shadPS4/src/shader_recompiler/frontend/translate
TheTurtle 3c90b8ac00
video_core: Bringup some basic functionality (#145)
* video_core: Remove hack in rasterizer

* The hack was to skip the first draw as the display buffer had not been created yet and the texture cache couldn't create one itself. With this patch it now can, using the color buffer parameters from registers

* shader_recompiler: Implement attribute loads/stores

* video_core: Add basic vertex, index buffer handling and pipeline caching

* externals: Make xxhash lowercase
2024-05-25 15:33:15 +03:00
..
data_share.cpp video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
export.cpp video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
flat_memory.cpp video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
scalar_alu.cpp video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
scalar_memory.cpp video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
translate.cpp video_core: Bringup some basic functionality (#145) 2024-05-25 15:33:15 +03:00
translate.h video_core: Bringup some basic functionality (#145) 2024-05-25 15:33:15 +03:00
vector_alu.cpp video_core: Bringup some basic functionality (#145) 2024-05-25 15:33:15 +03:00
vector_interpolation.cpp video_core: Bringup some basic functionality (#145) 2024-05-25 15:33:15 +03:00
vector_memory.cpp video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00