.0f);
if (BeginCombo("Shader type", showing_isa ? "ISA" : "SPIRV", ImGuiComboFlags_WidthFitPreview)) {
if (Selectable("SPIRV")) {
showing_isa = false;
}
if (Selectable("ISA")) {
showing_isa = true;
}
EndCombo();
}
if (showing_isa) {
isa_editor.Render("ISA", GetContentRegionAvail());
} else {
spv_editor.Render("SPIRV", GetContentRegionAvail());
}
}
ShaderList::ShaderList() {
isa_editor.SetPalette(TextEditor::GetDarkPalette());
isa_editor.SetReadOnly(true);
spv_editor.SetPalette(TextEditor::GetDarkPalette());
spv_editor.SetReadOnly(true);
spv_editor.SetLanguageDefinition(TextEditor::LanguageDefinition::GLSL());
}
void ShaderList::Draw() {
SetNextWindowSize({500.0f, 600.0f}, ImGuiCond_FirstUseEver);
if (!Begin("Shader list", &open)) {
End();
return;
}
if (!Config::collectShadersForDebug()) {
DrawCenteredText("Enable 'CollectShader' in config to see shaders");
End();
return;
}
if (selected_shader >= 0) {
DrawShader(DebugState.shader_dump_list[selected_shader]);
End();
return;
}
auto width = GetContentRegionAvail().x;
int i = 0;
for (const auto& shader : DebugState.shader_dump_list) {
if (ButtonEx(shader.name.c_str(), {width, 20.0f}, ImGuiButtonFlags_NoHoveredOnFocus)) {
selected_shader = i;
loaded_data = false;
}
i++;
}
End();
}
} // namespace Core::Devtools::Widget

View File

@ -0,0 +1,28 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/debug_state.h"
#include "text_editor.h"
namespace Core::Devtools::Widget {
class ShaderList {
int selected_shader = -1;
TextEditor isa_editor{};
TextEditor spv_editor{};
bool loaded_data = false;
bool showing_isa = false;
void DrawShader(DebugStateType::ShaderDump& value);
public:
ShaderList();
bool open = false;
void Draw();
};
} // namespace Core::Devtools::Widget

View File

@ -131,7 +131,7 @@ static int UTF8CharLength(TextEditor::Char c) {
}
// "Borrowed" from ImGui source
static inline int ImTextCharToUtf8(char* buf, int buf_size, unsigned int c) {
static inline int ImTextCharToUtf8(char* buf, int buf_size, u32 c) {
if (c < 0x80) {
buf[0] = (char)c;
return 1;

View File

@ -1,31 +1,30 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <zlib-ng.h>
#include <zlib.h>
#include "common/io_file.h"
#include "common/logging/formatter.h"
#include "core/file_format/pkg.h"
#include "core/file_format/pkg_type.h"
static void DecompressPFSC(std::span<const char> compressed_data,
std::span<char> decompressed_data) {
zng_stream decompressStream;
static void DecompressPFSC(std::span<char> compressed_data, std::span<char> decompressed_data) {
z_stream decompressStream;
decompressStream.zalloc = Z_NULL;
decompressStream.zfree = Z_NULL;
decompressStream.opaque = Z_NULL;
if (zng_inflateInit(&decompressStream) != Z_OK) {
if (inflateInit(&decompressStream) != Z_OK) {
// std::cerr << "Error initializing zlib for deflation." << std::endl;
}
decompressStream.avail_in = compressed_data.size();
decompressStream.next_in = reinterpret_cast<const Bytef*>(compressed_data.data());
decompressStream.next_in = reinterpret_cast<unsigned char*>(compressed_data.data());
decompressStream.avail_out = decompressed_data.size();
decompressStream.next_out = reinterpret_cast<Bytef*>(decompressed_data.data());
decompressStream.next_out = reinterpret_cast<unsigned char*>(decompressed_data.data());
if (zng_inflate(&decompressStream, Z_FINISH)) {
if (inflate(&decompressStream, Z_FINISH)) {
}
if (zng_inflateEnd(&decompressStream) != Z_OK) {
if (inflateEnd(&decompressStream) != Z_OK) {
// std::cerr << "Error ending zlib inflate" << std::endl;
}
}

View File

@ -97,24 +97,22 @@ struct PlaygoChunk {
class PlaygoFile {
public:
bool initialized;
OrbisPlayGoHandle handle;
OrbisPlayGoChunkId id;
OrbisPlayGoLocus locus;
OrbisPlayGoInstallSpeed speed;
s64 speed_tick;
OrbisPlayGoEta eta;
OrbisPlayGoLanguageMask langMask;
OrbisPlayGoHandle handle = 0;
OrbisPlayGoChunkId id = 0;
OrbisPlayGoLocus locus = OrbisPlayGoLocus::NotDownloaded;
OrbisPlayGoInstallSpeed speed = OrbisPlayGoInstallSpeed::Trickle;
s64 speed_tick = 0;
OrbisPlayGoEta eta = 0;
OrbisPlayGoLanguageMask langMask = 0;
std::vector<PlaygoChunk> chunks;
public:
PlaygoFile()
: initialized(false), handle(0), id(0), locus(0), speed(ORBIS_PLAYGO_INSTALL_SPEED_TRICKLE),
speed_tick(0), eta(0), langMask(0), playgoHeader{0} {}
explicit PlaygoFile() = default;
~PlaygoFile() = default;
bool Open(const std::filesystem::path& filepath);
bool LoadChunks(const Common::FS::IOFile& file);
PlaygoHeader& GetPlaygoHeader() {
return playgoHeader;
}

View File

@ -21,8 +21,13 @@ static inline u32 get_max_size(std::string_view key, u32 default_value) {
}
bool PSF::Open(const std::filesystem::path& filepath) {
using namespace std::chrono;
if (std::filesystem::exists(filepath)) {
last_write = std::filesystem::last_write_time(filepath);
const auto t = std::filesystem::last_write_time(filepath);
const auto rel =
duration_cast<seconds>(t - std::filesystem::file_time_type::clock::now()).count();
const auto tp = system_clock::to_time_t(system_clock::now() + seconds{rel});
last_write = system_clock::from_time_t(tp);
}
Common::FS::IOFile file(filepath, Common::FS::FileAccessMode::Read);
@ -99,7 +104,7 @@ bool PSF::Encode(const std::filesystem::path& filepath) const {
return false;
}
last_write = std::filesystem::file_time_type::clock::now();
last_write = std::chrono::system_clock::now();
const auto psf_buffer = Encode();
const size_t written = file.Write(psf_buffer);

View File

@ -3,6 +3,7 @@
#pragma once
#include <chrono>
#include <filesystem>
#include <span>
#include <string>
@ -71,7 +72,7 @@ public:
void AddString(std::string key, std::string value, bool update = false);
void AddInteger(std::string key, s32 value, bool update = false);
[[nodiscard]] std::filesystem::file_time_type GetLastWrite() const {
[[nodiscard]] std::chrono::system_clock::time_point GetLastWrite() const {
return last_write;
}
@ -80,7 +81,7 @@ public:
}
private:
mutable std::filesystem::file_time_type last_write;
mutable std::chrono::system_clock::time_point last_write;
std::vector<Entry> entry_list;

View File

@ -5,13 +5,9 @@
#include "common/assert.h"
#include "common/io_file.h"
#include "common/stb.h"
#include "splash.h"
#define STB_IMAGE_IMPLEMENTATION
#define STBI_ONLY_PNG
#define STBI_NO_STDIO
#include "externals/stb_image.h"
bool Splash::Open(const std::filesystem::path& filepath) {
ASSERT_MSG(filepath.stem().string() != "png", "Unexpected file format passed");

