shadPS4/src/core/libraries/camera/camera.h

308 lines
12 KiB
C++

// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <core/libraries/system/userservice.h>
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Camera {
constexpr int ORBIS_CAMERA_MAX_DEVICE_NUM = 2;
constexpr int ORBIS_CAMERA_MAX_FORMAT_LEVEL_NUM = 4;
enum OrbisCameraChannel {
ORBIS_CAMERA_CHANNEL_0 = 1,
ORBIS_CAMERA_CHANNEL_1 = 2,
ORBIS_CAMERA_CHANNEL_BOTH = 3,
};
struct OrbisCameraOpenParameter {
u32 sizeThis;
u32 reserved1;
u32 reserved2;
u32 reserved3;
};
enum OrbisCameraConfigType {
ORBIS_CAMERA_CONFIG_TYPE1 = 0x01,
ORBIS_CAMERA_CONFIG_TYPE2 = 0x02,
ORBIS_CAMERA_CONFIG_TYPE3 = 0x03,
ORBIS_CAMERA_CONFIG_TYPE4 = 0x04,
ORBIS_CAMERA_CONFIG_TYPE5 = 0x05,
ORBIS_CAMERA_CONFIG_EXTENTION = 0x10,
};
enum OrbisCameraResolution {
ORBIS_CAMERA_RESOLUTION_1280X800 = 0x0,
ORBIS_CAMERA_RESOLUTION_640X400 = 0x1,
ORBIS_CAMERA_RESOLUTION_320X200 = 0x2,
ORBIS_CAMERA_RESOLUTION_160X100 = 0x3,
ORBIS_CAMERA_RESOLUTION_320X192 = 0x4,
ORBIS_CAMERA_RESOLUTION_SPECIFIED_WIDTH_HEIGHT,
ORBIS_CAMERA_RESOLUTION_UNKNOWN = 0xFF,
};
enum OrbisCameraFramerate {
ORBIS_CAMERA_FRAMERATE_UNKNOWN = 0,
ORBIS_CAMERA_FRAMERATE_7_5 = 7,
ORBIS_CAMERA_FRAMERATE_15 = 15,
ORBIS_CAMERA_FRAMERATE_30 = 30,
ORBIS_CAMERA_FRAMERATE_60 = 60,
ORBIS_CAMERA_FRAMERATE_120 = 120,
ORBIS_CAMERA_FRAMERATE_240 = 240,
};
enum OrbisCameraBaseFormat {
ORBIS_CAMERA_FORMAT_YUV422 = 0x0,
ORBIS_CAMERA_FORMAT_RAW16,
ORBIS_CAMERA_FORMAT_RAW8,
ORBIS_CAMERA_FORMAT_NO_USE = 0x10,
ORBIS_CAMERA_FORMAT_UNKNOWN = 0xFF,
};
enum OrbisCameraScaleFormat {
ORBIS_CAMERA_SCALE_FORMAT_YUV422 = 0x0,
ORBIS_CAMERA_SCALE_FORMAT_Y16 = 0x3,
ORBIS_CAMERA_SCALE_FORMAT_Y8,
ORBIS_CAMERA_SCALE_FORMAT_NO_USE = 0x10,
ORBIS_CAMERA_SCALE_FORMAT_UNKNOWN = 0xFF,
};
struct OrbisCameraFormat {
OrbisCameraBaseFormat formatLevel0;
OrbisCameraScaleFormat formatLevel1;
OrbisCameraScaleFormat formatLevel2;
OrbisCameraScaleFormat formatLevel3;
};
struct OrbisCameraConfigExtention {
OrbisCameraFormat format;
OrbisCameraResolution resolution;
OrbisCameraFramerate framerate;
u32 width;
u32 height;
u32 reserved1;
void* pBaseOption;
};
struct OrbisCameraConfig {
u32 sizeThis;
OrbisCameraConfigType configType;
OrbisCameraConfigExtention configExtention[ORBIS_CAMERA_MAX_DEVICE_NUM];
};
enum OrbisCameraAecAgcTarget {
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_DEF = 0x00,
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_2_0 = 0x20,
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_1_6 = 0x16,
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_1_4 = 0x14,
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_1_2 = 0x12,
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_1_0 = 0x10,
