Commit Graph

2205 Commits

Author SHA1 Message Date
jarred wilson
02f9d03f57
fix:[#2513] align emulator settings content top (#2515) 2025-02-23 22:06:42 +02:00
jarred wilson
bc85357235
move display mode and hdr to graphics tab (#2485)
* move display mode and hdr to graphics tab

* add left margin to display settings box

* merge display combo box and fullscreen checkbox

* remove commented out checkbox

* Rename borderless to windowed

* rename graphics box and mode

* Rename window modes and map

* fix formatting

* fix: xml formatting

* Rename borderless windowed

* change resolution input layout

* rename resolution to window size

* change window size layout oriention

* add true fullscreen mode

* fix duplicate label name

* set fullscreen on true fullscreen or borderless

* remove commented out ref

* rearrange settings config for new schema

* move HDR config to GPU section
2025-02-23 17:01:09 +02:00
rainmakerv2
e1e697a3ff
Revert use of embedded icons (#2509)
Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
2025-02-23 17:00:26 +02:00
DanielSvoboda
e1ae052185
QT: Various interface fixes (#2496)
* QT: Various interface fixes

* fix close without saving

* +

* +

using the save and close buttons, everything works fine, but when using the X button it doesn't work very well...

* fix close (X) without saving
2025-02-23 10:02:00 +02:00
rainmakerv2
22ca57b1f2
Trophy pop-up and viewer enhancements (#2493)
* Include trophy rarity icons in pop up, remove newlines from viewer

Fix layout

Update platinum.png

Fix linux and apple

* Smaller type icons, center text vertically

* use original icons

* MacOS fixes

* Address Review comments

Update build.yml

Update build.yml

Update build.yml

Update build.yml

Update build.yml

Update build.yml

Update build.yml

test

* Move trophy type to leftmost and trophy art to rightmost

* Embed resources

* Revert packaging of resources with builds

---------

Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
2025-02-23 10:00:24 +02:00
Stephen Miller
4f1baece33
Avoid processing job buffers before codec initialization (#2507) 2025-02-23 06:47:44 +03:00
georgemoralis
0aaeea4837
libcInternal HLE fixes (#2491)
* internal_vprintf was wrong

* reducing the calls to only needed (and tested one) . Fixed strcpy_s

* clang fix

* Added snprintf
2025-02-22 10:56:35 +02:00
squidbus
8a793f64bf misc: Add message indicating unimplemented primitive type. 2025-02-21 21:18:12 -08:00
squidbus
9424047214
shader_recompiler: Proper support for inst-typed buffer format operations. (#2469) 2025-02-21 03:01:18 -08:00
squidbus
6860bb7349 fix: mask_jump32 target 2025-02-21 02:55:52 -08:00
squidbus
5b3e156197
externals: Update MoltenVK (#2492) 2025-02-21 12:41:36 +02:00
DanielSvoboda
745cdd89fd
QT: Fix search in Grid mode (#2490)
* QT: Fix search in Grid mode

* Fix performance?

* Fix performance List

* +fix
2025-02-21 08:29:30 +02:00
Stephen Miller
54a1694a2b
memory: Implement protecting multiple VMAs (#2484)
* Implement protecting multiple VMAs

A handful of games expect this to work, and updated versions of Grand Theft Auto V crash if it doesn't work.

* Clang
2025-02-21 08:28:47 +02:00
georgemoralis
14717b8ecb
New Crowdin updates (#2483)
* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Norwegian Bokmal)
2025-02-21 08:28:29 +02:00
Dmugetsu
2af20b0d83
Now lightbar overwrite works on dualsense while using it on bluetooth (#2481) 2025-02-20 10:15:54 +02:00
georgemoralis
cc583b6189 hot-fix: rasterizer 2025-02-19 13:55:18 +02:00
TheTurtle
da0ab005c7
video_core: Fix some cases of "Attempted to track non-GPU memory" (#2447)
* memory: Consider flexible mappings as gpu accessible