114
src/core/file_sys/file.cpp Normal file
View File

@ -0,0 +1,114 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "common/error.h"
#include "core/file_sys/file.h"
#ifdef _WIN64
#include <io.h>
#include <share.h>
#include <windows.h>
#include "common/ntapi.h"
#endif
namespace Core::FileSys {
#ifdef _WIN64
int File::Open(const std::filesystem::path& path, Common::FS::FileAccessMode f_access) {
DWORD access{};
if (f_access == Common::FS::FileAccessMode::Read) {
access = GENERIC_READ;
} else if (f_access == Common::FS::FileAccessMode::Write) {
access = GENERIC_WRITE;
} else if (f_access == Common::FS::FileAccessMode::ReadWrite) {
access = GENERIC_READ | GENERIC_WRITE;
} else {
UNREACHABLE();
}
handle = CreateFileW(path.native().c_str(), access, FILE_SHARE_READ, NULL, OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL, NULL);
if (handle == INVALID_HANDLE_VALUE) {
return ENOENT;
}
}
s64 File::Read(void* buf, size_t nbytes) {
DWORD bytes_read;
if (!ReadFile(handle, buf, nbytes, &bytes_read, nullptr)) {
UNREACHABLE_MSG("ReadFile failed: {}", Common::GetLastErrorMsg());
}
return bytes_read;
}
s64 File::Pread(void* buf, size_t nbytes, s64 offset) {
OVERLAPPED ol{};
ol.Offset = offset;
ol.OffsetHigh = offset >> 32;
DWORD bytes_read;
if (!ReadFile(handle, buf, nbytes, &bytes_read, &ol)) {
UNREACHABLE_MSG("ReadFile failed: {}", Common::GetLastErrorMsg());
}
return bytes_read;
}
s64 File::Write(const void* buf, size_t nbytes) {
DWORD bytes_written;
if (!WriteFile(handle, buf, nbytes, &bytes_written, nullptr)) {
UNREACHABLE_MSG("WriteFile failed: {}", Common::GetLastErrorMsg());
}
return bytes_written;
}
s64 File::Pwrite(const void* buf, size_t nbytes, s64 offset) {
OVERLAPPED ol{};
ol.Offset = offset;
ol.OffsetHigh = offset >> 32;
DWORD bytes_written;
if (!WriteFile(handle, buf, nbytes, &bytes_written, &ol)) {
UNREACHABLE_MSG("WriteFile failed: {}", Common::GetLastErrorMsg());
}
return bytes_written;
}
void File::SetSize(s64 size) {
Lseek(size, 0);
if (!SetEndOfFile(handle)) {
UNREACHABLE_MSG("SetEndOfFile failed: {}", Common::GetLastErrorMsg());
}
}
void File::Flush() {
FlushFileBuffers(handle);
}
s64 File::Lseek(s64 offset, int whence) {
LARGE_INTEGER new_file_pointer;
DWORD origin{};
if (whence == 0) {
origin = FILE_BEGIN;
} else if (whence == 1) {
origin = FILE_CURRENT;
} else if (whence == 2) {
origin = FILE_END;
}
if (!SetFilePointerEx(handle, LARGE_INTEGER{.QuadPart = offset}, &new_file_pointer, origin)) {
UNREACHABLE_MSG("SetFilePointerEx failed: {}", Common::GetLastErrorMsg());
}
return new_file_pointer.QuadPart;
}
void File::Unlink() {
FILE_DISPOSITION_INFORMATION disposition;
IO_STATUS_BLOCK iosb;
disposition.DeleteFile = TRUE;
NtSetInformationFile(handle, &iosb, &disposition, sizeof(disposition),
FileDispositionInformation);
}
#else
#endif
} // namespace Core::FileSys

View File

@ -4,12 +4,12 @@
#include <algorithm>
#include "common/config.h"
#include "common/string_util.h"
#include "core/devices/logger.h"
#include "core/devices/nop_device.h"
#include "core/file_sys/fs.h"
namespace Core::FileSys {
constexpr int RESERVED_HANDLES = 3; // First 3 handles are stdin,stdout,stderr
void MntPoints::Mount(const std::filesystem::path& host_folder, const std::string& guest_folder,
bool read_only) {
std::scoped_lock lock{m_mutex};
@ -135,7 +135,6 @@ int HandleTable::CreateHandle() {
std::scoped_lock lock{m_mutex};
auto* file = new File{};
file->is_directory = false;
file->is_opened = false;
int existingFilesNum = m_files.size();
@ -143,23 +142,23 @@ int HandleTable::CreateHandle() {
for (int index = 0; index < existingFilesNum; index++) {
if (m_files.at(index) == nullptr) {
m_files[index] = file;
return index + RESERVED_HANDLES;
return index;
}
}
m_files.push_back(file);
return m_files.size() + RESERVED_HANDLES - 1;
return m_files.size() - 1;
}
void HandleTable::DeleteHandle(int d) {
std::scoped_lock lock{m_mutex};
delete m_files.at(d - RESERVED_HANDLES);
m_files[d - RESERVED_HANDLES] = nullptr;
delete m_files.at(d);
m_files[d] = nullptr;
}
File* HandleTable::GetFile(int d) {
std::scoped_lock lock{m_mutex};
return m_files.at(d - RESERVED_HANDLES);
return m_files.at(d);
}
File* HandleTable::GetFile(const std::filesystem::path& host_name) {
@ -171,4 +170,20 @@ File* HandleTable::GetFile(const std::filesystem::path& host_name) {
return nullptr;
}
void HandleTable::CreateStdHandles() {
auto setup = [this](const char* path, auto* device) {
int fd = CreateHandle();
auto* file = GetFile(fd);
file->is_opened = true;
file->type = FileType::Device;
file->m_guest_name = path;
file->device =
std::shared_ptr<Devices::BaseDevice>{reinterpret_cast<Devices::BaseDevice*>(device)};
};
// order matters
setup("/dev/stdin", new Devices::NopDevice(0)); // stdin
setup("/dev/stdout", new Devices::Logger("stdout", false)); // stdout
setup("/dev/stderr", new Devices::Logger("stderr", true)); // stderr
}
} // namespace Core::FileSys

View File

@ -9,6 +9,7 @@
#include <vector>
#include <tsl/robin_map.h>
#include "common/io_file.h"
#include "core/devices/base_device.h"
namespace Core::FileSys {
@ -55,15 +56,22 @@ struct DirEntry {
bool isFile;
};
enum class FileType {
Regular, // standard file
Directory,
Device,
};
struct File {
std::atomic_bool is_opened{};
std::atomic_bool is_directory{};
std::atomic<FileType> type{FileType::Regular};
std::filesystem::path m_host_name;
std::string m_guest_name;
Common::FS::IOFile f;
std::vector<DirEntry> dirents;
u32 dirents_index;
std::mutex m_mutex;
std::shared_ptr<Devices::BaseDevice> device; // only valid for type == Device
};
class HandleTable {
@ -76,6 +84,8 @@ public:
File* GetFile(int d);
File* GetFile(const std::filesystem::path& host_name);
void CreateStdHandles();
private:
std::vector<File*> m_files;
std::mutex m_mutex;

