shadPS4/src/core
TheTurtle 1fb0da9b89
video_core: Crucial buffer cache fixes + proper GPU clears (#414)
* translator: Use templates for stronger type guarantees

* spirv: Define buffer offsets upfront

* Saves a lot of shader instructions

* buffer_cache: Use dynamic vertex input when available

* Fixes issues when games like dark souls rebind vertex buffers with different stride

* externals: Update boost

* spirv: Use runtime array for ssbos

* ssbos can be large and typically their size will vary, especially in generic copy/clear cs shaders

* fs: Lock when doing case insensitive search

* Dark Souls does fs lookups from different threads

* texture_cache: More precise invalidation from compute

* Fixes unrelated render targets being cleared

* texture_cache: Use hashes for protect gpu modified images from reupload

* translator: Treat V_CNDMASK as float

* Sometimes it can have input modifiers. Worst this will cause is some extra calls to uintBitsToFloat and opposite. But most often this is used as float anyway

* translator: Small optimization for V_SAD_U32

* Fix review

* clang format
2024-08-13 09:21:48 +03:00
..
aerolib core: Many things (#194) 2024-06-15 14:36:07 +03:00
crypto fix system include paths 2024-06-25 18:17:16 +02:00
file_format some fixup to playgo , makes Worms go further 2024-07-26 07:53:45 +03:00
file_sys video_core: Crucial buffer cache fixes + proper GPU clears (#414) 2024-08-13 09:21:48 +03:00
libraries video_core: Crucial buffer cache fixes + proper GPU clears (#414) 2024-08-13 09:21:48 +03:00
loader moved elf logging to DebugDump fuction , which can be enabled in config . This reduces main log file a lot 2024-07-01 23:07:57 +03:00
address_space.cpp Add partial unmap support (#322) 2024-08-13 09:05:30 +03:00
address_space.h Add partial unmap support (#322) 2024-08-13 09:05:30 +03:00
cpu_patches.cpp fix tls patch on windows (#328) 2024-07-27 20:16:21 +03:00
cpu_patches.h Migrate TLS patches to new patching system. 2024-07-21 22:36:12 +03:00
linker.cpp thread_management.cpp: Various Mandatory Threading Fixes | Resolve #398 (#394) 2024-08-13 09:08:03 +03:00
linker.h thread_management.cpp: Various Mandatory Threading Fixes | Resolve #398 (#394) 2024-08-13 09:08:03 +03:00
loader.cpp - Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer) 2024-06-10 20:42:21 -06:00
loader.h - Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer) 2024-06-10 20:42:21 -06:00
memory.cpp Add partial unmap support (#322) 2024-08-13 09:05:30 +03:00
memory.h Add partial unmap support (#322) 2024-08-13 09:05:30 +03:00
module.cpp video_core: Implement guest buffer manager (#373) 2024-08-08 15:02:10 +03:00
module.h kernel: Implement some functions 2024-06-22 18:09:03 +03:00
platform.h gnmdriver, amdgpu: added gpu idle IRQ; submission lock logic improved 2024-07-06 18:03:34 +02:00
tls.cpp Migrate TLS patches to new patching system. 2024-07-21 22:36:12 +03:00
tls.h Migrate TLS patches to new patching system. 2024-07-21 22:36:12 +03:00
virtual_memory.cpp several fixes (#112) 2024-04-13 22:37:21 +03:00
virtual_memory.h chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00