Commit Graph

  • ddc05e8a5f
    Implementing DS_SUB_U32, DS_INC_U32, DS_DEC_U32. (#2797) Dmugetsu 2025-04-16 18:56:27 -0600
  • 981b3e4ddc Suggestions Dmugetsu 2025-04-16 18:38:49 -0600
  • bbf89cd3db Added ir instructions for new opcodes. Removing Write implementations. Maping operation S_BFE_I32 as it was added in translate but wasnt pointing to anything. Dmugetsu 2025-04-16 18:17:48 -0600
  • 9c1827cb45 Implementing DS_SUB_U32, DS_INC_U32, DS_DEC_U32, DS_WRITE_SRC2_B32, DS_WRITE_SRC2_B64. Dmugetsu 2025-04-16 13:09:34 -0600
  • 62a4182aca
    shader_recompiler: Fill in IMAGE_GATHER4_* variants in table. (#2798) squidbus 2025-04-16 17:35:14 -0700
  • 9f2b2dc186 shader_recompiler: Fill in IMAGE_GATHER4_* variants in table. squidbus 2025-04-16 16:45:37 -0700
  • aa8dab5371
    shader_recompiler: Implement S_SUBB_U32 instruction (#2796) Fire Cube 2025-04-16 23:24:18 +0200
  • f98bce626c move case to match enum Fire Cube 2025-04-16 20:52:54 +0200
  • 2288c81ac8 add missing case Fire Cube 2025-04-16 20:50:28 +0200
  • 0daeb33b95 add S_SUBB_U32 instruction Fire Cube 2025-04-16 20:17:09 +0200
  • ddf3df7f56 fix: clang-format squidbus 2025-04-16 10:48:17 -0700
  • 243ee04b1c
    Implement DS_READ2ST64_B64 (#2795) Missake212 2025-04-16 17:54:05 +0100
  • 04e4ce0775 fix: Bad Intel drivers. squidbus 2025-04-16 09:52:18 -0700
  • 4bc9a09342 New translations en_us.ts (Arabic) georgemoralis 2025-04-16 18:50:59 +0300
  • 52ab1ed04b
    shader_recompiler: Implement S_FLBIT_I32_B32 and V_MUL_HI_I32. (#2793) squidbus 2025-04-16 08:08:09 -0700
  • aecb81e282
    Implement DS_READ2ST64_B64 Missake212 2025-04-16 15:36:03 +0100
  • 350f65c854 New translations en_us.ts (Arabic) georgemoralis 2025-04-16 15:16:57 +0300
  • 347531e2b3 [Windows] Adding Properties to the Executable Xphalnos 2025-04-15 13:48:50 +0200
  • 9274552e39 shader_recompiler: Implement S_FLBIT_I32_B32 and V_MUL_HI_I32. squidbus 2025-04-15 21:51:15 -0700
  • 3bc876ca78
    renderer_vulkan: Improve handling of required vs optional extensions. (#2792) squidbus 2025-04-15 22:31:58 -0700
  • 52085045a7
    Merge branch 'main' into Feature/initial-ps4-ime-keyboard georgemoralis 2025-04-16 08:00:28 +0300
  • 17929210ba documents: Update quickstart Vulkan requirements. squidbus 2025-04-15 17:41:59 -0700
  • b8684517b6 renderer_vulkan: Improve handling of required vs optional extensions. squidbus 2025-04-15 17:37:16 -0700
  • 247e935353
    externals: Update MoltenVK (#2791) squidbus 2025-04-15 17:13:19 -0700
  • acdda4c134 externals: Update MoltenVK squidbus 2025-04-15 16:29:11 -0700
  • 72f233486d Remove accidentally left in test values kalaposfos13 2025-04-15 18:21:59 +0200
  • 38aaa2530f Revert "Fix for XInput controllers having a different ID range" kalaposfos13 2025-04-15 18:18:04 +0200
  • b56fbe1440 Fix merge kalaposfos13 2025-04-15 18:17:50 +0200
  • 8a1053544b Documentation kalaposfos13 2025-04-15 17:35:23 +0200
  • 858dda2bd0 Fix for XInput controllers having a different ID range kalaposfos13 2025-04-15 17:15:58 +0200
  • 781a2d0b8d clang kalaposfos13 2025-04-15 15:39:04 +0200
  • aa288d9141 Cleanup + initial code to set custom names for different players kalaposfos13 2025-04-15 15:34:09 +0200
  • edf14ac019 Make F4/F5 adding/removing controllers a full feature instead of an accidentally pushed debug tool kalaposfos13 2025-04-15 15:27:22 +0200