Multiple guest apps do this with perfectly valid sharps in simple shaders. This needs some hw testing to see how it is handled but for now doesnt hurt to handle it

* memory: Clamp large buffers to mapped area

Sometimes huge buffers can be bound that start on some valid mapping but arent fully contained by it. It is not reasonable to expect the game needing all of the memory, so clamp the size to avoid the gpu tracking assert

* clang-format fix

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2025-02-19 13:31:35 +02:00
georgemoralis
f686b1df98
New Crowdin updates (#2478)
* New translations en_us.ts (French)

* New translations en_us.ts (Portuguese)

* New translations en_us.ts (Italian)
2025-02-19 13:29:16 +02:00
DanielSvoboda
48c621532c
Cheats/Patches - add mask_jump32 (#2477)
* mask_jump32

* fix qt/sdl

* fix dangling pointer?

fixes the warning: "clang-diagnostic-dangling-gls: object backing the pointer will be destroyed at the end of the full-expression"
2025-02-19 13:29:04 +02:00
georgemoralis
7d756e79ae
New Crowdin updates (#2470)
* New translations en_us.ts (Romanian)

* New translations en_us.ts (French)

* New translations en_us.ts (Spanish)

* New translations en_us.ts (Arabic)

* New translations en_us.ts (Danish)

* New translations en_us.ts (German)

* New translations en_us.ts (Greek)

* New translations en_us.ts (Finnish)

* New translations en_us.ts (Hungarian)

* New translations en_us.ts (Italian)

* New translations en_us.ts (Japanese)

* New translations en_us.ts (Korean)

* New translations en_us.ts (Lithuanian)

* New translations en_us.ts (Dutch)

* New translations en_us.ts (Polish)

* New translations en_us.ts (Russian)

* New translations en_us.ts (Albanian)

* New translations en_us.ts (Swedish)

* New translations en_us.ts (Turkish)

* New translations en_us.ts (Ukrainian)

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Chinese Traditional)

* New translations en_us.ts (Vietnamese)

* New translations en_us.ts (Portuguese, Brazilian)

* New translations en_us.ts (Indonesian)

* New translations en_us.ts (Persian)

* New translations en_us.ts (Portuguese)

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Italian)

* New translations en_us.ts (Russian)

* New translations en_us.ts (Portuguese, Brazilian)

* New translations en_us.ts (Turkish)

* New translations en_us.ts (Turkish)

* New translations en_us.ts (Turkish)

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Swedish)

* New translations en_us.ts (Spanish)

* New translations en_us.ts (Albanian)
2025-02-18 15:55:41 +02:00
¥IGA
8447412c77
Bump to Clang 19 (#2434) 2025-02-18 15:55:13 +02:00
georgemoralis
e67263cc0e
New Crowdin updates (#2467)
* New translations en_us.ts (Romanian)

* New translations en_us.ts (French)

* New translations en_us.ts (Spanish)

* New translations en_us.ts (Arabic)

* New translations en_us.ts (Danish)

* New translations en_us.ts (German)

* New translations en_us.ts (Greek)

* New translations en_us.ts (Finnish)

* New translations en_us.ts (Hungarian)

* New translations en_us.ts (Italian)

* New translations en_us.ts (Japanese)

* New translations en_us.ts (Korean)

* New translations en_us.ts (Lithuanian)

* New translations en_us.ts (Dutch)

* New translations en_us.ts (Polish)

* New translations en_us.ts (Russian)

* New translations en_us.ts (Albanian)

* New translations en_us.ts (Swedish)

* New translations en_us.ts (Turkish)

* New translations en_us.ts (Ukrainian)

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Chinese Traditional)

* New translations en_us.ts (Vietnamese)

* New translations en_us.ts (Portuguese, Brazilian)

* New translations en_us.ts (Indonesian)

* New translations en_us.ts (Persian)

* New translations en_us.ts (Portuguese)

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (French)

* New translations en_us.ts (Turkish)
2025-02-17 19:45:33 +02:00
DanielSvoboda
41496e035a
Adjust translation for RGB light (#2468) 2025-02-17 19:45:21 +02:00
georgemoralis
e40451a3f7
[ci skip] Qt GUI: Update Translation. (#2466)
Co-authored-by: georgemoralis <4313123+georgemoralis@users.noreply.github.com>
2025-02-17 17:01:22 +02:00
squidbus
fd3d3c4158
shader_recompiler: Implement AMD buffer bounds checking behavior. (#2448)
* shader_recompiler: Implement AMD buffer bounds checking behavior.

