// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "common/fs_file.h" namespace Common::FS { File::File() = default; File::File(const std::string& path, OpenMode mode) { open(path, mode); } File::~File() { close(); } bool File::open(const std::string& path, OpenMode mode) { close(); #ifdef _WIN64 fopen_s(&m_file, path.c_str(), getOpenMode(mode)); #else m_file = std::fopen(path.c_str(), getOpenMode(mode)); #endif return isOpen(); } bool File::close() { if (!isOpen() || std::fclose(m_file) != 0) [[unlikely]] { m_file = nullptr; return false; } m_file = nullptr; return true; } bool File::write(std::span data) { return isOpen() && std::fwrite(data.data(), 1, data.size(), m_file) == data.size(); } bool File::read(void* data, u64 size) const { return isOpen() && std::fread(data, 1, size, m_file) == size; } bool File::seek(s64 offset, SeekMode mode) { #ifdef _WIN64 if (!isOpen() || _fseeki64(m_file, offset, getSeekMode(mode)) != 0) { return false; } #else if (!isOpen() || fseeko64(m_file, offset, getSeekMode(mode)) != 0) { return false; } #endif return true; } u64 File::tell() const { if (isOpen()) [[likely]] { #ifdef _WIN64 return _ftelli64(m_file); #else return ftello64(m_file); #endif } return -1; } u64 File::getFileSize() { #ifdef _WIN64 const u64 pos = _ftelli64(m_file); if (_fseeki64(m_file, 0, SEEK_END) != 0) { return 0; } const u64 size = _ftelli64(m_file); if (_fseeki64(m_file, pos, SEEK_SET) != 0) { return 0; } #else const u64 pos = ftello64(m_file); if (fseeko64(m_file, 0, SEEK_END) != 0) { return 0; } const u64 size = ftello64(m_file); if (fseeko64(m_file, pos, SEEK_SET) != 0) { return 0; } #endif return size; } } // namespace Common::FS