// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include "common/types.h" namespace Core::Loader { class SymbolsResolver; } namespace Libraries::Camera { constexpr int ORBIS_CAMERA_MAX_DEVICE_NUM = 2; constexpr int ORBIS_CAMERA_MAX_FORMAT_LEVEL_NUM = 4; enum OrbisCameraChannel { ORBIS_CAMERA_CHANNEL_0 = 1, ORBIS_CAMERA_CHANNEL_1 = 2, ORBIS_CAMERA_CHANNEL_BOTH = 3, }; struct OrbisCameraOpenParameter { u32 sizeThis; u32 reserved1; u32 reserved2; u32 reserved3; }; enum OrbisCameraConfigType { ORBIS_CAMERA_CONFIG_TYPE1 = 0x01, ORBIS_CAMERA_CONFIG_TYPE2 = 0x02, ORBIS_CAMERA_CONFIG_TYPE3 = 0x03, ORBIS_CAMERA_CONFIG_TYPE4 = 0x04, ORBIS_CAMERA_CONFIG_TYPE5 = 0x05, ORBIS_CAMERA_CONFIG_EXTENTION = 0x10, }; enum OrbisCameraResolution { ORBIS_CAMERA_RESOLUTION_1280X800 = 0x0, ORBIS_CAMERA_RESOLUTION_640X400 = 0x1, ORBIS_CAMERA_RESOLUTION_320X200 = 0x2, ORBIS_CAMERA_RESOLUTION_160X100 = 0x3, ORBIS_CAMERA_RESOLUTION_320X192 = 0x4, ORBIS_CAMERA_RESOLUTION_SPECIFIED_WIDTH_HEIGHT, ORBIS_CAMERA_RESOLUTION_UNKNOWN = 0xFF, }; enum OrbisCameraFramerate { ORBIS_CAMERA_FRAMERATE_UNKNOWN = 0, ORBIS_CAMERA_FRAMERATE_7_5 = 7, ORBIS_CAMERA_FRAMERATE_15 = 15, ORBIS_CAMERA_FRAMERATE_30 = 30, ORBIS_CAMERA_FRAMERATE_60 = 60, ORBIS_CAMERA_FRAMERATE_120 = 120, ORBIS_CAMERA_FRAMERATE_240 = 240, }; enum OrbisCameraBaseFormat { ORBIS_CAMERA_FORMAT_YUV422 = 0x0, ORBIS_CAMERA_FORMAT_RAW16, ORBIS_CAMERA_FORMAT_RAW8, ORBIS_CAMERA_FORMAT_NO_USE = 0x10, ORBIS_CAMERA_FORMAT_UNKNOWN = 0xFF, }; enum OrbisCameraScaleFormat { ORBIS_CAMERA_SCALE_FORMAT_YUV422 = 0x0, ORBIS_CAMERA_SCALE_FORMAT_Y16 = 0x3, ORBIS_CAMERA_SCALE_FORMAT_Y8, ORBIS_CAMERA_SCALE_FORMAT_NO_USE = 0x10, ORBIS_CAMERA_SCALE_FORMAT_UNKNOWN = 0xFF, }; struct OrbisCameraFormat { OrbisCameraBaseFormat formatLevel0; OrbisCameraScaleFormat formatLevel1; OrbisCameraScaleFormat formatLevel2; OrbisCameraScaleFormat formatLevel3; }; struct OrbisCameraConfigExtention { OrbisCameraFormat format; OrbisCameraResolution resolution; OrbisCameraFramerate framerate; u32 width; u32 height; u32 reserved1; void* pBaseOption; }; struct OrbisCameraConfig { u32 sizeThis; OrbisCameraConfigType configType; OrbisCameraConfigExtention configExtention[ORBIS_CAMERA_MAX_DEVICE_NUM]; }; enum OrbisCameraAecAgcTarget { ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_DEF = 0x00, ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_2_0 = 0x20, ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_1_6 = 0x16, ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_1_4 = 0x14, ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_1_2 = 0x12, ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_1_0 = 0x10, ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_0_8 = 0x08, ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_0_6 = 0x06, ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_0_4 = 0x04, ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_0_2 = 0x02, }; struct OrbisCameraDeviceInfo { u32 sizeThis; u32 infoRevision; u32 deviceRevision; u32 padding; }; struct OrbisCameraStartParameter { u32 sizeThis; u32 formatLevel[ORBIS_CAMERA_MAX_DEVICE_NUM]; void* pStartOption; }; struct OrbisCameraVideoSyncParameter { u32 sizeThis; u32 videoSyncMode; void* pModeOption; }; struct OrbisCameraFramePosition { u32 x; u32 y; u32 xSize; u32 ySize; }; struct OrbisCameraAutoExposureGainTarget { u32 sizeThis; OrbisCameraAecAgcTarget target; }; struct OrbisCameraExposureGain { u32 exposureControl; u32 exposure; u32 gain; u32 mode; }; struct OrbisCameraWhiteBalance { u32 whiteBalanceControl; u32 gainRed; u32 gainBlue; u32 gainGreen; }; struct OrbisCameraGamma { u32 gammaControl; u32 value; u8 reserved[16]; }; struct OrbisCameraMeta { u32 metaMode; u32 format[ORBIS_CAMERA_MAX_DEVICE_NUM][ORBIS_CAMERA_MAX_FORMAT_LEVEL_NUM]; u64 frame[ORBIS_CAMERA_MAX_DEVICE_NUM]; u64 timestamp[ORBIS_CAMERA_MAX_DEVICE_NUM]; u32 deviceTimestamp[ORBIS_CAMERA_MAX_DEVICE_NUM]; OrbisCameraExposureGain exposureGain[ORBIS_CAMERA_MAX_DEVICE_NUM]; OrbisCameraWhiteBalance whiteBalance[ORBIS_CAMERA_MAX_DEVICE_NUM]; OrbisCameraGamma gamma[ORBIS_CAMERA_MAX_DEVICE_NUM]; u32 luminance[ORBIS_CAMERA_MAX_DEVICE_NUM]; float acceleration_x; float acceleration_y; float acceleration_z; u64 vcounter; u32 reserved[14]; }; struct OrbisCameraFrameData { u32 sizeThis; u32 readMode; OrbisCameraFramePosition framePosition[ORBIS_CAMERA_MAX_DEVICE_NUM] [ORBIS_CAMERA_MAX_FORMAT_LEVEL_NUM]; void* pFramePointerList[ORBIS_CAMERA_MAX_DEVICE_NUM][ORBIS_CAMERA_MAX_FORMAT_LEVEL_NUM]; u32 frameSize[ORBIS_CAMERA_MAX_DEVICE_NUM][ORBIS_CAMERA_MAX_FORMAT_LEVEL_NUM]; u32 status[ORBIS_CAMERA_MAX_DEVICE_NUM]; OrbisCameraMeta meta; void* pFramePointerListGarlic[ORBIS_CAMERA_MAX_DEVICE_NUM][ORBIS_CAMERA_MAX_FORMAT_LEVEL_NUM]; }; struct OrbisCameraAttribute { u32 sizeThis; OrbisCameraChannel channel; OrbisCameraFramePosition framePosition; OrbisCameraExposureGain exposureGain; OrbisCameraWhiteBalance whiteBalance; OrbisCameraGamma gamma; u32 saturation; u32 contrast; u32 sharpness; s32 hue; u32 reserved1; u32 reserved2; u32 reserved3; u32 reserved4; }; s32 PS4_SYSV_ABI sceCameraAccGetData(); s32 PS4_SYSV_ABI sceCameraAudioClose(); s32 PS4_SYSV_ABI sceCameraAudioGetData(); s32 PS4_SYSV_ABI sceCameraAudioGetData2(); s32 PS4_SYSV_ABI sceCameraAudioOpen(); s32 PS4_SYSV_ABI sceCameraAudioReset(); s32 PS4_SYSV_ABI sceCameraChangeAppModuleState(); s32 