Merge branch 'shadps4-emu:main' into main

This commit is contained in:
DanielSvoboda 2024-10-11 14:52:58 -03:00 committed by GitHub
commit fee01c2301
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GPG Key ID: B5690EEEBB952194
36 changed files with 2506 additions and 262 deletions

18
CMakeLists.txt Normal file → Executable file
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@ -282,6 +282,14 @@ set(SYSTEM_LIBS src/core/libraries/system/commondialog.cpp
src/core/libraries/audio3d/audio3d_error.h
src/core/libraries/audio3d/audio3d_impl.cpp
src/core/libraries/audio3d/audio3d_impl.h
src/core/libraries/ime/ime.cpp
src/core/libraries/ime/ime.h
src/core/libraries/game_live_streaming/gamelivestreaming.cpp
src/core/libraries/game_live_streaming/gamelivestreaming.h
src/core/libraries/remote_play/remoteplay.cpp
src/core/libraries/remote_play/remoteplay.h
src/core/libraries/share_play/shareplay.cpp
src/core/libraries/share_play/shareplay.h
)
set(VIDEOOUT_LIB src/core/libraries/videoout/buffer.h
@ -297,6 +305,8 @@ set(LIBC_SOURCES src/core/libraries/libc_internal/libc_internal.cpp
set(DIALOGS_LIB src/core/libraries/dialogs/error_dialog.cpp
src/core/libraries/dialogs/error_dialog.h
src/core/libraries/dialogs/ime_dialog_ui.cpp
src/core/libraries/dialogs/ime_dialog_ui.h
src/core/libraries/dialogs/ime_dialog.cpp
src/core/libraries/dialogs/ime_dialog.h
src/core/libraries/dialogs/error_codes.h
@ -870,3 +880,11 @@ endif()
# Discord RPC
target_link_libraries(shadps4 PRIVATE discord-rpc)
# Install rules
install(TARGETS shadps4 BUNDLE DESTINATION .)
if (ENABLE_QT_GUI AND CMAKE_SYSTEM_NAME STREQUAL "Linux")
install(FILES ".github/shadps4.desktop" DESTINATION "share/applications")
install(FILES ".github/shadps4.png" DESTINATION "share/icons/hicolor/512x512/apps")
endif()

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@ -325,9 +325,19 @@ void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h) {
main_window_geometry_w = w;
main_window_geometry_h = h;
}
void setGameInstallDirs(const std::vector<std::filesystem::path>& dir) {
settings_install_dirs.resize(dir.size());
settings_install_dirs = dir;
bool addGameInstallDir(const std::filesystem::path& dir) {
if (std::find(settings_install_dirs.begin(), settings_install_dirs.end(), dir) ==
settings_install_dirs.end()) {
settings_install_dirs.push_back(dir);
return true;
}
return false;
}
void removeGameInstallDir(const std::filesystem::path& dir) {
auto iterator = std::find(settings_install_dirs.begin(), settings_install_dirs.end(), dir);
if (iterator != settings_install_dirs.end()) {
settings_install_dirs.erase(iterator);
}
}
void setAddonInstallDir(const std::filesystem::path& dir) {
settings_addon_install_dir = dir;
@ -385,7 +395,7 @@ u32 getMainWindowGeometryW() {
u32 getMainWindowGeometryH() {
return main_window_geometry_h;
}
std::vector<std::filesystem::path> getGameInstallDirs() {
const std::vector<std::filesystem::path>& getGameInstallDirs() {
return settings_install_dirs;
}
std::filesystem::path getAddonInstallDir() {
@ -525,19 +535,14 @@ void load(const std::filesystem::path& path) {
m_window_size_W = toml::find_or<int>(gui, "mw_width", 0);
m_window_size_H = toml::find_or<int>(gui, "mw_height", 0);
// TODO Migration code, after a major release this should be removed.
auto old_game_install_dir = toml::find_fs_path_or(gui, "installDir", {});
if (!old_game_install_dir.empty()) {
settings_install_dirs.push_back(old_game_install_dir);
data.as_table().erase("installDir");
}
settings_install_dirs.emplace_back(std::filesystem::path{old_game_install_dir});
} else {
const auto install_dir_array =
toml::find_or<std::vector<std::string>>(gui, "installDirs", {});
for (const auto& dir : install_dir_array) {
bool not_already_included =
std::find(settings_install_dirs.begin(), settings_install_dirs.end(), dir) ==
settings_install_dirs.end();
if (not_already_included) {
settings_install_dirs.emplace_back(std::filesystem::path{dir});
}
}
@ -639,6 +644,9 @@ void save(const std::filesystem::path& path) {
data["Settings"]["consoleLanguage"] = m_language;
// TODO Migration code, after a major release this should be removed.
data.at("GUI").as_table().erase("installDir");
std::ofstream file(path, std::ios::out);
file << data;
file.close();

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@ -84,7 +84,8 @@ bool vkCrashDiagnosticEnabled();
// Gui
void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h);
void setGameInstallDirs(const std::vector<std::filesystem::path>& dir);
bool addGameInstallDir(const std::filesystem::path& dir);
void removeGameInstallDir(const std::filesystem::path& dir);
void setAddonInstallDir(const std::filesystem::path& dir);
void setMainWindowTheme(u32 theme);
void setIconSize(u32 size);
@ -103,7 +104,7 @@ u32 getMainWindowGeometryX();
u32 getMainWindowGeometryY();
u32 getMainWindowGeometryW();
u32 getMainWindowGeometryH();
std::vector<std::filesystem::path> getGameInstallDirs();
const std::vector<std::filesystem::path>& getGameInstallDirs();
std::filesystem::path getAddonInstallDir();
u32 getMainWindowTheme();
u32 getIconSize();

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@ -81,34 +81,42 @@ public:
return std::basic_string_view<T>{data};
}
char* begin() {
T* begin() {
if (this == nullptr) {
return nullptr;
}
return data;
}
const char* begin() const {
const T* begin() const {
if (this == nullptr) {
return nullptr;
}
return data;
}
char* end() {
T* end() {
if (this == nullptr) {
return nullptr;
}
return data + N;
}
const char* end() const {
const T* end() const {
if (this == nullptr) {
return nullptr;
}
return data + N;
}
constexpr std::size_t capacity() const {
return N;
}
std::size_t size() const {
return std::char_traits<T>::length(data);
}
T& operator[](size_t idx) {
return data[idx];
}
@ -152,6 +160,12 @@ public:
static_assert(sizeof(CString<13>) == sizeof(char[13])); // Ensure size still matches a simple array
static_assert(std::weakly_incrementable<CString<13>::Iterator>);
template <size_t N>
using CWString = CString<N, wchar_t>;
template <size_t N>
using CU16String = CString<N, char16_t>;
#pragma clang diagnostic pop
} // namespace Common

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@ -114,6 +114,10 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Lib, AvPlayer) \
SUB(Lib, Ngs2) \
SUB(Lib, Audio3d) \
SUB(Lib, Ime) \
SUB(Lib, GameLiveStreaming) \
SUB(Lib, Remoteplay) \
SUB(Lib, SharePlay) \
SUB(Lib, Fiber) \
CLS(Frontend) \
CLS(Render) \

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@ -81,6 +81,10 @@ enum class Class : u8 {
Lib_AvPlayer, ///< The LibSceAvPlayer implementation.
Lib_Ngs2, ///< The LibSceNgs2 implementation.
Lib_Audio3d, ///< The LibSceAudio3d implementation.
Lib_Ime, ///< The LibSceIme implementation
Lib_GameLiveStreaming, ///< The LibSceGameLiveStreaming implementation
Lib_Remoteplay, ///< The LibSceRemotePlay implementation
Lib_SharePlay, ///< The LibSceSharePlay implemenation
Lib_Fiber, ///< The LibSceFiber implementation.
Frontend, ///< Emulator UI
Render, ///< Video Core

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@ -1,28 +1,75 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <magic_enum.hpp>
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "ime_dialog.h"
#include "ime_dialog_ui.h"
static constexpr std::array<float, 2> MAX_X_POSITIONS = {3840.0f, 1920.0f};
static constexpr std::array<float, 2> MAX_Y_POSITIONS = {2160.0f, 1080.0f};
namespace Libraries::ImeDialog {
static OrbisImeDialogStatus g_ime_dlg_status = OrbisImeDialogStatus::ORBIS_IME_DIALOG_STATUS_NONE;
static OrbisImeDialogStatus g_ime_dlg_status = OrbisImeDialogStatus::NONE;
static OrbisImeDialogResult g_ime_dlg_result{};
static ImeDialogState g_ime_dlg_state{};
static ImeDialogUi g_ime_dlg_ui;
int PS4_SYSV_ABI sceImeDialogAbort() {
LOG_ERROR(Lib_ImeDialog, "(STUBBED) called");
return ORBIS_OK;
static bool IsValidOption(OrbisImeDialogOption option, OrbisImeType type) {
if (False(~option &
(OrbisImeDialogOption::MULTILINE | OrbisImeDialogOption::NO_AUTO_COMPLETION))) {
return false;
}
if (True(option & OrbisImeDialogOption::MULTILINE) && type != OrbisImeType::DEFAULT &&
type != OrbisImeType::BASIC_LATIN) {
return false;
}
if (True(option & OrbisImeDialogOption::NO_AUTO_COMPLETION) && type != OrbisImeType::NUMBER &&
type != OrbisImeType::BASIC_LATIN) {
return false;
}
return true;
}
int PS4_SYSV_ABI sceImeDialogForceClose() {
LOG_ERROR(Lib_ImeDialog, "(STUBBED) called");
return ORBIS_OK;
Error PS4_SYSV_ABI sceImeDialogAbort() {
if (g_ime_dlg_status == OrbisImeDialogStatus::NONE) {
LOG_INFO(Lib_ImeDialog, "IME dialog not in use");
return Error::DIALOG_NOT_IN_USE;
}
if (g_ime_dlg_status != OrbisImeDialogStatus::RUNNING) {
LOG_INFO(Lib_ImeDialog, "IME dialog not running");
return Error::DIALOG_NOT_RUNNING;
}
g_ime_dlg_status = OrbisImeDialogStatus::FINISHED;
g_ime_dlg_result.endstatus = OrbisImeDialogEndStatus::ABORTED;
return Error::OK;
}
int PS4_SYSV_ABI sceImeDialogForTestFunction() {
LOG_ERROR(Lib_ImeDialog, "(STUBBED) called");
return ORBIS_OK;
Error PS4_SYSV_ABI sceImeDialogForceClose() {
if (g_ime_dlg_status == OrbisImeDialogStatus::NONE) {
LOG_INFO(Lib_ImeDialog, "IME dialog not in use");
return Error::DIALOG_NOT_IN_USE;
}
g_ime_dlg_status = OrbisImeDialogStatus::NONE;
g_ime_dlg_ui = ImeDialogUi();
g_ime_dlg_state = ImeDialogState();
return Error::OK;
}
Error PS4_SYSV_ABI sceImeDialogForTestFunction() {
return Error::INTERNAL;
}
int PS4_SYSV_ABI sceImeDialogGetCurrentStarState() {
@ -45,26 +92,118 @@ int PS4_SYSV_ABI sceImeDialogGetPanelSizeExtended() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeDialogGetResult(OrbisImeDialogResult* result) {
result->endstatus = OrbisImeDialogEndStatus::ORBIS_IME_DIALOG_END_STATUS_OK;
LOG_ERROR(Lib_ImeDialog, "(STUBBED) called");
return ORBIS_OK;
Error PS4_SYSV_ABI sceImeDialogGetResult(OrbisImeDialogResult* result) {
if (g_ime_dlg_status == OrbisImeDialogStatus::NONE) {
LOG_INFO(Lib_ImeDialog, "IME dialog is not running");
return Error::DIALOG_NOT_IN_USE;
}
if (result == nullptr) {
LOG_INFO(Lib_ImeDialog, "called with result (NULL)");
return Error::INVALID_ADDRESS;
}
result->endstatus = g_ime_dlg_result.endstatus;
if (g_ime_dlg_status == OrbisImeDialogStatus::RUNNING) {
return Error::DIALOG_NOT_FINISHED;
}
g_ime_dlg_state.CopyTextToOrbisBuffer();
return Error::OK;
}
int PS4_SYSV_ABI sceImeDialogGetStatus() {
if (g_ime_dlg_status == OrbisImeDialogStatus::ORBIS_IME_DIALOG_STATUS_RUNNING) {
return OrbisImeDialogStatus::ORBIS_IME_DIALOG_STATUS_FINISHED;
OrbisImeDialogStatus PS4_SYSV_ABI sceImeDialogGetStatus() {
if (g_ime_dlg_status == OrbisImeDialogStatus::RUNNING) {
g_ime_dlg_state.CallTextFilter();
}
return g_ime_dlg_status;
}
int PS4_SYSV_ABI sceImeDialogInit(OrbisImeDialogParam* param, OrbisImeParamExtended* extended) {
LOG_ERROR(Lib_ImeDialog, "(STUBBED) called");
const std::wstring_view text = L"shadPS4";
param->maxTextLength = text.size();
std::memcpy(param->inputTextBuffer, text.data(), text.size() * sizeof(wchar_t));
g_ime_dlg_status = OrbisImeDialogStatus::ORBIS_IME_DIALOG_STATUS_RUNNING;
return ORBIS_OK;
Error PS4_SYSV_ABI sceImeDialogInit(OrbisImeDialogParam* param, OrbisImeParamExtended* extended) {
if (g_ime_dlg_status != OrbisImeDialogStatus::NONE) {
LOG_INFO(Lib_ImeDialog, "IME dialog is already running");
return Error::BUSY;
}
if (param == nullptr) {
LOG_INFO(Lib_ImeDialog, "called with param (NULL)");
return Error::INVALID_ADDRESS;
}
if (!magic_enum::enum_contains(param->type)) {
LOG_INFO(Lib_ImeDialog, "Invalid param->type");
return Error::INVALID_ADDRESS;
}
// TODO: do correct param->option validation
// TODO: do correct param->supportedLanguages validation
if (param->posx < 0.0f ||
param->posx >=
MAX_X_POSITIONS[False(param->option & OrbisImeDialogOption::LARGE_RESOLUTION)]) {
LOG_INFO(Lib_ImeDialog, "Invalid param->posx");
return Error::INVALID_POSX;
}
if (param->posy < 0.0f ||
param->posy >=
MAX_Y_POSITIONS[False(param->option & OrbisImeDialogOption::LARGE_RESOLUTION)]) {
LOG_INFO(Lib_ImeDialog, "Invalid param->posy");
return Error::INVALID_POSY;
}
if (!magic_enum::enum_contains(param->horizontalAlignment)) {
LOG_INFO(Lib_ImeDialog, "Invalid param->horizontalAlignment");
return Error::INVALID_HORIZONTALIGNMENT;
}
if (!magic_enum::enum_contains(param->verticalAlignment)) {
LOG_INFO(Lib_ImeDialog, "Invalid param->verticalAlignment");
return Error::INVALID_VERTICALALIGNMENT;
}
if (!IsValidOption(param->option, param->type)) {
LOG_INFO(Lib_ImeDialog, "Invalid param->option");
return Error::INVALID_PARAM;
}
if (param->inputTextBuffer == nullptr) {
LOG_INFO(Lib_ImeDialog, "Invalid param->inputTextBuffer");
return Error::INVALID_INPUT_TEXT_BUFFER;
}
if (extended) {
if (magic_enum::enum_contains(extended->priority)) {
LOG_INFO(Lib_ImeDialog, "Invalid extended->priority");
return Error::INVALID_EXTENDED;
}
// TODO: do correct extended->option validation
if ((extended->extKeyboardMode & 0xe3fffffc) != 0) {
LOG_INFO(Lib_ImeDialog, "Invalid extended->extKeyboardMode");
return Error::INVALID_EXTENDED;
}
if (extended->disableDevice > 7) {
LOG_INFO(Lib_ImeDialog, "Invalid extended->disableDevice");
return Error::INVALID_EXTENDED;
}
}
if (param->maxTextLength > ORBIS_IME_DIALOG_MAX_TEXT_LENGTH) {
LOG_INFO(Lib_ImeDialog, "Invalid param->maxTextLength");
return Error::INVALID_MAX_TEXT_LENGTH;
}
g_ime_dlg_result = {};
g_ime_dlg_state = ImeDialogState(param, extended);
g_ime_dlg_status = OrbisImeDialogStatus::RUNNING;
g_ime_dlg_ui = ImeDialogUi(&g_ime_dlg_state, &g_ime_dlg_status, &g_ime_dlg_result);
return Error::OK;
}
int PS4_SYSV_ABI sceImeDialogInitInternal() {
@ -87,10 +226,22 @@ int PS4_SYSV_ABI sceImeDialogSetPanelPosition() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeDialogTerm() {
LOG_ERROR(Lib_ImeDialog, "(STUBBED) called");
g_ime_dlg_status = OrbisImeDialogStatus::ORBIS_IME_DIALOG_STATUS_NONE;
return ORBIS_OK;
Error PS4_SYSV_ABI sceImeDialogTerm() {
if (g_ime_dlg_status == OrbisImeDialogStatus::NONE) {
LOG_INFO(Lib_ImeDialog, "IME dialog not in use");
return Error::DIALOG_NOT_IN_USE;
}
if (g_ime_dlg_status == OrbisImeDialogStatus::RUNNING) {
LOG_INFO(Lib_ImeDialog, "IME dialog is still running");
return Error::DIALOG_NOT_FINISHED;
}
g_ime_dlg_status = OrbisImeDialogStatus::NONE;
g_ime_dlg_ui = ImeDialogUi();
g_ime_dlg_state = ImeDialogState();
return Error::OK;
}
void RegisterlibSceImeDialog(Core::Loader::SymbolsResolver* sym) {