* shader_recompiler: Use SRT flatbuf for bounds check size.

* shader_recompiler: Fix buffer atomic bounds check.

* buffer_cache: Prevent false image-to-buffer sync.

Lowering vertex fetch to formatted buffer surfaced an issue where a CPU modified range may be overwritten with stale GPU modified image data.

* Address review comments.
2025-02-17 16:13:39 +02:00
¥IGA
b06790dfe5
Qt: Better title bar for SFO Viewer menu (#2462) 2025-02-17 12:38:17 +02:00
georgemoralis
195b94c1f1
New Crowdin updates (#2460)
* New translations en_us.ts (Portuguese)

* New translations en_us.ts (Albanian)

* New translations en_us.ts (Portuguese)

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Portuguese)

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Portuguese, Brazilian)

* New translations en_us.ts (Portuguese)

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Portuguese)

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Norwegian Bokmal)
2025-02-17 12:38:02 +02:00
¥IGA
90c01f8d92
Qt: Center Installation Dialog (#2453) 2025-02-17 12:37:11 +02:00
rainmakerv2
679f8f1f36
Add default values for Lightbar sliders and checkbox, per-game config (#2454)
* Update control_settings.cpp

* Add default for per game config checkbox as well
2025-02-17 12:36:56 +02:00
¥IGA
e9b44af469
Qt: Use Qt::SmoothTransformation for Cheats Manager (#2450) 2025-02-17 12:36:41 +02:00
¥IGA
0425bd0fd6
Qt: Fix Small Window (#2449) 2025-02-17 12:36:29 +02:00
squidbus
e13fb2e366
renderer_vulkan: Bind descriptors to specific stages in layout. (#2458) 2025-02-16 15:08:16 +02:00
DanielSvoboda
26bb3d40d9
Correct translation no_NO to nb_NO (#2455) 2025-02-16 09:41:37 +02:00
georgemoralis
7af9de353b
New Crowdin updates (#2440)
* New translations en_us.ts (Russian)

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Portuguese, Brazilian)

* New translations en_us.ts (Portuguese, Brazilian)

* New translations en_us.ts (Portuguese)

* New translations en_us.ts (Japanese)

* New translations en_us.ts (Portuguese)

* New translations en_us.ts (Turkish)

* New translations en_us.ts (Turkish)

* New translations en_us.ts (Turkish)

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Turkish)

* New translations en_us.ts (Norwegian Bokmal)
2025-02-16 09:40:28 +02:00
DanielSvoboda
b0169de7c4
added language pt_PT (#2452) 2025-02-15 21:40:24 +02:00
DanielSvoboda
e042710eaa
Background image sized correctly (#2451) 2025-02-15 18:19:33 +02:00
rainmakerv2
2b9a8e5605
add lightbar color override to Controller GUI (#2443)
* WIP Lightbar GUI, needs saving and loading

* Implement saving and loading lightbar values

* replace license header deleted by QT
2025-02-15 18:19:04 +02:00
¥IGA
bdf4a5249d
imgui: Displays FPS color based on FPS (#2437) 2025-02-15 10:53:25 -03:00
TheTurtle
82cacec8eb
shader_recompiler: Remove special case buffers and add support for aliasing (#2428)
* shader_recompiler: Move shared mem lowering into emitter

* IR can be quite verbose during first stages of translation, before ssa and constant prop passes have run that drastically simplify it. This lowering can also be done during emission so why not do it then to save some compilation time

