Commit Graph

61 Commits

Author SHA1 Message Date
Daniel R.
c3d5824279
libraries/kernel: add sceKernelMmap to HLE 2024-09-20 17:53:18 +02:00
Vinicius Rangel
0f4bcd8c83
Rewrite Save Data & Impl Save Data Dialog (#824)
* core: Rewrite PSF parser & add encoder

add .sfo hex pattern to /scripts

* core/fs: allow to mount path as read-only

* common: Add CString wrapper to handle native null-terminated strings

* SaveData: rewrite to implement full functionality

* mock value for SYSTEM_VER

* SavaData: backup features

* SavaData: SaveDataMemory features

* imgui Ref-counted textures

- has a background thread to decode textures

* imgui: rework gamepad navigation

* PSF: fixed psf not using enum class for PSFEntryFmt (was a standard old ugly enum)

- Add null check to CString when itself is used in a nullable field

* SaveDataDialog implementation

- Fix Mounting/Unmounting check of SaveInstance
2024-09-20 12:34:19 +03:00
menaman123
b9c6093717
Implemented sceKernelMTypeProtect and sceKernelMProtect (#387)
* Fixed ORBIS_KERNEL_MAP_OP_TYPE_PROTECT for batchmap2

* Fix merge

* Changed 4 to ORBIS_KERNEL_MAP_OP_TYPE_PROTECT

* Removed MProtect from AddressSpace

* Added Mtyprotect and moved Mprotect to ORBIS_KERNEL_MAP_OP_PROTECT

* Changed Protect for Windows

* reverted the previous function

* Fixed Mtypeprotect and MProtect

* ''

* ''

* Took out logs stopping build

* clang-format issues

* Fixed the order of mtypeprotect and mprotect in batchmap2

* ''

* update branch

* ''

* Fixed nits

* ''

* Update submodules to latest commits

* ''

* reverted ffmpeg

* ''

* Fixed the nits

* ''

* ''

* ''

* ''

* ''

* Fix clang formatting, DEBUG_ASSERT, and extra spacing

* Fix build issues

* Revert "Fix build issues"

This reverts commit 9185f96ec9.

* ''

* ''

* ''

* Changes for MemoryProt Format

* ''

* ''

* ''
2024-09-04 23:36:23 +03:00
georgemoralis
43e92bb987
Merge pull request #456 from StevenMiller123/sem_fix
Improve posix_sem functions
2024-08-17 10:57:19 +03:00
Stephen Miller
2935ca0fef clang-format fix 2024-08-16 17:22:06 -05:00
Stephen Miller
9fce6f7c01 Add SetPosixErrno function
I used a switch statement for future proofing, as some codes differ between Windows, Mac, Linux, or Orbis. Right now I've only added the codes that should be possible to encounter.
2024-08-16 17:20:21 -05:00
Dzmitry Dubrova
dcb057dd7f
misc changes, part ?/? (#441)
* gui: add option to boot a game by choosing elf file

* core: some small implementations

* fs: implement open func

* add some validations

* spirv: add image format

* video_core: add eR16Uint to formats
2024-08-16 20:16:15 +03:00
TheTurtle
d8b9d82ffa
video_core: Various fixes (#423)
* video_core: Various fixes

* clang format
2024-08-13 20:05:10 +03:00
TheTurtle
a7c9bfa5c5
shader_recompiler: Small instruction parsing refactor/bugfixes (#340)
* translator: Implemtn f32 to f16 convert

* shader_recompiler: Add bit instructions

* shader_recompiler: More data share instructions

* shader_recompiler: Remove exec contexts, fix S_MOV_B64

* shader_recompiler: Split instruction parsing into categories

* shader_recompiler: Better BFS search

* shader_recompiler: Constant propagation pass for cmp_class_f32

* shader_recompiler: Partial readfirstlane implementation

* shader_recompiler: Stub readlane/writelane only for non-compute

* hack: Fix swizzle on RDR

* Will properly fix this when merging this

* clang format

* address_space: Bump user area size to full

* shader_recompiler: V_INTERP_MOV_F32

* Should work the same as spirv will emit flat decoration on demand

* kernel: Add MAP_OP_MAP_FLEXIBLE

* image_view: Attempt to apply storage swizzle on format

* vk_scheduler: Barrier attachments on renderpass end

* clang format

* liverpool: cs state backup

* shader_recompiler: More instructions and formats

* vector_alu: Proper V_MBCNT_U32_B32

* shader_recompiler: Port some dark souls things

* file_system: Implement sceKernelRename

* more formats

* clang format

* resource_tracking_pass: Back to assert

* translate: Tracedata

* kernel: Remove tracy lock

* Solves random crashes in Dark Souls

* code: Review comments
2024-07-30 23:32:40 +02:00
georgemoralis
c1d01709be
kernel: Implement sceKernelSetVirtualRangeName (#338)
* Fix in searchFree should fix #337