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@ -3,6 +3,7 @@
#pragma once
#include "common/enum.h"
#include "common/types.h"
namespace Core::Loader {
@ -11,71 +12,150 @@ class SymbolsResolver;
namespace Libraries::ImeDialog {
enum OrbisImeDialogStatus {
ORBIS_IME_DIALOG_STATUS_NONE = 0,
ORBIS_IME_DIALOG_STATUS_RUNNING = 1,
ORBIS_IME_DIALOG_STATUS_FINISHED = 2
constexpr u32 ORBIS_IME_DIALOG_MAX_TEXT_LENGTH = 0x78;
enum class Error : u32 {
OK = 0x0,
BUSY = 0x80bc0001,
NOT_OPENED = 0x80bc0002,
NO_MEMORY = 0x80bc0003,
CONNECTION_FAILED = 0x80bc0004,
TOO_MANY_REQUESTS = 0x80bc0005,
INVALID_TEXT = 0x80bc0006,
EVENT_OVERFLOW = 0x80bc0007,
NOT_ACTIVE = 0x80bc0008,
IME_SUSPENDING = 0x80bc0009,
DEVICE_IN_USE = 0x80bc000a,
INVALID_USER_ID = 0x80bc0010,
INVALID_TYPE = 0x80bc0011,
INVALID_SUPPORTED_LANGUAGES = 0x80bc0012,
INVALID_ENTER_LABEL = 0x80bc0013,
INVALID_INPUT_METHOD = 0x80bc0014,
INVALID_OPTION = 0x80bc0015,
INVALID_MAX_TEXT_LENGTH = 0x80bc0016,
INVALID_INPUT_TEXT_BUFFER = 0x80bc0017,
INVALID_POSX = 0x80bc0018,
INVALID_POSY = 0x80bc0019,
INVALID_HORIZONTALIGNMENT = 0x80bc001a,
INVALID_VERTICALALIGNMENT = 0x80bc001b,
INVALID_EXTENDED = 0x80bc001c,
INVALID_KEYBOARD_TYPE = 0x80bc001d,
INVALID_WORK = 0x80bc0020,
INVALID_ARG = 0x80bc0021,
INVALID_HANDLER = 0x80bc0022,
NO_RESOURCE_ID = 0x80bc0023,
INVALID_MODE = 0x80bc0024,
INVALID_PARAM = 0x80bc0030,
INVALID_ADDRESS = 0x80bc0031,
INVALID_RESERVED = 0x80bc0032,
INVALID_TIMING = 0x80bc0033,
INTERNAL = 0x80bc00ff,
DIALOG_INVALID_TITLE = 0x80bc0101,
DIALOG_NOT_RUNNING = 0x80bc0105,
DIALOG_NOT_FINISHED = 0x80bc0106,
DIALOG_NOT_IN_USE = 0x80bc0107,
};
enum OrbisImeDialogEndStatus {
ORBIS_IME_DIALOG_END_STATUS_OK = 0,
ORBIS_IME_DIALOG_END_STATUS_USER_CANCELED = 1,
ORBIS_IME_DIALOG_END_STATUS_ABORTED = 2
enum class OrbisImeDialogStatus : u32 {
NONE = 0,
RUNNING = 1,
FINISHED = 2,
};
struct OrbisImeDialogResult {
OrbisImeDialogEndStatus endstatus;
s32 reserved[12];
enum class OrbisImeDialogEndStatus : u32 {
OK = 0,
USER_CANCELED = 1,
ABORTED = 2,
};
enum OrbisImeType {
ORBIS_IME_TYPE_DEFAULT = 0,
ORBIS_IME_TYPE_BASIC_LATIN = 1,
ORBIS_IME_TYPE_URL = 2,
ORBIS_IME_TYPE_MAIL = 3,
ORBIS_IME_TYPE_NUMBER = 4
enum class OrbisImeType : u32 {
DEFAULT = 0,
BASIC_LATIN = 1,
URL = 2,
MAIL = 3,
NUMBER = 4,
};
enum OrbisImeEnterLabel {
ORBIS_IME_ENTER_LABEL_DEFAULT = 0,
ORBIS_IME_ENTER_LABEL_SEND = 1,
ORBIS_IME_ENTER_LABEL_SEARCH = 2,
ORBIS_IME_ENTER_LABEL_GO = 3
};
enum OrbiImeInputMethod { ORBIS_IME_INPUT_METHOD_DEFAULT = 0 };
typedef int (*OrbisImeTextFilter)(wchar_t* outText, u32* outTextLength, const wchar_t* srcText,
u32 srcTextLength);
enum OrbisImeHorizontalAlignment {
ORBIS_IME_HALIGN_LEFT = 0,
ORBIS_IME_HALIGN_CENTER = 1,
ORBIS_IME_HALIGN_RIGHT = 2
enum class OrbisImeEnterLabel : u32 {
DEFAULT = 0,
SEND = 1,
SEARCH = 2,
GO = 3,
};
enum OrbisImeVerticalAlignment {
ORBIS_IME_VALIGN_TOP = 0,
ORBIS_IME_VALIGN_CENTER = 1,
ORBIS_IME_VALIGN_BOTTOM = 2
enum class OrbisImeDialogOption : u32 {
DEFAULT = 0,
MULTILINE = 1,
NO_AUTO_CORRECTION = 2,
NO_AUTO_COMPLETION = 4,
// TODO: Document missing options
LARGE_RESOLUTION = 1024,
};
struct OrbisImeDialogParam {
s32 userId;
OrbisImeType type;
u64 supportedLanguages;
OrbisImeEnterLabel enterLabel;
OrbiImeInputMethod inputMethod;
OrbisImeTextFilter filter;
u32 option;
u32 maxTextLength;
wchar_t* inputTextBuffer;
float posx;
float posy;
OrbisImeHorizontalAlignment horizontalAlignment;
OrbisImeVerticalAlignment verticalAlignment;
const wchar_t* placeholder;
const wchar_t* title;
s8 reserved[16];
DECLARE_ENUM_FLAG_OPERATORS(OrbisImeDialogOption)
enum class OrbisImeInputMethod : u32 {
DEFAULT = 0,
};
enum class OrbisImeHorizontalAlignment : u32 {
LEFT = 0,
CENTER = 1,
RIGHT = 2,
};
enum class OrbisImeVerticalAlignment : u32 {
TOP = 0,
CENTER = 1,
BOTTOM = 2,
};
enum class OrbisImePanelPriority : u32 {
DEFAULT = 0,
ALPHABET = 1,
SYMBOL = 2,
ACCENT = 3,
};
enum class OrbisImeKeyboardType : u32 {
NONE = 0,
DANISH = 1,
GERMAN = 2,
GERMAN_SW = 3,
ENGLISH_US = 4,
ENGLISH_GB = 5,
SPANISH = 6,
SPANISH_LA = 7,
FINNISH = 8,
FRENCH = 9,
FRENCH_BR = 10,
FRENCH_CA = 11,
FRENCH_SW = 12,
ITALIAN = 13,
DUTCH = 14,
NORWEGIAN = 15,
POLISH = 16,
PORTUGUESE_BR = 17,
PORTUGUESE_PT = 18,
RUSSIAN = 19,
SWEDISH = 20,
TURKISH = 21,
JAPANESE_ROMAN = 22,
JAPANESE_KANA = 23,
KOREAN = 24,
SM_CHINESE = 25,
TR_CHINESE_ZY = 26,
TR_CHINESE_PY_HK = 27,
TR_CHINESE_PY_TW = 28,
TR_CHINESE_CG = 29,
ARABIC_AR = 30,
THAI = 31,
CZECH = 32,
GREEK = 33,
INDONESIAN = 34,
VIETNAMESE = 35,
ROMANIAN = 36,
HUNGARIAN = 37,
};
struct OrbisImeColor {
@ -85,57 +165,14 @@ struct OrbisImeColor {
u8 a;
};
enum OrbisImePanelPriority {
ORBIS_IME_PANEL_PRIORITY_DEFAULT = 0,
ORBIS_IME_PANEL_PRIORITY_ALPHABET = 1,
ORBIS_IME_PANEL_PRIORITY_SYMBOL = 2,
ORBIS_IME_PANEL_PRIORITY_ACCENT = 3
};
enum OrbisImeKeyboardType {
ORBIS_IME_KEYBOARD_TYPE_NONE = 0,
ORBIS_IME_KEYBOARD_TYPE_DANISH = 1,
ORBIS_IME_KEYBOARD_TYPE_GERMAN = 2,
ORBIS_IME_KEYBOARD_TYPE_GERMAN_SW = 3,
ORBIS_IME_KEYBOARD_TYPE_ENGLISH_US = 4,
ORBIS_IME_KEYBOARD_TYPE_ENGLISH_GB = 5,
ORBIS_IME_KEYBOARD_TYPE_SPANISH = 6,
ORBIS_IME_KEYBOARD_TYPE_SPANISH_LA = 7,
ORBIS_IME_KEYBOARD_TYPE_FINNISH = 8,
ORBIS_IME_KEYBOARD_TYPE_FRENCH = 9,
ORBIS_IME_KEYBOARD_TYPE_FRENCH_BR = 10,
ORBIS_IME_KEYBOARD_TYPE_FRENCH_CA = 11,
ORBIS_IME_KEYBOARD_TYPE_FRENCH_SW = 12,
ORBIS_IME_KEYBOARD_TYPE_ITALIAN = 13,
ORBIS_IME_KEYBOARD_TYPE_DUTCH = 14,
ORBIS_IME_KEYBOARD_TYPE_NORWEGIAN = 15,
ORBIS_IME_KEYBOARD_TYPE_POLISH = 16,
ORBIS_IME_KEYBOARD_TYPE_PORTUGUESE_BR = 17,
ORBIS_IME_KEYBOARD_TYPE_PORTUGUESE_PT = 18,
ORBIS_IME_KEYBOARD_TYPE_RUSSIAN = 19,
ORBIS_IME_KEYBOARD_TYPE_SWEDISH = 20,
ORBIS_IME_KEYBOARD_TYPE_TURKISH = 21,
ORBIS_IME_KEYBOARD_TYPE_JAPANESE_ROMAN = 22,
ORBIS_IME_KEYBOARD_TYPE_JAPANESE_KANA = 23,
ORBIS_IME_KEYBOARD_TYPE_KOREAN = 24,
ORBIS_IME_KEYBOARD_TYPE_SM_CHINESE = 25,
ORBIS_IME_KEYBOARD_TYPE_TR_CHINESE_ZY = 26,
ORBIS_IME_KEYBOARD_TYPE_TR_CHINESE_PY_HK = 27,
ORBIS_IME_KEYBOARD_TYPE_TR_CHINESE_PY_TW = 28,
ORBIS_IME_KEYBOARD_TYPE_TR_CHINESE_CG = 29,
ORBIS_IME_KEYBOARD_TYPE_ARABIC_AR = 30,
ORBIS_IME_KEYBOARD_TYPE_THAI = 31,
ORBIS_IME_KEYBOARD_TYPE_CZECH = 32,
ORBIS_IME_KEYBOARD_TYPE_GREEK = 33,
ORBIS_IME_KEYBOARD_TYPE_INDONESIAN = 34,
ORBIS_IME_KEYBOARD_TYPE_VIETNAMESE = 35,
ORBIS_IME_KEYBOARD_TYPE_ROMANIAN = 36,
ORBIS_IME_KEYBOARD_TYPE_HUNGARIAN = 37
struct OrbisImeDialogResult {
OrbisImeDialogEndStatus endstatus;
s32 reserved[12];
};
struct OrbisImeKeycode {
u16 keycode;
wchar_t character;
char16_t character;
u32 status;
OrbisImeKeyboardType type;
s32 userId;
@ -143,11 +180,34 @@ struct OrbisImeKeycode {
u64 timestamp;
};
typedef int (*OrbisImeExtKeyboardFilter)(const OrbisImeKeycode* srcKeycode, u16* outKeycode,
u32* outStatus, void* reserved);
typedef PS4_SYSV_ABI int (*OrbisImeTextFilter)(char16_t* outText, u32* outTextLength,
const char16_t* srcText, u32 srcTextLength);
typedef PS4_SYSV_ABI int (*OrbisImeExtKeyboardFilter)(const OrbisImeKeycode* srcKeycode,
u16* outKeycode, u32* outStatus,
void* reserved);
struct OrbisImeDialogParam {
s32 userId;
OrbisImeType type;
u64 supportedLanguages;
OrbisImeEnterLabel enterLabel;
OrbisImeInputMethod inputMethod;
OrbisImeTextFilter filter;
OrbisImeDialogOption option;
u32 maxTextLength;
char16_t* inputTextBuffer;
float posx;
float posy;
OrbisImeHorizontalAlignment horizontalAlignment;
OrbisImeVerticalAlignment verticalAlignment;
const char16_t* placeholder;
const char16_t* title;
s8 reserved[16];
};
struct OrbisImeParamExtended {
u32 option;
u32 option; // OrbisImeDialogOptionExtended
OrbisImeColor colorBase;
OrbisImeColor colorLine;
OrbisImeColor colorTextField;
@ -165,21 +225,21 @@ struct OrbisImeParamExtended {
int8_t reserved[60];
};
int PS4_SYSV_ABI sceImeDialogAbort();
int PS4_SYSV_ABI sceImeDialogForceClose();
int PS4_SYSV_ABI sceImeDialogForTestFunction();
Error PS4_SYSV_ABI sceImeDialogAbort();
Error PS4_SYSV_ABI sceImeDialogForceClose();
Error PS4_SYSV_ABI sceImeDialogForTestFunction();
int PS4_SYSV_ABI sceImeDialogGetCurrentStarState();
int PS4_SYSV_ABI sceImeDialogGetPanelPositionAndForm();
int PS4_SYSV_ABI sceImeDialogGetPanelSize();
int PS4_SYSV_ABI sceImeDialogGetPanelSizeExtended();
int PS4_SYSV_ABI sceImeDialogGetResult(OrbisImeDialogResult* result);
/*OrbisImeDialogStatus*/ int PS4_SYSV_ABI sceImeDialogGetStatus();
int PS4_SYSV_ABI sceImeDialogInit(OrbisImeDialogParam* param, OrbisImeParamExtended* extended);
Error PS4_SYSV_ABI sceImeDialogGetResult(OrbisImeDialogResult* result);
OrbisImeDialogStatus PS4_SYSV_ABI sceImeDialogGetStatus();
Error PS4_SYSV_ABI sceImeDialogInit(OrbisImeDialogParam* param, OrbisImeParamExtended* extended);
int PS4_SYSV_ABI sceImeDialogInitInternal();
int PS4_SYSV_ABI sceImeDialogInitInternal2();
int PS4_SYSV_ABI sceImeDialogInitInternal3();
int PS4_SYSV_ABI sceImeDialogSetPanelPosition();
int PS4_SYSV_ABI sceImeDialogTerm();
Error PS4_SYSV_ABI sceImeDialogTerm();
void RegisterlibSceImeDialog(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::ImeDialog

