Files
shadPS4/CMakeLists.txt
Stephen Miller e7194af881 Core: Increase address space limits and rework Windows address space initialization. (#3697)
* SearchFree adjustments

* Robust address validation

I've adjusted IsValidAddress to take in a size, and check whether the whole range is contained in vma map.
If no size is provided, the function reverts to the old form of address validation instead.

* Map around gaps

As is, this should work mostly.
Only remaining issue is adding logic to pass the "mapped regions" to the guest vma map (and make such logic cross-platform).

* Initialize vma_map using gaps

This should allow memory code to catch any issues from address space gaps, and prevent non-fixed mappings from jumping to a location that isn't actually available.

* Clang

* Fix compile

* Clang

* Fix compile again

* Set system_managed_base and system_managed_size based on

Many places in our code use system_managed_base as the minimum mappable address, ensure this fact remains the same  on Windows to prevent potential bugs.

* Reduce address validation in SearchFree

Allows SearchFree to function when a certain Windows GPU driver goes and reserves the whole system managed area.

Since SearchFree is only called on flexible addresses, allowing this particular case, where addresses are in bounds, but there's not enough space to map, should be safe enough.

* Bump address space size further

To handle Madden NFL 16 (and any games like it)

* More thorough logging of available memory regions

Should help with spotting weirdness.

* Formatting fixes

* Clang

* Slight reduction of user space

Still large enough to handle EA's shenanigans, but small enough that Linux doesn't break.

* Assert on VirtualQuery failure

* Extra debugging information

* Further reduce user space

This will unfix most of EA's titles, but UFC will still work.
Older windows versions support the high addresses, but trying to actually use them causes significant performance issues.

* Extra debugging info

Just in case other testers still run into issues.

* Remove debug logging

* Revert user space increases

Technically this constant is still higher than before, but weird side effects of our old logic resulted in a max address somewhere around this in main.

* address_space: Support expanded virtual memory space on macOS.

Co-Authored-By: squidbus <175574877+squidbus@users.noreply.github.com>

* Move address space constants to address_space.cpp

This ensures that all code must use the calculated address space memory values instead of the constants, since the calculated values can differ based on the platform.

This does require slight modification to thread state and gnmdriver code, since both were already using these constants directly.

* Workaround Windows 10 limitations

If a Windows 10 device is detected, use a lower value for USER_MAX to prevent system-wide hangs in VirtualAlloc2 calls.

* Fix compile for Windows-Qt

* Move tessellation_factors_ring_addr initialization to sceGnmGetTheTessellationFactorRingBufferBaseAddress

* Set image base address on Windows

This seems to work fine on Windows 11, needs testing from Windows 10 due to the previously discussed bugs.

* Set Linux executable base to 0x700000000000

This allows Linux to map the full user space without any workarounds.

Co-Authored-By: Marcin Mikołajczyk <2052578+mikusp@users.noreply.github.com>

* Basic formatting changes

* Reduce USER_MAX on Linux

Seems like finding a reliable way to move shadPS4's position in memory is difficult, for now limit the user size so we aren't trying to overwrite ourselves.

* Move memory and address_space variables.

---------

Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
Co-authored-by: Marcin Mikołajczyk <2052578+mikusp@users.noreply.github.com>
2025-10-04 14:52:50 -07:00