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_0_8 = 0x08,
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_0_6 = 0x06,
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_0_4 = 0x04,
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_0_2 = 0x02,
};
struct OrbisCameraDeviceInfo {
u32 sizeThis;
u32 infoRevision;
u32 deviceRevision;
u32 padding;
};
struct OrbisCameraStartParameter {
u32 sizeThis;
u32 formatLevel[ORBIS_CAMERA_MAX_DEVICE_NUM];
void* pStartOption;
};
struct OrbisCameraVideoSyncParameter {
u32 sizeThis;
u32 videoSyncMode;
void* pModeOption;
};
struct OrbisCameraFramePosition {
u32 x;
u32 y;
u32 xSize;
u32 ySize;
};
struct OrbisCameraAutoExposureGainTarget {
u32 sizeThis;
OrbisCameraAecAgcTarget target;
};
struct OrbisCameraExposureGain {
u32 exposureControl;
u32 exposure;
u32 gain;
u32 mode;
};
struct OrbisCameraWhiteBalance {
u32 whiteBalanceControl;
u32 gainRed;
u32 gainBlue;
u32 gainGreen;
};
struct OrbisCameraGamma {
u32 gammaControl;
u32 value;
u8 reserved[16];
};
struct OrbisCameraMeta {
u32 metaMode;
u32 format[ORBIS_CAMERA_MAX_DEVICE_NUM][ORBIS_CAMERA_MAX_FORMAT_LEVEL_NUM];
u64 frame[ORBIS_CAMERA_MAX_DEVICE_NUM];
u64 timestamp[ORBIS_CAMERA_MAX_DEVICE_NUM];
u32 deviceTimestamp[ORBIS_CAMERA_MAX_DEVICE_NUM];
OrbisCameraExposureGain exposureGain[ORBIS_CAMERA_MAX_DEVICE_NUM];
OrbisCameraWhiteBalance whiteBalance[ORBIS_CAMERA_MAX_DEVICE_NUM];
OrbisCameraGamma gamma[ORBIS_CAMERA_MAX_DEVICE_NUM];
u32 luminance[ORBIS_CAMERA_MAX_DEVICE_NUM];
float acceleration_x;
float acceleration_y;
float acceleration_z;
u64 vcounter;
u32 reserved[14];
};
struct OrbisCameraFrameData {
u32 sizeThis;
u32 readMode;
OrbisCameraFramePosition framePosition[ORBIS_CAMERA_MAX_DEVICE_NUM]
[ORBIS_CAMERA_MAX_FORMAT_LEVEL_NUM];
void* pFramePointerList[ORBIS_CAMERA_MAX_DEVICE_NUM][ORBIS_CAMERA_MAX_FORMAT_LEVEL_NUM];
u32 frameSize[ORBIS_CAMERA_MAX_DEVICE_NUM][ORBIS_CAMERA_MAX_FORMAT_LEVEL_NUM];
u32 status[ORBIS_CAMERA_MAX_DEVICE_NUM];
OrbisCameraMeta meta;
void* pFramePointerListGarlic[ORBIS_CAMERA_MAX_DEVICE_NUM][ORBIS_CAMERA_MAX_FORMAT_LEVEL_NUM];
};
struct OrbisCameraAttribute {
u32 sizeThis;
OrbisCameraChannel channel;
OrbisCameraFramePosition framePosition;
OrbisCameraExposureGain exposureGain;
OrbisCameraWhiteBalance whiteBalance;
OrbisCameraGamma gamma;
u32 saturation;
u32 contrast;
u32 sharpness;
s32 hue;
u32 reserved1;
u32 reserved2;
u32 reserved3;
u32 reserved4;
};
s32 PS4_SYSV_ABI sceCameraAccGetData();
s32 PS4_SYSV_ABI sceCameraAudioClose();
s32 PS4_SYSV_ABI sceCameraAudioGetData();
s32 PS4_SYSV_ABI sceCameraAudioGetData2();
s32 PS4_SYSV_ABI sceCameraAudioOpen();
s32 PS4_SYSV_ABI sceCameraAudioReset();