View File

@ -9,7 +9,7 @@
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include <magic_enum.hpp>
#include <magic_enum/magic_enum.hpp>
namespace Libraries::Ajm {
@ -19,7 +19,7 @@ constexpr int ORBIS_AJM_CHANNELMASK_QUAD = 0x0033;
constexpr int ORBIS_AJM_CHANNELMASK_5POINT1 = 0x060F;
constexpr int ORBIS_AJM_CHANNELMASK_7POINT1 = 0x063F;
static std::unique_ptr<AjmContext> context{};
static std::unordered_map<u32, std::unique_ptr<AjmContext>> contexts{};
u32 GetChannelMask(u32 num_channels) {
switch (num_channels) {
@ -40,7 +40,13 @@ u32 GetChannelMask(u32 num_channels) {
int PS4_SYSV_ABI sceAjmBatchCancel(const u32 context_id, const u32 batch_id) {
LOG_INFO(Lib_Ajm, "called context_id = {} batch_id = {}", context_id, batch_id);
return context->BatchCancel(batch_id);
auto it = contexts.find(context_id);
if (it == contexts.end()) {
return ORBIS_AJM_ERROR_INVALID_CONTEXT;
}
return it->second->BatchCancel(batch_id);
}
int PS4_SYSV_ABI sceAjmBatchErrorDump() {
@ -90,14 +96,26 @@ int PS4_SYSV_ABI sceAjmBatchStartBuffer(u32 context_id, u8* p_batch, u32 batch_s
u32* out_batch_id) {
LOG_TRACE(Lib_Ajm, "called context = {}, batch_size = {:#x}, priority = {}", context_id,
batch_size, priority);
return context->BatchStartBuffer(p_batch, batch_size, priority, batch_error, out_batch_id);
auto it = contexts.find(context_id);
if (it == contexts.end()) {
return ORBIS_AJM_ERROR_INVALID_CONTEXT;
}
return it->second->BatchStartBuffer(p_batch, batch_size, priority, batch_error, out_batch_id);
}
int PS4_SYSV_ABI sceAjmBatchWait(const u32 context_id, const u32 batch_id, const u32 timeout,
AjmBatchError* const batch_error) {
LOG_TRACE(Lib_Ajm, "called context = {}, batch_id = {}, timeout = {}", context_id, batch_id,
timeout);
return context->BatchWait(batch_id, timeout, batch_error);
auto it = contexts.find(context_id);
if (it == contexts.end()) {
return ORBIS_AJM_ERROR_INVALID_CONTEXT;
}
return it->second->BatchWait(batch_id, timeout, batch_error);
}
int PS4_SYSV_ABI sceAjmDecAt9ParseConfigData() {
@ -117,12 +135,12 @@ int PS4_SYSV_ABI sceAjmFinalize() {
int PS4_SYSV_ABI sceAjmInitialize(s64 reserved, u32* p_context_id) {
LOG_INFO(Lib_Ajm, "called reserved = {}", reserved);
ASSERT_MSG(context == nullptr, "Multiple contexts are currently unsupported.");
if (p_context_id == nullptr || reserved != 0) {
return ORBIS_AJM_ERROR_INVALID_PARAMETER;
}
*p_context_id = 1;
context = std::make_unique<AjmContext>();
u32 id = contexts.size() + 1;
*p_context_id = id;
contexts.emplace(id, std::make_unique<AjmContext>());
return ORBIS_OK;
}
@ -135,12 +153,24 @@ int PS4_SYSV_ABI sceAjmInstanceCreate(u32 context_id, AjmCodecType codec_type,
AjmInstanceFlags flags, u32* out_instance) {
LOG_INFO(Lib_Ajm, "called context = {}, codec_type = {}, flags = {:#x}", context_id,
magic_enum::enum_name(codec_type), flags.raw);
return context->InstanceCreate(codec_type, flags, out_instance);
auto it = contexts.find(context_id);
if (it == contexts.end()) {
return ORBIS_AJM_ERROR_INVALID_CONTEXT;
}
return it->second->InstanceCreate(codec_type, flags, out_instance);
}
int PS4_SYSV_ABI sceAjmInstanceDestroy(u32 context_id, u32 instance_id) {
LOG_INFO(Lib_Ajm, "called context = {}, instance = {}", context_id, instance_id);
return context->InstanceDestroy(instance_id);
auto it = contexts.find(context_id);
if (it == contexts.end()) {
return ORBIS_AJM_ERROR_INVALID_CONTEXT;
}
return it->second->InstanceDestroy(instance_id);
}
int PS4_SYSV_ABI sceAjmInstanceExtend() {
@ -168,7 +198,13 @@ int PS4_SYSV_ABI sceAjmModuleRegister(u32 context_id, AjmCodecType codec_type, s
if (reserved != 0) {
return ORBIS_AJM_ERROR_INVALID_PARAMETER;
}
return context->ModuleRegister(codec_type);
auto it = contexts.find(context_id);
if (it == contexts.end()) {
return ORBIS_AJM_ERROR_INVALID_CONTEXT;
}
return it->second->ModuleRegister(codec_type);
}
int PS4_SYSV_ABI sceAjmModuleUnregister() {

View File

@ -3,6 +3,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/thread.h"
#include "core/libraries/ajm/ajm.h"
#include "core/libraries/ajm/ajm_at9.h"
#include "core/libraries/ajm/ajm_context.h"
@ -53,6 +54,7 @@ s32 AjmContext::ModuleRegister(AjmCodecType type) {
}
void AjmContext::WorkerThread(std::stop_token stop) {
Common::SetCurrentThreadName("shadPS4:AjmWorker");
while (!stop.stop_requested()) {
auto batch = batch_queue.PopWait(stop);
if (batch != nullptr) {

View File

@ -5,7 +5,7 @@
#include "core/libraries/ajm/ajm_instance.h"
#include "core/libraries/ajm/ajm_mp3.h"
#include <magic_enum.hpp>
#include <magic_enum/magic_enum.hpp>
namespace Libraries::Ajm {

View File

@ -12,6 +12,8 @@ extern "C" {
#include <libswresample/swresample.h>
}
#include "common/support/avdec.h"
namespace Libraries::Ajm {
// Following tables have been reversed from AJM library

View File

@ -6,34 +6,30 @@
#include "app_content.h"
#include "common/assert.h"
#include "common/config.h"
#include "common/io_file.h"
#include "common/logging/log.h"
#include "common/path_util.h"
#include "common/singleton.h"
#include "common/string_util.h"
#include "core/file_format/psf.h"
#include "core/file_sys/fs.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/app_content/app_content_error.h"
#include "core/libraries/libs.h"
namespace Libraries::AppContent {
int32_t addcont_count = 0;
struct AddContInfo {
char entitlementLabel[ORBIS_NP_UNIFIED_ENTITLEMENT_LABEL_SIZE];
char entitlement_label[ORBIS_NP_UNIFIED_ENTITLEMENT_LABEL_SIZE];
OrbisAppContentAddcontDownloadStatus status;
OrbisAppContentGetEntitlementKey key;
};
std::array<AddContInfo, ORBIS_APP_CONTENT_INFO_LIST_MAX_SIZE> addcont_info = {{
static std::array<AddContInfo, ORBIS_APP_CONTENT_INFO_LIST_MAX_SIZE> addcont_info = {{
{"0000000000000000",
ORBIS_APP_CONTENT_ADDCONT_DOWNLOAD_STATUS_INSTALLED,
OrbisAppContentAddcontDownloadStatus::Installed,
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00}},
}};
std::string title_id;
static s32 addcont_count = 0;
static std::string title_id;
int PS4_SYSV_ABI _Z5dummyv() {
LOG_ERROR(Lib_AppContent, "(STUBBED) called");
@ -64,12 +60,11 @@ int PS4_SYSV_ABI sceAppContentAddcontMount(u32 service_label,
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
for (int i = 0; i < addcont_count; i++) {
if (strncmp(entitlement_label->data, addcont_info[i].entitlementLabel,
if (strncmp(entitlement_label->data, addcont_info[i].entitlement_label,
ORBIS_NP_UNIFIED_ENTITLEMENT_LABEL_SIZE - 1) != 0) {
continue;
}
if (addcont_info[i].status != ORBIS_APP_CONTENT_ADDCONT_DOWNLOAD_STATUS_INSTALLED) {
if (addcont_info[i].status != OrbisAppContentAddcontDownloadStatus::Installed) {
return ORBIS_APP_CONTENT_ERROR_NOT_FOUND;
}
@ -170,14 +165,14 @@ int PS4_SYSV_ABI sceAppContentGetAddcontInfo(u32 service_label,
}
for (auto i = 0; i < addcont_count; i++) {
if (strncmp(entitlementLabel->data, addcont_info[i].entitlementLabel,
if (strncmp(entitlementLabel->data, addcont_info[i].entitlement_label,
ORBIS_NP_UNIFIED_ENTITLEMENT_LABEL_SIZE - 1) != 0) {
continue;
}
LOG_INFO(Lib_AppContent, "found DLC {}", entitlementLabel->data);
strncpy(info->entitlement_label.data, addcont_info[i].entitlementLabel,
strncpy(info->entitlement_label.data, addcont_info[i].entitlement_label,
ORBIS_NP_UNIFIED_ENTITLEMENT_LABEL_SIZE);
info->status = addcont_info[i].status;
return ORBIS_OK;
@ -202,7 +197,7 @@ int PS4_SYSV_ABI sceAppContentGetAddcontInfoList(u32 service_label,
int dlcs_to_list = addcont_count < list_num ? addcont_count : list_num;
for (int i = 0; i < dlcs_to_list; i++) {
strncpy(list[i].entitlement_label.data, addcont_info[i].entitlementLabel,
strncpy(list[i].entitlement_label.data, addcont_info[i].entitlement_label,
ORBIS_NP_UNIFIED_ENTITLEMENT_LABEL_SIZE);
list[i].status = addcont_info[i].status;
}
@ -224,7 +219,7 @@ int PS4_SYSV_ABI sceAppContentGetEntitlementKey(
}
for (int i = 0; i < addcont_count; i++) {
if (strncmp(entitlement_label->data, addcont_info[i].entitlementLabel,
if (strncmp(entitlement_label->data, addcont_info[i].entitlement_label,
ORBIS_NP_UNIFIED_ENTITLEMENT_LABEL_SIZE - 1) != 0) {
continue;
}
@ -252,21 +247,19 @@ int PS4_SYSV_ABI sceAppContentInitialize(const OrbisAppContentInitParam* initPar
} else {
UNREACHABLE_MSG("Failed to get TITLE_ID");
}
auto addon_path = addons_dir / title_id;
if (std::filesystem::exists(addon_path)) {
for (const auto& entry : std::filesystem::directory_iterator(addon_path)) {
if (entry.is_directory()) {
auto entitlement_label = entry.path().filename().string();
AddContInfo info{};
info.status = ORBIS_APP_CONTENT_ADDCONT_DOWNLOAD_STATUS_INSTALLED;
strcpy(info.entitlementLabel, entitlement_label.c_str());
addcont_info[addcont_count++] = info;
}
}
const auto addon_path = addons_dir / title_id;
if (!std::filesystem::exists(addon_path)) {
return ORBIS_OK;
}
for (const auto& entry : std::filesystem::directory_iterator(addon_path)) {
if (entry.is_directory()) {
auto entitlement_label = entry.path().filename().string();
auto& info = addcont_info[addcont_count++];
info.status = OrbisAppContentAddcontDownloadStatus::Installed;
entitlement_label.copy(info.entitlement_label, sizeof(info.entitlement_label));
}
}
return ORBIS_OK;
}
@ -314,9 +307,11 @@ int PS4_SYSV_ABI sceAppContentTemporaryDataMount() {
int PS4_SYSV_ABI sceAppContentTemporaryDataMount2(OrbisAppContentTemporaryDataOption option,
OrbisAppContentMountPoint* mountPoint) {
if (mountPoint == nullptr)
if (mountPoint == nullptr) {
return ORBIS_APP_CONTENT_ERROR_PARAMETER;
strncpy(mountPoint->data, "/temp0", 16);
}
static constexpr std::string_view TmpMount = "/temp0";
TmpMount.copy(mountPoint->data, sizeof(mountPoint->data));
LOG_INFO(Lib_AppContent, "sceAppContentTemporaryDataMount2: option = {}, mountPoint = {}",
option, mountPoint->data);
return ORBIS_OK;