1345 lines
57 KiB
CMake

# SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# Version 3.24 needed for FetchContent OVERRIDE_FIND_PACKAGE
cmake_minimum_required(VERSION 3.24)
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED True)
if(APPLE)
list(APPEND ADDITIONAL_LANGUAGES OBJC)
# Starting with 15.4, Rosetta 2 has support for all the necessary instruction sets.
set(CMAKE_OSX_DEPLOYMENT_TARGET 15.4 CACHE STRING "")
endif()
if (NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release)
endif()
project(shadPS4 CXX C ASM ${ADDITIONAL_LANGUAGES})
# Forcing PIE makes sure that the base address is high enough so that it doesn't clash with the PS4 memory.
if(UNIX AND NOT APPLE)
set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)
# check PIE support at link time
include(CheckPIESupported)
check_pie_supported(OUTPUT_VARIABLE pie_check LANGUAGES C CXX)
if(NOT CMAKE_C_LINK_PIE_SUPPORTED OR NOT CMAKE_CXX_LINK_PIE_SUPPORTED)
message(WARNING "PIE is not supported at link time: ${pie_check}")
endif()
endif()
option(ENABLE_QT_GUI "Enable the Qt GUI. If not selected then the emulator uses a minimal SDL-based UI instead" OFF)
option(ENABLE_DISCORD_RPC "Enable the Discord RPC integration" ON)
option(ENABLE_UPDATER "Enables the options to updater" ON)
# First, determine whether to use CMAKE_OSX_ARCHITECTURES or CMAKE_SYSTEM_PROCESSOR.
if (APPLE AND CMAKE_OSX_ARCHITECTURES)
set(BASE_ARCHITECTURE "${CMAKE_OSX_ARCHITECTURES}")
elseif (CMAKE_SYSTEM_PROCESSOR)
set(BASE_ARCHITECTURE "${CMAKE_SYSTEM_PROCESSOR}")
else()
set(BASE_ARCHITECTURE "${CMAKE_HOST_SYSTEM_PROCESSOR}")
endif()
# Next, match common architecture strings down to a known common value.
if (BASE_ARCHITECTURE MATCHES "(x86)|(X86)|(amd64)|(AMD64)")
set(ARCHITECTURE "x86_64")
elseif (BASE_ARCHITECTURE MATCHES "(aarch64)|(AARCH64)|(arm64)|(ARM64)")
set(ARCHITECTURE "arm64")
else()
message(FATAL_ERROR "Unsupported CPU architecture: ${BASE_ARCHITECTURE}")
endif()
if (ARCHITECTURE STREQUAL "x86_64")
# Target x86-64-v3 CPU architecture as this is a good balance between supporting performance critical
# instructions like AVX2 and maintaining support for older CPUs.
add_compile_options(-march=x86-64-v3)
endif()
if (APPLE AND ARCHITECTURE STREQUAL "x86_64" AND CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "arm64")
# Exclude ARM homebrew path to avoid conflicts when cross compiling.
list(APPEND CMAKE_IGNORE_PREFIX_PATH "/opt/homebrew")
# Need to reconfigure pkg-config to use the right architecture library paths.
# It's not ideal to override these but otherwise the build breaks just by having pkg-config installed.
set(ENV{PKG_CONFIG_DIR} "")
set(ENV{PKG_CONFIG_LIBDIR} "${CMAKE_SYSROOT}/usr/lib/pkgconfig:${CMAKE_SYSROOT}/usr/share/pkgconfig:${CMAKE_SYSROOT}/usr/local/lib/pkgconfig:${CMAKE_SYSROOT}/usr/local/share/pkgconfig")
set(ENV{PKG_CONFIG_SYSROOT_DIR} ${CMAKE_SYSROOT})
endif()
# This function should be passed a list of all files in a target. It will automatically generate file groups
# following the directory hierarchy, so that the layout of the files in IDEs matches the one in the filesystem.
function(create_target_directory_groups target_name)
# Place any files that aren't in the source list in a separate group so that they don't get in the way.
source_group("Other Files" REGULAR_EXPRESSION ".")
get_target_property(target_sources "${target_name}" SOURCES)
foreach(file_name IN LISTS target_sources)
get_filename_component(dir_name "${file_name}" PATH)
# Group names use '\' as a separator even though the entire rest of CMake uses '/'...
string(REPLACE "/" "\\" group_name "${dir_name}")
source_group("${group_name}" FILES "${file_name}")
endforeach()
endfunction()
# Setup a custom clang-format target (if clang-format can be found) that will run
# against all the src files. This should be used before making a pull request.
if (CLANG_FORMAT)
set(SRCS ${PROJECT_SOURCE_DIR}/src)
set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
if (WIN32)
add_custom_target(clang-format
COMMAND powershell.exe -Command "Get-ChildItem '${SRCS}/*' -Include *.cpp,*.h,*.mm -Recurse | Foreach {&'${CLANG_FORMAT}' -i $_.fullname}"
COMMENT ${CCOMMENT})
else()
add_custom_target(clang-format
COMMAND find ${SRCS} -iname *.h -o -iname *.cpp -o -iname *.mm | xargs ${CLANG_FORMAT} -i
COMMENT ${CCOMMENT})
endif()
unset(SRCS)
unset(CCOMMENT)
endif()
# generate git revision information
include("${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules/GetGitRevisionDescription.cmake")
get_git_head_revision(GIT_REF_SPEC GIT_REV)
git_describe(GIT_DESC --always --long --dirty)
git_branch_name(GIT_BRANCH)
string(TIMESTAMP BUILD_DATE "%Y-%m-%d %H:%M:%S")
message("start git things")
# Try to get the upstream remote and branch
message("check for remote and branch")
execute_process(
COMMAND git rev-parse --abbrev-ref --symbolic-full-name @{u}
OUTPUT_VARIABLE GIT_REMOTE_NAME
RESULT_VARIABLE GIT_REMOTE_RESULT
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE
)
# If there's no upstream set or the command failed, check remote.pushDefault
if (GIT_REMOTE_RESULT OR GIT_REMOTE_NAME STREQUAL "")
message(STATUS "check default push")
execute_process(
COMMAND git config --get remote.pushDefault
OUTPUT_VARIABLE GIT_REMOTE_NAME
RESULT_VARIABLE GIT_REMOTE_RESULT
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE
)
message(STATUS "got remote: ${GIT_REMOTE_NAME}")
endif()
# If running in GitHub Actions and the above fails
if (GIT_REMOTE_RESULT OR GIT_REMOTE_NAME STREQUAL "")
message(STATUS "check github")
set(GIT_REMOTE_NAME "origin")
# Retrieve environment variables
if (DEFINED ENV{GITHUB_HEAD_REF} AND NOT "$ENV{GITHUB_HEAD_REF}" STREQUAL "")
message(STATUS "github head ref: $ENV{GITHUB_HEAD_REF}")
set(GITHUB_HEAD_REF "$ENV{GITHUB_HEAD_REF}")
else()
set(GITHUB_HEAD_REF "")
endif()
if (DEFINED ENV{GITHUB_REF} AND NOT "$ENV{GITHUB_REF}" STREQUAL "")
message(STATUS "github ref: $ENV{GITHUB_REF}")
string(REGEX REPLACE "^refs/[^/]*/" "" GITHUB_BRANCH "$ENV{GITHUB_REF}")
string(REGEX MATCH "refs/pull/([0-9]+)/merge" MATCHED_REF "$ENV{GITHUB_REF}")
if (MATCHED_REF)
set(PR_NUMBER "${CMAKE_MATCH_1}")
set(GITHUB_BRANCH "")
message(STATUS "PR number: ${PR_NUMBER}")
else()
set(PR_NUMBER "")
endif()
else()
set(GITHUB_BRANCH "")
set(PR_NUMBER "")
endif()
if (NOT "${PR_NUMBER}" STREQUAL "" AND NOT "${GITHUB_HEAD_REF}" STREQUAL "")
set(GIT_BRANCH "pr-${PR_NUMBER}-${GITHUB_HEAD_REF}")
elseif (NOT "${PR_NUMBER}" STREQUAL "" AND NOT "${GITHUB_BRANCH}" STREQUAL "")
set(GIT_BRANCH "pr-${PR_NUMBER}-${GITHUB_BRANCH}")
elseif (NOT "${PR_NUMBER}" STREQUAL "")
set(GIT_BRANCH "pr-${PR_NUMBER}")