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@ -0,0 +1,390 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cwchar>
#include <string>
#include <imgui.h>
#include <magic_enum.hpp>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/singleton.h"
#include "core/libraries/dialogs/ime_dialog.h"
#include "core/libraries/dialogs/ime_dialog_ui.h"
#include "core/linker.h"
#include "imgui/imgui_std.h"
using namespace ImGui;
static constexpr ImVec2 BUTTON_SIZE{100.0f, 30.0f};
namespace Libraries::ImeDialog {
ImeDialogState::ImeDialogState(const OrbisImeDialogParam* param,
const OrbisImeParamExtended* extended) {
if (!param)
return;
userId = param->userId;
is_multiLine = True(param->option & OrbisImeDialogOption::MULTILINE);
is_numeric = param->type == OrbisImeType::NUMBER;
type = param->type;
enter_label = param->enterLabel;
text_filter = param->filter;
keyboard_filter = extended ? extended->extKeyboardFilter : nullptr;
max_text_length = param->maxTextLength;
text_buffer = param->inputTextBuffer;
if (param->title) {
std::size_t title_len = std::char_traits<char16_t>::length(param->title);
title.resize(title_len * 4 + 1);
title[title_len * 4] = '\0';
if (!ConvertOrbisToUTF8(param->title, title_len, &title[0], title_len * 4)) {
LOG_ERROR(Lib_ImeDialog, "Failed to convert title to utf8 encoding");
}
}
if (param->placeholder) {
std::size_t placeholder_len = std::char_traits<char16_t>::length(param->placeholder);
placeholder.resize(placeholder_len * 4 + 1);
placeholder[placeholder_len * 4] = '\0';
if (!ConvertOrbisToUTF8(param->placeholder, placeholder_len, &placeholder[0],
placeholder_len * 4)) {
LOG_ERROR(Lib_ImeDialog, "Failed to convert placeholder to utf8 encoding");
}
}
std::size_t text_len = std::char_traits<char16_t>::length(text_buffer);
if (!ConvertOrbisToUTF8(text_buffer, text_len, current_text.begin(),
ORBIS_IME_DIALOG_MAX_TEXT_LENGTH * 4)) {
LOG_ERROR(Lib_ImeDialog, "Failed to convert text to utf8 encoding");
}
}
ImeDialogState::ImeDialogState(ImeDialogState&& other) noexcept
: input_changed(other.input_changed), userId(other.userId), is_multiLine(other.is_multiLine),
is_numeric(other.is_numeric), type(other.type), enter_label(other.enter_label),
text_filter(other.text_filter), keyboard_filter(other.keyboard_filter),
max_text_length(other.max_text_length), text_buffer(other.text_buffer),
title(std::move(other.title)), placeholder(std::move(other.placeholder)),
current_text(other.current_text) {
other.text_buffer = nullptr;
}
ImeDialogState& ImeDialogState::operator=(ImeDialogState&& other) {
if (this != &other) {
input_changed = other.input_changed;
userId = other.userId;
is_multiLine = other.is_multiLine;
is_numeric = other.is_numeric;
type = other.type;
enter_label = other.enter_label;
text_filter = other.text_filter;
keyboard_filter = other.keyboard_filter;
max_text_length = other.max_text_length;
text_buffer = other.text_buffer;
title = std::move(other.title);
placeholder = std::move(other.placeholder);
current_text = other.current_text;
other.text_buffer = nullptr;
}
return *this;
}
bool ImeDialogState::CopyTextToOrbisBuffer() {
if (!text_buffer) {
return false;
}
return ConvertUTF8ToOrbis(current_text.begin(), current_text.capacity(), text_buffer,
max_text_length);
}
bool ImeDialogState::CallTextFilter() {
if (!text_filter || !input_changed) {
return true;
}
input_changed = false;
char16_t src_text[ORBIS_IME_DIALOG_MAX_TEXT_LENGTH + 1] = {0};
u32 src_text_length = current_text.size();
char16_t out_text[ORBIS_IME_DIALOG_MAX_TEXT_LENGTH + 1] = {0};
u32 out_text_length = ORBIS_IME_DIALOG_MAX_TEXT_LENGTH;
if (!ConvertUTF8ToOrbis(current_text.begin(), src_text_length, src_text,
ORBIS_IME_DIALOG_MAX_TEXT_LENGTH)) {
LOG_ERROR(Lib_ImeDialog, "Failed to convert text to orbis encoding");
return false;
}
auto* linker = Common::Singleton<Core::Linker>::Instance();
int ret =
linker->ExecuteGuest(text_filter, out_text, &out_text_length, src_text, src_text_length);
if (ret != 0) {
return false;
}
if (!ConvertOrbisToUTF8(out_text, out_text_length, current_text.begin(),
ORBIS_IME_DIALOG_MAX_TEXT_LENGTH * 4)) {
LOG_ERROR(Lib_ImeDialog, "Failed to convert text to utf8 encoding");
return false;
}
return true;
}
bool ImeDialogState::CallKeyboardFilter(const OrbisImeKeycode* src_keycode, u16* out_keycode,
u32* out_status) {
if (!keyboard_filter) {
return true;
}
auto* linker = Common::Singleton<Core::Linker>::Instance();
int ret = linker->ExecuteGuest(keyboard_filter, src_keycode, out_keycode, out_status, nullptr);
return ret == 0;
}
bool ImeDialogState::ConvertOrbisToUTF8(const char16_t* orbis_text, std::size_t orbis_text_len,
char* utf8_text, std::size_t utf8_text_len) {
std::fill(utf8_text, utf8_text + utf8_text_len, '\0');
const ImWchar* orbis_text_ptr = reinterpret_cast<const ImWchar*>(orbis_text);
ImTextStrToUtf8(utf8_text, utf8_text_len, orbis_text_ptr, orbis_text_ptr + orbis_text_len);
return true;
}
bool ImeDialogState::ConvertUTF8ToOrbis(const char* utf8_text, std::size_t utf8_text_len,
char16_t* orbis_text, std::size_t orbis_text_len) {
std::fill(orbis_text, orbis_text + orbis_text_len, u'\0');
ImTextStrFromUtf8(reinterpret_cast<ImWchar*>(orbis_text), orbis_text_len, utf8_text, nullptr);
return true;
}
ImeDialogUi::ImeDialogUi(ImeDialogState* state, OrbisImeDialogStatus* status,
OrbisImeDialogResult* result)
: state(state), status(status), result(result) {
if (state && *status == OrbisImeDialogStatus::RUNNING) {
AddLayer(this);
}
}
ImeDialogUi::~ImeDialogUi() {
std::scoped_lock lock(draw_mutex);
Free();
}
ImeDialogUi::ImeDialogUi(ImeDialogUi&& other) noexcept
: state(other.state), status(other.status), result(other.result),
first_render(other.first_render) {
std::scoped_lock lock(draw_mutex, other.draw_mutex);
other.state = nullptr;
other.status = nullptr;
other.result = nullptr;
if (state && *status == OrbisImeDialogStatus::RUNNING) {
AddLayer(this);
}
}
ImeDialogUi& ImeDialogUi::operator=(ImeDialogUi&& other) {
std::scoped_lock lock(draw_mutex, other.draw_mutex);
Free();
state = other.state;
status = other.status;
result = other.result;
first_render = other.first_render;
other.state = nullptr;
other.status = nullptr;
other.result = nullptr;
if (state && *status == OrbisImeDialogStatus::RUNNING) {
AddLayer(this);
}
return *this;
}
void ImeDialogUi::Free() {
RemoveLayer(this);
}
void ImeDialogUi::Draw() {
std::unique_lock lock{draw_mutex};
if (!state) {
return;
}
if (!status || *status != OrbisImeDialogStatus::RUNNING) {
return;
}
const auto& ctx = *GetCurrentContext();
const auto& io = ctx.IO;
ImVec2 window_size;
if (state->is_multiLine) {
window_size = {500.0f, 300.0f};
} else {
window_size = {500.0f, 150.0f};
}
CentralizeWindow();
SetNextWindowSize(window_size);
SetNextWindowCollapsed(false);
if (first_render || !io.NavActive) {
SetNextWindowFocus();
}
if (Begin("IME Dialog##ImeDialog", nullptr,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoSavedSettings)) {
DrawPrettyBackground();
if (!state->title.empty()) {
SetWindowFontScale(1.7f);
TextUnformatted(state->title.data());
SetWindowFontScale(1.0f);
}
if (state->is_multiLine) {
DrawMultiLineInputText();
} else {
DrawInputText();
}
SetCursorPosY(GetCursorPosY() + 10.0f);
const char* button_text;
switch (state->enter_label) {
case OrbisImeEnterLabel::GO:
button_text = "Go##ImeDialogOK";
break;
case OrbisImeEnterLabel::SEARCH:
button_text = "Search##ImeDialogOK";
break;
case OrbisImeEnterLabel::SEND:
button_text = "Send##ImeDialogOK";
break;
case OrbisImeEnterLabel::DEFAULT:
default:
button_text = "OK##ImeDialogOK";
break;
}
float button_spacing = 10.0f;
float total_button_width = BUTTON_SIZE.x * 2 + button_spacing;
float button_start_pos = (window_size.x - total_button_width) / 2.0f;
SetCursorPosX(button_start_pos);
if (Button(button_text, BUTTON_SIZE) ||
(!state->is_multiLine && IsKeyPressed(ImGuiKey_Enter))) {
*status = OrbisImeDialogStatus::FINISHED;
result->endstatus = OrbisImeDialogEndStatus::OK;
}
SameLine(0.0f, button_spacing);
if (Button("Cancel##ImeDialogCancel", BUTTON_SIZE)) {
*status = OrbisImeDialogStatus::FINISHED;
result->endstatus = OrbisImeDialogEndStatus::USER_CANCELED;
}
}
End();
first_render = false;
}
void ImeDialogUi::DrawInputText() {
ImVec2 input_size = {GetWindowWidth() - 40.0f, 0.0f};
SetCursorPosX(20.0f);
if (first_render) {
SetKeyboardFocusHere();
}
const char* placeholder = state->placeholder.empty() ? nullptr : state->placeholder.data();
if (InputTextEx("##ImeDialogInput", placeholder, state->current_text.begin(),
state->max_text_length, input_size, ImGuiInputTextFlags_CallbackCharFilter,
InputTextCallback, this)) {
state->input_changed = true;
}
}
void ImeDialogUi::DrawMultiLineInputText() {
ImVec2 input_size = {GetWindowWidth() - 40.0f, 200.0f};
SetCursorPosX(20.0f);
ImGuiInputTextFlags flags = ImGuiInputTextFlags_CallbackCharFilter |
static_cast<ImGuiInputTextFlags>(ImGuiInputTextFlags_Multiline);
if (first_render) {
SetKeyboardFocusHere();
}
const char* placeholder = state->placeholder.empty() ? nullptr : state->placeholder.data();
if (InputTextEx("##ImeDialogInput", placeholder, state->current_text.begin(),
state->max_text_length, input_size, flags, InputTextCallback, this)) {
state->input_changed = true;
}
}
int ImeDialogUi::InputTextCallback(ImGuiInputTextCallbackData* data) {
ImeDialogUi* ui = static_cast<ImeDialogUi*>(data->UserData);
ASSERT(ui);
// Should we filter punctuation?
if (ui->state->is_numeric && (data->EventChar < '0' || data->EventChar > '9') &&
data->EventChar != '\b' && data->EventChar != ',' && data->EventChar != '.') {
return 1;
}
if (!ui->state->keyboard_filter) {
return 0;
}
// ImGui encodes ImWchar32 as multi-byte UTF-8 characters
char* event_char = reinterpret_cast<char*>(&data->EventChar);
// Call the keyboard filter
OrbisImeKeycode src_keycode = {
.keycode = 0,
.character = 0,
.status = 1, // ??? 1 = key pressed, 0 = key released
.type = OrbisImeKeyboardType::ENGLISH_US, // TODO set this to the correct value (maybe use
// the current language?)
.userId = ui->state->userId,
.resourceId = 0,
.timestamp = 0};
if (!ui->state->ConvertUTF8ToOrbis(event_char, 4, &src_keycode.character, 1)) {
LOG_ERROR(Lib_ImeDialog, "Failed to convert orbis char to utf8");
return 0;
}
src_keycode.keycode = src_keycode.character; // TODO set this to the correct value
u16 out_keycode;
u32 out_status;
ui->state->CallKeyboardFilter(&src_keycode, &out_keycode, &out_status);
// TODO. set the keycode
return 0;
}
} // namespace Libraries::ImeDialog

