// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include "common/types.h" #include "shader_recompiler/ir/attribute.h" namespace Shader { struct CopyShaderData { std::unordered_map> attr_map; u32 num_attrs{0}; }; CopyShaderData ParseCopyShader(std::span code); } // namespace Shader