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https://github.com/shadps4-emu/shadPS4.git
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* added imgui as dependency * imgui renderer/basic input implementation * imgui: add layers system Add video info layer to show fps. Press F10 to toggle it. * imgui: add custom imgui config * imgui: gamepad capture, stopping propagation * imgui: changed config & log file path to use portable dir * videoout: render blank frame when video output is closed required to render imgui even when game has no video output - fixed merge compile-error
17 lines
439 B
C++
17 lines
439 B
C++
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <imgui.h>
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#include "video_info.h"
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void ImGui::Layers::VideoInfo::Draw() {
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const ImGuiIO& io = GetIO();
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m_show = IsKeyPressed(ImGuiKey_F10, false) ^ m_show;
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if (m_show && Begin("Video Info")) {
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Text("Frame time: %.3f ms (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate);
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End();
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}
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}
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