shadPS4/src/video_core/renderer_vulkan
2025-04-09 17:06:54 -07:00
..
host_passes FidelityFX FSR implementation (#2624) 2025-03-12 20:33:30 +02:00
liverpool_to_vk.cpp misc: Add message indicating unimplemented primitive type. 2025-02-21 21:18:12 -08:00
liverpool_to_vk.h Add unexcepted depth format to unreachable (#2557) 2025-02-28 00:16:53 -08:00
vk_common.cpp use ComPtr in gui_context_menus.h (#719) 2024-09-25 18:39:04 +03:00
vk_common.h mac: Choose whether system Vulkan is needed at runtime. (#1780) 2024-12-17 15:04:19 +02:00
vk_compute_pipeline.cpp shader_recompiler: Remove special case buffers and add support for aliasing (#2428) 2025-02-15 14:06:56 +02:00
vk_compute_pipeline.h fix: lower UBO max size to account buffer cache offset (#2388) 2025-02-09 22:03:20 +01:00
vk_graphics_pipeline.cpp renderer_vulkan: Use more depth-stencil dynamic state. (#2749) 2025-04-05 23:14:27 +03:00
vk_graphics_pipeline.h renderer_vulkan: Use more depth-stencil dynamic state. (#2749) 2025-04-05 23:14:27 +03:00
vk_instance.cpp renderer_vulkan: Use more depth-stencil dynamic state. (#2749) 2025-04-05 23:14:27 +03:00
vk_instance.h renderer_vulkan: Use more depth-stencil dynamic state. (#2749) 2025-04-05 23:14:27 +03:00
vk_master_semaphore.cpp vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995) 2024-09-25 12:19:38 +03:00
vk_master_semaphore.h Move presentation to separate thread/improve sync (#303) 2024-07-28 15:54:09 +02:00
vk_pipeline_cache.cpp renderer_vulkan: Use more depth-stencil dynamic state. (#2749) 2025-04-05 23:14:27 +03:00
vk_pipeline_cache.h fix: lower UBO max size to account buffer cache offset (#2388) 2025-02-09 22:03:20 +01:00
vk_pipeline_common.cpp renderer_vulkan: Bind descriptors to specific stages in layout. (#2458) 2025-02-16 15:08:16 +02:00
vk_pipeline_common.h renderer_vulkan: Bind descriptors to specific stages in layout. (#2458) 2025-02-16 15:08:16 +02:00
vk_platform.cpp externals: Update MoltenVK (#2754) 2025-04-07 12:23:04 +03:00
vk_platform.h FidelityFX FSR implementation (#2624) 2025-03-12 20:33:30 +02:00
vk_presenter.cpp Renderer fixes (Splash + Aspect Ratio) (#2645) 2025-03-13 18:10:24 +02:00
vk_presenter.h Renderer fixes (Splash + Aspect Ratio) (#2645) 2025-03-13 18:10:24 +02:00
vk_rasterizer.cpp Enabling Depth Bias Explicity (#2766) 2025-04-09 17:06:54 -07:00
vk_rasterizer.h renderer_vulkan: Only update dynamic state when changed. (#2751) 2025-04-08 07:22:16 -07:00
vk_resource_pool.cpp renderer_vulkan: Simplify debug marker settings. (#2159) 2025-01-16 12:14:34 +02:00
vk_resource_pool.h video_core: Add fallback path for pipelines with more than 32 bindings (#837) 2024-09-10 20:54:39 +03:00
vk_scheduler.cpp renderer_vulkan: Only update dynamic state when changed. (#2751) 2025-04-08 07:22:16 -07:00
vk_scheduler.h renderer_vulkan: Only update dynamic state when changed. (#2751) 2025-04-08 07:22:16 -07:00
vk_shader_hle.cpp shader_recompiler: Replace texel buffers with in-shader buffer format interpretation (#2363) 2025-02-06 20:40:49 -08:00
vk_shader_hle.h GPU processor refactoring (#1787) 2024-12-15 00:54:46 +02:00
vk_shader_util.cpp FidelityFX FSR implementation (#2624) 2025-03-12 20:33:30 +02:00
vk_shader_util.h FidelityFX FSR implementation (#2624) 2025-03-12 20:33:30 +02:00
vk_swapchain.cpp video_out: HDR support (#2381) 2025-02-09 15:54:54 +01:00
vk_swapchain.h video_out: HDR support (#2381) 2025-02-09 15:54:54 +01:00