FidelityFX FSR implementation (#2624)

* host_shaders: support for includes

* video_core: add a simpler vulkan asserts

* video_core: refactored post processing pipeline to another file

* renderer_vulkan: add define param to compile shader utility

* video_core: fsr implementation

* devtools: show resolution & fsr state
This commit is contained in:
Vinicius Rangel
2025-03-12 15:33:30 -03:00
committed by GitHub
parent ba1eb298de
commit f663176a5d
26 changed files with 4984 additions and 324 deletions

View File

@@ -360,7 +360,7 @@ s32 PS4_SYSV_ABI sceVideoOutAdjustColor(s32 handle, const SceVideoOutColorSettin
return ORBIS_VIDEO_OUT_ERROR_INVALID_HANDLE;
}
presenter->GetGammaRef() = settings->gamma;
presenter->GetPPSettingsRef().gamma = settings->gamma;
return ORBIS_OK;
}