* runtime_info: Pack PsColorBuffer into 8 bytes

* Drops the size of the total structure by half from 396 to 204 bytes. Also should make comparison of the array a bit faster, since its a hot path done every draw

* emit_spirv_context: Add infrastructure for buffer aliases

* Splits out the buffer creation function so it can be reused when defining multiple type aliases

* shader_recompiler: Merge srt_flatbuf into buffers list

* Its no longer a special case, yay

* shader_recompiler: Complete buffer aliasing support

* Add a bunch more types into buffers, such as F32 for float reads/writes and 8/16 bit integer types for formatted buffers

* shader_recompiler: Remove existing shared memory emulation

* The current impl relies on backend side implementaton and hooking into every shared memory access. It also doesnt handle atomics. Will be replaced by an IR pass that solves these issues

* shader_recompiler: Reintroduce shared memory on ssbo emulation

* Now it is performed with an IR pass, and combined with the previous commit cleanup, is fully transparent from the backend, other than requiring workgroup_index be provided as an attribute (computing this on every shared memory access is gonna be too verbose

* clang format

* buffer_cache: Reduce buffer sizes

* vk_rasterizer: Cleanup resource binding code

* Reduce noise in the functions, also remove some arguments which are class members

* Fix gcc
2025-02-15 14:06:56 +02:00
DanielSvoboda
290e127a4f
More fixes to make the translation work (#2439)
* more fixes to make the translation work

* If size is disabled, it will not appear on the patches screen

* Update game_install_dialog.h
2025-02-15 08:07:22 +02:00
georgemoralis
32763b7af6
New Crowdin updates (#2436)
* New translations en_us.ts (Romanian)

* New translations en_us.ts (French)

* New translations en_us.ts (Spanish)

* New translations en_us.ts (Arabic)

* New translations en_us.ts (Danish)

* New translations en_us.ts (Greek)

* New translations en_us.ts (Finnish)

* New translations en_us.ts (Hungarian)

* New translations en_us.ts (Italian)

* New translations en_us.ts (Japanese)

* New translations en_us.ts (Korean)

* New translations en_us.ts (Lithuanian)

* New translations en_us.ts (Dutch)

* New translations en_us.ts (Polish)

* New translations en_us.ts (Russian)

* New translations en_us.ts (Albanian)

* New translations en_us.ts (Swedish)

* New translations en_us.ts (Turkish)

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Chinese Traditional)

* New translations en_us.ts (Vietnamese)

* New translations en_us.ts (Portuguese, Brazilian)

* New translations en_us.ts (Indonesian)

* New translations en_us.ts (Persian)
2025-02-14 21:54:49 +02:00
Dmugetsu
1781fcb9ef
Kbm icon change and size modified. (#2435)
* Adding KBM icon for kbm remaps.

* New Icon and new size
2025-02-14 21:53:36 +02:00
DanielSvoboda
16451b01e8
Fix PR 2424 (#2433)
* Fix PR 2424

* chooseHomeTab
2025-02-14 21:49:09 +02:00
Dmugetsu
bb6cca3056
Adding KBM icon for kbm remaps. (#2430) 2025-02-14 12:48:52 +02:00
¥IGA
b48975f116
Qt: Resizing Font Size and Icon Grid Size (#2429) 2025-02-14 12:36:23 +02:00
kalaposfos13
1cc9e0d37f
Initial implementation of controller color config (#2411) 2025-02-14 12:30:49 +02:00
kalaposfos13
ad43ba5ec7
Fix unified config checkbox behaviour + code style changes (#2427) 2025-02-14 12:17:39 +02:00
georgemoralis
57bdb6cac2 hotfix: another typo.. 2025-02-14 10:24:12 +02:00
georgemoralis
1dca54c165 hotfix: typo 2025-02-14 10:12:43 +02:00
georgemoralis
67a74a9357 hotfix: removed questionable setjmp 2025-02-14 10:03:57 +02:00
kalaposfos13
7db30d12cb
Libraries: Update libcInternal (#2265)
* Added all stubs + logging

* Added back memory and math functions from the original code + added some more math functions

* More string functions, snprintf, memmove and setjmp

* Add longjmp + clang

* gmtime, __cxa_atexit and log what functions some games use

* Add Mspace unreachable

* Renaming

* Take out mspace functions to their own file

* Factor out io to a new file

* Empty str and memory files

* Overloaded functions be like:

* str

* memory + math +clang

* clang...