View File

@ -30,7 +30,7 @@ struct OrbisAppContentBootParam {
char reserved2[32];
};
typedef u32 OrbisAppContentTemporaryDataOption;
using OrbisAppContentTemporaryDataOption = u32;
constexpr int ORBIS_APP_CONTENT_MOUNTPOINT_DATA_MAXSIZE = 16;
@ -44,12 +44,12 @@ constexpr int ORBIS_NP_UNIFIED_ENTITLEMENT_LABEL_SIZE = 17;
constexpr int ORBIS_APP_CONTENT_ENTITLEMENT_KEY_SIZE = 16;
constexpr int ORBIS_APP_CONTENT_INFO_LIST_MAX_SIZE = 2500;
enum OrbisAppContentAddcontDownloadStatus : u32 {
ORBIS_APP_CONTENT_ADDCONT_DOWNLOAD_STATUS_NO_EXTRA_DATA = 0,
ORBIS_APP_CONTENT_ADDCONT_DOWNLOAD_STATUS_NO_IN_QUEUE = 1,
ORBIS_APP_CONTENT_ADDCONT_DOWNLOAD_STATUS_DOWNLOADING = 2,
ORBIS_APP_CONTENT_ADDCONT_DOWNLOAD_STATUS_DOWNLOAD_SUSPENDED = 3,
ORBIS_APP_CONTENT_ADDCONT_DOWNLOAD_STATUS_INSTALLED = 4
enum class OrbisAppContentAddcontDownloadStatus : u32 {
NoExtraData = 0,
NoInQueue = 1,
Downloading = 2,
DownloadSuspended = 3,
Installed = 4
};
struct OrbisNpUnifiedEntitlementLabel {
@ -57,11 +57,11 @@ struct OrbisNpUnifiedEntitlementLabel {
char padding[3];
};
typedef u32 OrbisAppContentAppParamId;
using OrbisAppContentAppParamId = u32;
struct OrbisAppContentAddcontInfo {
OrbisNpUnifiedEntitlementLabel entitlement_label;
u32 status;
OrbisAppContentAddcontDownloadStatus status;
};
struct OrbisAppContentGetEntitlementKey {
@ -119,4 +119,4 @@ int PS4_SYSV_ABI sceAppContentGetAddcontInfoListByIroTag();
int PS4_SYSV_ABI sceAppContentGetDownloadedStoreCountry();
void RegisterlibSceAppContent(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::AppContent
} // namespace Libraries::AppContent

View File

@ -0,0 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/libraries/error_codes.h"
// AppContent library
constexpr int ORBIS_APP_CONTENT_ERROR_PARAMETER = 0x80D90002;
constexpr int ORBIS_APP_CONTENT_ERROR_DRM_NO_ENTITLEMENT = 0x80D90007;
constexpr int ORBIS_APP_CONTENT_ERROR_NOT_FOUND = 0x80D90005;

