shadPS4/src
CrazyBloo 61f750bdd9
trp data extracts to game_data/serial instead of folder name (#1194)
* trp data extracts to game_data/serial instead of folder name

* format
2024-10-02 06:37:43 +03:00
..
audio_core Fix BB random fmv hang (#1170) 2024-09-30 19:20:57 +03:00
common qt: Create addons directory if it does not exist. (#1186) 2024-10-01 20:11:41 +03:00
core trp data extracts to game_data/serial instead of folder name (#1194) 2024-10-02 06:37:43 +03:00
images Best icons for flags (#1133) 2024-09-28 21:49:48 +03:00
imgui Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064) 2024-09-26 11:41:59 +03:00
input sdl: Fix use of functions that now return SDL_bool (#1160) 2024-09-30 06:47:55 +03:00
qt_gui trp data extracts to game_data/serial instead of folder name (#1194) 2024-10-02 06:37:43 +03:00
shader_recompiler shader_recompiler: Define fragment output type based on number format. (#1097) 2024-10-01 23:42:37 +03:00
video_core shader_recompiler: Define fragment output type based on number format. (#1097) 2024-10-01 23:42:37 +03:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp trp data extracts to game_data/serial instead of folder name (#1194) 2024-10-02 06:37:43 +03:00
emulator.h Revert "Add UI to configure keyboard-to-controller mapping (#308)" 2024-09-11 12:56:27 +03:00
main.cpp Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064) 2024-09-26 11:41:59 +03:00
sdl_window.cpp sdl: Fix use of functions that now return SDL_bool (#1160) 2024-09-30 06:47:55 +03:00
sdl_window.h Revert "Add UI to configure keyboard-to-controller mapping (#308)" 2024-09-11 12:56:27 +03:00
shadps4.qrc Auto Update (#1006) 2024-09-24 23:03:15 +03:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00