shadPS4/src/shader_recompiler/frontend/translate/data_share.cpp
TheTurtle 66e96dd944
video_core: Account of runtime state changes when compiling shaders (#575)
* video_core: Compile shader permutations

* spirv: Only specific storage image format for atomics

* ir: Avoid cube coord patching for storage image

* spirv: Fix default attributes

* data_share: Add more instructions

* video_core: Query storage flag with runtime state

* kernel: Use std::list for semaphore

* video_core: Use texture buffers for untyped format load/store

* buffer_cache: Limit view usage

* vk_pipeline_cache: Fix invalid iterator

* image_view: Reduce log spam when alpha=1 in storage swizzle

* video_core: More features and proper spirv feature detection

* video_core: Attempt no2 for specialization

* spirv: Remove conflict

* vk_shader_cache: Small cleanup
2024-08-29 19:29:54 +03:00

190 lines
7.6 KiB
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/frontend/translate/translate.h"
namespace Shader::Gcn {
void Translator::EmitDataShare(const GcnInst& inst) {
switch (inst.opcode) {
case Opcode::DS_SWIZZLE_B32:
return DS_SWIZZLE_B32(inst);
case Opcode::DS_READ_B32:
return DS_READ(32, false, false, inst);
case Opcode::DS_READ_B64:
return DS_READ(64, false, false, inst);
case Opcode::DS_READ2_B32:
return DS_READ(32, false, true, inst);
case Opcode::DS_READ2_B64:
return DS_READ(64, false, true, inst);
case Opcode::DS_WRITE_B32:
return DS_WRITE(32, false, false, false, inst);
case Opcode::DS_WRITE2ST64_B32:
return DS_WRITE(32, false, true, true, inst);
case Opcode::DS_WRITE_B64:
return DS_WRITE(64, false, false, false, inst);
case Opcode::DS_WRITE2_B32:
return DS_WRITE(32, false, true, false, inst);
case Opcode::DS_WRITE2_B64:
return DS_WRITE(64, false, true, false, inst);
case Opcode::DS_ADD_U32:
return DS_ADD_U32(inst, false);
case Opcode::DS_MIN_U32:
return DS_MIN_U32(inst, false, false);
case Opcode::DS_MIN_I32:
return DS_MIN_U32(inst, true, false);
case Opcode::DS_MAX_U32:
return DS_MAX_U32(inst, false, false);
case Opcode::DS_MAX_I32:
return DS_MAX_U32(inst, true, false);
case Opcode::DS_ADD_RTN_U32:
return DS_ADD_U32(inst, true);
case Opcode::DS_MIN_RTN_U32:
return DS_MIN_U32(inst, false, true);
case Opcode::DS_MAX_RTN_U32:
return DS_MAX_U32(inst, false, true);
default:
LogMissingOpcode(inst);
}
}
void Translator::DS_SWIZZLE_B32(const GcnInst& inst) {
const u8 offset0 = inst.control.ds.offset0;
const u8 offset1 = inst.control.ds.offset1;
const IR::U32 src{GetSrc(inst.src[1])};
ASSERT(offset1 & 0x80);
const IR::U32 lane_id = ir.LaneId();
const IR::U32 id_in_group = ir.BitwiseAnd(lane_id, ir.Imm32(0b11));
const IR::U32 base = ir.ShiftLeftLogical(id_in_group, ir.Imm32(1));
const IR::U32 index =
ir.IAdd(lane_id, ir.BitFieldExtract(ir.Imm32(offset0), base, ir.Imm32(2)));
SetDst(inst.dst[0], ir.QuadShuffle(src, index));
}
void Translator::DS_READ(int bit_size, bool is_signed, bool is_pair, const GcnInst& inst) {
const IR::U32 addr{ir.GetVectorReg(IR::VectorReg(inst.src[0].code))};
IR::VectorReg dst_reg{inst.dst[0].code};
if (is_pair) {
// Pair loads are either 32 or 64-bit
const u32 adj = bit_size == 32 ? 4 : 8;
const IR::U32 addr0 = ir.IAdd(addr, ir.Imm32(u32(inst.control.ds.offset0 * adj)));
const IR::Value data0 = ir.LoadShared(bit_size, is_signed, addr0);
if (bit_size == 32) {
ir.SetVectorReg(dst_reg++, IR::U32{data0});
} else {
ir.SetVectorReg(dst_reg++, IR::U32{ir.CompositeExtract(data0, 0)});
ir.SetVectorReg(dst_reg++, IR::U32{ir.CompositeExtract(data0, 1)});
}
const IR::U32 addr1 = ir.IAdd(addr, ir.Imm32(u32(inst.control.ds.offset1 * adj)));
const IR::Value data1 = ir.LoadShared(bit_size, is_signed, addr1);
if (bit_size == 32) {
ir.SetVectorReg(dst_reg++, IR::U32{data1});
} else {
ir.SetVectorReg(dst_reg++, IR::U32{ir.CompositeExtract(data1, 0)});
