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mirror of https://github.com/shadps4-emu/shadPS4.git synced 2025-12-10 05:38:49 +00:00
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385c5a4507cca22891c6f4e267b7bf22fcb2e0b8
shadPS4/src/shader_recompiler
History
squidbus 385c5a4507 fix: Add missing OpSelectionMerge in bounds check.
2025-04-27 21:53:36 -07:00
..
backend
fix: Add missing OpSelectionMerge in bounds check.
2025-04-27 21:53:36 -07:00
frontend
Use GetSrc in VALU insts instead of assuming vector reg (was vcc_lo) (#2845)
2025-04-25 19:44:03 -07:00
ir
lower_buffer_format_to_raw: Fix handling of format remapping. (#2857)
2025-04-27 16:52:52 -07:00
exception.h
video: Import new shader recompiler + display a triangle (#142)
2024-05-22 01:35:12 +03:00
info.h
shader_recompiler: Implement AMD buffer bounds checking behavior. (#2448)
2025-02-17 16:13:39 +02:00
params.h
shader_recompiler: Implement render target swizzles when no format is available (#739)
2024-09-03 14:04:30 +03:00
profile.h
shader_recompiler: Use VK_AMD_shader_trinary_minmax when available. (#2739)
2025-04-02 23:36:54 +03:00
recompiler.cpp
shader_recompiler: Improve divergence handling and readlane elimintation (#2667)
2025-03-23 00:35:42 +02:00
recompiler.h
Tessellation (#1528)
2024-12-14 12:56:17 +02:00
runtime_info.h
shader_recompiler: Remove special case buffers and add support for aliasing (#2428)
2025-02-15 14:06:56 +02:00
specialization.h
Specialize vertex attributes on dst_sel (#2580)
2025-03-02 19:17:11 -08:00
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