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@ -0,0 +1,84 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <mutex>
#include <vector>
#include <imgui.h>
#include "common/cstring.h"
#include "common/types.h"
#include "core/libraries/dialogs/ime_dialog.h"
#include "imgui/imgui_layer.h"
namespace Libraries::ImeDialog {
class ImeDialogUi;
class ImeDialogState final {
friend ImeDialogUi;
bool input_changed = false;
s32 userId{};
bool is_multiLine{};
bool is_numeric{};
OrbisImeType type{};
OrbisImeEnterLabel enter_label{};
OrbisImeTextFilter text_filter{};
OrbisImeExtKeyboardFilter keyboard_filter{};
u32 max_text_length{};
char16_t* text_buffer{};
std::vector<char> title;
std::vector<char> placeholder;
// A character can hold up to 4 bytes in UTF-8
Common::CString<ORBIS_IME_DIALOG_MAX_TEXT_LENGTH * 4> current_text;
public:
ImeDialogState(const OrbisImeDialogParam* param = nullptr,
const OrbisImeParamExtended* extended = nullptr);
ImeDialogState(const ImeDialogState& other) = delete;
ImeDialogState(ImeDialogState&& other) noexcept;
ImeDialogState& operator=(ImeDialogState&& other);
bool CopyTextToOrbisBuffer();
bool CallTextFilter();
private:
bool CallKeyboardFilter(const OrbisImeKeycode* src_keycode, u16* out_keycode, u32* out_status);
bool ConvertOrbisToUTF8(const char16_t* orbis_text, std::size_t orbis_text_len, char* utf8_text,
std::size_t native_text_len);
bool ConvertUTF8ToOrbis(const char* native_text, std::size_t utf8_text_len,
char16_t* orbis_text, std::size_t orbis_text_len);
};
class ImeDialogUi final : public ImGui::Layer {
ImeDialogState* state{};
OrbisImeDialogStatus* status{};
OrbisImeDialogResult* result{};
bool first_render = true;
std::mutex draw_mutex;
public:
explicit ImeDialogUi(ImeDialogState* state = nullptr, OrbisImeDialogStatus* status = nullptr,
OrbisImeDialogResult* result = nullptr);
~ImeDialogUi() override;
ImeDialogUi(const ImeDialogUi& other) = delete;
ImeDialogUi(ImeDialogUi&& other) noexcept;
ImeDialogUi& operator=(ImeDialogUi&& other);
void Draw() override;
private:
void Free();
void DrawInputText();
void DrawMultiLineInputText();
static int InputTextCallback(ImGuiInputTextCallbackData* data);
};
} // namespace Libraries::ImeDialog

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@ -0,0 +1,354 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "gamelivestreaming.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
namespace Libraries::GameLiveStreaming {
int PS4_SYSV_ABI sceGameLiveStreamingStartDebugBroadcast() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingStopDebugBroadcast() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingApplySocialFeedbackMessageFilter() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingCheckCallback() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingClearPresetSocialFeedbackCommands() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingClearSocialFeedbackMessages() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingClearSpoilerTag() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingEnableLiveStreaming() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingEnableSocialFeedback() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingGetCurrentBroadcastScreenLayout() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingGetCurrentStatus(OrbisGameLiveStreamingStatus* status) {
memset(status, 0, sizeof(*status));
status->isOnAir = false;
LOG_DEBUG(Lib_GameLiveStreaming, "(STUBBED) called userid = {}", status->userId);
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingGetCurrentStatus2() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingGetProgramInfo() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingGetSocialFeedbackMessages() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingGetSocialFeedbackMessagesCount() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingInitialize() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingLaunchLiveViewer() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingLaunchLiveViewerA() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingPermitLiveStreaming() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingPermitServerSideRecording() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingPostSocialMessage() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingRegisterCallback() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingScreenCloseSeparateMode() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingScreenConfigureSeparateMode() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingScreenInitialize() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingScreenInitializeSeparateModeParameter() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingScreenOpenSeparateMode() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingScreenSetMode() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingScreenTerminate() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingSetCameraFrameSetting() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingSetDefaultServiceProviderPermission() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingSetGuardAreas() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingSetInvitationSessionId() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingSetLinkCommentPreset() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingSetMaxBitrate() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingSetMetadata() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingSetPresetSocialFeedbackCommands() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingSetPresetSocialFeedbackCommandsDescription() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingSetServiceProviderPermission() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingSetSpoilerTag() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingSetStandbyScreenResource() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingStartGenerateStandbyScreenResource() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingStartSocialFeedbackMessageFiltering() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingStopGenerateStandbyScreenResource() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingStopSocialFeedbackMessageFiltering() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingTerminate() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceGameLiveStreamingUnregisterCallback() {
LOG_ERROR(Lib_GameLiveStreaming, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterlibSceGameLiveStreaming(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("caqgDl+V9qA", "libSceGameLiveStreaming_debug", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingStartDebugBroadcast);
LIB_FUNCTION("0i8Lrllxwow", "libSceGameLiveStreaming_debug", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingStopDebugBroadcast);
LIB_FUNCTION("NqkTzemliC0", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingApplySocialFeedbackMessageFilter);
LIB_FUNCTION("PC4jq87+YQI", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingCheckCallback);
LIB_FUNCTION("FcHBfHjFXkA", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingClearPresetSocialFeedbackCommands);
LIB_FUNCTION("lZ2Sd0uEvpo", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingClearSocialFeedbackMessages);
LIB_FUNCTION("6c2zGtThFww", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingClearSpoilerTag);
LIB_FUNCTION("dWM80AX39o4", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingEnableLiveStreaming);
LIB_FUNCTION("wBOQWjbWMfU", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingEnableSocialFeedback);
LIB_FUNCTION("aRSQNqbats4", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingGetCurrentBroadcastScreenLayout);
LIB_FUNCTION("CoPMx369EqM", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingGetCurrentStatus);
LIB_FUNCTION("lK8dLBNp9OE", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingGetCurrentStatus2);
LIB_FUNCTION("OIIm19xu+NM", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingGetProgramInfo);
LIB_FUNCTION("PMx7N4WqNdo", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingGetSocialFeedbackMessages);
LIB_FUNCTION("yeQKjHETi40", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingGetSocialFeedbackMessagesCount);
LIB_FUNCTION("kvYEw2lBndk", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingInitialize);
LIB_FUNCTION("ysWfX5PPbfc", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingLaunchLiveViewer);
LIB_FUNCTION("cvRCb7DTAig", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingLaunchLiveViewerA);
LIB_FUNCTION("K0QxEbD7q+c", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingPermitLiveStreaming);
LIB_FUNCTION("-EHnU68gExU", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingPermitServerSideRecording);
LIB_FUNCTION("hggKhPySVgI", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingPostSocialMessage);
LIB_FUNCTION("nFP8qT9YXbo", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingRegisterCallback);
LIB_FUNCTION("b5RaMD2J0So", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingScreenCloseSeparateMode);
LIB_FUNCTION("hBdd8n6kuvE", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingScreenConfigureSeparateMode);
LIB_FUNCTION("uhCmn81s-mU", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingScreenInitialize);
LIB_FUNCTION("fo5B8RUaBxQ", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingScreenInitializeSeparateModeParameter);
LIB_FUNCTION("iorzW0pKOiA", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingScreenOpenSeparateMode);
LIB_FUNCTION("gDSvt78H3Oo", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingScreenSetMode);
LIB_FUNCTION("HE93dr-5rx4", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingScreenTerminate);
LIB_FUNCTION("3PSiwAzFISE", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingSetCameraFrameSetting);
LIB_FUNCTION("TwuUzTKKeek", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingSetDefaultServiceProviderPermission);
LIB_FUNCTION("Gw6S4oqlY7E", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingSetGuardAreas);
LIB_FUNCTION("QmQYwQ7OTJI", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingSetInvitationSessionId);
LIB_FUNCTION("Sb5bAXyUt5c", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingSetLinkCommentPreset);
LIB_FUNCTION("q-kxuaF7URU", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingSetMaxBitrate);
LIB_FUNCTION("hUY-mSOyGL0", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingSetMetadata);
LIB_FUNCTION("ycodiP2I0xo", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingSetPresetSocialFeedbackCommands);
LIB_FUNCTION("x6deXUpQbBo", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingSetPresetSocialFeedbackCommandsDescription);
LIB_FUNCTION("mCoz3k3zPmA", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingSetServiceProviderPermission);
LIB_FUNCTION("ZuX+zzz2DkA", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingSetSpoilerTag);
LIB_FUNCTION("MLvYI86FFAo", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingSetStandbyScreenResource);
LIB_FUNCTION("y0KkAydy9xE", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingStartGenerateStandbyScreenResource);
LIB_FUNCTION("Y1WxX7dPMCw", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingStartSocialFeedbackMessageFiltering);
LIB_FUNCTION("D7dg5QJ4FlE", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingStopGenerateStandbyScreenResource);
LIB_FUNCTION("bYuGUBuIsaY", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingStopSocialFeedbackMessageFiltering);
LIB_FUNCTION("9yK6Fk8mKOQ", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingTerminate);
LIB_FUNCTION("5XHaH3kL+bA", "libSceGameLiveStreaming", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingUnregisterCallback);
LIB_FUNCTION("caqgDl+V9qA", "libSceGameLiveStreaming_direct_streaming", 1,
"libSceGameLiveStreaming", 1, 1, sceGameLiveStreamingStartDebugBroadcast);
LIB_FUNCTION("0i8Lrllxwow", "libSceGameLiveStreaming_direct_streaming", 1,
"libSceGameLiveStreaming", 1, 1, sceGameLiveStreamingStopDebugBroadcast);
LIB_FUNCTION("CoPMx369EqM", "libSceGameLiveStreamingCompat", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingGetCurrentStatus);
LIB_FUNCTION("ysWfX5PPbfc", "libSceGameLiveStreamingCompat", 1, "libSceGameLiveStreaming", 1, 1,
sceGameLiveStreamingLaunchLiveViewer);
};
} // namespace Libraries::GameLiveStreaming