ir.SetVectorReg(dst_reg++, IR::U32{ir.CompositeExtract(data1, 1)});
}
} else if (bit_size == 64) {
const IR::U32 addr0 = ir.IAdd(addr, ir.Imm32(u32(inst.control.ds.offset0)));
const IR::Value data = ir.LoadShared(bit_size, is_signed, addr0);
ir.SetVectorReg(dst_reg, IR::U32{ir.CompositeExtract(data, 0)});
ir.SetVectorReg(dst_reg + 1, IR::U32{ir.CompositeExtract(data, 1)});
} else {
const IR::U32 addr0 = ir.IAdd(addr, ir.Imm32(u32(inst.control.ds.offset0)));
const IR::U32 data = IR::U32{ir.LoadShared(bit_size, is_signed, addr0)};
ir.SetVectorReg(dst_reg, data);
}
}
void Translator::DS_WRITE(int bit_size, bool is_signed, bool is_pair, bool stride64,
const GcnInst& inst) {
const IR::U32 addr{ir.GetVectorReg(IR::VectorReg(inst.src[0].code))};
const IR::VectorReg data0{inst.src[1].code};
const IR::VectorReg data1{inst.src[2].code};
if (is_pair) {
const u32 adj = (bit_size == 32 ? 4 : 8) * (stride64 ? 64 : 1);
const IR::U32 addr0 = ir.IAdd(addr, ir.Imm32(u32(inst.control.ds.offset0 * adj)));
if (bit_size == 32) {
ir.WriteShared(32, ir.GetVectorReg(data0), addr0);
} else {
ir.WriteShared(
64, ir.CompositeConstruct(ir.GetVectorReg(data0), ir.GetVectorReg(data0 + 1)),
addr0);
}
const IR::U32 addr1 = ir.IAdd(addr, ir.Imm32(u32(inst.control.ds.offset1 * adj)));
if (bit_size == 32) {
ir.WriteShared(32, ir.GetVectorReg(data1), addr1);
} else {
ir.WriteShared(
64, ir.CompositeConstruct(ir.GetVectorReg(data1), ir.GetVectorReg(data1 + 1)),
addr1);
}
} else if (bit_size == 64) {
const IR::U32 addr0 = ir.IAdd(addr, ir.Imm32(u32(inst.control.ds.offset0)));
const IR::Value data =
ir.CompositeConstruct(ir.GetVectorReg(data0), ir.GetVectorReg(data0 + 1));
ir.WriteShared(bit_size, data, addr0);
} else {
const IR::U32 addr0 = ir.IAdd(addr, ir.Imm32(u32(inst.control.ds.offset0)));
ir.WriteShared(bit_size, ir.GetVectorReg(data0), addr0);
}
}
void Translator::DS_ADD_U32(const GcnInst& inst, bool rtn) {
const IR::U32 addr{GetSrc(inst.src[0])};
const IR::U32 data{GetSrc(inst.src[1])};
const IR::U32 offset = ir.Imm32(u32(inst.control.ds.offset0));
const IR::U32 addr_offset = ir.IAdd(addr, offset);
const IR::Value original_val = ir.SharedAtomicIAdd(addr_offset, data);
if (rtn) {
SetDst(inst.dst[0], IR::U32{original_val});
}
}
void Translator::DS_MIN_U32(const GcnInst& inst, bool is_signed, bool rtn) {
const IR::U32 addr{GetSrc(inst.src[0])};
const IR::U32 data{GetSrc(inst.src[1])};
const IR::U32 offset = ir.Imm32(u32(inst.control.ds.offset0));
const IR::U32 addr_offset = ir.IAdd(addr, offset);
const IR::Value original_val = ir.SharedAtomicIMin(addr_offset, data, is_signed);
if (rtn) {
SetDst(inst.dst[0], IR::U32{original_val});
}
}
void Translator::DS_MAX_U32(const GcnInst& inst, bool is_signed, bool rtn) {
const IR::U32 addr{GetSrc(inst.src[0])};
const IR::U32 data{GetSrc(inst.src[1])};
const IR::U32 offset = ir.Imm32(u32(inst.control.ds.offset0));
const IR::U32 addr_offset = ir.IAdd(addr, offset);
const IR::Value original_val = ir.SharedAtomicIMax(addr_offset, data, is_signed);
if (rtn) {
SetDst(inst.dst[0], IR::U32{original_val});
}
}
void Translator::S_BARRIER() {
ir.Barrier();
}
void Translator::V_READFIRSTLANE_B32(const GcnInst& inst) {
ASSERT(info.stage != Stage::Compute);
SetDst(inst.dst[0], GetSrc(inst.src[0]));
}
void Translator::V_READLANE_B32(const GcnInst& inst) {
const IR::ScalarReg dst{inst.dst[0].code};
const IR::U32 value{GetSrc(inst.src[0])};
const IR::U32 lane{GetSrc(inst.src[1])};
ir.SetScalarReg(dst, ir.ReadLane(value, lane));
}
void Translator::V_WRITELANE_B32(const GcnInst& inst) {
const IR::VectorReg dst{inst.dst[0].code};
const IR::U32 value{GetSrc(inst.src[0])};
const IR::U32 lane{GetSrc(inst.src[1])};
const IR::U32 old_value{GetSrc(inst.dst[0])};
ir.SetVectorReg(dst, ir.WriteLane(old_value, value, lane));
}
} // namespace Shader::Gcn