View File

@ -2,32 +2,32 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <memory>
#include <magic_enum.hpp>
#include <magic_enum/magic_enum.hpp>
#include "audio_core/sdl_audio.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/libraries/audio/audioout.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/audio/audioout_error.h"
#include "core/libraries/audio/sdl_audio.h"
#include "core/libraries/libs.h"
namespace Libraries::AudioOut {
static std::unique_ptr<Audio::SDLAudio> audio;
static std::unique_ptr<SDLAudioOut> audio;
static std::string_view GetAudioOutPort(u32 port) {
static std::string_view GetAudioOutPort(OrbisAudioOutPort port) {
switch (port) {
case ORBIS_AUDIO_OUT_PORT_TYPE_MAIN:
case OrbisAudioOutPort::Main:
return "MAIN";
case ORBIS_AUDIO_OUT_PORT_TYPE_BGM:
case OrbisAudioOutPort::Bgm:
return "BGM";
case ORBIS_AUDIO_OUT_PORT_TYPE_VOICE:
case OrbisAudioOutPort::Voice:
return "VOICE";
case ORBIS_AUDIO_OUT_PORT_TYPE_PERSONAL:
case OrbisAudioOutPort::Personal:
return "PERSONAL";
case ORBIS_AUDIO_OUT_PORT_TYPE_PADSPK:
case OrbisAudioOutPort::Padspk:
return "PADSPK";
case ORBIS_AUDIO_OUT_PORT_TYPE_AUX:
case OrbisAudioOutPort::Aux:
return "AUX";
default:
return "INVALID";
@ -36,21 +36,21 @@ static std::string_view GetAudioOutPort(u32 port) {
static std::string_view GetAudioOutParamFormat(OrbisAudioOutParamFormat param) {
switch (param) {
case ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_MONO:
case OrbisAudioOutParamFormat::S16Mono:
return "S16_MONO";
case ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_STEREO:
case OrbisAudioOutParamFormat::S16Stereo:
return "S16_STEREO";
case ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH:
case OrbisAudioOutParamFormat::S16_8CH:
return "S16_8CH";
case ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_MONO:
case OrbisAudioOutParamFormat::FloatMono:
return "FLOAT_MONO";
case ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_STEREO:
case OrbisAudioOutParamFormat::FloatStereo:
return "FLOAT_STEREO";
case ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH:
case OrbisAudioOutParamFormat::Float_8CH:
return "FLOAT_8CH";
case ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH_STD:
case OrbisAudioOutParamFormat::S16_8CH_Std:
return "S16_8CH_STD";
case ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH_STD:
case OrbisAudioOutParamFormat::Float_8CH_Std:
return "FLOAT_8CH_STD";
default:
return "INVALID";
@ -59,11 +59,11 @@ static std::string_view GetAudioOutParamFormat(OrbisAudioOutParamFormat param) {
static std::string_view GetAudioOutParamAttr(OrbisAudioOutParamAttr attr) {
switch (attr) {
case ORBIS_AUDIO_OUT_PARAM_ATTR_NONE:
case OrbisAudioOutParamAttr::None:
return "NONE";
case ORBIS_AUDIO_OUT_PARAM_ATTR_RESTRICTED:
case OrbisAudioOutParamAttr::Restricted:
return "RESTRICTED";
case ORBIS_AUDIO_OUT_PARAM_ATTR_MIX_TO_MAIN:
case OrbisAudioOutParamAttr::MixToMain:
return "MIX_TO_MAIN";
default:
return "INVALID";
@ -180,29 +180,23 @@ int PS4_SYSV_ABI sceAudioOutGetPortState(s32 handle, OrbisAudioOutPortState* sta
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
}
int type = 0;
int channels_num = 0;
if (const auto err = audio->AudioOutGetStatus(handle, &type, &channels_num); err != ORBIS_OK) {
return err;
}
const auto [type, channels_num] = audio->GetStatus(handle);
state->rerouteCounter = 0;
state->volume = 127; // max volume
state->volume = 127;
switch (type) {
case ORBIS_AUDIO_OUT_PORT_TYPE_MAIN:
case ORBIS_AUDIO_OUT_PORT_TYPE_BGM:
case ORBIS_AUDIO_OUT_PORT_TYPE_VOICE:
case OrbisAudioOutPort::Main:
case OrbisAudioOutPort::Bgm:
case OrbisAudioOutPort::Voice:
state->output = 1;
state->channel = (channels_num > 2 ? 2 : channels_num);
break;
case ORBIS_AUDIO_OUT_PORT_TYPE_PERSONAL:
case ORBIS_AUDIO_OUT_PORT_TYPE_PADSPK:
case OrbisAudioOutPort::Personal:
case OrbisAudioOutPort::Padspk:
state->output = 4;
state->channel = 1;
break;
case ORBIS_AUDIO_OUT_PORT_TYPE_AUX:
case OrbisAudioOutPort::Aux:
state->output = 0;
state->channel = 0;
break;
@ -243,7 +237,7 @@ int PS4_SYSV_ABI sceAudioOutInit() {
if (audio != nullptr) {
return ORBIS_AUDIO_OUT_ERROR_ALREADY_INIT;
}
audio = std::make_unique<Audio::SDLAudio>();
audio = std::make_unique<SDLAudioOut>();
return ORBIS_OK;
}
@ -287,7 +281,8 @@ s32 PS4_SYSV_ABI sceAudioOutOpen(UserService::OrbisUserServiceUserId user_id,
user_id, GetAudioOutPort(port_type), index, length, sample_rate,
GetAudioOutParamFormat(param_type.data_format),
GetAudioOutParamAttr(param_type.attributes));
if ((port_type < 0 || port_type > 4) && (port_type != 127)) {
if ((port_type < OrbisAudioOutPort::Main || port_type > OrbisAudioOutPort::Padspk) &&
(port_type != OrbisAudioOutPort::Aux)) {
LOG_ERROR(Lib_AudioOut, "Invalid port type");
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT_TYPE;
}
@ -303,18 +298,19 @@ s32 PS4_SYSV_ABI sceAudioOutOpen(UserService::OrbisUserServiceUserId user_id,
if (index != 0) {
LOG_ERROR(Lib_AudioOut, "index is not valid !=0 {}", index);
}
OrbisAudioOutParamFormat format = param_type.data_format;
if (format < 0 || format > 7) {
const auto format = param_type.data_format.Value();
if (format < OrbisAudioOutParamFormat::S16Mono ||
format > OrbisAudioOutParamFormat::Float_8CH_Std) {
LOG_ERROR(Lib_AudioOut, "Invalid format");
return ORBIS_AUDIO_OUT_ERROR_INVALID_FORMAT;
}
OrbisAudioOutParamAttr attr = param_type.attributes;
if (attr < 0 || attr > 2) {
const auto attr = param_type.attributes;
if (attr < OrbisAudioOutParamAttr::None || attr > OrbisAudioOutParamAttr::MixToMain) {
// TODO Handle attributes in output audio device
LOG_ERROR(Lib_AudioOut, "Invalid format attribute");
return ORBIS_AUDIO_OUT_ERROR_INVALID_FORMAT;
}
return audio->AudioOutOpen(port_type, length, sample_rate, format);
return audio->Open(port_type, length, sample_rate, format);
}
int PS4_SYSV_ABI sceAudioOutOpenEx() {
@ -330,7 +326,7 @@ s32 PS4_SYSV_ABI sceAudioOutOutput(s32 handle, const void* ptr) {
// Nothing to output
return ORBIS_OK;
}
return audio->AudioOutOutput(handle, ptr);
return audio->Output(handle, ptr);
}
int PS4_SYSV_ABI sceAudioOutOutputs(OrbisAudioOutOutputParam* param, u32 num) {
@ -435,7 +431,7 @@ s32 PS4_SYSV_ABI sceAudioOutSetVolume(s32 handle, s32 flag, s32* vol) {
if (handle < 1 || handle > SCE_AUDIO_OUT_NUM_PORTS) {
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
}
return audio->AudioOutSetVolume(handle, flag, vol);
return audio->SetVolume(handle, flag, vol);
}
int PS4_SYSV_ABI sceAudioOutSetVolumeDown() {

View File

@ -9,46 +9,36 @@
namespace Libraries::AudioOut {
constexpr int SCE_AUDIO_OUT_VOLUME_0DB = 32768; // max volume value
// main up to 8 ports, BGM 1 port, voice up to 4 ports,
// Main up to 8 ports, BGM 1 port, voice up to 4 ports,
// personal up to 4 ports, padspk up to 5 ports, aux 1 port
constexpr int SCE_AUDIO_OUT_NUM_PORTS = 22;
constexpr int SCE_AUDIO_OUT_VOLUME_0DB = 32768; // max volume value
enum OrbisAudioOutPort {
ORBIS_AUDIO_OUT_PORT_TYPE_MAIN = 0,
ORBIS_AUDIO_OUT_PORT_TYPE_BGM = 1,
ORBIS_AUDIO_OUT_PORT_TYPE_VOICE = 2,
ORBIS_AUDIO_OUT_PORT_TYPE_PERSONAL = 3,
ORBIS_AUDIO_OUT_PORT_TYPE_PADSPK = 4,
ORBIS_AUDIO_OUT_PORT_TYPE_AUX = 127
enum class OrbisAudioOutPort { Main = 0, Bgm = 1, Voice = 2, Personal = 3, Padspk = 4, Aux = 127 };
enum class OrbisAudioOutParamFormat {
S16Mono = 0,
S16Stereo = 1,
S16_8CH = 2,
FloatMono = 3,
FloatStereo = 4,
Float_8CH = 5,
S16_8CH_Std = 6,
Float_8CH_Std = 7
};
enum OrbisAudioOutParamFormat {
ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_MONO = 0,
ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_STEREO = 1,
ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH = 2,
ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_MONO = 3,
ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_STEREO = 4,
ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH = 5,
ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH_STD = 6,
ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH_STD = 7
enum class OrbisAudioOutParamAttr {
None = 0,
Restricted = 1,
MixToMain = 2,
};
enum OrbisAudioOutParamAttr {
ORBIS_AUDIO_OUT_PARAM_ATTR_NONE = 0,
ORBIS_AUDIO_OUT_PARAM_ATTR_RESTRICTED = 1,
ORBIS_AUDIO_OUT_PARAM_ATTR_MIX_TO_MAIN = 2,
};
struct OrbisAudioOutParamExtendedInformation {
union {
BitField<0, 8, OrbisAudioOutParamFormat> data_format;
BitField<8, 8, u32> reserve0;
BitField<16, 4, OrbisAudioOutParamAttr> attributes;
BitField<20, 10, u32> reserve1;
BitField<31, 1, u32> unused;
};
union OrbisAudioOutParamExtendedInformation {
BitField<0, 8, OrbisAudioOutParamFormat> data_format;
BitField<8, 8, u32> reserve0;
BitField<16, 4, OrbisAudioOutParamAttr> attributes;
BitField<20, 10, u32> reserve1;
BitField<31, 1, u32> unused;
};
struct OrbisAudioOutOutputParam {