elseif ("${PR_NUMBER}" STREQUAL "" AND NOT "${GITHUB_HEAD_REF}" STREQUAL "")
set(GIT_BRANCH "${GITHUB_HEAD_REF}")
elseif ("${PR_NUMBER}" STREQUAL "" AND NOT "${GITHUB_BRANCH}" STREQUAL "")
set(GIT_BRANCH "${GITHUB_BRANCH}")
elseif ("${PR_NUMBER}" STREQUAL "" AND NOT "${GITHUB_REF}" STREQUAL "")
set(GIT_BRANCH "${GITHUB_REF}")
elseif("${GIT_BRANCH}" STREQUAL "")
message(STATUS "couldn't find branch")
set(GIT_BRANCH "detached-head")
endif()
else()
# Extract remote name if the output contains a remote/branch format
string(FIND "${GIT_REMOTE_NAME}" "/" INDEX)
if (INDEX GREATER -1)
string(SUBSTRING "${GIT_REMOTE_NAME}" 0 "${INDEX}" GIT_REMOTE_NAME)
elseif("${GIT_REMOTE_NAME}" STREQUAL "")
message(STATUS "reset to origin")
set(GIT_REMOTE_NAME "origin")
endif()
endif()
# Get remote link
message(STATUS "getting remote link")
execute_process(
COMMAND git config --get remote.${GIT_REMOTE_NAME}.url
OUTPUT_VARIABLE GIT_REMOTE_URL
OUTPUT_STRIP_TRAILING_WHITESPACE
)
# Set Version
set(EMULATOR_VERSION_MAJOR "0")
set(EMULATOR_VERSION_MINOR "11")
set(EMULATOR_VERSION_PATCH "1")
set_source_files_properties(src/shadps4.rc PROPERTIES COMPILE_DEFINITIONS "EMULATOR_VERSION_MAJOR=${EMULATOR_VERSION_MAJOR};EMULATOR_VERSION_MINOR=${EMULATOR_VERSION_MINOR};EMULATOR_VERSION_PATCH=${EMULATOR_VERSION_PATCH}")
set(APP_VERSION "${EMULATOR_VERSION_MAJOR}.${EMULATOR_VERSION_MINOR}.${EMULATOR_VERSION_PATCH} WIP")
set(APP_IS_RELEASE false)
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/src/common/scm_rev.cpp.in" "${CMAKE_CURRENT_BINARY_DIR}/src/common/scm_rev.cpp" @ONLY)
message("-- end git things, remote: ${GIT_REMOTE_NAME}, branch: ${GIT_BRANCH}, link: ${GIT_REMOTE_URL}")
string(TOLOWER "${GIT_REMOTE_URL}" GIT_REMOTE_URL_LOWER)
if(NOT (GIT_REMOTE_URL_LOWER MATCHES "shadps4-emu/shadps4" AND (GIT_BRANCH STREQUAL "main" OR "$ENV{GITHUB_REF}" MATCHES "refs/tags/")))
message(STATUS "not main, disabling auto update")
set(ENABLE_UPDATER OFF)
endif()
if(WIN32 AND ENABLE_QT_GUI AND NOT CMAKE_PREFIX_PATH)
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/DetectQtInstallation.cmake")
endif ()
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
find_package(Boost 1.84.0 CONFIG)
find_package(FFmpeg 5.1.2 MODULE)
find_package(fmt 10.2.0 CONFIG)
find_package(glslang 15 CONFIG)
find_package(half 1.12.0 MODULE)
find_package(magic_enum 0.9.7 CONFIG)
find_package(PNG 1.6 MODULE)
find_package(RenderDoc 1.6.0 MODULE)
find_package(SDL3 3.1.2 CONFIG)
find_package(stb MODULE)
find_package(toml11 4.2.0 CONFIG)
find_package(tsl-robin-map 1.3.0 CONFIG)
find_package(VulkanHeaders 1.4.324 CONFIG)
find_package(VulkanMemoryAllocator 3.1.0 CONFIG)
find_package(xbyak 7.07 CONFIG)
find_package(xxHash 0.8.2 MODULE)
find_package(ZLIB 1.3 MODULE)
find_package(Zydis 5.0.0 CONFIG)
find_package(pugixml 1.14 CONFIG)
if (APPLE)
find_package(date 3.0.1 CONFIG)
find_package(epoll-shim 3.14 CONFIG)
endif()
list(POP_BACK CMAKE_MODULE_PATH)
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
# libc++ requires -fexperimental-library to enable std::jthread and std::stop_token support.
include(CheckCXXSymbolExists)
check_cxx_symbol_exists(_LIBCPP_VERSION version LIBCPP)
if(LIBCPP)
add_compile_options(-fexperimental-library)
endif()
endif()
add_subdirectory(externals)
include_directories(src)
if(ENABLE_QT_GUI)
find_package(Qt6 REQUIRED COMPONENTS Widgets Concurrent LinguistTools Network Multimedia)
qt_standard_project_setup()
set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTOUIC ON)
set(QT_TRANSLATIONS "${PROJECT_SOURCE_DIR}/src/qt_gui/translations")
file(GLOB_RECURSE TRANSLATIONS_TS ${QT_TRANSLATIONS}/*.ts)
set_source_files_properties(${TRANSLATIONS_TS} PROPERTIES OUTPUT_LOCATION "${CMAKE_CURRENT_BINARY_DIR}/translations")
qt_add_translation(TRANSLATIONS_QM ${TRANSLATIONS_TS})
set(TRANSLATIONS_QRC ${CMAKE_CURRENT_BINARY_DIR}/translations/translations.qrc)
file(WRITE ${TRANSLATIONS_QRC} "<RCC><qresource prefix=\"translations\">\n")
foreach (QM ${TRANSLATIONS_QM})
get_filename_component(QM_FILE ${QM} NAME)
file(APPEND ${TRANSLATIONS_QRC} "<file>${QM_FILE}</file>\n")
endforeach (QM)
file(APPEND ${TRANSLATIONS_QRC} "</qresource></RCC>")
qt_add_resources(TRANSLATIONS ${TRANSLATIONS_QRC})
endif()
set(AJM_LIB src/core/libraries/ajm/ajm.cpp
src/core/libraries/ajm/ajm.h
src/core/libraries/ajm/ajm_at9.cpp
src/core/libraries/ajm/ajm_at9.h
src/core/libraries/ajm/ajm_batch.cpp
src/core/libraries/ajm/ajm_batch.h
src/core/libraries/ajm/ajm_context.cpp
src/core/libraries/ajm/ajm_context.h
src/core/libraries/ajm/ajm_error.h
src/core/libraries/ajm/ajm_instance_statistics.cpp
src/core/libraries/ajm/ajm_instance_statistics.h
src/core/libraries/ajm/ajm_instance.cpp
src/core/libraries/ajm/ajm_instance.h
src/core/libraries/ajm/ajm_mp3.cpp
src/core/libraries/ajm/ajm_mp3.h
)
set(AUDIO_LIB src/core/libraries/audio/audioin.cpp
src/core/libraries/audio/audioin.h
src/core/libraries/audio/sdl_in.h
src/core/libraries/audio/sdl_in.cpp
src/core/libraries/voice/voice.cpp
src/core/libraries/voice/voice.h
src/core/libraries/audio/audioout.cpp
src/core/libraries/audio/audioout.h
src/core/libraries/audio/audioout_backend.h
src/core/libraries/audio/audioout_error.h
src/core/libraries/audio/sdl_audio.cpp
src/core/libraries/ngs2/ngs2.cpp
src/core/libraries/ngs2/ngs2.h
)
set(GNM_LIB src/core/libraries/gnmdriver/gnmdriver.cpp
src/core/libraries/gnmdriver/gnmdriver.h
src/core/libraries/gnmdriver/gnmdriver_init.h
src/core/libraries/gnmdriver/gnm_error.h
)
set(KERNEL_LIB src/core/libraries/kernel/sync/mutex.cpp
src/core/libraries/kernel/sync/mutex.h
src/core/libraries/kernel/sync/semaphore.h
src/core/libraries/kernel/threads/condvar.cpp
src/core/libraries/kernel/threads/event_flag.cpp
src/core/libraries/kernel/threads/exception.cpp
src/core/libraries/kernel/threads/exception.h
src/core/libraries/kernel/threads/mutex.cpp
src/core/libraries/kernel/threads/pthread_attr.cpp
src/core/libraries/kernel/threads/pthread_clean.cpp
src/core/libraries/kernel/threads/pthread.cpp
src/core/libraries/kernel/threads/pthread_spec.cpp
src/core/libraries/kernel/threads/rwlock.cpp
src/core/libraries/kernel/threads/semaphore.cpp
src/core/libraries/kernel/threads/sleepq.cpp
src/core/libraries/kernel/threads/sleepq.h
src/core/libraries/kernel/threads/stack.cpp
src/core/libraries/kernel/threads/tcb.cpp
src/core/libraries/kernel/threads/pthread.h
src/core/libraries/kernel/threads/thread_state.cpp
src/core/libraries/kernel/threads/thread_state.h
src/core/libraries/kernel/process.cpp
src/core/libraries/kernel/process.h
src/core/libraries/kernel/debug.cpp
src/core/libraries/kernel/debug.h
src/core/libraries/kernel/equeue.cpp
