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* shader_recompiler: Add swizzle support for unsupported formats. * renderer_vulkan: Rework MRT swizzles and add unsupported format swizzle support. * shader_recompiler: Clean up swizzle handling and handle ImageRead storage swizzle. * shader_recompiler: Fix type errors * liverpool_to_vk: Remove redundant clear color swizzles. * shader_recompiler: Reduce CompositeConstruct to constants where possible. * shader_recompiler: Fix ImageRead/Write and StoreBufferFormatF32 types. * amdgpu: Add a few more unsupported format remaps. |
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.. | ||
constant_propagation_pass.cpp | ||
constant_propogation.h | ||
dead_code_elimination_pass.cpp | ||
flatten_extended_userdata_pass.cpp | ||
hull_shader_transform.cpp | ||
identity_removal_pass.cpp | ||
ir_passes.h | ||
lower_shared_mem_to_registers.cpp | ||
resource_tracking_pass.cpp | ||
ring_access_elimination.cpp | ||
shader_info_collection_pass.cpp | ||
shared_memory_barrier_pass.cpp | ||
srt.h | ||
ssa_rewrite_pass.cpp |