s32 PS4_SYSV_ABI sceCameraChangeAppModuleState();
s32 PS4_SYSV_ABI sceCameraClose(s32 handle);
s32 PS4_SYSV_ABI sceCameraCloseByHandle();
s32 PS4_SYSV_ABI sceCameraDeviceOpen();
s32 PS4_SYSV_ABI sceCameraGetAttribute(s32 handle, OrbisCameraAttribute* pAttribute);
s32 PS4_SYSV_ABI sceCameraGetAutoExposureGain(s32 handle, OrbisCameraChannel channel, u32* pEnable,
void* pOption);
s32 PS4_SYSV_ABI sceCameraGetAutoWhiteBalance(s32 handle, OrbisCameraChannel channel, u32* pEnable,
void* pOption);
s32 PS4_SYSV_ABI sceCameraGetCalibData();
s32 PS4_SYSV_ABI sceCameraGetCalibDataFromDevice();
s32 PS4_SYSV_ABI sceCameraGetCalibrationData();
s32 PS4_SYSV_ABI sceCameraGetConfig(s32 handle, OrbisCameraConfig* pConfig);
s32 PS4_SYSV_ABI sceCameraGetContrast(s32 handle, OrbisCameraChannel channel, u32* pContrast,
void* pOption);
s32 PS4_SYSV_ABI sceCameraGetDefectivePixelCancellation(s32 handle, OrbisCameraChannel channel,
u32* pEnable, void* pOption);
s32 PS4_SYSV_ABI sceCameraGetDeviceConfig();
s32 PS4_SYSV_ABI sceCameraGetDeviceConfigWithoutHandle();
s32 PS4_SYSV_ABI sceCameraGetDeviceID();
s32 PS4_SYSV_ABI sceCameraGetDeviceIDWithoutOpen();
s32 PS4_SYSV_ABI sceCameraGetDeviceInfo(s32 reserved, OrbisCameraDeviceInfo* pDeviceInfo);
s32 PS4_SYSV_ABI sceCameraGetExposureGain(s32 handle, OrbisCameraChannel channel,
OrbisCameraExposureGain* pExposureGain, void* pOption);
s32 PS4_SYSV_ABI sceCameraGetFrameData(int handle, OrbisCameraFrameData* pFrameData);
s32 PS4_SYSV_ABI sceCameraGetGamma(s32 handle, OrbisCameraChannel channel, OrbisCameraGamma* pGamma,
void* pOption);
s32 PS4_SYSV_ABI sceCameraGetHue(s32 handle, OrbisCameraChannel channel, s32* pHue, void* pOption);
s32 PS4_SYSV_ABI sceCameraGetLensCorrection(s32 handle, OrbisCameraChannel channel, u32* pEnable,
void* pOption);
s32 PS4_SYSV_ABI sceCameraGetMmapConnectedCount();
s32 PS4_SYSV_ABI sceCameraGetProductInfo();
s32 PS4_SYSV_ABI sceCameraGetRegister();
s32 PS4_SYSV_ABI sceCameraGetRegistryInfo();
s32 PS4_SYSV_ABI sceCameraGetSaturation(s32 handle, OrbisCameraChannel channel, u32* pSaturation,
void* pOption);
s32 PS4_SYSV_ABI sceCameraGetSharpness(s32 handle, OrbisCameraChannel channel, u32* pSharpness,
void* pOption);
s32 PS4_SYSV_ABI sceCameraGetVrCaptureInfo();
s32 PS4_SYSV_ABI sceCameraGetWhiteBalance(s32 handle, OrbisCameraChannel channel,
OrbisCameraWhiteBalance* pWhiteBalance, void* pOption);
s32 PS4_SYSV_ABI sceCameraInitializeRegistryCalibData();
s32 PS4_SYSV_ABI sceCameraIsAttached(s32 index);
s32 PS4_SYSV_ABI sceCameraIsConfigChangeDone();
s32 PS4_SYSV_ABI sceCameraIsValidFrameData(int handle, OrbisCameraFrameData* pFrameData);
s32 PS4_SYSV_ABI sceCameraOpen(Libraries::UserService::OrbisUserServiceUserId userId, s32 type,