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::GameLiveStreaming {
struct OrbisGameLiveStreamingStatus {
bool isOnAir;
u8 align[3];
u32 spectatorCounts;
s32 userId;
u8 reserved[60];
};
struct OrbisGameLiveStreamingStatus2 {
s32 userId;
bool isOnAir;
u8 align[3];
u32 spectatorCounts;
u32 textMessageCounts;
u32 commandMessageCounts;
u32 broadcastVideoResolution;
u8 reserved[48];
};
int PS4_SYSV_ABI sceGameLiveStreamingStartDebugBroadcast();
int PS4_SYSV_ABI sceGameLiveStreamingStopDebugBroadcast();
int PS4_SYSV_ABI sceGameLiveStreamingApplySocialFeedbackMessageFilter();
int PS4_SYSV_ABI sceGameLiveStreamingCheckCallback();
int PS4_SYSV_ABI sceGameLiveStreamingClearPresetSocialFeedbackCommands();
int PS4_SYSV_ABI sceGameLiveStreamingClearSocialFeedbackMessages();
int PS4_SYSV_ABI sceGameLiveStreamingClearSpoilerTag();
int PS4_SYSV_ABI sceGameLiveStreamingEnableLiveStreaming();
int PS4_SYSV_ABI sceGameLiveStreamingEnableSocialFeedback();
int PS4_SYSV_ABI sceGameLiveStreamingGetCurrentBroadcastScreenLayout();
int PS4_SYSV_ABI sceGameLiveStreamingGetCurrentStatus(OrbisGameLiveStreamingStatus* status);
int PS4_SYSV_ABI sceGameLiveStreamingGetCurrentStatus2();
int PS4_SYSV_ABI sceGameLiveStreamingGetProgramInfo();
int PS4_SYSV_ABI sceGameLiveStreamingGetSocialFeedbackMessages();
int PS4_SYSV_ABI sceGameLiveStreamingGetSocialFeedbackMessagesCount();
int PS4_SYSV_ABI sceGameLiveStreamingInitialize();
int PS4_SYSV_ABI sceGameLiveStreamingLaunchLiveViewer();
int PS4_SYSV_ABI sceGameLiveStreamingLaunchLiveViewerA();
int PS4_SYSV_ABI sceGameLiveStreamingPermitLiveStreaming();
int PS4_SYSV_ABI sceGameLiveStreamingPermitServerSideRecording();
int PS4_SYSV_ABI sceGameLiveStreamingPostSocialMessage();
int PS4_SYSV_ABI sceGameLiveStreamingRegisterCallback();
int PS4_SYSV_ABI sceGameLiveStreamingScreenCloseSeparateMode();
int PS4_SYSV_ABI sceGameLiveStreamingScreenConfigureSeparateMode();
int PS4_SYSV_ABI sceGameLiveStreamingScreenInitialize();
int PS4_SYSV_ABI sceGameLiveStreamingScreenInitializeSeparateModeParameter();
int PS4_SYSV_ABI sceGameLiveStreamingScreenOpenSeparateMode();
int PS4_SYSV_ABI sceGameLiveStreamingScreenSetMode();
int PS4_SYSV_ABI sceGameLiveStreamingScreenTerminate();
int PS4_SYSV_ABI sceGameLiveStreamingSetCameraFrameSetting();
int PS4_SYSV_ABI sceGameLiveStreamingSetDefaultServiceProviderPermission();
int PS4_SYSV_ABI sceGameLiveStreamingSetGuardAreas();
int PS4_SYSV_ABI sceGameLiveStreamingSetInvitationSessionId();
int PS4_SYSV_ABI sceGameLiveStreamingSetLinkCommentPreset();
int PS4_SYSV_ABI sceGameLiveStreamingSetMaxBitrate();
int PS4_SYSV_ABI sceGameLiveStreamingSetMetadata();
int PS4_SYSV_ABI sceGameLiveStreamingSetPresetSocialFeedbackCommands();
int PS4_SYSV_ABI sceGameLiveStreamingSetPresetSocialFeedbackCommandsDescription();
int PS4_SYSV_ABI sceGameLiveStreamingSetServiceProviderPermission();
int PS4_SYSV_ABI sceGameLiveStreamingSetSpoilerTag();
int PS4_SYSV_ABI sceGameLiveStreamingSetStandbyScreenResource();
int PS4_SYSV_ABI sceGameLiveStreamingStartGenerateStandbyScreenResource();
int PS4_SYSV_ABI sceGameLiveStreamingStartSocialFeedbackMessageFiltering();
int PS4_SYSV_ABI sceGameLiveStreamingStopGenerateStandbyScreenResource();
int PS4_SYSV_ABI sceGameLiveStreamingStopSocialFeedbackMessageFiltering();
int PS4_SYSV_ABI sceGameLiveStreamingTerminate();
int PS4_SYSV_ABI sceGameLiveStreamingUnregisterCallback();
void RegisterlibSceGameLiveStreaming(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::GameLiveStreaming

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ime.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
namespace Libraries::Ime {
int PS4_SYSV_ABI FinalizeImeModule() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI InitializeImeModule() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeCheckFilterText() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeCheckRemoteEventParam() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeCheckUpdateTextInfo() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeClose() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeConfigGet() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeConfigSet() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeConfirmCandidate() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeDicAddWord() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeDicDeleteLearnDics() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeDicDeleteUserDics() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeDicDeleteWord() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeDicGetWords() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeDicReplaceWord() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeDisableController() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeFilterText() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeForTestFunction() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeGetPanelPositionAndForm() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeGetPanelSize() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeKeyboardClose() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeKeyboardGetInfo() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeKeyboardGetResourceId() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeKeyboardOpen() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeKeyboardOpenInternal() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeKeyboardSetMode() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeKeyboardUpdate() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeOpen() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeOpenInternal() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeParamInit() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeSetCandidateIndex() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeSetCaret() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeSetText() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeSetTextGeometry() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeUpdate() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeVshClearPreedit() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeVshClose() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeVshConfirmPreedit() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeVshDisableController() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeVshGetPanelPositionAndForm() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeVshInformConfirmdString() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeVshInformConfirmdString2() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeVshOpen() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeVshSendTextInfo() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeVshSetCaretGeometry() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeVshSetCaretIndexInPreedit() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeVshSetPanelPosition() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeVshSetParam() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeVshSetPreeditGeometry() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeVshSetSelectGeometry() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeVshSetSelectionText() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeVshUpdate() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeVshUpdateContext() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceImeVshUpdateContext2() {
LOG_ERROR(Lib_Ime, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterlibSceIme(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("mN+ZoSN-8hQ", "libSceIme", 1, "libSceIme", 1, 1, FinalizeImeModule);
LIB_FUNCTION("uTW+63goeJs", "libSceIme", 1, "libSceIme", 1, 1, InitializeImeModule);
LIB_FUNCTION("Lf3DeGWC6xg", "libSceIme", 1, "libSceIme", 1, 1, sceImeCheckFilterText);
LIB_FUNCTION("zHuMUGb-AQI", "libSceIme", 1, "libSceIme", 1, 1, sceImeCheckRemoteEventParam);
LIB_FUNCTION("OTb0Mg+1i1k", "libSceIme", 1, "libSceIme", 1, 1, sceImeCheckUpdateTextInfo);
LIB_FUNCTION("TmVP8LzcFcY", "libSceIme", 1, "libSceIme", 1, 1, sceImeClose);
LIB_FUNCTION("Ho5NVQzpKHo", "libSceIme", 1, "libSceIme", 1, 1, sceImeConfigGet);
LIB_FUNCTION("P5dPeiLwm-M", "libSceIme", 1, "libSceIme", 1, 1, sceImeConfigSet);
LIB_FUNCTION("tKLmVIUkpyM", "libSceIme", 1, "libSceIme", 1, 1, sceImeConfirmCandidate);
LIB_FUNCTION("NYDsL9a0oEo", "libSceIme", 1, "libSceIme", 1, 1, sceImeDicAddWord);
LIB_FUNCTION("l01GKoyiQrY", "libSceIme", 1, "libSceIme", 1, 1, sceImeDicDeleteLearnDics);
LIB_FUNCTION("E2OcGgi-FPY", "libSceIme", 1, "libSceIme", 1, 1, sceImeDicDeleteUserDics);
LIB_FUNCTION("JAiMBkOTYKI", "libSceIme", 1, "libSceIme", 1, 1, sceImeDicDeleteWord);
LIB_FUNCTION("JoPdCUXOzMU", "libSceIme", 1, "libSceIme", 1, 1, sceImeDicGetWords);
LIB_FUNCTION("FuEl46uHDyo", "libSceIme", 1, "libSceIme", 1, 1, sceImeDicReplaceWord);
LIB_FUNCTION("E+f1n8e8DAw", "libSceIme", 1, "libSceIme", 1, 1, sceImeDisableController);
LIB_FUNCTION("evjOsE18yuI", "libSceIme", 1, "libSceIme", 1, 1, sceImeFilterText);
LIB_FUNCTION("wVkehxutK-U", "libSceIme", 1, "libSceIme", 1, 1, sceImeForTestFunction);
LIB_FUNCTION("T6FYjZXG93o", "libSceIme", 1, "libSceIme", 1, 1, sceImeGetPanelPositionAndForm);
LIB_FUNCTION("ziPDcIjO0Vk", "libSceIme", 1, "libSceIme", 1, 1, sceImeGetPanelSize);
LIB_FUNCTION("PMVehSlfZ94", "libSceIme", 1, "libSceIme", 1, 1, sceImeKeyboardClose);
LIB_FUNCTION("VkqLPArfFdc", "libSceIme", 1, "libSceIme", 1, 1, sceImeKeyboardGetInfo);
LIB_FUNCTION("dKadqZFgKKQ", "libSceIme", 1, "libSceIme", 1, 1, sceImeKeyboardGetResourceId);
LIB_FUNCTION("eaFXjfJv3xs", "libSceIme", 1, "libSceIme", 1, 1, sceImeKeyboardOpen);
LIB_FUNCTION("oYkJlMK51SA", "libSceIme", 1, "libSceIme", 1, 1, sceImeKeyboardOpenInternal);
LIB_FUNCTION("ua+13Hk9kKs", "libSceIme", 1, "libSceIme", 1, 1, sceImeKeyboardSetMode);
LIB_FUNCTION("3Hx2Uw9xnv8", "libSceIme", 1, "libSceIme", 1, 1, sceImeKeyboardUpdate);
LIB_FUNCTION("RPydv-Jr1bc", "libSceIme", 1, "libSceIme", 1, 1, sceImeOpen);
LIB_FUNCTION("16UI54cWRQk", "libSceIme", 1, "libSceIme", 1, 1, sceImeOpenInternal);
LIB_FUNCTION("WmYDzdC4EHI", "libSceIme", 1, "libSceIme", 1, 1, sceImeParamInit);
LIB_FUNCTION("TQaogSaqkEk", "libSceIme", 1, "libSceIme", 1, 1, sceImeSetCandidateIndex);
LIB_FUNCTION("WLxUN2WMim8", "libSceIme", 1, "libSceIme", 1, 1, sceImeSetCaret);
LIB_FUNCTION("ieCNrVrzKd4", "libSceIme", 1, "libSceIme", 1, 1, sceImeSetText);
LIB_FUNCTION("TXYHFRuL8UY", "libSceIme", 1, "libSceIme", 1, 1, sceImeSetTextGeometry);
LIB_FUNCTION("-4GCfYdNF1s", "libSceIme", 1, "libSceIme", 1, 1, sceImeUpdate);
LIB_FUNCTION("oOwl47ouxoM", "libSceIme", 1, "libSceIme", 1, 1, sceImeVshClearPreedit);
LIB_FUNCTION("gtoTsGM9vEY", "libSceIme", 1, "libSceIme", 1, 1, sceImeVshClose);
LIB_FUNCTION("wTKF4mUlSew", "libSceIme", 1, "libSceIme", 1, 1, sceImeVshConfirmPreedit);
LIB_FUNCTION("rM-1hkuOhh0", "libSceIme", 1, "libSceIme", 1, 1, sceImeVshDisableController);
LIB_FUNCTION("42xMaQ+GLeQ", "libSceIme", 1, "libSceIme", 1, 1,
sceImeVshGetPanelPositionAndForm);
LIB_FUNCTION("ZmmV6iukhyo", "libSceIme", 1, "libSceIme", 1, 1, sceImeVshInformConfirmdString);
LIB_FUNCTION("EQBusz6Uhp8", "libSceIme", 1, "libSceIme", 1, 1, sceImeVshInformConfirmdString2);
LIB_FUNCTION("LBicRa-hj3A", "libSceIme", 1, "libSceIme", 1, 1, sceImeVshOpen);
LIB_FUNCTION("-IAOwd2nO7g", "libSceIme", 1, "libSceIme", 1, 1, sceImeVshSendTextInfo);
LIB_FUNCTION("qDagOjvJdNk", "libSceIme", 1, "libSceIme", 1, 1, sceImeVshSetCaretGeometry);
LIB_FUNCTION("tNOlmxee-Nk", "libSceIme", 1, "libSceIme", 1, 1, sceImeVshSetCaretIndexInPreedit);
LIB_FUNCTION("rASXozKkQ9g", "libSceIme", 1, "libSceIme", 1, 1, sceImeVshSetPanelPosition);
LIB_FUNCTION("idvMaIu5H+k", "libSceIme", 1, "libSceIme", 1, 1, sceImeVshSetParam);
LIB_FUNCTION("ga5GOgThbjo", "libSceIme", 1, "libSceIme", 1, 1, sceImeVshSetPreeditGeometry);
LIB_FUNCTION("RuSca8rS6yA", "libSceIme", 1, "libSceIme", 1, 1, sceImeVshSetSelectGeometry);
LIB_FUNCTION("J7COZrgSFRA", "libSceIme", 1, "libSceIme", 1, 1, sceImeVshSetSelectionText);
LIB_FUNCTION("WqAayyok5p0", "libSceIme", 1, "libSceIme", 1, 1, sceImeVshUpdate);
LIB_FUNCTION("O7Fdd+Oc-qQ", "libSceIme", 1, "libSceIme", 1, 1, sceImeVshUpdateContext);
LIB_FUNCTION("fwcPR7+7Rks", "libSceIme", 1, "libSceIme", 1, 1, sceImeVshUpdateContext2);
};
} // namespace Libraries::Ime

