Files
shadPS4/src/shader_recompiler/frontend
baggins183 670067c001 Improve heuristic for attributes passed via ring buffers. (#3426)
Previously a buffer load in a vertex shader could be treated like a ring access, dropping offen vgpr and possibly asserting during resource tracking because of mismatch between types (u32x2 vs U32), caused by inconsistencies in flags (index_enable and offset_enable)
2025-08-17 23:22:40 +03:00
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2025-07-20 20:52:05 +03:00
2024-12-14 12:56:17 +02:00