s32 index, OrbisCameraOpenParameter* pParam);
s32 PS4_SYSV_ABI sceCameraOpenByModuleId();
s32 PS4_SYSV_ABI sceCameraRemoveAppModuleFocus();
s32 PS4_SYSV_ABI sceCameraSetAppModuleFocus();
s32 PS4_SYSV_ABI sceCameraSetAttribute(s32 handle, OrbisCameraAttribute* pAttribute);
s32 PS4_SYSV_ABI sceCameraSetAttributeInternal();
s32 PS4_SYSV_ABI sceCameraSetAutoExposureGain(s32 handle, OrbisCameraChannel channel, u32 enable,
void* pOption);
s32 PS4_SYSV_ABI sceCameraSetAutoWhiteBalance(s32 handle, OrbisCameraChannel channel, u32 enable,
void* pOption);
s32 PS4_SYSV_ABI sceCameraSetCalibData();
s32 PS4_SYSV_ABI sceCameraSetConfig(s32 handle, OrbisCameraConfig* pConfig);
s32 PS4_SYSV_ABI sceCameraSetConfigInternal();
s32 PS4_SYSV_ABI sceCameraSetContrast(s32 handle, OrbisCameraChannel channel, u32 contrast,
void* pOption);
s32 PS4_SYSV_ABI sceCameraSetDebugStop();
s32 PS4_SYSV_ABI sceCameraSetDefectivePixelCancellation(s32 handle, OrbisCameraChannel channel,
u32 enable, void* pOption);
s32 PS4_SYSV_ABI sceCameraSetDefectivePixelCancellationInternal();
s32 PS4_SYSV_ABI sceCameraSetExposureGain(s32 handle, OrbisCameraChannel channel,
OrbisCameraExposureGain* pExposureGain, void* pOption);
s32 PS4_SYSV_ABI sceCameraSetForceActivate();
s32 PS4_SYSV_ABI sceCameraSetGamma(s32 handle, OrbisCameraChannel channel, OrbisCameraGamma* pGamma,
void* pOption);
s32 PS4_SYSV_ABI sceCameraSetHue(s32 handle, OrbisCameraChannel channel, s32 hue, void* pOption);
s32 PS4_SYSV_ABI sceCameraSetLensCorrection(s32 handle, OrbisCameraChannel channel, u32 enable,
void* pOption);
s32 PS4_SYSV_ABI sceCameraSetLensCorrectionInternal();
s32 PS4_SYSV_ABI sceCameraSetProcessFocus();
s32 PS4_SYSV_ABI sceCameraSetProcessFocusByHandle();
s32 PS4_SYSV_ABI sceCameraSetRegister();
s32 PS4_SYSV_ABI sceCameraSetSaturation(s32 handle, OrbisCameraChannel channel, u32 saturation,
void* pOption);
s32 PS4_SYSV_ABI sceCameraSetSharpness(s32 handle, OrbisCameraChannel channel, u32 sharpness,
void* pOption);
s32 PS4_SYSV_ABI sceCameraSetTrackerMode();
s32 PS4_SYSV_ABI sceCameraSetUacModeInternal();
s32 PS4_SYSV_ABI sceCameraSetVideoSync(s32 handle, OrbisCameraVideoSyncParameter* pVideoSync);
s32 PS4_SYSV_ABI sceCameraSetVideoSyncInternal();
s32 PS4_SYSV_ABI sceCameraSetWhiteBalance(s32 handle, OrbisCameraChannel channel,
OrbisCameraWhiteBalance* pWhiteBalance, void* pOption);
s32 PS4_SYSV_ABI sceCameraStart(s32 handle, OrbisCameraStartParameter* pParam);
s32 PS4_SYSV_ABI sceCameraStartByHandle();
s32 PS4_SYSV_ABI sceCameraStop(s32 handle);
s32 PS4_SYSV_ABI sceCameraStopByHandle();
void RegisterLib(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Camera