mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-07-22 01:54:31 +00:00
* added psf file format * clang format fix * crypto functions for pkg decryption * pkg decryption * initial add of qt gui , not yet usable * renamed ini for qt gui settings into shadps4qt.ini * file detection and loader support * option to build QT qui * clang format fix * fixed reuse * Update src/core/file_format/pkg.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/file_format/pkg.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/file_format/pkg.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/file_format/pkg.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/loader.h Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/loader.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * uppercase fix * clang format fix * small fixes * let's try windows qt build ci * some more fixes for ci * Update src/core/file_format/pkg.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/file_format/pkg.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/file_format/pkg.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/file_format/pkg.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update .github/workflows/windows-qt.yml Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/loader.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/file_format/psf.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * loader namespace * Update src/core/loader.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * constexpr magic * linux qt ci by qurious * fix for linux qt * Make script executable * ci fix? --------- Co-authored-by: raziel1000 <ckraziel@gmail.com> Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> Co-authored-by: GPUCode <geoster3d@gmail.com>
55 lines
1.5 KiB
YAML
55 lines
1.5 KiB
YAML
# SPDX-FileCopyrightText: 2024 shadPS4 Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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name: Windows-Qt
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on:
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push:
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branches: [ "main" ]
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pull_request:
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branches: [ "main" ]
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env:
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# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
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BUILD_TYPE: Release
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permissions:
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contents: read
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jobs:
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build:
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runs-on: windows-latest
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steps:
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- uses: actions/checkout@v3
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with:
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submodules: recursive
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- name: Setup Qt
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uses: jurplel/install-qt-action@v3
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with:
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arch: win64_msvc2019_64
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version: 6.6.1
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- name: Configure CMake
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# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
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# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
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run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -T ClangCL -DENABLE_QT_GUI=ON
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- name: Build
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# Build your program with the given configuration
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run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel
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- name: Deploy
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run: |
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mkdir upload
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move build/Release/shadps4.exe upload
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move build/Release/zlib-ng2.dll upload
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windeployqt --dir upload upload/shadps4.exe
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- name: Upload executable
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uses: actions/upload-artifact@v2
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with:
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name: shadps4-win64-qt
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path: upload
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