Volume slider that adjusts how loud games are on a global level (#3240)

* Update config.cpp

* Update config.h

* Update sdl_audio.cpp

* Update settings_dialog.cpp

* Update settings_dialog.h

* Update settings_dialog.ui

* Update gui_settings.h

* Update audioout.cpp

* Update audioout.h

* Update settings_dialog.cpp

* remove leftover settings_dialog.ui

* Update settings_dialog.ui

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
This commit is contained in:
UltraDaCat
2025-07-18 10:20:05 +02:00
committed by GitHub
parent e914099ae2
commit fafd3fb564
9 changed files with 304 additions and 168 deletions

View File

@@ -39,12 +39,13 @@ signals:
private:
void LoadValuesFromConfig();
void UpdateSettings();
void ResetInstallFolders();
void SyncRealTimeWidgetstoConfig();
void InitializeEmulatorLanguages();
void OnLanguageChanged(int index);
void OnCursorStateChanged(s16 index);
void closeEvent(QCloseEvent* event) override;
void setDefaultValues();
void VolumeSliderChange(int value);
std::unique_ptr<Ui::SettingsDialog> ui;