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mirror of https://github.com/shadps4-emu/shadPS4.git synced 2025-12-11 14:19:10 +00:00
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0b3356bd1a9175632459cacee4dcace1b861a961
shadPS4/src/core/file_format
History
bax-cz 0b3356bd1a linux build fix
2024-08-20 09:28:07 +02:00
..
pfs.h
file formats and qt (#88)
2024-03-01 00:00:35 +02:00
pkg_type.cpp
file formats and qt (#88)
2024-03-01 00:00:35 +02:00
pkg_type.h
file formats and qt (#88)
2024-03-01 00:00:35 +02:00
pkg.cpp
core,shader_recompiler: added const ref filesystem::path and removed if type size less 16 (#446)
2024-08-16 11:36:05 +03:00
pkg.h
core,shader_recompiler: added const ref filesystem::path and removed if type size less 16 (#446)
2024-08-16 11:36:05 +03:00
playgo_chunk.cpp
clang: fixed formatting
2024-08-19 20:40:23 +02:00
playgo_chunk.h
linux build fix
2024-08-20 09:28:07 +02:00
psf.cpp
- sceKernelUuidCreate, sceAppContentAppParamGetInt, sceAppContentTemporaryDataMount2 (#199)
2024-06-15 17:51:51 +03:00
psf.h
- Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer)
2024-06-10 20:42:21 -06:00
splash.cpp
stb image moved to externals
2024-05-16 16:59:04 +03:00
splash.h
show title splash while the game is loading
2024-05-16 16:58:14 +03:00
trp.cpp
core,shader_recompiler: added const ref filesystem::path and removed if type size less 16 (#446)
2024-08-16 11:36:05 +03:00
trp.h
core,shader_recompiler: added const ref filesystem::path and removed if type size less 16 (#446)
2024-08-16 11:36:05 +03:00
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