  • ce359b5b4d Make motion controls work with multiple controllers kalaposfos13 2025-04-15 15:07:39 +0200
  • fa27744588 Cleanup + add ability to connect/disconnect controllers at runtime kalaposfos13 2025-04-15 14:32:27 +0200
  • e92481770c clang kalaposfos13 2025-03-29 10:15:37 +0100
  • 7d80d133eb More logging kalaposfos13 2025-02-28 11:26:26 +0100
  • c05a5223ca Stash kalaposfos13 2025-02-28 10:19:16 +0100
  • c9ece44207 really kalaposfos13 2025-02-27 18:30:56 +0100
  • a2264e9bd0 Cleanup kalaposfos13 2025-02-27 16:17:49 +0100
  • f04cdd7cc8 clang kalaposfos13 2025-02-27 16:11:04 +0100
  • 303b4c4ce2 Correctly handle sceUserServiceGetLoginUserIdList Used by CUSA02366 kalaposfos13 2025-02-27 16:03:40 +0100
  • c1bb630dfd Make non-remappable inputs work kalaposfos13 2025-02-27 14:35:41 +0100
  • 8cc101b3b0 clang kalaposfos13 2025-02-27 14:15:14 +0100
  • 180a34808a Multiple controllers v0 Contains: - replacing a whole lot of things that were just a global with a 4 long array global - implementing sceUserServiceGetEvent to handle users connecting/disconnecting (only half done, currently you need to specify the number of players from config - Even more shit added to remapping, this time a new field denoting the controller ID for the input or output (for inputs it only concerns gamepads, as those are the only ones that you can connect more than one of) - reverts ngoquang's engine, as it's currently unused, and I didn't want to deal with yet another system that had to be updated kalaposfos13 2025-02-27 14:02:03 +0100
  • 4bea00135d
    resource_tracking_pass: Add heuristic to detect incorrectly tracked buffer sharp. (#2786) squidbus 2025-04-14 20:58:49 -0700
  • 683a223c1b
    vk_rasterizer: Control mapped_ranges access with shared lock. (#2788) squidbus 2025-04-14 20:58:33 -0700
  • 929679c13d vk_rasterizer: Control mapped_ranges access with shared lock. squidbus 2025-04-14 18:56:48 -0700
  • 485ff9dee1 New translations en_us.ts (Arabic) georgemoralis 2025-04-15 02:01:43 +0300
  • 21531f171a resource_tracking_pass: Add heuristic to detect incorrectly tracked buffer sharp. squidbus 2025-02-15 19:42:47 -0800
  • a90d2a1225 New translations en_us.ts (Italian) georgemoralis 2025-04-15 00:52:34 +0300
  • dfa34f584c New translations en_us.ts (Arabic) georgemoralis 2025-04-15 00:52:33 +0300
  • f9578da8c6
    Merge branch 'main' into net2 georgemoralis 2025-04-14 18:03:37 +0300
  • 3e2b111aea
    Merge branch 'main' into fontlib georgemoralis 2025-04-14 18:02:23 +0300
  • 3abbd974e8
    Merge branch 'main' into http-part2 georgemoralis 2025-04-14 18:02:10 +0300
  • 47878e4070
    Merge branch 'main' into Feature/initial-ps4-ime-keyboard georgemoralis 2025-04-14 18:01:54 +0300
  • 41814f1fff
    Merge branch 'main' into m4aac georgemoralis 2025-04-14 14:09:16 +0300
  • 2b633fd3c5
    downgrade libpng to fix an issue with linux-qt (#2784) georgemoralis 2025-04-14 14:08:39 +0300
  • 22f7453826 revert cmake change georgemoralis 2025-04-14 13:46:45 +0300
  • 8f2f4a2d7d
    Merge branch 'main' into subrev georgemoralis 2025-04-14 13:45:30 +0300
  • a939d05a3e downgrade libpng georgemoralis 2025-04-14 13:43:57 +0300
  • 929f8685b5
    Merge branch 'shadps4-emu:main' into multikey tlarok 2025-04-14 11:47:02 +0200
  • cd8e2c4e79
    hotfix: fix libpng issues under linux georgemoralis 2025-04-14 12:37:06 +0300
  • 7d32efbd31
    New Crowdin updates (#2748) georgemoralis 2025-04-14 12:26:54 +0300
  • b8884d9591