src/core/libraries/kernel/equeue.h
src/core/libraries/kernel/file_system.cpp
src/core/libraries/kernel/file_system.h
src/core/libraries/kernel/kernel.cpp
src/core/libraries/kernel/kernel.h
src/core/libraries/kernel/memory.cpp
src/core/libraries/kernel/memory.h
src/core/libraries/kernel/threads.cpp
src/core/libraries/kernel/threads.h
src/core/libraries/kernel/time.cpp
src/core/libraries/kernel/time.h
src/core/libraries/kernel/orbis_error.h
src/core/libraries/kernel/posix_error.h
src/core/libraries/kernel/aio.cpp
src/core/libraries/kernel/aio.h
)
set(NETWORK_LIBS src/core/libraries/network/http.cpp
src/core/libraries/network/http.h
src/core/libraries/network/http_error.h
src/core/libraries/network/http2.cpp
src/core/libraries/network/http2.h
src/core/libraries/network/net.cpp
src/core/libraries/network/netctl.cpp
src/core/libraries/network/netctl.h
src/core/libraries/network/net_ctl_obj.cpp
src/core/libraries/network/net_ctl_obj.h
src/core/libraries/network/net_ctl_codes.h
src/core/libraries/network/net_util.cpp
src/core/libraries/network/net_util.h
src/core/libraries/network/net_epoll.cpp
src/core/libraries/network/net_epoll.h
src/core/libraries/network/net_resolver.cpp
src/core/libraries/network/net_resolver.h
src/core/libraries/network/net_error.h
src/core/libraries/network/net.h
src/core/libraries/network/ssl.cpp
src/core/libraries/network/ssl.h
src/core/libraries/network/ssl2.cpp
src/core/libraries/network/ssl2.h
src/core/libraries/network/sys_net.cpp
src/core/libraries/network/sys_net.h
src/core/libraries/network/posix_sockets.cpp
src/core/libraries/network/p2p_sockets.cpp
src/core/libraries/network/unix_sockets.cpp
src/core/libraries/network/sockets.h
)
set(AVPLAYER_LIB src/core/libraries/avplayer/avplayer_common.cpp
src/core/libraries/avplayer/avplayer_common.h
src/core/libraries/avplayer/avplayer_file_streamer.cpp
src/core/libraries/avplayer/avplayer_file_streamer.h
src/core/libraries/avplayer/avplayer_impl.cpp
src/core/libraries/avplayer/avplayer_impl.h
src/core/libraries/avplayer/avplayer_source.cpp
src/core/libraries/avplayer/avplayer_source.h
src/core/libraries/avplayer/avplayer_state.cpp
src/core/libraries/avplayer/avplayer_state.h
src/core/libraries/avplayer/avplayer.cpp
src/core/libraries/avplayer/avplayer.h
src/core/libraries/avplayer/avplayer_error.h
)
set(SYSTEM_LIBS src/core/libraries/system/commondialog.cpp
src/core/libraries/system/commondialog.h
src/core/libraries/system/msgdialog.cpp
src/core/libraries/system/msgdialog.h
src/core/libraries/system/msgdialog_ui.cpp
src/core/libraries/system/posix.cpp
src/core/libraries/system/posix.h
src/core/libraries/save_data/save_backup.cpp
src/core/libraries/save_data/save_backup.h
src/core/libraries/save_data/save_instance.cpp
src/core/libraries/save_data/save_instance.h
src/core/libraries/save_data/save_memory.cpp
src/core/libraries/save_data/save_memory.h
src/core/libraries/save_data/savedata.cpp
src/core/libraries/save_data/savedata.h
src/core/libraries/save_data/savedata_error.h
src/core/libraries/save_data/dialog/savedatadialog.cpp
src/core/libraries/save_data/dialog/savedatadialog.h
src/core/libraries/save_data/dialog/savedatadialog_ui.cpp
src/core/libraries/save_data/dialog/savedatadialog_ui.h
src/core/libraries/system/sysmodule.cpp
src/core/libraries/system/sysmodule.h
src/core/libraries/system/system_error.h
src/core/libraries/system/systemservice.cpp
src/core/libraries/system/systemservice.h
src/core/libraries/system/systemservice_error.h
src/core/libraries/system/userservice.cpp
src/core/libraries/system/userservice.h
src/core/libraries/system/userservice_error.h
src/core/libraries/app_content/app_content.cpp
src/core/libraries/app_content/app_content.h
src/core/libraries/app_content/app_content_error.h
src/core/libraries/rtc/rtc.cpp
src/core/libraries/rtc/rtc.h
src/core/libraries/rtc/rtc_error.h
src/core/libraries/disc_map/disc_map.cpp
src/core/libraries/disc_map/disc_map.h
src/core/libraries/disc_map/disc_map_codes.h
src/core/libraries/ngs2/ngs2.cpp
src/core/libraries/ngs2/ngs2.h
src/core/libraries/ngs2/ngs2_error.h
src/core/libraries/ngs2/ngs2_impl.cpp
src/core/libraries/ngs2/ngs2_impl.h
src/core/libraries/ngs2/ngs2_custom.cpp
src/core/libraries/ngs2/ngs2_custom.h
src/core/libraries/ngs2/ngs2_reverb.cpp
src/core/libraries/ngs2/ngs2_reverb.h
src/core/libraries/ngs2/ngs2_geom.cpp
src/core/libraries/ngs2/ngs2_geom.h
src/core/libraries/ngs2/ngs2_pan.cpp
src/core/libraries/ngs2/ngs2_pan.h
src/core/libraries/ngs2/ngs2_report.cpp
src/core/libraries/ngs2/ngs2_report.h
src/core/libraries/ngs2/ngs2_eq.cpp
src/core/libraries/ngs2/ngs2_eq.h
src/core/libraries/ngs2/ngs2_mastering.cpp
src/core/libraries/ngs2/ngs2_mastering.h
src/core/libraries/ngs2/ngs2_sampler.cpp
src/core/libraries/ngs2/ngs2_sampler.h
src/core/libraries/ngs2/ngs2_submixer.cpp
src/core/libraries/ngs2/ngs2_submixer.h
src/core/libraries/ajm/ajm_error.h
src/core/libraries/audio3d/audio3d.cpp
src/core/libraries/audio3d/audio3d.h
src/core/libraries/audio3d/audio3d_error.h
src/core/libraries/game_live_streaming/gamelivestreaming.cpp
src/core/libraries/game_live_streaming/gamelivestreaming.h
src/core/libraries/remote_play/remoteplay.cpp
src/core/libraries/remote_play/remoteplay.h
src/core/libraries/share_play/shareplay.cpp
src/core/libraries/share_play/shareplay.h
src/core/libraries/razor_cpu/razor_cpu.cpp
src/core/libraries/razor_cpu/razor_cpu.h
src/core/libraries/mouse/mouse.cpp
src/core/libraries/mouse/mouse.h
src/core/libraries/web_browser_dialog/webbrowserdialog.cpp
src/core/libraries/web_browser_dialog/webbrowserdialog.h
)
set(VIDEOOUT_LIB src/core/libraries/videoout/buffer.h
src/core/libraries/videoout/driver.cpp
src/core/libraries/videoout/driver.h
src/core/libraries/videoout/video_out.cpp
src/core/libraries/videoout/video_out.h
src/core/libraries/videoout/videoout_error.h
)
set(HLE_LIBC_INTERNAL_LIB src/core/libraries/libc_internal/libc_internal.cpp
src/core/libraries/libc_internal/libc_internal.h
src/core/libraries/libc_internal/libc_internal_io.cpp
src/core/libraries/libc_internal/libc_internal_io.h
src/core/libraries/libc_internal/libc_internal_memory.cpp
src/core/libraries/libc_internal/libc_internal_memory.h
src/core/libraries/libc_internal/libc_internal_str.cpp
src/core/libraries/libc_internal/libc_internal_str.h
src/core/libraries/libc_internal/libc_internal_math.cpp
src/core/libraries/libc_internal/libc_internal_math.h
src/core/libraries/libc_internal/printf.h
)
set(IME_LIB src/core/libraries/ime/error_dialog.cpp
src/core/libraries/ime/error_dialog.h
src/core/libraries/ime/ime_common.h
src/core/libraries/ime/ime_dialog_ui.cpp
src/core/libraries/ime/ime_dialog_ui.h
