shadPS4/src
Herman Semenov 53ca0da4b2 core,shader_recompiler: align structures for 64-bit platforms
Decreased sizes:
 * TextureDefinition 32 bytes -> 24 bytes
 * PortOut 72 bytes -> 64 bytes
 * Request 48 bytes -> 40 bytes
 * WindowSystemInfo 32 bytes -> 24 bytes
2024-08-21 22:05:33 +03:00
..
audio_core core,shader_recompiler: align structures for 64-bit platforms 2024-08-21 22:05:33 +03:00
common gui: Add console language to settings 2024-08-09 18:28:50 +03:00
core core,shader_recompiler: align structures for 64-bit platforms 2024-08-21 22:05:33 +03:00
images Merge pull request #356 from squidbus/macos-icon 2024-08-01 08:42:44 +03:00
input Reorganization of includes (#348) 2024-07-31 13:25:55 +03:00
qt_gui gui: Add console language to settings 2024-08-09 18:28:50 +03:00
shader_recompiler core,shader_recompiler: align structures for 64-bit platforms 2024-08-21 22:05:33 +03:00
video_core vk_graphics_pipeline: Fix regression 2024-08-08 17:01:03 +03:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp mount temp dir 2024-08-09 12:56:03 +03:00
emulator.h Reorganization of includes (#348) 2024-07-31 13:25:55 +03:00
main.cpp Reorganization of includes (#348) 2024-07-31 13:25:55 +03:00
sdl_window.cpp more linux fix? 2024-08-09 00:02:25 +03:00
sdl_window.h core,shader_recompiler: align structures for 64-bit platforms 2024-08-21 22:05:33 +03:00
shadps4.qrc - Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer) 2024-06-10 20:42:21 -06:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00