// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/enum.h" #include "common/types.h" #include "core/libraries/ime/ime_common.h" namespace Core::Loader { class SymbolsResolver; } namespace Libraries::Ime { int PS4_SYSV_ABI FinalizeImeModule(); int PS4_SYSV_ABI InitializeImeModule(); int PS4_SYSV_ABI sceImeCheckFilterText(); int PS4_SYSV_ABI sceImeCheckRemoteEventParam(); int PS4_SYSV_ABI sceImeCheckUpdateTextInfo(); int PS4_SYSV_ABI sceImeClose(); int PS4_SYSV_ABI sceImeConfigGet(); int PS4_SYSV_ABI sceImeConfigSet(); int PS4_SYSV_ABI sceImeConfirmCandidate(); int PS4_SYSV_ABI sceImeDicAddWord(); int PS4_SYSV_ABI sceImeDicDeleteLearnDics(); int PS4_SYSV_ABI sceImeDicDeleteUserDics(); int PS4_SYSV_ABI sceImeDicDeleteWord(); int PS4_SYSV_ABI sceImeDicGetWords(); int PS4_SYSV_ABI sceImeDicReplaceWord(); int PS4_SYSV_ABI sceImeDisableController(); int PS4_SYSV_ABI sceImeFilterText(); int PS4_SYSV_ABI sceImeForTestFunction(); int PS4_SYSV_ABI sceImeGetPanelPositionAndForm(); Error PS4_SYSV_ABI sceImeGetPanelSize(const OrbisImeParam* param, u32* width, u32* height); Error PS4_SYSV_ABI sceImeKeyboardClose(s32 userId); int PS4_SYSV_ABI sceImeKeyboardGetInfo(); int PS4_SYSV_ABI sceImeKeyboardGetResourceId(); Error PS4_SYSV_ABI sceImeKeyboardOpen(s32 userId, const OrbisImeKeyboardParam* param); int PS4_SYSV_ABI sceImeKeyboardOpenInternal(); int PS4_SYSV_ABI sceImeKeyboardSetMode(); int PS4_SYSV_ABI sceImeKeyboardUpdate(); Error PS4_SYSV_ABI sceImeOpen(const OrbisImeParam* param, const OrbisImeParamExtended* extended); int PS4_SYSV_ABI sceImeOpenInternal(); void PS4_SYSV_ABI sceImeParamInit(OrbisImeParam* param); int PS4_SYSV_ABI sceImeSetCandidateIndex(); Error PS4_SYSV_ABI sceImeSetCaret(const OrbisImeCaret* caret); Error PS4_SYSV_ABI sceImeSetText(const char16_t* text, u32 length); int PS4_SYSV_ABI sceImeSetTextGeometry(); Error PS4_SYSV_ABI sceImeUpdate(OrbisImeEventHandler handler); int PS4_SYSV_ABI sceImeVshClearPreedit(); int PS4_SYSV_ABI sceImeVshClose(); int PS4_SYSV_ABI sceImeVshConfirmPreedit(); int PS4_SYSV_ABI sceImeVshDisableController(); int PS4_SYSV_ABI sceImeVshGetPanelPositionAndForm(); int PS4_SYSV_ABI sceImeVshInformConfirmdString(); int PS4_SYSV_ABI sceImeVshInformConfirmdString2(); int PS4_SYSV_ABI sceImeVshOpen(); int PS4_SYSV_ABI sceImeVshSendTextInfo(); int PS4_SYSV_ABI sceImeVshSetCaretGeometry(); int PS4_SYSV_ABI sceImeVshSetCaretIndexInPreedit(); int PS4_SYSV_ABI sceImeVshSetPanelPosition(); int PS4_SYSV_ABI sceImeVshSetParam(); int PS4_SYSV_ABI sceImeVshSetPreeditGeometry(); int PS4_SYSV_ABI sceImeVshSetSelectGeometry(); int PS4_SYSV_ABI sceImeVshSetSelectionText(); int PS4_SYSV_ABI sceImeVshUpdate(); int PS4_SYSV_ABI sceImeVshUpdateContext(); int PS4_SYSV_ABI sceImeVshUpdateContext2(); void RegisterLib(Core::Loader::SymbolsResolver* sym); } // namespace Libraries::Ime