shadPS4/src
squidbus 657073b9e2
libraries: Initial Audio3d implementation. (#2776)
* feat: Audio3d

* feat: Audio3d

* audio3d: disable output

* audio3d: Implement central Audio3d output.

* audio3d: Ignore AudioOut already initialized error.

* audio3d: Convert and retain sample buffers when queued.

* audio3d: Treat object audio as single channel.

* audio3d: Clean up.

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Co-authored-by: auser1337 <154299690+auser1337@users.noreply.github.com>
2025-04-13 23:46:10 -07:00
..
common build: Move versioning to CMake file. (#2752) 2025-04-07 12:22:51 +03:00
core libraries: Initial Audio3d implementation. (#2776) 2025-04-13 23:46:10 -07:00
images misc: Few small fixes. (#2780) 2025-04-13 12:10:24 -07:00
imgui Update ImGui submodule (#2779) 2025-04-13 19:27:20 +03:00
input Fix incorrect calculation setting the center of the joysticks one value off causing stick drift in games that assume already corrected input values (#2760) 2025-04-07 13:58:00 -07:00
qt_gui Fix #2613: Game icon size not working properly on grid view (#2759) 2025-04-14 09:17:28 +03:00
shader_recompiler shader_recompiler: Use VK_AMD_shader_trinary_minmax when available. (#2739) 2025-04-02 23:36:54 +03:00
video_core renderer_vulkan: Make some primitive state dynamic. (#2764) 2025-04-10 16:20:01 -07:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp build: Move versioning to CMake file. (#2752) 2025-04-07 12:22:51 +03:00
emulator.h CLI: Add argument to pass an argument to the game (#2135) 2025-01-18 15:21:08 +03:00
main.cpp Fix issue #1684 (#2277) 2025-01-31 10:50:02 +02:00
sdl_window.cpp build: Move versioning to CMake file. (#2752) 2025-04-07 12:22:51 +03:00
sdl_window.h Gui: Adding Pause button working, full screen button and labels to buttons on main window gui (#2634) 2025-03-26 23:50:52 +02:00
shadps4.qrc misc: Few small fixes. (#2780) 2025-04-13 12:10:24 -07:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00