View File

@ -0,0 +1,34 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/libraries/error_codes.h"
// AudioOut library
constexpr int ORBIS_AUDIO_OUT_ERROR_NOT_OPENED = 0x80260001;
constexpr int ORBIS_AUDIO_OUT_ERROR_BUSY = 0x80260002;
constexpr int ORBIS_AUDIO_OUT_ERROR_INVALID_PORT = 0x80260003;
constexpr int ORBIS_AUDIO_OUT_ERROR_INVALID_POINTER = 0x80260004;
constexpr int ORBIS_AUDIO_OUT_ERROR_PORT_FULL = 0x80260005;
constexpr int ORBIS_AUDIO_OUT_ERROR_INVALID_SIZE = 0x80260006;
constexpr int ORBIS_AUDIO_OUT_ERROR_INVALID_FORMAT = 0x80260007;
constexpr int ORBIS_AUDIO_OUT_ERROR_INVALID_SAMPLE_FREQ = 0x80260008;
constexpr int ORBIS_AUDIO_OUT_ERROR_INVALID_VOLUME = 0x80260009;
constexpr int ORBIS_AUDIO_OUT_ERROR_INVALID_PORT_TYPE = 0x8026000A;
constexpr int ORBIS_AUDIO_OUT_ERROR_INVALID_CONF_TYPE = 0x8026000C;
constexpr int ORBIS_AUDIO_OUT_ERROR_OUT_OF_MEMORY = 0x8026000D;
constexpr int ORBIS_AUDIO_OUT_ERROR_ALREADY_INIT = 0x8026000E;
constexpr int ORBIS_AUDIO_OUT_ERROR_NOT_INIT = 0x8026000F;
constexpr int ORBIS_AUDIO_OUT_ERROR_MEMORY = 0x80260010;
constexpr int ORBIS_AUDIO_OUT_ERROR_SYSTEM_RESOURCE = 0x80260011;
constexpr int ORBIS_AUDIO_OUT_ERROR_TRANS_EVENT = 0x80260012;
constexpr int ORBIS_AUDIO_OUT_ERROR_INVALID_FLAG = 0x80260013;
constexpr int ORBIS_AUDIO_OUT_ERROR_INVALID_MIXLEVEL = 0x80260014;
constexpr int ORBIS_AUDIO_OUT_ERROR_INVALID_ARG = 0x80260015;
constexpr int ORBIS_AUDIO_OUT_ERROR_INVALID_PARAM = 0x80260016;
constexpr int ORBIS_AUDIO_OUT_ERROR_MASTERING_FATAL = 0x80260200;
constexpr int ORBIS_AUDIO_OUT_ERROR_MASTERING_INVALID_API_PARAM = 0x80260201;
constexpr int ORBIS_AUDIO_OUT_ERROR_MASTERING_INVALID_CONFIG = 0x80260202;
constexpr int ORBIS_AUDIO_OUT_ERROR_MASTERING_NOT_INITIALIZED = 0x80260203;
constexpr int ORBIS_AUDIO_OUT_ERROR_MASTERING_INVALID_STATES_ID = 0x80260204;

View File

@ -0,0 +1,141 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <mutex>
#include <SDL3/SDL_audio.h>
#include <SDL3/SDL_init.h>
#include <SDL3/SDL_timer.h>
#include "common/assert.h"
#include "core/libraries/audio/audioout_error.h"
#include "core/libraries/audio/sdl_audio.h"
namespace Libraries::AudioOut {
constexpr int AUDIO_STREAM_BUFFER_THRESHOLD = 65536; // Define constant for buffer threshold
s32 SDLAudioOut::Open(OrbisAudioOutPort type, u32 samples_num, u32 freq,
OrbisAudioOutParamFormat format) {
std::scoped_lock lock{m_mutex};
const auto port = std::ranges::find(ports_out, false, &PortOut::is_open);
if (port == ports_out.end()) {
LOG_ERROR(Lib_AudioOut, "Audio ports are full");
return ORBIS_AUDIO_OUT_ERROR_PORT_FULL;
}
port->is_open = true;
port->type = type;
port->samples_num = samples_num;
port->freq = freq;
port->format = format;
SDL_AudioFormat sampleFormat;
switch (format) {
case OrbisAudioOutParamFormat::S16Mono:
sampleFormat = SDL_AUDIO_S16;
port->channels_num = 1;
port->sample_size = 2;
break;
case OrbisAudioOutParamFormat::FloatMono:
sampleFormat = SDL_AUDIO_F32;
port->channels_num = 1;
port->sample_size = 4;
break;
case OrbisAudioOutParamFormat::S16Stereo:
sampleFormat = SDL_AUDIO_S16;
port->channels_num = 2;
port->sample_size = 2;
break;
case OrbisAudioOutParamFormat::FloatStereo:
sampleFormat = SDL_AUDIO_F32;
port->channels_num = 2;
port->sample_size = 4;
break;
case OrbisAudioOutParamFormat::S16_8CH:
sampleFormat = SDL_AUDIO_S16;
port->channels_num = 8;
port->sample_size = 2;
break;
case OrbisAudioOutParamFormat::Float_8CH:
sampleFormat = SDL_AUDIO_F32;
port->channels_num = 8;
port->sample_size = 4;
break;
case OrbisAudioOutParamFormat::S16_8CH_Std:
sampleFormat = SDL_AUDIO_S16;
port->channels_num = 8;
port->sample_size = 2;
break;
case OrbisAudioOutParamFormat::Float_8CH_Std:
sampleFormat = SDL_AUDIO_F32;
port->channels_num = 8;
port->sample_size = 4;
break;
default:
UNREACHABLE_MSG("Unknown format");
}
port->volume.fill(Libraries::AudioOut::SCE_AUDIO_OUT_VOLUME_0DB);
SDL_AudioSpec fmt;
SDL_zero(fmt);
fmt.format = sampleFormat;
fmt.channels = port->channels_num;
fmt.freq = freq;
port->stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &fmt, NULL, NULL);
SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(port->stream));
return std::distance(ports_out.begin(), port) + 1;
}
s32 SDLAudioOut::Output(s32 handle, const void* ptr) {
auto& port = ports_out.at(handle - 1);
if (!port.is_open) {
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
}
const size_t data_size = port.samples_num * port.sample_size * port.channels_num;
bool result = SDL_PutAudioStreamData(port.stream, ptr, data_size);
while (SDL_GetAudioStreamAvailable(port.stream) > AUDIO_STREAM_BUFFER_THRESHOLD) {
SDL_Delay(0);
}
return result ? ORBIS_OK : -1;
}
s32 SDLAudioOut::SetVolume(s32 handle, s32 bitflag, s32* volume) {
using Libraries::AudioOut::OrbisAudioOutParamFormat;
auto& port = ports_out.at(handle - 1);
if (!port.is_open) {
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
}
for (int i = 0; i < port.channels_num; i++, bitflag >>= 1u) {
auto bit = bitflag & 0x1u;
if (bit == 1) {
int src_index = i;
if (port.format == OrbisAudioOutParamFormat::Float_8CH_Std ||
port.format == OrbisAudioOutParamFormat::S16_8CH_Std) {
switch (i) {
case 4:
src_index = 6;
break;
case 5:
src_index = 7;
break;
case 6:
src_index = 4;
break;
case 7:
src_index = 5;
break;
default:
break;
}
}
port.volume[i] = volume[src_index];
}
}
return ORBIS_OK;
}
} // namespace Libraries::AudioOut

