shadPS4/src/shader_recompiler/backend
Marcin Mikołajczyk 217d32b502
Handle DS_READ_U16, DS_WRITE_B16, DS_ADD_U64 (#3007)
* Handle DS_READ_U16 & DS_WRITE_B16

* Refactor DS translation

* Translate DS_ADD_U64

* format

* Fix RingAccessElimination after changing WriteShared64 type

* Simplify bounds checking in generated SPIR-V
2025-06-09 22:03:38 +03:00
..
spirv Handle DS_READ_U16, DS_WRITE_B16, DS_ADD_U64 (#3007) 2025-06-09 22:03:38 +03:00
bindings.h shader_recompiler: Additional scope handling and user data as push constants (#1013) 2024-09-23 08:55:43 +02:00