src/core/libraries/ime/ime_dialog.cpp
src/core/libraries/ime/ime_dialog.h
src/core/libraries/ime/ime_ui.cpp
src/core/libraries/ime/ime_ui.h
src/core/libraries/ime/ime.cpp
src/core/libraries/ime/ime.h
src/core/libraries/ime/ime_error.h
)
set(PAD_LIB src/core/libraries/pad/pad.cpp
src/core/libraries/pad/pad.h
src/core/libraries/pad/pad_errors.h
)
set(SYSTEM_GESTURE_LIB
src/core/libraries/system_gesture/system_gesture.cpp
src/core/libraries/system_gesture/system_gesture.h
)
set(PNG_LIB src/core/libraries/libpng/pngdec.cpp
src/core/libraries/libpng/pngdec.h
src/core/libraries/libpng/pngdec_error.h
)
set(JPEG_LIB src/core/libraries/jpeg/jpeg_error.h
src/core/libraries/jpeg/jpegenc.cpp
src/core/libraries/jpeg/jpegenc.h
)
set(PLAYGO_LIB src/core/libraries/playgo/playgo.cpp
src/core/libraries/playgo/playgo.h
src/core/libraries/playgo/playgo_dialog.cpp
src/core/libraries/playgo/playgo_dialog.h
src/core/libraries/playgo/playgo_types.h
)
set(RANDOM_LIB src/core/libraries/random/random.cpp
src/core/libraries/random/random.h
src/core/libraries/random/random_error.h
)
set(USBD_LIB src/core/libraries/usbd/usbd.cpp
src/core/libraries/usbd/usbd.h
)
set(FIBER_LIB src/core/libraries/fiber/fiber_context.s
src/core/libraries/fiber/fiber.cpp
src/core/libraries/fiber/fiber.h
src/core/libraries/fiber/fiber_error.h
)
set(VDEC_LIB src/core/libraries/videodec/videodec2_impl.cpp
src/core/libraries/videodec/videodec2_impl.h
src/core/libraries/videodec/videodec2.cpp
src/core/libraries/videodec/videodec2.h
src/core/libraries/videodec/videodec2_avc.h
src/core/libraries/videodec/videodec.cpp
src/core/libraries/videodec/videodec.h
src/core/libraries/videodec/videodec_error.h
src/core/libraries/videodec/videodec_impl.cpp
src/core/libraries/videodec/videodec_impl.h
)
set(NP_LIBS src/core/libraries/np/np_error.h
src/core/libraries/np/np_common.cpp
src/core/libraries/np/np_common.h
src/core/libraries/np/np_manager.cpp
src/core/libraries/np/np_manager.h
src/core/libraries/np/np_score.cpp
src/core/libraries/np/np_score.h
src/core/libraries/np/np_trophy.cpp
src/core/libraries/np/np_trophy.h
src/core/libraries/np/trophy_ui.cpp
src/core/libraries/np/trophy_ui.h
src/core/libraries/np/np_web_api.cpp
src/core/libraries/np/np_web_api.h
src/core/libraries/np/np_party.cpp
src/core/libraries/np/np_party.h
src/core/libraries/np/np_auth.cpp
src/core/libraries/np/np_auth.h
src/core/libraries/np/np_profile_dialog.cpp
src/core/libraries/np/np_profile_dialog.h
src/core/libraries/np/np_sns_facebook_dialog.cpp
src/core/libraries/np/np_sns_facebook_dialog.h
)
set(ZLIB_LIB src/core/libraries/zlib/zlib.cpp
src/core/libraries/zlib/zlib_sce.h
src/core/libraries/zlib/zlib_error.h
)
set(VR_LIBS src/core/libraries/hmd/hmd.cpp
src/core/libraries/hmd/hmd_reprojection.cpp
src/core/libraries/hmd/hmd_distortion.cpp
src/core/libraries/hmd/hmd.h
src/core/libraries/hmd/hmd_setup_dialog.cpp
src/core/libraries/hmd/hmd_setup_dialog.h
src/core/libraries/vr_tracker/vr_tracker.cpp
src/core/libraries/vr_tracker/vr_tracker.h
)
set(MISC_LIBS src/core/libraries/screenshot/screenshot.cpp
src/core/libraries/screenshot/screenshot.h
src/core/libraries/move/move.cpp
src/core/libraries/move/move.h
src/core/libraries/move/move_error.h
src/core/libraries/ulobjmgr/ulobjmgr.cpp
src/core/libraries/ulobjmgr/ulobjmgr.h
src/core/libraries/signin_dialog/signindialog.cpp
src/core/libraries/signin_dialog/signindialog.h
)
set(CAMERA_LIBS src/core/libraries/camera/camera.cpp
src/core/libraries/camera/camera.h
src/core/libraries/camera/camera_error.h
)
set(COMPANION_LIBS src/core/libraries/companion/companion_httpd.cpp
src/core/libraries/companion/companion_httpd.h
src/core/libraries/companion/companion_util.cpp
src/core/libraries/companion/companion_util.h
src/core/libraries/companion/companion_error.h
)
set(DEV_TOOLS src/core/devtools/layer.cpp
src/core/devtools/layer.h
src/core/devtools/options.cpp
src/core/devtools/options.h
src/core/devtools/gcn/gcn_context_regs.cpp
src/core/devtools/gcn/gcn_op_names.cpp
src/core/devtools/gcn/gcn_shader_regs.cpp
src/core/devtools/widget/cmd_list.cpp
src/core/devtools/widget/cmd_list.h
src/core/devtools/widget/common.h
src/core/devtools/widget/frame_dump.cpp
src/core/devtools/widget/frame_dump.h
src/core/devtools/widget/frame_graph.cpp
src/core/devtools/widget/frame_graph.h
src/core/devtools/widget/imgui_memory_editor.h
src/core/devtools/widget/memory_map.cpp
src/core/devtools/widget/memory_map.h
src/core/devtools/widget/module_list.cpp
src/core/devtools/widget/module_list.h
src/core/devtools/widget/reg_popup.cpp
src/core/devtools/widget/reg_popup.h
src/core/devtools/widget/reg_view.cpp
src/core/devtools/widget/reg_view.h
src/core/devtools/widget/shader_list.cpp
src/core/devtools/widget/shader_list.h
src/core/devtools/widget/text_editor.cpp
src/core/devtools/widget/text_editor.h
)
set(COMMON src/common/logging/backend.cpp
src/common/logging/backend.h
src/common/logging/filter.cpp
src/common/logging/filter.h
src/common/logging/formatter.h
src/common/logging/log_entry.h
src/common/logging/log.h
src/common/logging/text_formatter.cpp
src/common/logging/text_formatter.h
src/common/logging/types.h
src/common/aes.h
src/common/alignment.h
src/common/arch.h
src/common/assert.cpp
src/common/assert.h
src/common/bit_array.h
src/common/bit_field.h
src/common/bounded_threadsafe_queue.h
src/common/concepts.h
src/common/config.cpp
src/common/config.h
src/common/cstring.h
src/common/debug.h
src/common/decoder.cpp
src/common/decoder.h
src/common/elf_info.h
src/common/endian.h
src/common/enum.h
src/common/io_file.cpp
src/common/io_file.h
src/common/lru_cache.h
src/common/error.cpp
src/common/error.h
src/common/scope_exit.h
src/common/fixed_value.h
src/common/func_traits.h
src/common/native_clock.cpp
src/common/native_clock.h
src/common/path_util.cpp
src/common/path_util.h
src/common/object_pool.h
src/common/polyfill_thread.h
src/common/range_lock.h
src/common/rdtsc.cpp
src/common/rdtsc.h
src/common/recursive_lock.cpp
src/common/recursive_lock.h
src/common/sha1.h
src/common/shared_first_mutex.h
src/common/signal_context.h
src/common/signal_context.cpp
src/common/singleton.h
src/common/slab_heap.h
src/common/slot_vector.h
src/common/spin_lock.cpp
src/common/spin_lock.h
src/common/stb.cpp
src/common/stb.h
src/common/string_literal.h
src/common/string_util.cpp
src/common/string_util.h
src/common/thread.cpp
src/common/thread.h
src/common/types.h
src/common/uint128.h
src/common/unique_function.h
src/common/va_ctx.h
src/common/ntapi.h
src/common/ntapi.cpp
src/common/number_utils.h
src/common/number_utils.cpp
src/common/memory_patcher.h
src/common/memory_patcher.cpp