View File

@ -0,0 +1,42 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <shared_mutex>
#include <SDL3/SDL_audio.h>
#include "core/libraries/audio/audioout.h"
namespace Libraries::AudioOut {
class SDLAudioOut {
public:
explicit SDLAudioOut() = default;
~SDLAudioOut() = default;
s32 Open(OrbisAudioOutPort type, u32 samples_num, u32 freq, OrbisAudioOutParamFormat format);
s32 Output(s32 handle, const void* ptr);
s32 SetVolume(s32 handle, s32 bitflag, s32* volume);
constexpr std::pair<OrbisAudioOutPort, int> GetStatus(s32 handle) const {
const auto& port = ports_out.at(handle - 1);
return std::make_pair(port.type, port.channels_num);
}
private:
struct PortOut {
SDL_AudioStream* stream;
u32 samples_num;
u32 freq;
OrbisAudioOutParamFormat format;
OrbisAudioOutPort type;
int channels_num;
std::array<int, 8> volume;
u8 sample_size;
bool is_open;
};
std::shared_mutex m_mutex;
std::array<PortOut, Libraries::AudioOut::SCE_AUDIO_OUT_NUM_PORTS> ports_out{};
};
} // namespace Libraries::AudioOut

View File

@ -1,19 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio3d.h"
#include "audio3d_error.h"
#include "audio3d_impl.h"
#include "common/logging/log.h"
#include "core/libraries/audio/audioout.h"
#include "core/libraries/audio3d/audio3d.h"
#include "core/libraries/audio3d/audio3d_error.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
namespace Libraries::Audio3d {
// Audio3d
int PS4_SYSV_ABI sceAudio3dInitialize(s64 iReserved) {
LOG_INFO(Lib_Audio3d, "iReserved = {}", iReserved);
return ORBIS_OK;
@ -25,18 +21,19 @@ int PS4_SYSV_ABI sceAudio3dTerminate() {
return ORBIS_OK;
}
void PS4_SYSV_ABI sceAudio3dGetDefaultOpenParameters(OrbisAudio3dOpenParameters* sParameters) {
if (sParameters != NULL) {
sParameters->szSizeThis = sizeof(OrbisAudio3dOpenParameters);
sParameters->uiGranularity = 256;
sParameters->eRate = ORBIS_AUDIO3D_RATE_48000;
sParameters->uiMaxObjects = 512;
sParameters->uiQueueDepth = 2;
sParameters->eBufferMode = ORBIS_AUDIO3D_BUFFER_ADVANCE_AND_PUSH;
sParameters->uiNumBeds = 2;
} else {
void PS4_SYSV_ABI sceAudio3dGetDefaultOpenParameters(OrbisAudio3dOpenParameters* parameters) {
if (parameters == nullptr) {
LOG_ERROR(Lib_Audio3d, "Invalid OpenParameters ptr");
return;
}
parameters->size_this = sizeof(OrbisAudio3dOpenParameters);
parameters->granularity = 256;
parameters->rate = OrbisAudio3dRate::Rate48000;
parameters->max_objects = 512;
parameters->queue_depth = 2;
parameters->buffer_mode = OrbisAudio3dBufferMode::AdvanceAndPush;
parameters->num_beds = 2;
}
int PS4_SYSV_ABI sceAudio3dPortOpen(OrbisUserServiceUserId iUserId,
@ -65,24 +62,24 @@ int PS4_SYSV_ABI sceAudio3dPortFlush(OrbisAudio3dPortId uiPortId) {
}
int PS4_SYSV_ABI sceAudio3dPortAdvance(OrbisAudio3dPortId uiPortId) {
LOG_INFO(Lib_Audio3d, "uiPortId = {}", uiPortId);
LOG_TRACE(Lib_Audio3d, "uiPortId = {}", uiPortId);
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudio3dPortPush(OrbisAudio3dPortId uiPortId, OrbisAudio3dBlocking eBlocking) {
LOG_INFO(Lib_Audio3d, "uiPortId = {}", uiPortId);
LOG_TRACE(Lib_Audio3d, "uiPortId = {}", uiPortId);
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudio3dPortGetAttributesSupported(OrbisAudio3dPortId uiPortId,
OrbisAudio3dAttributeId* pCapabilities,
unsigned int* pNumCapabilities) {
u32* pNumCapabilities) {
LOG_INFO(Lib_Audio3d, "uiPortId = {}", uiPortId);
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudio3dPortGetQueueLevel(OrbisAudio3dPortId uiPortId, unsigned int* pQueueLevel,
unsigned int* pQueueAvailable) {
int PS4_SYSV_ABI sceAudio3dPortGetQueueLevel(OrbisAudio3dPortId uiPortId, u32* pQueueLevel,
u32* pQueueAvailable) {
LOG_INFO(Lib_Audio3d, "uiPortId = {}", uiPortId);
return ORBIS_OK;
}
@ -107,24 +104,24 @@ int PS4_SYSV_ABI sceAudio3dObjectSetAttributes(OrbisAudio3dPortId uiPortId,
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudio3dBedWrite(OrbisAudio3dPortId uiPortId, unsigned int uiNumChannels,
int PS4_SYSV_ABI sceAudio3dBedWrite(OrbisAudio3dPortId uiPortId, u32 uiNumChannels,
OrbisAudio3dFormat eFormat, const void* pBuffer,
unsigned int uiNumSamples) {
LOG_INFO(Lib_Audio3d, "uiPortId = {}, uiNumChannels = {}, uiNumSamples = {}", uiPortId,
uiNumChannels, uiNumSamples);
u32 uiNumSamples) {
LOG_TRACE(Lib_Audio3d, "uiPortId = {}, uiNumChannels = {}, uiNumSamples = {}", uiPortId,
uiNumChannels, uiNumSamples);
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudio3dBedWrite2(OrbisAudio3dPortId uiPortId, unsigned int uiNumChannels,
int PS4_SYSV_ABI sceAudio3dBedWrite2(OrbisAudio3dPortId uiPortId, u32 uiNumChannels,
OrbisAudio3dFormat eFormat, const void* pBuffer,
unsigned int uiNumSamples,
OrbisAudio3dOutputRoute eOutputRoute, bool bRestricted) {
u32 uiNumSamples, OrbisAudio3dOutputRoute eOutputRoute,
bool bRestricted) {
LOG_INFO(Lib_Audio3d, "uiPortId = {}, uiNumChannels = {}, uiNumSamples = {}, bRestricted = {}",
uiPortId, uiNumChannels, uiNumSamples, bRestricted);
return ORBIS_OK;
}
size_t PS4_SYSV_ABI sceAudio3dGetSpeakerArrayMemorySize(unsigned int uiNumSpeakers, bool bIs3d) {
size_t PS4_SYSV_ABI sceAudio3dGetSpeakerArrayMemorySize(u32 uiNumSpeakers, bool bIs3d) {
LOG_INFO(Lib_Audio3d, "uiNumSpeakers = {}, bIs3d = {}", uiNumSpeakers, bIs3d);
return ORBIS_OK;
}
@ -152,7 +149,7 @@ int PS4_SYSV_ABI sceAudio3dDeleteSpeakerArray(OrbisAudio3dSpeakerArrayHandle han
int PS4_SYSV_ABI sceAudio3dGetSpeakerArrayMixCoefficients(OrbisAudio3dSpeakerArrayHandle handle,
OrbisAudio3dPosition pos, float fSpread,
float* pCoefficients,
unsigned int uiNumCoefficients) {
u32 uiNumCoefficients) {
LOG_INFO(Lib_Audio3d, "fSpread = {}, uiNumCoefficients = {}", fSpread, uiNumCoefficients);
if (handle == nullptr) {
LOG_ERROR(Lib_Audio3d, "invalid SpeakerArrayHandle");
@ -164,8 +161,7 @@ int PS4_SYSV_ABI sceAudio3dGetSpeakerArrayMixCoefficients(OrbisAudio3dSpeakerArr
int PS4_SYSV_ABI sceAudio3dGetSpeakerArrayMixCoefficients2(OrbisAudio3dSpeakerArrayHandle handle,
OrbisAudio3dPosition pos, float fSpread,
float* pCoefficients,
unsigned int uiNumCoefficients,
bool bHeightAware,
u32 uiNumCoefficients, bool bHeightAware,
float fDownmixSpreadRadius) {
LOG_INFO(Lib_Audio3d,
"fSpread = {}, uiNumCoefficients = {}, bHeightAware = {}, fDownmixSpreadRadius = {}",
@ -191,7 +187,7 @@ s32 PS4_SYSV_ABI sceAudio3dAudioOutClose(s32 handle) {
}
s32 PS4_SYSV_ABI sceAudio3dAudioOutOutput(s32 handle, const void* ptr) {
LOG_INFO(Lib_Audio3d, "handle = {}", handle);
LOG_TRACE(Lib_Audio3d, "handle = {}", handle);
if (ptr == nullptr) {
LOG_ERROR(Lib_Audio3d, "invalid Output ptr");
return ORBIS_AUDIO3D_ERROR_INVALID_PARAMETER;
@ -209,8 +205,8 @@ s32 PS4_SYSV_ABI sceAudio3dAudioOutOutputs(::Libraries::AudioOut::OrbisAudioOutO
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudio3dPortCreate(unsigned int uiGranularity, OrbisAudio3dRate eRate,
s64 iReserved, OrbisAudio3dPortId* pId) {
int PS4_SYSV_ABI sceAudio3dPortCreate(u32 uiGranularity, OrbisAudio3dRate eRate, s64 iReserved,
OrbisAudio3dPortId* pId) {
LOG_INFO(Lib_Audio3d, "uiGranularity = {}, iReserved = {}", uiGranularity, iReserved);
return ORBIS_OK;
}
@ -341,4 +337,4 @@ void RegisterlibSceAudio3d(Core::Loader::SymbolsResolver* sym) {
sceAudio3dSetGpuRenderer);
};
} // namespace Libraries::Audio3d
} // namespace Libraries::Audio3d