* adjustments :D

* longjmp is questionable

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2025-02-14 09:58:38 +02:00
DanielSvoboda
0f8bd509b2
Crowdin translation adjustments (#2426)
* Fix TR

* +
2025-02-14 07:23:24 +02:00
DanielSvoboda
d1e88c40d8
Displays translation in interface, not logs or config (#2424)
Release/Nightly
async/sync
2025-02-14 07:23:11 +02:00
DanielSvoboda
46ef678f55
Fix PR 2422 (#2425) 2025-02-13 19:51:20 -08:00
DanielSvoboda
d76210d24f
Set language to en_US if value is incorrect (#2422) 2025-02-13 22:23:19 +02:00
DanielSvoboda
4dfe05db24
language fix (#2421) 2025-02-13 20:01:35 +02:00
DanielSvoboda
3634026436
Standard language fix (#2420)
* Standard language fix

* +
2025-02-13 19:54:50 +02:00
Stephen Miller
455b23c6f1
Update video_out.cpp (#2416) 2025-02-13 16:29:26 +02:00
georgemoralis
1e7f651b1b
Auto update of english translation file based on sources (#2349)
* added auto-translation action

* made scripts executable

* reuse

* no-obsolete - reuse (#2392)

* other languages - reuse

* no-obsolete

see everything that is 'vanished', because it does not exist

* Update update_translation.sh

* +

---------

Co-authored-by: DanielSvoboda <daniel.svoboda@hotmail.com>
2025-02-13 15:50:55 +02:00
georgemoralis
c94cd531f0
New Crowdin updates (#2415)
* New translations en_us.ts (Romanian)

* New translations en_us.ts (French)

* New translations en_us.ts (Spanish)

* New translations en_us.ts (Arabic)

* New translations en_us.ts (Danish)

* New translations en_us.ts (German)

* New translations en_us.ts (Greek)

* New translations en_us.ts (Finnish)

* New translations en_us.ts (Hungarian)

* New translations en_us.ts (Italian)

* New translations en_us.ts (Japanese)

* New translations en_us.ts (Korean)

* New translations en_us.ts (Lithuanian)

* New translations en_us.ts (Dutch)

* New translations en_us.ts (Norwegian)

* New translations en_us.ts (Polish)

* New translations en_us.ts (Russian)

* New translations en_us.ts (Albanian)

* New translations en_us.ts (Swedish)

* New translations en_us.ts (Turkish)

* New translations en_us.ts (Ukrainian)

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Chinese Traditional)

* New translations en_us.ts (Vietnamese)

* New translations en_us.ts (Portuguese, Brazilian)

* New translations en_us.ts (Indonesian)

* New translations en_us.ts (Persian)
2025-02-13 15:40:14 +02:00
DanielSvoboda
43191ff426
Formatting for Crowdin (#2413)
* Formatting for crowdin

* +
2025-02-13 14:42:40 +02:00
squidbus
6e12642151
shader_recompiler: Lower non-compute shared memory into spare VGPRs. (#2403) 2025-02-12 20:10:13 -08:00
squidbus
ebe2aadb4c
gnmdriver: Implement sceGnmUpdateHsShader (#2412) 2025-02-12 19:45:42 -08:00
squidbus
c9d425dc08 fix: Correct number of allocated VGPRs. 2025-02-12 17:53:52 -08:00
Missake212
5f2467b453
change ts it (#2396) 2025-02-12 19:05:52 +02:00
rainmakerv2
3b1840b7a9
Add error message when trophy data extraction fails (#2393)
Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
2025-02-12 19:05:35 +02:00
kalaposfos13
50b27bebd8
fix deprecation (#2406) 2025-02-12 19:05:14 +02:00
squidbus
7624e9482c
memory: Log for sceKernelMapNamedDirectMemory in more cases. (#2404) 2025-02-12 19:04:58 +02:00
DanielSvoboda
642c0bc367
QT: AutoUpdate -Formatting/Always Show Changelog (#2401)
* QT: AutoUpdate - Text formatting