View File

@ -0,0 +1,70 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Ime {
int PS4_SYSV_ABI FinalizeImeModule();
int PS4_SYSV_ABI InitializeImeModule();
int PS4_SYSV_ABI sceImeCheckFilterText();
int PS4_SYSV_ABI sceImeCheckRemoteEventParam();
int PS4_SYSV_ABI sceImeCheckUpdateTextInfo();
int PS4_SYSV_ABI sceImeClose();
int PS4_SYSV_ABI sceImeConfigGet();
int PS4_SYSV_ABI sceImeConfigSet();
int PS4_SYSV_ABI sceImeConfirmCandidate();
int PS4_SYSV_ABI sceImeDicAddWord();
int PS4_SYSV_ABI sceImeDicDeleteLearnDics();
int PS4_SYSV_ABI sceImeDicDeleteUserDics();
int PS4_SYSV_ABI sceImeDicDeleteWord();
int PS4_SYSV_ABI sceImeDicGetWords();
int PS4_SYSV_ABI sceImeDicReplaceWord();
int PS4_SYSV_ABI sceImeDisableController();
int PS4_SYSV_ABI sceImeFilterText();
int PS4_SYSV_ABI sceImeForTestFunction();
int PS4_SYSV_ABI sceImeGetPanelPositionAndForm();
int PS4_SYSV_ABI sceImeGetPanelSize();
int PS4_SYSV_ABI sceImeKeyboardClose();
int PS4_SYSV_ABI sceImeKeyboardGetInfo();
int PS4_SYSV_ABI sceImeKeyboardGetResourceId();
int PS4_SYSV_ABI sceImeKeyboardOpen();
int PS4_SYSV_ABI sceImeKeyboardOpenInternal();
int PS4_SYSV_ABI sceImeKeyboardSetMode();
int PS4_SYSV_ABI sceImeKeyboardUpdate();
int PS4_SYSV_ABI sceImeOpen();
int PS4_SYSV_ABI sceImeOpenInternal();
int PS4_SYSV_ABI sceImeParamInit();
int PS4_SYSV_ABI sceImeSetCandidateIndex();
int PS4_SYSV_ABI sceImeSetCaret();
int PS4_SYSV_ABI sceImeSetText();
int PS4_SYSV_ABI sceImeSetTextGeometry();
int PS4_SYSV_ABI sceImeUpdate();
int PS4_SYSV_ABI sceImeVshClearPreedit();
int PS4_SYSV_ABI sceImeVshClose();
int PS4_SYSV_ABI sceImeVshConfirmPreedit();
int PS4_SYSV_ABI sceImeVshDisableController();
int PS4_SYSV_ABI sceImeVshGetPanelPositionAndForm();
int PS4_SYSV_ABI sceImeVshInformConfirmdString();
int PS4_SYSV_ABI sceImeVshInformConfirmdString2();
int PS4_SYSV_ABI sceImeVshOpen();
int PS4_SYSV_ABI sceImeVshSendTextInfo();
int PS4_SYSV_ABI sceImeVshSetCaretGeometry();
int PS4_SYSV_ABI sceImeVshSetCaretIndexInPreedit();
int PS4_SYSV_ABI sceImeVshSetPanelPosition();
int PS4_SYSV_ABI sceImeVshSetParam();
int PS4_SYSV_ABI sceImeVshSetPreeditGeometry();
int PS4_SYSV_ABI sceImeVshSetSelectGeometry();
int PS4_SYSV_ABI sceImeVshSetSelectionText();
int PS4_SYSV_ABI sceImeVshUpdate();
int PS4_SYSV_ABI sceImeVshUpdateContext();
int PS4_SYSV_ABI sceImeVshUpdateContext2();
void RegisterlibSceIme(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Ime

View File

@ -148,7 +148,7 @@ int PS4_SYSV_ABI sceKernelGettimeofday(OrbisKernelTimeval* tp) {
#ifdef _WIN64
FILETIME filetime;
GetSystemTimeAsFileTime(&filetime);
GetSystemTimePreciseAsFileTime(&filetime);
constexpr u64 UNIX_TIME_START = 0x295E9648864000;
constexpr u64 TICKS_PER_SECOND = 1000000;

View File

@ -11,8 +11,9 @@
#include "core/libraries/dialogs/error_dialog.h"
#include "core/libraries/dialogs/ime_dialog.h"
#include "core/libraries/disc_map/disc_map.h"
#include "core/libraries/fiber/fiber.h"
#include "core/libraries/game_live_streaming/gamelivestreaming.h"
#include "core/libraries/gnmdriver/gnmdriver.h"
#include "core/libraries/ime/ime.h"
#include "core/libraries/kernel/libkernel.h"
#include "core/libraries/libc_internal/libc_internal.h"
#include "core/libraries/libpng/pngdec.h"
@ -27,10 +28,12 @@
#include "core/libraries/pad/pad.h"
#include "core/libraries/playgo/playgo.h"
#include "core/libraries/random/random.h"
#include "core/libraries/remote_play/remoteplay.h"
#include "core/libraries/rtc/rtc.h"
#include "core/libraries/save_data/dialog/savedatadialog.h"
#include "core/libraries/save_data/savedata.h"
#include "core/libraries/screenshot/screenshot.h"
#include "core/libraries/share_play/shareplay.h"
#include "core/libraries/system/commondialog.h"
#include "core/libraries/system/msgdialog.h"
#include "core/libraries/system/posix.h"
@ -78,6 +81,10 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::ImeDialog::RegisterlibSceImeDialog(sym);
Libraries::AvPlayer::RegisterlibSceAvPlayer(sym);
Libraries::Audio3d::RegisterlibSceAudio3d(sym);
Libraries::Ime::RegisterlibSceIme(sym);
Libraries::GameLiveStreaming::RegisterlibSceGameLiveStreaming(sym);
Libraries::SharePlay::RegisterlibSceSharePlay(sym);
Libraries::Remoteplay::RegisterlibSceRemoteplay(sym);
}
} // namespace Libraries

View File

@ -734,9 +734,16 @@ int PS4_SYSV_ABI sceNetInetNtopWithScopeId() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNetInetPton() {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceNetInetPton(int af, const char* src, void* dst) {
#ifdef WIN32
int res = InetPtonA(af, src, dst);
#else
int res = inet_pton(af, src, dst);
#endif
if (res < 0) {
UNREACHABLE();
}
return res;
}
int PS4_SYSV_ABI sceNetInetPtonEx() {

View File

@ -169,7 +169,7 @@ u64 PS4_SYSV_ABI sceNetHtonll(u64 host64);
u16 PS4_SYSV_ABI sceNetHtons(u16 host16);
const char* PS4_SYSV_ABI sceNetInetNtop(int af, const void* src, char* dst, u32 size);
int PS4_SYSV_ABI sceNetInetNtopWithScopeId();
int PS4_SYSV_ABI sceNetInetPton();
int PS4_SYSV_ABI sceNetInetPton(int af, const char* src, void* dst);
int PS4_SYSV_ABI sceNetInetPtonEx();
int PS4_SYSV_ABI sceNetInetPtonWithScopeId();
int PS4_SYSV_ABI sceNetInfoDumpStart();

View File

@ -26,3 +26,11 @@ constexpr int ORBIS_NET_CTL_STATE_IPOBTAINED = 3;
constexpr int ORBIS_NET_CTL_EVENT_TYPE_DISCONNECTED = 1;
constexpr int ORBIS_SCE_NET_CTL_EVENT_TYPE_DISCONNECT_REQ_FINISHED = 2;
constexpr int ORBIS_NET_CTL_EVENT_TYPE_IPOBTAINED = 3;
// get info codes
// device
constexpr int ORBIS_NET_CTL_DEVICE_WIRED = 0;
constexpr int ORBIS_NET_CTL_DEVICE_WIRELESS = 1;
// link
constexpr int ORBIS_NET_CTL_LINK_DISCONNECTED = 0;
constexpr int ORBIS_NET_CTL_LINK_CONNECTED = 1;

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View File

@ -1,6 +1,17 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef WIN32
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include <Ws2tcpip.h>
#include <iphlpapi.h>
#include <winsock2.h>
#else
#include <arpa/inet.h>
#include <netdb.h>
#include <unistd.h>
#endif
#include "common/logging/log.h"
#include "common/singleton.h"
#include "core/libraries/error_codes.h"
@ -149,15 +160,32 @@ int PS4_SYSV_ABI sceNetCtlGetIfStat() {
int PS4_SYSV_ABI sceNetCtlGetInfo(int code, OrbisNetCtlInfo* info) {
switch (code) {
case ORBIS_NET_CTL_INFO_DEVICE:
info->device = 0;
info->device = ORBIS_NET_CTL_DEVICE_WIRED;
break;
case ORBIS_NET_CTL_INFO_LINK:
info->link = 0; // disconnected
info->link = ORBIS_NET_CTL_LINK_DISCONNECTED;
break;
case ORBIS_NET_CTL_INFO_IP_ADDRESS: {
strcpy(info->ip_address,
"127.0.0.1"); // placeholder in case gethostbyname can't find another ip
char devname[80];
gethostname(devname, 80);
struct hostent* resolved = gethostbyname(devname);
for (int i = 0; resolved->h_addr_list[i] != nullptr; ++i) {
struct in_addr addrIn;
memcpy(&addrIn, resolved->h_addr_list[i], sizeof(u32));
char* addr = inet_ntoa(addrIn);
if (strcmp(addr, "127.0.0.1") != 0) {
strcpy(info->ip_address, addr);
break;
}
}
break;
}
default:
LOG_ERROR(Lib_NetCtl, "{} unsupported code", code);
}
LOG_ERROR(Lib_NetCtl, "(STUBBED) called");
LOG_DEBUG(Lib_NetCtl, "(STUBBED) called");
return ORBIS_OK;
}
@ -187,7 +215,10 @@ int PS4_SYSV_ABI sceNetCtlGetNetEvConfigInfoIpcInt() {
}
int PS4_SYSV_ABI sceNetCtlGetResult(int eventType, int* errorCode) {
LOG_ERROR(Lib_NetCtl, "(STUBBED) called eventType = {} ", eventType);
if (!errorCode) {
return ORBIS_NET_CTL_ERROR_INVALID_ADDR;
}
LOG_DEBUG(Lib_NetCtl, "(STUBBED) called eventType = {} ", eventType);
*errorCode = 0;
return ORBIS_OK;
}

