shadPS4/src/shader_recompiler/ir/passes
squidbus 028be3ba5d
shader_recompiler: Emulate unnormalized sampler coordinates in shader. (#1762)
* shader_recompiler: Emulate unnormalized sampler coordinates in shader.

* Address review comments.
2024-12-13 21:49:07 +02:00
..
constant_propagation_pass.cpp shader_recompilers: Improvements to SSA phi generation and lane instruction elimination (#1667) 2024-12-05 23:14:16 +02:00
dead_code_elimination_pass.cpp shader: Fix block processing order in dead code elimination pass 2024-06-06 02:46:36 +03:00
flatten_extended_userdata_pass.cpp recompiler: fix how srt pass handles step rate sharps in special case (#1587) 2024-11-24 11:49:59 +01:00
identity_removal_pass.cpp video_core: Implement basic compute shaders and more instructions 2024-05-30 01:39:24 +03:00
ir_passes.h Implement shader resource tables (#1165) 2024-11-01 08:55:53 +02:00
lower_shared_mem_to_registers.cpp shader_recompilers: Improvements to SSA phi generation and lane instruction elimination (#1667) 2024-12-05 23:14:16 +02:00
resource_tracking_pass.cpp shader_recompiler: Emulate unnormalized sampler coordinates in shader. (#1762) 2024-12-13 21:49:07 +02:00
ring_access_elimination.cpp spirv: Flush denormals if possible (#1302) 2024-10-10 17:47:39 +03:00
shader_info_collection_pass.cpp Implement shader resource tables (#1165) 2024-11-01 08:55:53 +02:00
srt.h Implement shader resource tables (#1165) 2024-11-01 08:55:53 +02:00
ssa_rewrite_pass.cpp shader_recompilers: Improvements to SSA phi generation and lane instruction elimination (#1667) 2024-12-05 23:14:16 +02:00