* +

* Always Show Changelog

* +

update Channel is already called once, it doesn't need to be called again
2025-02-12 19:04:35 +02:00
DanielSvoboda
98eb8cb741
Fix S_LSHR_B32 (#2405)
the shift value should be extracted from the 5 least significant bits of the second operand (S1.u[4:0]), to ensure that the shift is limited to values ​​from 0 to 31, suitable for 32-bit operations

Instruction S_LSHR_B32
Description D.u = S0.u >> S1.u[4:0]. SCC = 1 if result is non-zero.
2025-02-12 06:31:19 -08:00
squidbus
2188895b40
buffer_cache: Give null buffer full usage flags. (#2400) 2025-02-11 00:19:38 -08:00
squidbus
40eef6a066
shader_recompiler: Exclude defaulted fragment inputs from quad/rect passthrough. (#2383) 2025-02-10 21:33:30 -08:00
Stephen Miller
b51c767296
Better bounds checks for sceKernelDlsym (#2394)
Unity, being the awful game engine it is, checks for a return value of zero to determine if sceKernelLoadStartModule failed. This results in it throwing an error code into sceKernelDlsym's handle parameter when the module it's searching for doesn't exist.
2025-02-09 19:31:07 -08:00
squidbus
843cd01308 fix: Disable VK_EXT_tooling_info on AMD proprietary for now. 2025-02-09 16:34:20 -08:00
Stephen Miller
22357f70c2
Improve parameter checks for posix_pthread_rename_np (#2391) 2025-02-09 13:50:59 -08:00
psucien
04fe3a79b9
fix: lower UBO max size to account buffer cache offset (#2388)
* fix: lower UBO max size to account buffer cache offset

* review comments

* remove UBO size from spec and always set it to max on shader side
2025-02-09 22:03:20 +01:00
SaltyBet
34a4f6e60e
enableHDRCheckBox fix (#2390)
isHDRAllowed -> allowHDR (per TOML).
2025-02-09 12:31:32 -08:00
squidbus
15b520f4a2
renderer_vulkan: Skip tessellation isolines if not supported. (#2384) 2025-02-09 10:20:13 -08:00
psucien
5d4812d1a6 hot-fix: fix for unintended gamma correction bypass when HDR is disabled 2025-02-09 18:22:07 +01:00
tomboylover93
f3afbfbcec
Add HDR option to settings menu (#2387) 2025-02-09 18:59:09 +02:00
squidbus
0e238c87cb
cpu_patches: Lower extrq/insertq log to trace. (#2386) 2025-02-09 18:58:48 +02:00
F1219R
89d349ae1c
Update SQ translation + fix typo in EN translation (#2382)
* Update sq translation

* Update sq translation

* Fix typo in en translation
2025-02-09 18:58:12 +02:00
Daniel Nylander
95d5343eb4
Updated Swedish translation (#2380)
* Adding Swedish translation

* Updated Swedish translation with additional strings

Updated the Swedish translations using lupdate to found additional strings

cd src/qt_gui/treanslations

lupdate ../../../../shadPS4/ -tr-function-alias QT_TRANSLATE_NOOP+=TRANSLATE,QT_TRANSLATE_NOOP+=TRANSLATE_SV,QT_TRANSLATE_NOOP+=TRANSLATE_STR,QT_TRANSLATE_NOOP+=TRANSLATE_FS,QT_TRANSLATE_N_NOOP3+=TRANSLATE_FMT,QT_TRANSLATE_NOOP+=TRANSLATE_NOOP,translate+=TRANSLATE_PLURAL_STR,translate+=TRANSLATE_PLURAL_FS -no-obsolete -locations none -source-language en -ts sv.ts