PS4_SYSV_ABI sceCameraClose(s32 handle); s32 PS4_SYSV_ABI sceCameraCloseByHandle(); s32 PS4_SYSV_ABI sceCameraDeviceOpen(); s32 PS4_SYSV_ABI sceCameraGetAttribute(s32 handle, OrbisCameraAttribute* pAttribute); s32 PS4_SYSV_ABI sceCameraGetAutoExposureGain(s32 handle, OrbisCameraChannel channel, u32* pEnable, void* pOption); s32 PS4_SYSV_ABI sceCameraGetAutoWhiteBalance(s32 handle, OrbisCameraChannel channel, u32* pEnable, void* pOption); s32 PS4_SYSV_ABI sceCameraGetCalibData(); s32 PS4_SYSV_ABI sceCameraGetCalibDataFromDevice(); s32 PS4_SYSV_ABI sceCameraGetCalibrationData(); s32 PS4_SYSV_ABI sceCameraGetConfig(s32 handle, OrbisCameraConfig* pConfig); s32 PS4_SYSV_ABI sceCameraGetContrast(s32 handle, OrbisCameraChannel channel, u32* pContrast, void* pOption); s32 PS4_SYSV_ABI sceCameraGetDefectivePixelCancellation(s32 handle, OrbisCameraChannel channel, u32* pEnable, void* pOption); s32 PS4_SYSV_ABI sceCameraGetDeviceConfig(); s32 PS4_SYSV_ABI sceCameraGetDeviceConfigWithoutHandle(); s32 PS4_SYSV_ABI sceCameraGetDeviceID(); s32 PS4_SYSV_ABI sceCameraGetDeviceIDWithoutOpen(); s32 PS4_SYSV_ABI sceCameraGetDeviceInfo(s32 reserved, OrbisCameraDeviceInfo* pDeviceInfo); s32 PS4_SYSV_ABI sceCameraGetExposureGain(s32 handle, OrbisCameraChannel channel, OrbisCameraExposureGain* pExposureGain, void* pOption); s32 PS4_SYSV_ABI sceCameraGetFrameData(int handle, OrbisCameraFrameData* pFrameData); s32 PS4_SYSV_ABI sceCameraGetGamma(s32 handle, OrbisCameraChannel channel, OrbisCameraGamma* pGamma, void* pOption); s32 PS4_SYSV_ABI sceCameraGetHue(s32 handle, OrbisCameraChannel channel, s32* pHue, void* pOption); s32 PS4_SYSV_ABI sceCameraGetLensCorrection(s32 handle, OrbisCameraChannel channel, u32* pEnable, void* pOption); s32 PS4_SYSV_ABI sceCameraGetMmapConnectedCount(); s32 PS4_SYSV_ABI sceCameraGetProductInfo(); s32 PS4_SYSV_ABI sceCameraGetRegister(); s32 PS4_SYSV_ABI sceCameraGetRegistryInfo(); s32 PS4_SYSV_ABI sceCameraGetSaturation(s32 handle, OrbisCameraChannel channel, u32* pSaturation, void* pOption); s32 PS4_SYSV_ABI sceCameraGetSharpness(s32 handle, OrbisCameraChannel channel, u32* pSharpness, void* pOption); s32 PS4_SYSV_ABI sceCameraGetVrCaptureInfo(); s32 PS4_SYSV_ABI sceCameraGetWhiteBalance(s32 handle, OrbisCameraChannel channel, OrbisCameraWhiteBalance* pWhiteBalance, void* pOption); s32 PS4_SYSV_ABI sceCameraInitializeRegistryCalibData(); s32 PS4_SYSV_ABI sceCameraIsAttached(s32 index); s32 PS4_SYSV_ABI sceCameraIsConfigChangeDone(); s32 PS4_SYSV_ABI sceCameraIsValidFrameData(int handle, OrbisCameraFrameData* pFrameData); s32 PS4_SYSV_ABI sceCameraOpen(Libraries::UserService::OrbisUserServiceUserId