* clang format fix

* sceKernelSetVirtualRangeName implementation

* improved vaddr conversion

* updated VirtualQuery to include name too

* unmap also removed name thanks @red_prig

* fixed copy...
2024-07-29 19:08:06 +03:00
TheTurtle
a2cd1669b6
memory: Cleanups and refactors (#324)
* memory: Various fixes

* Added (Partial) sceKernelBatchMap/sceKernelBatchMap2

* memory: Rename and implement batch unmap

* memory: Remove uneeded assert

* memory: Commonize free search routine

* memory: Contains check is inclusive

* memory: Address some alignment issues

* clang format

---------

Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-25 23:01:12 +03:00
georgemoralis
36ec7a1a43
Merge pull request #312 from Borchev/main
Add sceKernelGetDirectMemoryType, update sceKernelReserveVirtualRange
2024-07-21 22:52:50 +03:00
squidbus
426d82d07b Only use date library on macOS. 2024-07-21 22:36:12 +03:00
squidbus
66fa29059c Add initial macOS support. 2024-07-21 22:36:12 +03:00
Borchev
f556f85279 Add sceKernelGetDirectMemoryType and update sceKernelReserveVirtualRange to search for free region when virtual_addr==0 2024-07-21 11:29:24 -07:00
georgemoralis
25e95c959a
Merge branch 'main' into miscFixes6 2024-07-18 18:18:10 +03:00
IndecisiveTurtle
dbeed80e3b fs: Actually functional linux case insensitive search 2024-07-15 03:37:30 +03:00
raziel1000
02cba0100d Some functions called by Stardew Valley 2024-07-14 23:23:11 +03:00
psucien
746792eda0 libraries: kernel: added sceKernelGetEventId 2024-07-14 18:20:31 +02:00
Daniel R
914aa10875
Misc implementations and fixes. (#250)
* Implement `sceKernelFtruncate` and `sceKernelUnlink`.

* Remove unused variable.

* Implement `sceKernelReserveVirtualRange`, misc fixes

* Fix `sceKernelReserveVirtualRange`.

* Add TODO on reserve

* Replace comment with assert.

* Add missing copyright header

* Add `UNREACHABLE` for `IOFile::Unlink`.

* Move NT API initialization out of the header

* Fix bug where files were always mapped as read only.

* `clang-format`
2024-07-11 15:35:58 +03:00
Vladislav Mikhalin
989f88837d
Filesystem errors and Base Array Layers (#280)
* Filesystem errors and Base Array Layers

* Fixed build for POSIX

* forgot 1 file
2024-07-11 14:37:21 +03:00
psucien
0bb5240202 kernel: added HR timers and asio service thread 2024-07-11 13:14:42 +03:00
psucien
465cb0413e kernel: equeue: minor refactoring 2024-07-11 13:14:42 +03:00
georgemoralis
1f83824a8a
Merge pull request #225 from shadps4-emu/stabilization/10
Various fixes and improvements
2024-07-01 13:09:11 +03:00
georgemoralis
24f78fac20 fixed name style 2024-07-01 00:50:07 +03:00
psucien
1f55eff9d8 libraries: gnmdriver: added initialization preamble to every first submit in a frame 2024-06-30 18:22:39 +02:00
georgemoralis
1413a70a92 added posix error write to errno 2024-06-30 10:40:06 +03:00
georgemoralis
0ada442cbc
Stabilization8 (#218)
* disable configured flexible memory size (caused issues in some games)

* fixed case S_OR_B64 for blazing chrome

* submodules updates and fixes for latest SDL

* stubbed _sigprocmask (not handled and spams too much)

