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mirror of https://github.com/shadps4-emu/shadPS4.git synced 2025-12-10 13:48:40 +00:00
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146e81a56a2e83420521be270a6dafec5e6d3b8d
shadPS4/src/shader_recompiler/frontend/translate
History
Paris Oplopoios 146e81a56a Fix V_ADDC_U32 carry-out edge cases (#3200)
* Fix V_ADDC_U32 carry-out edge cases

* Use IAddCarry instead
2025-07-07 12:44:06 +03:00
..
data_share.cpp
shader_recompiler: Various fixes to shared memory and atomics. (#3075)
2025-06-10 15:41:58 -07:00
export.cpp
shader_recompiler: Implement dual source blending (#3054)
2025-06-08 21:38:58 +03:00
scalar_alu.cpp
shader_recompiler: Optimize general case of buffer addressing (#3159)
2025-06-26 12:14:36 +03:00
scalar_flow.cpp
Implement SET_PC_B64 instruction (#2823)
2025-04-21 14:25:15 -07:00
scalar_memory.cpp
video_core: Implement DMA. (#2819)
2025-05-22 21:00:15 +03:00
translate.cpp
shader_recompiler: Implement linear interpolation support (#3055)
2025-06-08 22:46:34 +03:00
translate.h
V_CMP_EQ_U64 support (#3153)
2025-07-02 19:22:30 +03:00
vector_alu.cpp
Fix V_ADDC_U32 carry-out edge cases (#3200)
2025-07-07 12:44:06 +03:00
vector_interpolation.cpp
shader_recompiler: Cleanup fragment attribute handling (#3076)
2025-06-10 18:57:16 +03:00
vector_memory.cpp
Support for BUFFER_ATOMIC_S/UMIN_X2 (#3182)
2025-07-02 18:13:07 -07:00
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