shadPS4/src
Stephen Miller 4f1a8c57fc Update sceKernelMemoryPoolExpand
Hardware tests show that this function is basically the same as sceKernelAllocateDirectMemory, with some minor differences.
Update the memory searching code to match my updated AllocateDirectMemory code, with appropriate error conditions.
2025-05-09 16:07:10 -05:00
..
common [Libs] Stubs sceSigninDialog (#2890) 2025-05-09 11:08:22 +03:00
core Update sceKernelMemoryPoolExpand 2025-05-09 16:07:10 -05:00
images misc: Few small fixes. (#2780) 2025-04-13 12:10:24 -07:00
imgui devtools: persist fsr configs (#2852) 2025-04-27 13:32:29 -03:00
input Fix incorrect calculation setting the center of the joysticks one value off causing stick drift in games that assume already corrected input values (#2760) 2025-04-07 13:58:00 -07:00
qt_gui New Crowdin updates (#2846) 2025-04-30 12:41:30 +03:00
shader_recompiler Adding opcode IMAGE_SAMPLE_B_O (#2894) 2025-05-09 09:01:34 -07:00
video_core gnm: Implement sceGnmDrawIndexIndirectMulti (#2889) 2025-05-09 10:04:37 -07:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp emulator: Fix log initialization order. (#2878) 2025-05-03 13:47:03 -07:00
emulator.h CLI: Add argument to pass an argument to the game (#2135) 2025-01-18 15:21:08 +03:00
main.cpp VideoOut event cleanup (#2849) 2025-04-27 09:04:17 +03:00
sdl_window.cpp build: Move versioning to CMake file. (#2752) 2025-04-07 12:22:51 +03:00
sdl_window.h Gui: Adding Pause button working, full screen button and labels to buttons on main window gui (#2634) 2025-03-26 23:50:52 +02:00
shadps4.qrc misc: Few small fixes. (#2780) 2025-04-13 12:10:24 -07:00
shadps4.rc [Windows] Adding Properties to the Executable (#2789) 2025-04-17 09:43:14 +03:00