#include "fs.h" #include namespace Core::FileSys { void MntPoints::mount(const std::string& host_folder, const std::string& guest_folder) { std::unique_lock lock{m_mutex}; MntPair pair; pair.host_path = host_folder; pair.guest_path = guest_folder; m_mnt_pairs.push_back(pair); } void MntPoints::unmount(const std::string& path) {}//TODO! void MntPoints::unmountAll() { std::unique_lock lock{m_mutex}; m_mnt_pairs.clear(); } std::string MntPoints::getHostDirectory(const std::string& guest_directory) { std::unique_lock lock{m_mutex}; for (auto& pair : m_mnt_pairs) { if (pair.guest_path.starts_with(guest_directory)) { return pair.host_path + guest_directory; } } // hack for relative path , get app0 and assuming it goes from there for (auto& pair : m_mnt_pairs) { if (pair.guest_path.starts_with("/app0")) { std::replace(pair.host_path.begin(), pair.host_path.end(), '\\', '/'); return pair.host_path + guest_directory; } } return ""; } } // namespace Core::FileSys