${CMAKE_CURRENT_BINARY_DIR}/src/common/scm_rev.cpp
src/common/scm_rev.h
)
if (ENABLE_DISCORD_RPC)
list(APPEND COMMON src/common/discord_rpc_handler.cpp src/common/discord_rpc_handler.h)
endif()
set(CORE src/core/aerolib/stubs.cpp
src/core/aerolib/stubs.h
src/core/aerolib/aerolib.cpp
src/core/aerolib/aerolib.h
src/core/address_space.cpp
src/core/address_space.h
src/core/file_sys/devices/base_device.cpp
src/core/file_sys/devices/base_device.h
src/core/file_sys/devices/ioccom.h
src/core/file_sys/devices/logger.cpp
src/core/file_sys/devices/logger.h
src/core/file_sys/devices/nop_device.h
src/core/file_sys/devices/console_device.cpp
src/core/file_sys/devices/console_device.h
src/core/file_sys/devices/deci_tty6_device.cpp
src/core/file_sys/devices/deci_tty6_device.h
src/core/file_sys/devices/random_device.cpp
src/core/file_sys/devices/random_device.h
src/core/file_sys/devices/rng_device.cpp
src/core/file_sys/devices/rng_device.h
src/core/file_sys/devices/urandom_device.cpp
src/core/file_sys/devices/urandom_device.h
src/core/file_sys/devices/srandom_device.cpp
src/core/file_sys/devices/srandom_device.h
src/core/file_sys/directories/base_directory.cpp
src/core/file_sys/directories/base_directory.h
src/core/file_sys/directories/normal_directory.cpp
src/core/file_sys/directories/normal_directory.h
src/core/file_sys/directories/pfs_directory.cpp
src/core/file_sys/directories/pfs_directory.h
src/core/file_format/pfs.h
src/core/file_format/psf.cpp
src/core/file_format/psf.h
src/core/file_format/playgo_chunk.cpp
src/core/file_format/playgo_chunk.h
src/core/file_format/trp.cpp
src/core/file_format/trp.h
src/core/file_sys/fs.cpp
src/core/file_sys/fs.h
src/core/ipc/ipc.cpp
src/core/ipc/ipc.h
src/core/loader/dwarf.cpp
src/core/loader/dwarf.h
src/core/loader/elf.cpp
src/core/loader/elf.h
src/core/loader/symbols_resolver.h
src/core/loader/symbols_resolver.cpp
src/core/libraries/libs.h
src/core/libraries/libs.cpp
${AJM_LIB}
${AVPLAYER_LIB}
${AUDIO_LIB}
${GNM_LIB}
${KERNEL_LIB}
${NETWORK_LIBS}
${SYSTEM_LIBS}
${HLE_LIBC_INTERNAL_LIB}
${PAD_LIB}
${SYSTEM_GESTURE_LIB}
${VIDEOOUT_LIB}
${NP_LIBS}
${PNG_LIB}
${JPEG_LIB}
${PLAYGO_LIB}
${RANDOM_LIB}
${USBD_LIB}
${ZLIB_LIB}
${MISC_LIBS}
${IME_LIB}
${FIBER_LIB}
${VDEC_LIB}
${VR_LIBS}
${CAMERA_LIBS}
${COMPANION_LIBS}
${DEV_TOOLS}
src/core/debug_state.cpp
src/core/debug_state.h
src/core/debugger.cpp
src/core/debugger.h
src/core/linker.cpp
src/core/linker.h
src/core/memory.cpp
src/core/memory.h
src/core/module.cpp
src/core/module.h
src/core/platform.h
src/core/signals.cpp
src/core/signals.h
src/core/thread.cpp
src/core/thread.h
src/core/tls.cpp
src/core/tls.h
)
if (ARCHITECTURE STREQUAL "x86_64")
set(CORE ${CORE}
src/core/cpu_patches.cpp
src/core/cpu_patches.h)
endif()
set(SHADER_RECOMPILER src/shader_recompiler/exception.h
src/shader_recompiler/profile.h
src/shader_recompiler/recompiler.cpp
src/shader_recompiler/recompiler.h
src/shader_recompiler/info.h
src/shader_recompiler/params.h
src/shader_recompiler/runtime_info.h
src/shader_recompiler/specialization.h
src/shader_recompiler/backend/bindings.h
src/shader_recompiler/backend/spirv/emit_spirv.cpp
src/shader_recompiler/backend/spirv/emit_spirv.h
src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp
src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp
src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp
src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp
src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp
src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp
src/shader_recompiler/backend/spirv/emit_spirv_quad_rect.cpp
src/shader_recompiler/backend/spirv/emit_spirv_quad_rect.h
src/shader_recompiler/backend/spirv/emit_spirv_select.cpp
src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp
src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp
src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
src/shader_recompiler/backend/spirv/spirv_emit_context.h
src/shader_recompiler/frontend/translate/data_share.cpp
src/shader_recompiler/frontend/translate/export.cpp
src/shader_recompiler/frontend/translate/scalar_alu.cpp
src/shader_recompiler/frontend/translate/scalar_flow.cpp
src/shader_recompiler/frontend/translate/scalar_memory.cpp
src/shader_recompiler/frontend/translate/translate.cpp
src/shader_recompiler/frontend/translate/translate.h
src/shader_recompiler/frontend/translate/vector_alu.cpp
src/shader_recompiler/frontend/translate/vector_interpolation.cpp
src/shader_recompiler/frontend/translate/vector_memory.cpp
src/shader_recompiler/frontend/control_flow_graph.cpp
src/shader_recompiler/frontend/control_flow_graph.h
src/shader_recompiler/frontend/copy_shader.cpp
src/shader_recompiler/frontend/copy_shader.h
src/shader_recompiler/frontend/decode.cpp
src/shader_recompiler/frontend/decode.h
src/shader_recompiler/frontend/fetch_shader.cpp
src/shader_recompiler/frontend/fetch_shader.h
src/shader_recompiler/frontend/format.cpp
src/shader_recompiler/frontend/instruction.cpp
src/shader_recompiler/frontend/instruction.h
src/shader_recompiler/frontend/opcodes.h
src/shader_recompiler/frontend/structured_control_flow.cpp
src/shader_recompiler/frontend/structured_control_flow.h
src/shader_recompiler/ir/passes/constant_propagation_pass.cpp
src/shader_recompiler/ir/passes/dead_code_elimination_pass.cpp
src/shader_recompiler/ir/passes/flatten_extended_userdata_pass.cpp
src/shader_recompiler/ir/passes/hull_shader_transform.cpp
src/shader_recompiler/ir/passes/identity_removal_pass.cpp
src/shader_recompiler/ir/passes/ir_passes.h
src/shader_recompiler/ir/passes/lower_buffer_format_to_raw.cpp
src/shader_recompiler/ir/passes/lower_fp64_to_fp32.cpp
src/shader_recompiler/ir/passes/readlane_elimination_pass.cpp
src/shader_recompiler/ir/passes/resource_tracking_pass.cpp
src/shader_recompiler/ir/passes/ring_access_elimination.cpp
src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp
src/shader_recompiler/ir/passes/shared_memory_barrier_pass.cpp
src/shader_recompiler/ir/passes/shared_memory_simplify_pass.cpp
src/shader_recompiler/ir/passes/shared_memory_to_storage_pass.cpp
src/shader_recompiler/ir/passes/ssa_rewrite_pass.cpp
src/shader_recompiler/ir/abstract_syntax_list.cpp
src/shader_recompiler/ir/abstract_syntax_list.h
src/shader_recompiler/ir/attribute.cpp
src/shader_recompiler/ir/attribute.h
src/shader_recompiler/ir/basic_block.cpp
src/shader_recompiler/ir/basic_block.h
src/shader_recompiler/ir/breadth_first_search.h
src/shader_recompiler/ir/condition.h
src/shader_recompiler/ir/ir_emitter.cpp
src/shader_recompiler/ir/ir_emitter.h
src/shader_recompiler/ir/microinstruction.cpp
src/shader_recompiler/ir/opcodes.cpp
