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Fixes and QoL (#159)
* to ensure that we're not unlocking submits too early * a final touch * video_core: texture_cache: fix for page table corruption * core: linker: a name for the game main thread * libraries: gnmdriver: an option to dump application command lists * libraries: kernel: named guest threads * video_core: added a heuristic for determination of CB/DB surface extents * fix for rebase leftover
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@@ -13,6 +13,7 @@ enum class PathType {
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LogDir, // Where log files are stored.
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ScreenshotsDir, // Where screenshots are stored.
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ShaderDir, // Where shaders are stored.
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PM4Dir, // Where command lists are stored.
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SaveDataDir, // Where guest save data is stored.
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SysModuleDir, // Where system modules are stored.
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};
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@@ -23,6 +24,7 @@ constexpr auto PORTABLE_DIR = "user";
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constexpr auto LOG_DIR = "log";
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constexpr auto SCREENSHOTS_DIR = "screenshots";
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constexpr auto SHADER_DIR = "shader";
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constexpr auto PM4_DIR = "pm4";
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constexpr auto SAVEDATA_DIR = "savedata";
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constexpr auto SYSMODULES_DIR = "sys_modules";
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