    Adding requirements to the App Bug Report template based on the Game Bug Report template (#2783) Missake212 2025-04-14 10:26:39 +0100
  • 74b1cc8a5b
    Update app-bug-report.yaml Missake212 2025-04-14 08:22:45 +0100
  • a2cb4167e0
    Update app-bug-report.yaml Missake212 2025-04-14 08:20:40 +0100
  • bec1b9056f
    shader_recompiler: Misc shader fixes. (#2781) squidbus 2025-04-13 23:46:30 -0700
  • 657073b9e2
    libraries: Initial Audio3d implementation. (#2776) squidbus 2025-04-13 23:46:10 -0700
  • fb146f2a20
    Fix #2613: Game icon size not working properly on grid view (#2759) davidantunes23 2025-04-14 07:17:28 +0100
  • 8d4ac9c3d8 shader_recompiler: Define operands for DS_ORDERED_COUNT. squidbus 2025-04-13 21:56:13 -0700
  • 8d18f6d982 shader_recompiler: Implement V_CMP_CLASS_F32 negative class mask. squidbus 2025-04-13 21:55:43 -0700
  • 2d88468f14 shader_recompiler: Fix frexp exponent type. squidbus 2025-04-13 21:55:10 -0700
  • c46d5367a2 New translations en_us.ts (Arabic) georgemoralis 2025-04-14 07:35:55 +0300
  • 242d811030 New translations en_us.ts (Arabic) georgemoralis 2025-04-14 06:19:48 +0300
  • ec515ad113
    Implement sceVideoOutGetEventCount and sceVideoOutDeleteVblankEvent (#2753) Stephen Miller 2025-04-13 19:08:27 -0500
  • d2d6d70b08
    Fix #2613: fixed clang format issue David Antunes 2025-04-14 00:22:16 +0100
  • 06ce7a0177
    Merge branch 'main' into m4aac georgemoralis 2025-04-13 23:34:46 +0300
  • f480ab2198
    Merge branch 'main' into http-part2 georgemoralis 2025-04-13 23:34:17 +0300
  • c12319f11a
    Merge branch 'main' into fontlib georgemoralis 2025-04-13 23:33:36 +0300
  • 08754f3962
    Merge branch 'main' into net2 georgemoralis 2025-04-13 23:32:40 +0300
  • d188d14e19 hotfix: Update discord-rpc to remove invasive macOS minimum linker flag. squidbus 2025-04-13 12:18:28 -0700
  • 14fad28a9b
    misc: Few small fixes. (#2780) squidbus 2025-04-13 12:10:24 -0700
  • a470fbb787 build: Fix some CMake issues. squidbus 2025-04-13 11:37:57 -0700
  • 35db6fc4c6 qt: Use PNG file for logo. squidbus 2025-04-13 11:17:37 -0700
  • 0f3d3eb8ae audio3d: Clean up. squidbus 2025-04-12 22:39:23 -0700
  • f75f4ca94f audio3d: Treat object audio as single channel. squidbus 2025-04-12 22:08:03 -0700
  • 0a731b2cc0 audio3d: Convert and retain sample buffers when queued. squidbus 2025-04-12 21:47:48 -0700
  • 46006806c8 audio3d: Ignore AudioOut already initialized error. squidbus 2025-04-12 21:16:40 -0700
  • f0b4afaec6 audio3d: Implement central Audio3d output. squidbus 2025-04-12 17:40:02 -0700
  • 8a50c9a1eb audio3d: disable output auser1337 2025-03-27 00:22:37 -0700
  • 5bd10c5f8a feat: Audio3d auser1337 2025-03-22 18:56:10 -0700
  • b98f528834 feat: Audio3d auser1337 2025-02-25 20:10:10 -0800
  • aec6e330dc
    Update ImGui submodule (#2779) Vinicius Rangel 2025-04-13 13:27:20 -0300
  • 55ca8e0a44
    update ffmpeg-core submodule Vinicius Rangel 2025-04-13 13:17:27 -0300
  • 34c350bd94
    fix imgui breaking changes Vinicius Rangel 2025-04-13 13:10:06 -0300
  • aa2f9b14a3
    update imgui submodule Vinicius Rangel 2025-04-13 12:57:38 -0300
  • 6c2574364b
    libraries: Reduce some controller log spam. (#2777) squidbus 2025-04-13 08:12:02 -0700
  • 87e87102ca
    Update kbm_gui.cpp tlarok 2025-04-13 16:17:41 +0200
  • 0455afbe44
    Merge branch 'shadps4-emu:main' into multikey tlarok 2025-04-13 15:40:04 +0200