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more settings porting
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@@ -508,7 +508,7 @@ void Emulator::LoadSystemModules(const std::string& game_serial) {
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{"libSceFreeTypeOt.sprx", nullptr}});
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std::vector<std::filesystem::path> found_modules;
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const auto& sys_module_path = Config::getSysModulesPath();
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const auto& sys_module_path = EmulatorSettings::GetInstance()->GetSysModulesDir();
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for (const auto& entry : std::filesystem::directory_iterator(sys_module_path)) {
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found_modules.push_back(entry.path());
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}
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