View File

@ -50,6 +50,7 @@ typedef union OrbisNetCtlInfo {
// GetInfo codes
constexpr int ORBIS_NET_CTL_INFO_DEVICE = 1;
constexpr int ORBIS_NET_CTL_INFO_LINK = 4;
constexpr int ORBIS_NET_CTL_INFO_IP_ADDRESS = 14;
int PS4_SYSV_ABI sceNetBweCheckCallbackIpcInt();
int PS4_SYSV_ABI sceNetBweClearEventIpcInt();

View File

@ -88,7 +88,7 @@ int PS4_SYSV_ABI scePadGetCapability() {
}
int PS4_SYSV_ABI scePadGetControllerInformation(s32 handle, OrbisPadControllerInformation* pInfo) {
LOG_INFO(Lib_Pad, "called handle = {}", handle);
LOG_DEBUG(Lib_Pad, "called handle = {}", handle);
if (handle < 0) {
pInfo->touchPadInfo.pixelDensity = 1;
pInfo->touchPadInfo.resolution.x = 1920;

View File

@ -0,0 +1,309 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "remoteplay.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
namespace Libraries::Remoteplay {
int PS4_SYSV_ABI sceRemoteplayApprove() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayChangeEnterKey() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayClearAllRegistData() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayClearConnectHistory() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayConfirmDeviceRegist() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayDisconnect() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayGeneratePinCode() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayGetApMode() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayGetConnectHistory() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayGetConnectionStatus(s32 userId, int* pStatus) {
*pStatus = ORBIS_REMOTEPLAY_CONNECTION_STATUS_DISCONNECT;
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayGetConnectUserId() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayGetMbusDeviceInfo() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayGetOperationStatus() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayGetRemoteplayStatus() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayGetRpMode() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayImeClose() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayImeFilterResult() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayImeGetEvent() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayImeNotify() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayImeNotifyEventResult() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayImeOpen() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayImeSetCaret() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayImeSetText() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayInitialize() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayIsRemoteOskReady() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayIsRemotePlaying() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayNotifyMbusDeviceRegistComplete() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayNotifyNpPushWakeup() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayNotifyPinCodeError() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayNotifyUserDelete() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayPrintAllRegistData() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayProhibit() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayProhibitStreaming() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayServerLock() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayServerUnLock() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplaySetApMode() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplaySetLogLevel() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplaySetProhibition() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplaySetProhibitionForVsh() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplaySetRpMode() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceRemoteplayTerminate() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_1D5EE365ED5FADB3() {
LOG_ERROR(Lib_Remoteplay, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterlibSceRemoteplay(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("xQeIryTX7dY", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayApprove);
LIB_FUNCTION("IYZ+Mu+8tPo", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayChangeEnterKey);
LIB_FUNCTION("ZYUsJtcAnqA", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayClearAllRegistData);
LIB_FUNCTION("cCheyCbF7qw", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayClearConnectHistory);
LIB_FUNCTION("tPYT-kGbZh8", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayConfirmDeviceRegist);
LIB_FUNCTION("6Lg4BNleJWc", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayDisconnect);
LIB_FUNCTION("j98LdSGy4eY", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayGeneratePinCode);
LIB_FUNCTION("L+cL-M-DP3w", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayGetApMode);
LIB_FUNCTION("g4K51cY+PEw", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayGetConnectHistory);
LIB_FUNCTION("g3PNjYKWqnQ", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayGetConnectionStatus);
LIB_FUNCTION("3eBNV9A0BUM", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayGetConnectUserId);
LIB_FUNCTION("ufesWMVX6iU", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayGetMbusDeviceInfo);
LIB_FUNCTION("DxU4JGh4S2k", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayGetOperationStatus);
LIB_FUNCTION("n5OxFJEvPlc", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayGetRemoteplayStatus);
LIB_FUNCTION("Cekhs6LSHC0", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayGetRpMode);
LIB_FUNCTION("ig1ocbR7Ptw", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayImeClose);
LIB_FUNCTION("gV9-8cJPM3I", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayImeFilterResult);
LIB_FUNCTION("cMk57DZXe6c", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayImeGetEvent);
LIB_FUNCTION("-gwkQpOCl68", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayImeNotify);
LIB_FUNCTION("58v9tSlRxc8", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayImeNotifyEventResult);
LIB_FUNCTION("C3r2zT5ebMg", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayImeOpen);
LIB_FUNCTION("oB730zwoz0s", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayImeSetCaret);
LIB_FUNCTION("rOTg1Nljp8w", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayImeSetText);
LIB_FUNCTION("k1SwgkMSOM8", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayInitialize);
LIB_FUNCTION("R8RZC1ZIkzU", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayIsRemoteOskReady);
LIB_FUNCTION("uYhiELUtLgA", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayIsRemotePlaying);
LIB_FUNCTION("d-BBSEq1nfc", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayNotifyMbusDeviceRegistComplete);
LIB_FUNCTION("Yytq7NE38R8", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayNotifyNpPushWakeup);
LIB_FUNCTION("Wg-w8xjMZA4", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayNotifyPinCodeError);
LIB_FUNCTION("yheulqylKwI", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayNotifyUserDelete);
LIB_FUNCTION("t5ZvUiZ1hpE", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayPrintAllRegistData);
LIB_FUNCTION("mrNh78tBpmg", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayProhibit);
LIB_FUNCTION("7QLrixwVHcU", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayProhibitStreaming);
LIB_FUNCTION("-ThIlThsN80", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayServerLock);
LIB_FUNCTION("0Z-Pm5rZJOI", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayServerUnLock);
LIB_FUNCTION("xSrhtSLIjOc", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplaySetApMode);
LIB_FUNCTION("5-2agAeaE+c", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplaySetLogLevel);
LIB_FUNCTION("Rf0XMVR7xPw", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplaySetProhibition);
LIB_FUNCTION("n4l3FTZtNQM", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplaySetProhibitionForVsh);
LIB_FUNCTION("-BPcEQ1w8xc", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplaySetRpMode);
LIB_FUNCTION("BOwybKVa3Do", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
sceRemoteplayTerminate);
LIB_FUNCTION("HV7jZe1frbM", "libSceRemoteplay", 1, "libSceRemoteplay", 0, 0,
Func_1D5EE365ED5FADB3);
};
} // namespace Libraries::Remoteplay

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@ -0,0 +1,62 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
// returning codes in sceRemoteplayGetConnectionStatus pstatus
constexpr int ORBIS_REMOTEPLAY_CONNECTION_STATUS_DISCONNECT = 0;
constexpr int ORBIS_REMOTEPLAY_CONNECTION_STATUS_CONNECT = 1;
namespace Libraries::Remoteplay {
int PS4_SYSV_ABI sceRemoteplayApprove();
int PS4_SYSV_ABI sceRemoteplayChangeEnterKey();
int PS4_SYSV_ABI sceRemoteplayClearAllRegistData();
int PS4_SYSV_ABI sceRemoteplayClearConnectHistory();
int PS4_SYSV_ABI sceRemoteplayConfirmDeviceRegist();
int PS4_SYSV_ABI sceRemoteplayDisconnect();
int PS4_SYSV_ABI sceRemoteplayGeneratePinCode();
int PS4_SYSV_ABI sceRemoteplayGetApMode();
int PS4_SYSV_ABI sceRemoteplayGetConnectHistory();
int PS4_SYSV_ABI sceRemoteplayGetConnectionStatus(s32 userId, int* pStatus);
int PS4_SYSV_ABI sceRemoteplayGetConnectUserId();
int PS4_SYSV_ABI sceRemoteplayGetMbusDeviceInfo();
int PS4_SYSV_ABI sceRemoteplayGetOperationStatus();
int PS4_SYSV_ABI sceRemoteplayGetRemoteplayStatus();
int PS4_SYSV_ABI sceRemoteplayGetRpMode();
int PS4_SYSV_ABI sceRemoteplayImeClose();
int PS4_SYSV_ABI sceRemoteplayImeFilterResult();
int PS4_SYSV_ABI sceRemoteplayImeGetEvent();
int PS4_SYSV_ABI sceRemoteplayImeNotify();
int PS4_SYSV_ABI sceRemoteplayImeNotifyEventResult();
int PS4_SYSV_ABI sceRemoteplayImeOpen();
int PS4_SYSV_ABI sceRemoteplayImeSetCaret();
int PS4_SYSV_ABI sceRemoteplayImeSetText();
int PS4_SYSV_ABI sceRemoteplayInitialize();
int PS4_SYSV_ABI sceRemoteplayIsRemoteOskReady();
int PS4_SYSV_ABI sceRemoteplayIsRemotePlaying();
int PS4_SYSV_ABI sceRemoteplayNotifyMbusDeviceRegistComplete();
int PS4_SYSV_ABI sceRemoteplayNotifyNpPushWakeup();
int PS4_SYSV_ABI sceRemoteplayNotifyPinCodeError();
int PS4_SYSV_ABI sceRemoteplayNotifyUserDelete();
int PS4_SYSV_ABI sceRemoteplayPrintAllRegistData();
int PS4_SYSV_ABI sceRemoteplayProhibit();
int PS4_SYSV_ABI sceRemoteplayProhibitStreaming();
int PS4_SYSV_ABI sceRemoteplayServerLock();
int PS4_SYSV_ABI sceRemoteplayServerUnLock();
int PS4_SYSV_ABI sceRemoteplaySetApMode();
int PS4_SYSV_ABI sceRemoteplaySetLogLevel();
int PS4_SYSV_ABI sceRemoteplaySetProhibition();
int PS4_SYSV_ABI sceRemoteplaySetProhibitionForVsh();
int PS4_SYSV_ABI sceRemoteplaySetRpMode();
int PS4_SYSV_ABI sceRemoteplayTerminate();
int PS4_SYSV_ABI Func_1D5EE365ED5FADB3();
void RegisterlibSceRemoteplay(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Remoteplay

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@ -0,0 +1,186 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "shareplay.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
namespace Libraries::SharePlay {
int PS4_SYSV_ABI sceSharePlayCrashDaemon() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSharePlayGetCurrentConnectionInfo(OrbisSharePlayConnectionInfo* pInfo) {
memset(pInfo, 0, sizeof(*pInfo));
pInfo->status = ORBIS_SHARE_PLAY_CONNECTION_STATUS_DORMANT;
LOG_DEBUG(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSharePlayGetCurrentConnectionInfoA() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSharePlayGetCurrentInfo() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSharePlayGetEvent() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSharePlayInitialize() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSharePlayNotifyDialogOpen() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSharePlayNotifyForceCloseForCdlg() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSharePlayNotifyOpenQuickMenu() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSharePlayResumeScreenForCdlg() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSharePlayServerLock() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSharePlayServerUnLock() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSharePlaySetMode() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSharePlaySetProhibition() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSharePlaySetProhibitionModeWithAppId() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSharePlayStartStandby() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSharePlayStartStreaming() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSharePlayStopStandby() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSharePlayStopStreaming() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSharePlayTerminate() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_2E93C0EA6A6B67C4() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_C1C236728D88E177() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_E9E80C474781F115() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_F3DD6199DA15ED44() {
LOG_ERROR(Lib_SharePlay, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterlibSceSharePlay(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("ggnCfalLU-8", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
sceSharePlayCrashDaemon);
LIB_FUNCTION("OOrLKB0bSDs", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
sceSharePlayGetCurrentConnectionInfo);
LIB_FUNCTION("+MCXJlWdi+s", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
sceSharePlayGetCurrentConnectionInfoA);
LIB_FUNCTION("vUMkWXQff3w", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
sceSharePlayGetCurrentInfo);
LIB_FUNCTION("Md7Mdkr8LBc", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
sceSharePlayGetEvent);
LIB_FUNCTION("isruqthpYcw", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
sceSharePlayInitialize);
LIB_FUNCTION("9zwJpai7jGc", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
sceSharePlayNotifyDialogOpen);
LIB_FUNCTION("VUW2V9cUTP4", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
sceSharePlayNotifyForceCloseForCdlg);
LIB_FUNCTION("XL0WwUJoQPg", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
sceSharePlayNotifyOpenQuickMenu);
LIB_FUNCTION("6-1fKaa5HlY", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
sceSharePlayResumeScreenForCdlg);
LIB_FUNCTION("U28jAuLHj6c", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
sceSharePlayServerLock);
LIB_FUNCTION("3Oaux9ITEtY", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
sceSharePlayServerUnLock);
LIB_FUNCTION("QZy+KmyqKPU", "libSceSharePlay", 1, "libSceSharePlay", 0, 0, sceSharePlaySetMode);
LIB_FUNCTION("co2NCj--pnc", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
sceSharePlaySetProhibition);
LIB_FUNCTION("KADsbjNCgPo", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
sceSharePlaySetProhibitionModeWithAppId);
LIB_FUNCTION("-F6NddfUsa4", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
sceSharePlayStartStandby);
LIB_FUNCTION("rWVNHNnEx6g", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
sceSharePlayStartStreaming);
LIB_FUNCTION("zEDkUWLVwFI", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
sceSharePlayStopStandby);
LIB_FUNCTION("aGlema+JxUU", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
sceSharePlayStopStreaming);
LIB_FUNCTION("UaLjloJinow", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
sceSharePlayTerminate);
LIB_FUNCTION("LpPA6mprZ8Q", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
Func_2E93C0EA6A6B67C4);
LIB_FUNCTION("wcI2co2I4Xc", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
Func_C1C236728D88E177);
LIB_FUNCTION("6egMR0eB8RU", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
Func_E9E80C474781F115);
LIB_FUNCTION("891hmdoV7UQ", "libSceSharePlay", 1, "libSceSharePlay", 0, 0,
Func_F3DD6199DA15ED44);
LIB_FUNCTION("OOrLKB0bSDs", "libSceSharePlayCompat", 1, "libSceSharePlay", 0, 0,
sceSharePlayGetCurrentConnectionInfo);
};
} // namespace Libraries::SharePlay