* added ReplaceOp case in Stencilop

* dummy ajm module added
2024-06-27 16:37:17 +03:00
georgemoralis
8a617be3b7 missed from previous commit 2024-06-26 14:57:18 +03:00
georgemoralis
94b9992d99 more clang format fix (final) 2024-06-22 18:17:40 +03:00
IndecisiveTurtle
30351ad112 linker: Fix TLS for dynamic modules
* Technically not fully accurate but it works. TlsGetAddr should handle dynamic allocation of TLS blocks
2024-06-22 18:09:04 +03:00
IndecisiveTurtle
2506a285f4 kernel: Implement some functions 2024-06-22 18:09:03 +03:00
raziel1000
52f3b74fdd Missing sceKernelUuidCreate nid 2024-06-15 17:01:20 -06:00
TheTurtle
ca25333a1e
core: Address a few more regressions (#202)
* tls: Actaully fix TLS on linux

* emulator: Remove nptoolkit

* Not quite supported yet, makes games misbehave

* kernel: Back to SCHED_OTHER

* kernel: Remove unused signal function

* address_space: Fix Unmap call on linux

* clang format
2024-06-16 01:50:07 +03:00
Younes
0fa7d5d02c
- sceKernelUuidCreate, sceAppContentAppParamGetInt, sceAppContentTemporaryDataMount2 (#199)
- PlayGo
- stub libusbd
-added /temp0 and /data mounts at emu start.
(Ghost Files: Memory of a Crime, Abyss: The Wraiths of Eden)
- some posix functions
2024-06-15 17:51:51 +03:00
TheTurtle
c5d1d579b1
core: Many things (#194)
* video_core: Add a few missed things

* libkernel: More proper memory mapped files

* memory: Fix tessellation buffer mapping

* Cuphead work

* sceKernelPollSema fix

* clang format

* fixed ngs2 lle loading and rtc lib

* draft pthreads keys implementation

* fixed return codes

* return error code if sceKernelLoadStartModule module is invalid

* re-enabled system modules and disable debug in libs.h

* Improve linux support

* fix windows build

* kernel: Rework keys

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-06-15 14:36:07 +03:00
TheTurtle
8ce58389ad
kernel: Implement gettimeofday + other misc fixes (#187)
* kernel: Add gettimeofday

* kernel: Move sceKernelReleaseDirectMemory where it belongs

* savedata: Stub sceSaveDataDialogUpdateStatus to return finished

* memory: Add lock to VirtualQuery and remove debug print

* clang format

* fixed linux build?

* special case for sceKernelWrite (stdin,stdout,stderr)

* special case for case savedata mount

* reduced mutex spamming

* added missing default rwlock attributes init

* kernel: Add more sleep functions

* file_system: Add some functions

* memory: Missed adding some functions

* kernel: Moved some functions to time

* kernel: Fix build error

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-06-10 22:59:12 +03:00
georgemoralis
1a66fa098f
Merge pull request #174 from shadps4-emu/kernel_stuff
- sceKernelOpen: added rdwr and append modes
2024-06-09 08:26:03 +03:00
raziel1000
a790c30c28 added sceKernelSleep and small fix on usleep 2024-06-08 18:43:08 -06:00
georgemoralis
84dca0a5dd added sceKernelTriggerUserEvent,sceKernelDeleteUserEvent 2024-06-09 00:23:58 +03:00
georgemoralis
c16275fe16 posix_usleep,posix_pthread_equal 2024-06-08 20:01:28 +03:00
raziel1000
3b34aebe06 - sceKernelOpen: added rdwr and append modes
- saveDataMount: added mount mode 9, 28 and 34
- pthread: added a bunch of needed functions
- mem: added sceKernelMapNamedDirectMemory
2024-06-08 00:23:55 -06:00
TheTurtle
728249f58d
core: Properly implement TLS (#164)
* core: Split module code from linker

* linker: Properly implement thread local storage

* kernel: Fix a few memory functions

* kernel: Implement module loading

* Now it's easy to do anyway with new module rework
2024-06-05 22:08:18 +03:00
raphaelthegreat
dd91456b48 video_core: Moar shader instruction 2024-05-30 18:17:54 +03:00
raphaelthegreat
58de7ff55a video_core: Implement basic compute shaders and more instructions 2024-05-30 01:39:24 +03:00
georgemoralis
1dfa91b638 event flag implementation from previous pr 2024-05-28 14:29:53 +03:00
raphaelthegreat
d59b102b6f video_core: Add image support 2024-05-27 18:25:45 +03:00
TheTurtle
8dfa5782b2
video_core: Add constant buffer support (#147) 2024-05-26 15:51:35 +03:00
georgemoralis
67c1772771 added _read in libkernel 2024-05-18 09:51:47 +03:00
georgemoralis
42fb9f6473 fixed sceKernelGetCompiledSdkVersion thanks raziel1000 2024-05-18 09:51:47 +03:00