The way to Unity, pt.3 (#1681)

This commit is contained in:
Daniel R.
2024-12-08 17:30:33 +01:00
committed by GitHub
parent 1793fd4df0
commit fea2593ab4
17 changed files with 256 additions and 50 deletions

View File

@@ -79,7 +79,7 @@ static void backup(const std::filesystem::path& dir_name) {
}
static void BackupThreadBody() {
Common::SetCurrentThreadName("shadPS4:SaveData_BackupThread");
Common::SetCurrentThreadName("shadPS4:SaveData:BackupThread");
while (g_backup_status != WorkerStatus::Stopping) {
g_backup_status = WorkerStatus::Waiting;

View File

@@ -66,7 +66,7 @@ static void SaveFileSafe(void* buf, size_t count, const std::filesystem::path& p
}
[[noreturn]] void SaveThreadLoop() {
Common::SetCurrentThreadName("shadPS4:SaveData_SaveDataMemoryThread");
Common::SetCurrentThreadName("shadPS4:SaveData:SaveDataMemoryThread");
std::mutex mtx;
while (true) {
{