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@ -0,0 +1,54 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <core/libraries/np_manager/np_manager.h>
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::SharePlay {
constexpr int ORBIS_SHARE_PLAY_CONNECTION_STATUS_DORMANT = 0x00;
constexpr int ORBIS_SHARE_PLAY_CONNECTION_STATUS_READY = 0x01;
constexpr int ORBIS_SHARE_PLAY_CONNECTION_STATUS_CONNECTED = 0x02;
struct OrbisSharePlayConnectionInfo {
int status;
int mode;
Libraries::NpManager::OrbisNpOnlineId hostOnlineId;
Libraries::NpManager::OrbisNpOnlineId visitorOnlineId;
s32 hostUserId;
s32 visitorUserId;
};
int PS4_SYSV_ABI sceSharePlayCrashDaemon();
int PS4_SYSV_ABI sceSharePlayGetCurrentConnectionInfo(OrbisSharePlayConnectionInfo* pInfo);
int PS4_SYSV_ABI sceSharePlayGetCurrentConnectionInfoA();
int PS4_SYSV_ABI sceSharePlayGetCurrentInfo();
int PS4_SYSV_ABI sceSharePlayGetEvent();
int PS4_SYSV_ABI sceSharePlayInitialize();
int PS4_SYSV_ABI sceSharePlayNotifyDialogOpen();
int PS4_SYSV_ABI sceSharePlayNotifyForceCloseForCdlg();
int PS4_SYSV_ABI sceSharePlayNotifyOpenQuickMenu();
int PS4_SYSV_ABI sceSharePlayResumeScreenForCdlg();
int PS4_SYSV_ABI sceSharePlayServerLock();
int PS4_SYSV_ABI sceSharePlayServerUnLock();
int PS4_SYSV_ABI sceSharePlaySetMode();
int PS4_SYSV_ABI sceSharePlaySetProhibition();
int PS4_SYSV_ABI sceSharePlaySetProhibitionModeWithAppId();
int PS4_SYSV_ABI sceSharePlayStartStandby();
int PS4_SYSV_ABI sceSharePlayStartStreaming();
int PS4_SYSV_ABI sceSharePlayStopStandby();
int PS4_SYSV_ABI sceSharePlayStopStreaming();
int PS4_SYSV_ABI sceSharePlayTerminate();
int PS4_SYSV_ABI Func_2E93C0EA6A6B67C4();
int PS4_SYSV_ABI Func_C1C236728D88E177();
int PS4_SYSV_ABI Func_E9E80C474781F115();
int PS4_SYSV_ABI Func_F3DD6199DA15ED44();
void RegisterlibSceSharePlay(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::SharePlay

View File

@ -491,7 +491,7 @@ int PS4_SYSV_ABI sceUserServiceGetImeRunCount() {
}
s32 PS4_SYSV_ABI sceUserServiceGetInitialUser(int* user_id) {
LOG_INFO(Lib_UserService, "called");
LOG_DEBUG(Lib_UserService, "called");
if (user_id == nullptr) {
LOG_ERROR(Lib_UserService, "user_id is null");
return ORBIS_USER_SERVICE_ERROR_INVALID_ARGUMENT;

View File

@ -245,6 +245,7 @@ int MemoryManager::PoolCommit(VAddr virtual_addr, size_t size, MemoryProt prot)
new_vma.is_exec = false;
new_vma.phys_base = 0;
rasterizer->MapMemory(mapped_addr, size);
return ORBIS_OK;
}

View File

@ -21,7 +21,6 @@ extern void assert_fail_debug_msg(const char* msg);
} \
}())
#define IMGUI_USE_WCHAR32
#define IMGUI_ENABLE_STB_TRUETYPE
#define IMGUI_DEFINE_MATH_OPERATORS
@ -30,3 +29,7 @@ extern void assert_fail_debug_msg(const char* msg);
#define IM_VEC4_CLASS_EXTRA \
constexpr ImVec4(float _v) : x(_v), y(_v), z(_v), w(_v) {}
#ifdef IMGUI_USE_WCHAR32
#error "This project uses 16 bits wchar standard like Orbis"
#endif

View File

@ -126,10 +126,7 @@ void GameInstallDialog::Save() {
return;
}
}
std::vector<std::filesystem::path> install_dirs;
install_dirs.emplace_back(Common::FS::PathFromQString(gamesDirectory));
Config::setGameInstallDirs(install_dirs);
Config::addGameInstallDir(Common::FS::PathFromQString(gamesDirectory));
Config::setAddonInstallDir(Common::FS::PathFromQString(addonsDirectory));
const auto config_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
Config::save(config_dir / "config.toml");

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@ -219,19 +219,12 @@ SettingsDialog::SettingsDialog(std::span<const QString> physical_devices, QWidge
// PATH TAB
{
ui->removeFolderButton->setEnabled(false);
connect(ui->addFolderButton, &QPushButton::clicked, this, [this]() {
const auto config_dir = Config::getGameInstallDirs();
QString file_path_string =
QFileDialog::getExistingDirectory(this, tr("Directory to install games"));
auto file_path = Common::FS::PathFromQString(file_path_string);
bool not_already_included =
std::find(config_dir.begin(), config_dir.end(), file_path) == config_dir.end();
if (!file_path.empty() && not_already_included) {
std::vector<std::filesystem::path> install_dirs = config_dir;
install_dirs.push_back(file_path);
Config::setGameInstallDirs(install_dirs);
if (!file_path.empty() && Config::addGameInstallDir(file_path)) {
QListWidgetItem* item = new QListWidgetItem(file_path_string);
ui->gameFoldersListWidget->addItem(item);
}
@ -247,18 +240,9 @@ SettingsDialog::SettingsDialog(std::span<const QString> physical_devices, QWidge
QString item_path_string = selected_item ? selected_item->text() : QString();
if (!item_path_string.isEmpty()) {
auto file_path = Common::FS::PathFromQString(item_path_string);
std::vector<std::filesystem::path> install_dirs = Config::getGameInstallDirs();
auto iterator = std::remove_if(
install_dirs.begin(), install_dirs.end(),
[&file_path](const std::filesystem::path& dir) { return file_path == dir; });
if (iterator != install_dirs.end()) {
install_dirs.erase(iterator, install_dirs.end());
Config::removeGameInstallDir(file_path);
delete selected_item;
}
Config::setGameInstallDirs(install_dirs);
}
});
}
@ -371,6 +355,8 @@ void SettingsDialog::LoadValuesFromConfig() {
QString backButtonBehavior = QString::fromStdString(Config::getBackButtonBehavior());
int index = ui->backButtonBehaviorComboBox->findData(backButtonBehavior);
ui->backButtonBehaviorComboBox->setCurrentIndex(index != -1 ? index : 0);
ui->removeFolderButton->setEnabled(!ui->gameFoldersListWidget->selectedItems().isEmpty());
}
void SettingsDialog::InitializeEmulatorLanguages() {

View File

@ -654,7 +654,7 @@ void GcnDecodeContext::decodeInstructionVOP3(uint64_t hexInstruction) {
OpcodeVOP3 vop3Op = static_cast<OpcodeVOP3>(op);
if (IsVop3BEncoding(m_instruction.opcode)) {
m_instruction.dst[1].field = OperandField::ScalarGPR;
m_instruction.dst[1].field = getOperandField(sdst);
m_instruction.dst[1].type = ScalarType::Uint64;
m_instruction.dst[1].code = sdst;
} else {

View File

@ -130,19 +130,23 @@ void IREmitter::DeviceMemoryBarrier() {
}
U32 IREmitter::GetUserData(IR::ScalarReg reg) {
ASSERT(static_cast<u32>(reg) < IR::NumScalarRegs);
return Inst<U32>(Opcode::GetUserData, reg);
}
U1 IREmitter::GetThreadBitScalarReg(IR::ScalarReg reg) {
ASSERT(static_cast<u32>(reg) < IR::NumScalarRegs);
return Inst<U1>(Opcode::GetThreadBitScalarReg, reg);
}
void IREmitter::SetThreadBitScalarReg(IR::ScalarReg reg, const U1& value) {
ASSERT(static_cast<u32>(reg) < IR::NumScalarRegs);
Inst(Opcode::SetThreadBitScalarReg, reg, value);
}
template <>
U32 IREmitter::GetScalarReg(IR::ScalarReg reg) {
ASSERT(static_cast<u32>(reg) < IR::NumScalarRegs);
return Inst<U32>(Opcode::GetScalarRegister, reg);
}
@ -153,6 +157,7 @@ F32 IREmitter::GetScalarReg(IR::ScalarReg reg) {
template <>
U32 IREmitter::GetVectorReg(IR::VectorReg reg) {
ASSERT(static_cast<u32>(reg) < IR::NumVectorRegs);
return Inst<U32>(Opcode::GetVectorRegister, reg);
}
@ -162,11 +167,13 @@ F32 IREmitter::GetVectorReg(IR::VectorReg reg) {
}
void IREmitter::SetScalarReg(IR::ScalarReg reg, const U32F32& value) {
ASSERT(static_cast<u32>(reg) < IR::NumScalarRegs);
const U32 value_typed = value.Type() == Type::F32 ? BitCast<U32>(F32{value}) : U32{value};
Inst(Opcode::SetScalarRegister, reg, value_typed);
}
void IREmitter::SetVectorReg(IR::VectorReg reg, const U32F32& value) {
ASSERT(static_cast<u32>(reg) < IR::NumVectorRegs);
const U32 value_typed = value.Type() == Type::F32 ? BitCast<U32>(F32{value}) : U32{value};
Inst(Opcode::SetVectorRegister, reg, value_typed);
}

View File

@ -481,7 +481,7 @@ void PatchImageSampleInstruction(IR::Block& block, IR::Inst& inst, Info& info,
IR::Inst* body1 = inst.Arg(1).InstRecursive();
IR::Inst* body2 = inst.Arg(2).InstRecursive();
IR::Inst* body3 = inst.Arg(3).InstRecursive();
IR::Inst* body4 = inst.Arg(4).InstRecursive();
IR::F32 body4 = IR::F32{inst.Arg(4)};
const auto get_addr_reg = [&](u32 index) -> IR::F32 {
if (index <= 3) {
return IR::F32{body1->Arg(index)};
@ -493,7 +493,7 @@ void PatchImageSampleInstruction(IR::Block& block, IR::Inst& inst, Info& info,
return IR::F32{body3->Arg(index - 8)};
}
if (index == 12) {
return IR::F32{body4};
return body4;
}
UNREACHABLE();
};
@ -507,11 +507,17 @@ void PatchImageSampleInstruction(IR::Block& block, IR::Inst& inst, Info& info,
}
// The offsets are six-bit signed integers: X=[5:0], Y=[13:8], and Z=[21:16].
const IR::Value arg = get_addr_reg(addr_reg++);
IR::Value arg = get_addr_reg(addr_reg++);
if (const IR::Inst* offset_inst = arg.TryInstRecursive()) {
ASSERT(offset_inst->GetOpcode() == IR::Opcode::BitCastF32U32);
arg = offset_inst->Arg(0);
}
const auto read = [&](u32 off) -> IR::U32 {
if (arg.IsImmediate()) {
const u16 comp = (arg.U32() >> off) & 0x3F;
const u32 imm =
arg.Type() == IR::Type::F32 ? std::bit_cast<u32>(arg.F32()) : arg.U32();
const u16 comp = (imm >> off) & 0x3F;
return ir.Imm32(s32(comp << 26) >> 26);
}
return ir.BitFieldExtract(IR::U32{arg}, ir.Imm32(off), ir.Imm32(6), true);