View File

@ -15,56 +15,57 @@ namespace Libraries::Audio3d {
class Audio3d;
typedef int OrbisUserServiceUserId;
typedef unsigned int OrbisAudio3dPortId;
typedef unsigned int OrbisAudio3dObjectId;
typedef unsigned int OrbisAudio3dAttributeId;
using OrbisUserServiceUserId = s32;
using OrbisAudio3dPortId = u32;
using OrbisAudio3dObjectId = u32;
using OrbisAudio3dAttributeId = u32;
enum OrbisAudio3dFormat {
ORBIS_AUDIO3D_FORMAT_S16 = 0, // s16
ORBIS_AUDIO3D_FORMAT_FLOAT = 1 // f32
enum class OrbisAudio3dFormat {
S16 = 0,
Float = 1,
};
enum OrbisAudio3dRate { ORBIS_AUDIO3D_RATE_48000 = 0 };
enum OrbisAudio3dBufferMode {
ORBIS_AUDIO3D_BUFFER_NO_ADVANCE = 0,
ORBIS_AUDIO3D_BUFFER_ADVANCE_NO_PUSH = 1,
ORBIS_AUDIO3D_BUFFER_ADVANCE_AND_PUSH = 2
enum class OrbisAudio3dRate {
Rate48000 = 0,
};
enum OrbisAudio3dBlocking { ORBIS_AUDIO3D_BLOCKING_ASYNC = 0, ORBIS_AUDIO3D_BLOCKING_SYNC = 1 };
enum class OrbisAudio3dBufferMode { NoAdvance = 0, AdvanceNoPush = 1, AdvanceAndPush = 2 };
enum OrbisAudio3dPassthrough {
ORBIS_AUDIO3D_PASSTHROUGH_NONE = 0,
ORBIS_AUDIO3D_PASSTHROUGH_LEFT = 1,
ORBIS_AUDIO3D_PASSTHROUGH_RIGHT = 2
enum class OrbisAudio3dBlocking {
Async = 0,
Sync = 1,
};
enum OrbisAudio3dOutputRoute {
ORBIS_AUDIO3D_OUTPUT_BOTH = 0,
ORBIS_AUDIO3D_OUTPUT_HMU_ONLY = 1,
ORBIS_AUDIO3D_OUTPUT_TV_ONLY = 2
enum class OrbisAudio3dPassthrough {
None = 0,
Left = 1,
Right = 2,
};
enum OrbisAudio3dAmbisonics {
ORBIS_AUDIO3D_AMBISONICS_NONE = ~0,
ORBIS_AUDIO3D_AMBISONICS_W = 0,
ORBIS_AUDIO3D_AMBISONICS_X = 1,
ORBIS_AUDIO3D_AMBISONICS_Y = 2,
ORBIS_AUDIO3D_AMBISONICS_Z = 3,
ORBIS_AUDIO3D_AMBISONICS_R = 4,
ORBIS_AUDIO3D_AMBISONICS_S = 5,
ORBIS_AUDIO3D_AMBISONICS_T = 6,
ORBIS_AUDIO3D_AMBISONICS_U = 7,
ORBIS_AUDIO3D_AMBISONICS_V = 8,
ORBIS_AUDIO3D_AMBISONICS_K = 9,
ORBIS_AUDIO3D_AMBISONICS_L = 10,
ORBIS_AUDIO3D_AMBISONICS_M = 11,
ORBIS_AUDIO3D_AMBISONICS_N = 12,
ORBIS_AUDIO3D_AMBISONICS_O = 13,
ORBIS_AUDIO3D_AMBISONICS_P = 14,
ORBIS_AUDIO3D_AMBISONICS_Q = 15
enum class OrbisAudio3dOutputRoute {
Both = 0,
HmuOnly = 1,
TvOnly = 2,
};
enum class OrbisAudio3dAmbisonics : u32 {
None = ~0U,
W = 0,
X = 1,
Y = 2,
Z = 3,
R = 4,
S = 5,
T = 6,
U = 7,
V = 8,
K = 9,
L = 10,
M = 11,
N = 12,
O = 13,
P = 14,
Q = 15
};
static const OrbisAudio3dAttributeId s_sceAudio3dAttributePcm = 0x00000001;
@ -86,21 +87,21 @@ struct OrbisAudio3dSpeakerArray;
using OrbisAudio3dSpeakerArrayHandle = OrbisAudio3dSpeakerArray*; // head
struct OrbisAudio3dOpenParameters {
size_t szSizeThis;
unsigned int uiGranularity;
OrbisAudio3dRate eRate;
unsigned int uiMaxObjects;
unsigned int uiQueueDepth;
OrbisAudio3dBufferMode eBufferMode;
size_t size_this;
u32 granularity;
OrbisAudio3dRate rate;
u32 max_objects;
u32 queue_depth;
OrbisAudio3dBufferMode buffer_mode;
char padding[32];
unsigned int uiNumBeds;
u32 num_beds;
};
struct OrbisAudio3dAttribute {
OrbisAudio3dAttributeId uiAttributeId;
OrbisAudio3dAttributeId attribute_id;
char padding[32];
const void* pValue;
size_t szValue;
const void* p_value;
size_t value;
};
struct OrbisAudio3dPosition {
@ -110,25 +111,25 @@ struct OrbisAudio3dPosition {
};
struct OrbisAudio3dPcm {
OrbisAudio3dFormat eFormat;
const void* pSampleBuffer;
unsigned int uiNumSamples;
OrbisAudio3dFormat format;
const void* sample_buffer;
u32 num_samples;
};
struct OrbisAudio3dSpeakerArrayParameters {
OrbisAudio3dPosition* pSpeakerPosition;
unsigned int uiNumSpeakers;
bool bIs3d;
void* pBuffer;
size_t szSize;
OrbisAudio3dPosition* speaker_position;
u32 num_speakers;
bool is_3d;
void* buffer;
size_t size;
};
struct OrbisAudio3dApplicationSpecific {
size_t szSizeThis;
u8 cApplicationSpecific[32];
size_t size_this;
u8 application_specific[32];
};
void PS4_SYSV_ABI sceAudio3dGetDefaultOpenParameters(OrbisAudio3dOpenParameters* sParameters);
void RegisterlibSceAudio3d(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Audio3d
} // namespace Libraries::Audio3d

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