src/shader_recompiler/ir/opcodes.h
src/shader_recompiler/ir/opcodes.inc
src/shader_recompiler/ir/operand_helper.h
src/shader_recompiler/ir/patch.cpp
src/shader_recompiler/ir/patch.h
src/shader_recompiler/ir/position.h
src/shader_recompiler/ir/post_order.cpp
src/shader_recompiler/ir/post_order.h
src/shader_recompiler/ir/program.cpp
src/shader_recompiler/ir/program.h
src/shader_recompiler/ir/reinterpret.h
src/shader_recompiler/ir/reg.h
src/shader_recompiler/ir/type.cpp
src/shader_recompiler/ir/type.h
src/shader_recompiler/ir/value.cpp
src/shader_recompiler/ir/value.h
)
set(VIDEO_CORE src/video_core/amdgpu/liverpool.cpp
src/video_core/amdgpu/liverpool.h
src/video_core/amdgpu/pixel_format.cpp
src/video_core/amdgpu/pixel_format.h
src/video_core/amdgpu/pm4_cmds.h
src/video_core/amdgpu/pm4_opcodes.h
src/video_core/amdgpu/resource.h
src/video_core/amdgpu/tiling.cpp
src/video_core/amdgpu/tiling.h
src/video_core/amdgpu/types.h
src/video_core/amdgpu/default_context.cpp
src/video_core/buffer_cache/buffer.cpp
src/video_core/buffer_cache/buffer.h
src/video_core/buffer_cache/buffer_cache.cpp
src/video_core/buffer_cache/buffer_cache.h
src/video_core/buffer_cache/memory_tracker.h
src/video_core/buffer_cache/range_set.h
src/video_core/buffer_cache/region_definitions.h
src/video_core/buffer_cache/region_manager.h
src/video_core/renderer_vulkan/liverpool_to_vk.cpp
src/video_core/renderer_vulkan/liverpool_to_vk.h
src/video_core/renderer_vulkan/vk_common.cpp
src/video_core/renderer_vulkan/vk_common.h
src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
src/video_core/renderer_vulkan/vk_compute_pipeline.h
src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
src/video_core/renderer_vulkan/vk_graphics_pipeline.h
src/video_core/renderer_vulkan/vk_instance.cpp
src/video_core/renderer_vulkan/vk_instance.h
src/video_core/renderer_vulkan/vk_master_semaphore.cpp
src/video_core/renderer_vulkan/vk_master_semaphore.h
src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
src/video_core/renderer_vulkan/vk_pipeline_cache.h
src/video_core/renderer_vulkan/vk_pipeline_common.cpp
src/video_core/renderer_vulkan/vk_pipeline_common.h
src/video_core/renderer_vulkan/vk_platform.cpp
src/video_core/renderer_vulkan/vk_platform.h
src/video_core/renderer_vulkan/vk_presenter.cpp
src/video_core/renderer_vulkan/vk_presenter.h
src/video_core/renderer_vulkan/vk_rasterizer.cpp
src/video_core/renderer_vulkan/vk_rasterizer.h
src/video_core/renderer_vulkan/vk_resource_pool.cpp
src/video_core/renderer_vulkan/vk_resource_pool.h
src/video_core/renderer_vulkan/vk_scheduler.cpp
src/video_core/renderer_vulkan/vk_scheduler.h
src/video_core/renderer_vulkan/vk_shader_hle.cpp
src/video_core/renderer_vulkan/vk_shader_hle.h
src/video_core/renderer_vulkan/vk_shader_util.cpp
src/video_core/renderer_vulkan/vk_shader_util.h
src/video_core/renderer_vulkan/vk_swapchain.cpp
src/video_core/renderer_vulkan/vk_swapchain.h
src/video_core/renderer_vulkan/host_passes/fsr_pass.cpp
src/video_core/renderer_vulkan/host_passes/fsr_pass.h
src/video_core/renderer_vulkan/host_passes/pp_pass.cpp
src/video_core/renderer_vulkan/host_passes/pp_pass.h
src/video_core/texture_cache/blit_helper.cpp
src/video_core/texture_cache/blit_helper.h
src/video_core/texture_cache/host_compatibility.cpp
src/video_core/texture_cache/host_compatibility.h
src/video_core/texture_cache/image.cpp
src/video_core/texture_cache/image.h
src/video_core/texture_cache/image_info.cpp
src/video_core/texture_cache/image_info.h
src/video_core/texture_cache/image_view.cpp
src/video_core/texture_cache/image_view.h
src/video_core/texture_cache/sampler.cpp
src/video_core/texture_cache/sampler.h
src/video_core/texture_cache/texture_cache.cpp
src/video_core/texture_cache/texture_cache.h
src/video_core/texture_cache/tile_manager.cpp
src/video_core/texture_cache/tile_manager.h
src/video_core/texture_cache/types.h
src/video_core/page_manager.cpp
src/video_core/page_manager.h
src/video_core/multi_level_page_table.h
src/video_core/renderdoc.cpp
src/video_core/renderdoc.h
)
set(IMGUI src/imgui/imgui_config.h
src/imgui/imgui_layer.h
src/imgui/imgui_std.h
src/imgui/imgui_texture.h
src/imgui/renderer/imgui_core.cpp
src/imgui/renderer/imgui_core.h
src/imgui/renderer/imgui_impl_sdl3.cpp
src/imgui/renderer/imgui_impl_sdl3.h
src/imgui/renderer/imgui_impl_vulkan.cpp
src/imgui/renderer/imgui_impl_vulkan.h
src/imgui/renderer/texture_manager.cpp
src/imgui/renderer/texture_manager.h
)
set(INPUT src/input/controller.cpp
src/input/controller.h
src/input/input_handler.cpp
src/input/input_handler.h
src/input/input_mouse.cpp
src/input/input_mouse.h
)
set(EMULATOR src/emulator.cpp
src/emulator.h
src/sdl_window.h
src/sdl_window.cpp
)
# The above is shared in SDL and Qt version (TODO share them all)
if(ENABLE_QT_GUI)
qt_add_resources(RESOURCE_FILES src/shadps4.qrc)
if (ENABLE_UPDATER)
set(UPDATER src/qt_gui/check_update.cpp
src/qt_gui/check_update.h
)
endif()
set(QT_GUI src/qt_gui/about_dialog.cpp
src/qt_gui/about_dialog.h
src/qt_gui/about_dialog.ui
src/qt_gui/background_music_player.cpp
src/qt_gui/background_music_player.h
src/qt_gui/cheats_patches.cpp
src/qt_gui/cheats_patches.h
src/qt_gui/compatibility_info.cpp
src/qt_gui/compatibility_info.h
src/qt_gui/control_settings.cpp
src/qt_gui/control_settings.h
src/qt_gui/control_settings.ui
src/qt_gui/kbm_gui.cpp
src/qt_gui/kbm_gui.h
src/qt_gui/kbm_gui.ui
src/qt_gui/main_window_ui.h
src/qt_gui/main_window.cpp
src/qt_gui/main_window.h
src/qt_gui/gui_context_menus.h
src/qt_gui/game_list_utils.h
src/qt_gui/game_info.cpp
src/qt_gui/game_info.h
src/qt_gui/game_list_frame.cpp
src/qt_gui/game_list_frame.h
src/qt_gui/game_grid_frame.cpp
src/qt_gui/game_grid_frame.h
src/qt_gui/game_install_dialog.cpp
src/qt_gui/game_install_dialog.h
src/qt_gui/trophy_viewer.cpp
src/qt_gui/trophy_viewer.h
src/qt_gui/elf_viewer.cpp
src/qt_gui/elf_viewer.h
src/qt_gui/kbm_config_dialog.cpp
src/qt_gui/kbm_config_dialog.h
src/qt_gui/kbm_help_dialog.cpp
src/qt_gui/kbm_help_dialog.h
src/qt_gui/main_window_themes.cpp
src/qt_gui/main_window_themes.h
src/qt_gui/log_presets_dialog.cpp
src/qt_gui/log_presets_dialog.h
src/qt_gui/settings_dialog.cpp
src/qt_gui/settings_dialog.h
src/qt_gui/settings_dialog.ui
src/qt_gui/main.cpp
src/qt_gui/gui_settings.cpp
src/qt_gui/gui_settings.h
src/qt_gui/settings.cpp
src/qt_gui/settings.h
src/qt_gui/sdl_event_wrapper.cpp
src/qt_gui/sdl_event_wrapper.h
src/qt_gui/hotkeys.h
src/qt_gui/hotkeys.cpp
src/qt_gui/hotkeys.ui
${EMULATOR}
${RESOURCE_FILES}
${TRANSLATIONS}
${UPDATER}
)
endif()
if (ENABLE_QT_GUI)
qt_add_executable(shadps4
${AUDIO_CORE}
${IMGUI}
${INPUT}
${QT_GUI}
${COMMON}