* Update sv.ts

* Updated Swedish translation

* Adding copyright boilerplate

* Updated Swedish translation

* Updated Swedish translation

* Update sv.ts whitespace in boilerplate

* Updated Swedish translation

Please do not add or change anything. Always use lupdate to update TS translation files

* Update sv.ts

* Update sv.ts small typo
2025-02-09 18:57:25 +02:00
squidbus
214eab2c52
gnmdriver: Fill in functions stubbed on real firmware. (#2379) 2025-02-09 18:57:10 +02:00
psucien
8f2883a388
video_out: HDR support (#2381)
* Initial HDR support

* fix for crashes when debug tools used
2025-02-09 15:54:54 +01:00
Vladislav Mikhalin
fb0871dbc8
ajm: mark empty batches as finished immediately (#2385) 2025-02-09 16:11:24 +03:00
squidbus
9dc3e39fc2
address_space: Split macOS reserved memory region. (#2372) 2025-02-08 13:21:32 -08:00
Martin
a7a8ebcd77
Fix duplicated translations (#2377)
* fix spelling and wording mistakes nb.ts

* remove second CompatibilityInfoClass

* fix duplicate compile warnings
2025-02-08 20:49:34 +02:00
DanielSvoboda
d98face501
Game-compatibility - improved (#2367)
* Game-compatibility - improved

* +

none of these texts have a translation \o/

* Fix

- html_url has been removed, the url is now built dynamically from the issue_number, and the file has decreased in size from 537kb to 355KB;
-Fix QProgressDialog
- change the correct directory, from my ford to the official one

* TR
2025-02-08 17:25:55 +02:00
DemoJameson
3c5cb093de
Update zh_CN translation (#2361) 2025-02-07 18:21:24 +02:00
squidbus
cfe249debe
shader_recompiler: Replace texel buffers with in-shader buffer format interpretation (#2363)
* shader_recompiler: Replace texel buffers with in-shader buffer format interpretation

* shader_recompiler: Move 10/11-bit float conversion to functions and address some comments.

* vulkan: Remove VK_KHR_maintenance5 as it is no longer needed for buffer views.

* shader_recompiler: Add helpers for composites and bitfields in pack/unpack.

* shader_recompiler: Use initializer_list for bitfield insert helper.
2025-02-06 20:40:49 -08:00
DanielSvoboda
78b4f10cc6
QT: AutoUpdate - improvement message limit exceeded github (#2365) 2025-02-06 20:40:13 -08:00
DanielSvoboda
46cbee1585
RemapSwizzle formatting (#2368)
This doesn't change anything, it just reduces duplicate information.
2025-02-06 18:18:02 -08:00
squidbus
78ea536c95 hotfix: 4444 swizzle order 2025-02-06 17:55:46 -08:00
squidbus
1a00b1af24
vulkan: Use more supported 4444 format. (#2366) 2025-02-06 17:45:47 -08:00
squidbus
1eb0affdea
vk_instance: Clean up extension management. (#2342) 2025-02-06 16:38:02 -08:00
kalaposfos13
0d498f12b9
Fix merge, but for real this time (#2359) 2025-02-05 22:11:07 +02:00
kalaposfos13
f111395044
Fix issues with input detection due to overloaded ring buffer and fix buffer size being incorrect (#2346)
* Add axis noise filter + only update outputs if a change happened

* Change the ring buffer size to 32 as seen in Ghidra

* Fix merge
2025-02-05 20:36:16 +02:00
Martin
0c3260b1b4
Update nb.ts (#2353)
* add copyinfo and backgroundimage nb tr

* better wording and fix spelling mistakes
2025-02-05 19:54:39 +02:00
rainmakerv2
e1f0cd65af
Set focus, refresh GUI after closing text editor, prevent no comma crash (#2354)
Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
2025-02-05 19:54:27 +02:00