userId, s32 type, s32 index, OrbisCameraOpenParameter* pParam); s32 PS4_SYSV_ABI sceCameraOpenByModuleId(); s32 PS4_SYSV_ABI sceCameraRemoveAppModuleFocus(); s32 PS4_SYSV_ABI sceCameraSetAppModuleFocus(); s32 PS4_SYSV_ABI sceCameraSetAttribute(s32 handle, OrbisCameraAttribute* pAttribute); s32 PS4_SYSV_ABI sceCameraSetAttributeInternal(); s32 PS4_SYSV_ABI sceCameraSetAutoExposureGain(s32 handle, OrbisCameraChannel channel, u32 enable, void* pOption); s32 PS4_SYSV_ABI sceCameraSetAutoWhiteBalance(s32 handle, OrbisCameraChannel channel, u32 enable, void* pOption); s32 PS4_SYSV_ABI sceCameraSetCalibData(); s32 PS4_SYSV_ABI sceCameraSetConfig(s32 handle, OrbisCameraConfig* pConfig); s32 PS4_SYSV_ABI sceCameraSetConfigInternal(); s32 PS4_SYSV_ABI sceCameraSetContrast(s32 handle, OrbisCameraChannel channel, u32 contrast, void* pOption); s32 PS4_SYSV_ABI sceCameraSetDebugStop(); s32 PS4_SYSV_ABI sceCameraSetDefectivePixelCancellation(s32 handle, OrbisCameraChannel channel, u32 enable, void* pOption); s32 PS4_SYSV_ABI sceCameraSetDefectivePixelCancellationInternal(); s32 PS4_SYSV_ABI sceCameraSetExposureGain(s32 handle, OrbisCameraChannel channel, OrbisCameraExposureGain* pExposureGain, void* pOption); s32 PS4_SYSV_ABI sceCameraSetForceActivate(); s32 PS4_SYSV_ABI sceCameraSetGamma(s32 handle, OrbisCameraChannel channel, OrbisCameraGamma* pGamma, void* pOption); s32 PS4_SYSV_ABI sceCameraSetHue(s32 handle, OrbisCameraChannel channel, s32 hue, void* pOption); s32 PS4_SYSV_ABI sceCameraSetLensCorrection(s32 handle, OrbisCameraChannel channel, u32 enable, void* pOption); s32 PS4_SYSV_ABI sceCameraSetLensCorrectionInternal(); s32 PS4_SYSV_ABI sceCameraSetProcessFocus(); s32 PS4_SYSV_ABI sceCameraSetProcessFocusByHandle(); s32 PS4_SYSV_ABI sceCameraSetRegister(); s32 PS4_SYSV_ABI sceCameraSetSaturation(s32 handle, OrbisCameraChannel channel, u32 saturation, void* pOption); s32 PS4_SYSV_ABI sceCameraSetSharpness(s32 handle, OrbisCameraChannel channel, u32 sharpness, void* pOption); s32 PS4_SYSV_ABI sceCameraSetTrackerMode(); s32 PS4_SYSV_ABI sceCameraSetUacModeInternal(); s32 PS4_SYSV_ABI sceCameraSetVideoSync(s32 handle, OrbisCameraVideoSyncParameter* pVideoSync); s32 PS4_SYSV_ABI sceCameraSetVideoSyncInternal(); s32 PS4_SYSV_ABI sceCameraSetWhiteBalance(s32 handle, OrbisCameraChannel channel, OrbisCameraWhiteBalance* pWhiteBalance, void* pOption); s32 PS4_SYSV_ABI sceCameraStart(s32 handle, OrbisCameraStartParameter* pParam); s32 PS4_SYSV_ABI sceCameraStartByHandle(); s32 PS4_SYSV_ABI sceCameraStop(s32 handle); s32 PS4_SYSV_ABI sceCameraStopByHandle(); void RegisterLib(Core::Loader::SymbolsResolver* sym); } // namespace Libraries::Camera