${CORE}
${SHADER_RECOMPILER}
${VIDEO_CORE}
${EMULATOR}
src/images/shadPS4.icns
)
else()
add_executable(shadps4
${AUDIO_CORE}
${IMGUI}
${INPUT}
${COMMON}
${CORE}
${SHADER_RECOMPILER}
${VIDEO_CORE}
${EMULATOR}
src/main.cpp
src/emulator.cpp
src/emulator.h
src/sdl_window.h
src/sdl_window.cpp
)
endif()
create_target_directory_groups(shadps4)
target_link_libraries(shadps4 PRIVATE magic_enum::magic_enum fmt::fmt toml11::toml11 tsl::robin_map xbyak::xbyak Tracy::TracyClient RenderDoc::API FFmpeg::ffmpeg Dear_ImGui gcn half::half ZLIB::ZLIB PNG::PNG)
target_link_libraries(shadps4 PRIVATE Boost::headers GPUOpen::VulkanMemoryAllocator LibAtrac9 sirit Vulkan::Headers xxHash::xxhash Zydis::Zydis glslang::glslang SDL3::SDL3 pugixml::pugixml stb::headers libusb::usb lfreist-hwinfo::hwinfo)
target_compile_definitions(shadps4 PRIVATE IMGUI_USER_CONFIG="imgui/imgui_config.h")
target_compile_definitions(Dear_ImGui PRIVATE IMGUI_USER_CONFIG="${PROJECT_SOURCE_DIR}/src/imgui/imgui_config.h")
if (ENABLE_DISCORD_RPC)
target_compile_definitions(shadps4 PRIVATE ENABLE_DISCORD_RPC)
endif()
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
# Optional due to https://github.com/shadps4-emu/shadPS4/issues/1704
if (ENABLE_USERFAULTFD)
target_compile_definitions(shadps4 PRIVATE ENABLE_USERFAULTFD)
endif()
target_link_libraries(shadps4 PRIVATE uuid)
endif()
if (APPLE)
# Include MoltenVK, along with an ICD file so it can be found by the system Vulkan loader if used for loading layers.
if (ENABLE_QT_GUI)
set(MVK_BUNDLE_PATH "Resources/vulkan/icd.d")
set_property(TARGET shadps4 APPEND PROPERTY BUILD_RPATH "@executable_path/../${MVK_BUNDLE_PATH}")
set(MVK_DST ${CMAKE_CURRENT_BINARY_DIR}/shadps4.app/Contents/${MVK_BUNDLE_PATH})
add_custom_command(
OUTPUT ${MVK_DST}
COMMAND ${CMAKE_COMMAND} -E make_directory ${MVK_DST})
else()
set_property(TARGET shadps4 APPEND PROPERTY BUILD_RPATH "@executable_path")
set(MVK_DST ${CMAKE_CURRENT_BINARY_DIR})
endif()
set(MVK_DYLIB_SRC ${CMAKE_CURRENT_BINARY_DIR}/externals/MoltenVK/libMoltenVK.dylib)
set(MVK_DYLIB_DST ${MVK_DST}/libMoltenVK.dylib)
set(MVK_ICD_SRC ${CMAKE_CURRENT_SOURCE_DIR}/externals/MoltenVK/MoltenVK/MoltenVK/icd/MoltenVK_icd.json)
set(MVK_ICD_DST ${MVK_DST}/MoltenVK_icd.json)
add_custom_command(
OUTPUT ${MVK_ICD_DST}
DEPENDS ${MVK_ICD_SRC} ${MVK_DST}
COMMAND ${CMAKE_COMMAND} -E copy ${MVK_ICD_SRC} ${MVK_ICD_DST})
add_custom_command(
OUTPUT ${MVK_DYLIB_DST}
DEPENDS ${MVK_DYLIB_SRC} ${MVK_DST}
COMMAND ${CMAKE_COMMAND} -E copy ${MVK_DYLIB_SRC} ${MVK_DYLIB_DST})
add_custom_target(CopyMoltenVK DEPENDS ${MVK_ICD_DST} ${MVK_DYLIB_DST})
add_dependencies(CopyMoltenVK MoltenVK)
add_dependencies(shadps4 CopyMoltenVK)
if (ARCHITECTURE STREQUAL "x86_64")
# Reserve system-managed memory space.
target_link_options(shadps4 PRIVATE -Wl,-ld_classic,-no_pie,-no_fixup_chains,-no_huge,-pagezero_size,0x4000,-segaddr,TCB_SPACE,0x4000,-segaddr,SYSTEM_MANAGED,0x400000,-segaddr,SYSTEM_RESERVED,0x7FFFFC000,-segaddr,USER_AREA,0x7000000000,-image_base,0x700000000000)
endif()
# Replacement for std::chrono::time_zone
target_link_libraries(shadps4 PRIVATE date::date-tz epoll-shim)
endif()
if (ENABLE_QT_GUI)
target_link_libraries(shadps4 PRIVATE Qt6::Widgets Qt6::Concurrent Qt6::Network Qt6::Multimedia)
add_definitions(-DENABLE_QT_GUI)
if (ENABLE_UPDATER)
add_definitions(-DENABLE_UPDATER)
endif()
endif()
if (WIN32)
target_link_libraries(shadps4 PRIVATE mincore wepoll)
if (MSVC)
# MSVC likes putting opinions on what people can use, disable:
add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
endif()
add_definitions(-DNOMINMAX -DWIN32_LEAN_AND_MEAN)
if (MSVC)
# Needed for conflicts with time.h of windows.h
add_definitions(-D_TIMESPEC_DEFINED)
endif()
# Target Windows 10 RS5
add_definitions(-DNTDDI_VERSION=0x0A000006 -D_WIN32_WINNT=0x0A00 -DWINVER=0x0A00)
if (MSVC)
target_link_libraries(shadps4 PRIVATE clang_rt.builtins-x86_64.lib)
endif()
# Disable ASLR so we can reserve the user area
if (MSVC)
target_link_options(shadps4 PRIVATE /DYNAMICBASE:NO)
else()
target_link_options(shadps4 PRIVATE -Wl,--disable-dynamicbase)
endif()
# Increase stack commit area (Needed, otherwise there are crashes)
if (MSVC)
target_link_options(shadps4 PRIVATE /STACK:0x200000,0x200000)
else()
target_link_options(shadps4 PRIVATE -Wl,--stack,2097152)
endif()
# Change base image address
if (MSVC)
target_link_options(shadps4 PRIVATE /BASE:0x700000000000)
else()
target_link_options(shadps4 PRIVATE -Wl,--image-base=0x700000000000)
endif()
endif()
if (WIN32)
target_sources(shadps4 PRIVATE src/shadps4.rc)
endif()
add_definitions(-DBOOST_ASIO_STANDALONE)
target_include_directories(shadps4 PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
# Shaders sources
set(HOST_SHADERS_INCLUDE ${CMAKE_CURRENT_SOURCE_DIR}/src/video_core/host_shaders)
add_subdirectory(${HOST_SHADERS_INCLUDE})
add_dependencies(shadps4 host_shaders)
target_include_directories(shadps4 PRIVATE ${HOST_SHADERS_INCLUDE})
# embed resources
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/CMakeRC.cmake")
cmrc_add_resource_library(embedded-resources
ALIAS res::embedded
NAMESPACE res
src/images/trophy.wav
src/images/bronze.png
src/images/gold.png
src/images/platinum.png
src/images/silver.png)
target_link_libraries(shadps4 PRIVATE res::embedded)
# ImGui resources
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/src/imgui/renderer)
add_dependencies(shadps4 ImGui_Resources)
target_include_directories(shadps4 PRIVATE ${IMGUI_RESOURCES_INCLUDE})
if (ENABLE_QT_GUI)
set_target_properties(shadps4 PROPERTIES
# WIN32_EXECUTABLE ON
MACOSX_BUNDLE ON
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/dist/MacOSBundleInfo.plist.in"
MACOSX_BUNDLE_ICON_FILE "shadPS4.icns"
MACOSX_BUNDLE_SHORT_VERSION_STRING "${APP_VERSION}"
)
set_source_files_properties(src/images/shadPS4.icns PROPERTIES
MACOSX_PACKAGE_LOCATION Resources)
endif()
if (UNIX AND NOT APPLE)
if (ENABLE_QT_GUI)
find_package(OpenSSL REQUIRED)
target_link_libraries(shadps4 PRIVATE ${OPENSSL_LIBRARIES})
endif()
endif()
# Discord RPC
if (ENABLE_DISCORD_RPC)
target_link_libraries(shadps4 PRIVATE discord-rpc)
endif()
# Install rules
install(TARGETS shadps4 BUNDLE DESTINATION .)
if (ENABLE_QT_GUI AND CMAKE_SYSTEM_NAME STREQUAL "Linux")
install(FILES "dist/net.shadps4.shadPS4.desktop" DESTINATION "share/applications")
install(FILES "dist/net.shadps4.shadPS4.metainfo.xml" DESTINATION "share/metainfo")
install(FILES ".github/shadps4.png" DESTINATION "share/icons/hicolor/512x512/apps" RENAME "net.shadps4.shadPS4.png")
install(FILES "src/images/net.shadps4.shadPS4.svg" DESTINATION "share/icons/hicolor/scalable/apps")
endif()