Update memory.h

This commit is contained in:
Stephen Miller 2025-05-26 21:22:45 -05:00
parent 78a28a06b2
commit fb7b90e024

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@ -167,8 +167,8 @@ s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, int numEn
s32 PS4_SYSV_ABI sceKernelSetVirtualRangeName(const void* addr, size_t len, const char* name); s32 PS4_SYSV_ABI sceKernelSetVirtualRangeName(const void* addr, size_t len, const char* name);
s32 PS4_SYSV_ABI sceKernelMemoryPoolExpand(u64 searchStart, u64 searchEnd, u64 len, s32 PS4_SYSV_ABI sceKernelMemoryPoolExpand(u64 searchStart, u64 searchEnd, u64 len, u64 alignment,
u64 alignment, u64* physAddrOut); u64* physAddrOut);
s32 PS4_SYSV_ABI sceKernelMemoryPoolReserve(void* addr_in, u64 len, u64 alignment, s32 flags, s32 PS4_SYSV_ABI sceKernelMemoryPoolReserve(void* addr_in, u64 len, u64 alignment, s32 flags,
void** addr_out); void** addr_out);
s32 PS4_SYSV_ABI sceKernelMemoryPoolCommit(void* addr, u64 len, s32 type, s32 prot, s32 flags); s32 PS4_SYSV_ABI sceKernelMemoryPoolCommit(void* addr, u64 len, s32 type, s32 prot, s32 flags);