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mirror of https://github.com/shadps4-emu/shadPS4.git synced 2025-12-10 21:58:45 +00:00
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1d8359f828490944d0951123fb0160c4a7c89039
shadPS4/src/shader_recompiler/frontend
History
Grégoire Hage 1bd9317509 Implement V_READFIRSTLANE_B32 (#681)
* Implement V_READFIRSTLANE_B32

* refactor
2024-09-01 21:49:42 +03:00
..
translate
Implement V_READFIRSTLANE_B32 (#681)
2024-09-01 21:49:42 +03:00
control_flow_graph.cpp
GnmDriver: Clear context support (#567)
2024-08-25 23:01:05 +03:00
control_flow_graph.h
control_flow_graph: Initial divergence handling (#434)
2024-08-16 20:05:37 +03:00
decode.cpp
video_core: Implement basic compute shaders and more instructions
2024-05-30 01:39:24 +03:00
decode.h
video: Import new shader recompiler + display a triangle (#142)
2024-05-22 01:35:12 +03:00
fetch_shader.cpp
shader_recompiler: handle fetch shader address offsets (#538)
2024-08-24 17:36:40 +02:00
fetch_shader.h
shader_recompiler: handle fetch shader address offsets (#538)
2024-08-24 17:36:40 +02:00
format.cpp
shader_recompiler: Small instruction parsing refactor/bugfixes (#340)
2024-07-30 23:32:40 +02:00
instruction.cpp
GnmDriver: Clear context support (#567)
2024-08-25 23:01:05 +03:00
instruction.h
GnmDriver: Clear context support (#567)
2024-08-25 23:01:05 +03:00
opcodes.h
64 bits OP, impl V_ADDC_U32 & V_MAD_U64_U32 (#310)
2024-07-27 17:23:59 +03:00
structured_control_flow.cpp
Added missing headers and 2D MSAA image type
2024-08-27 19:17:23 +02:00
structured_control_flow.h
video_core: Implement guest buffer manager (#373)
2024-08-08 15:02:10 +03:00
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