Files
shadPS4/src
baggins183 670067c001 Improve heuristic for attributes passed via ring buffers. (#3426)
Previously a buffer load in a vertex shader could be treated like a ring access, dropping offen vgpr and possibly asserting during resource tracking because of mismatch between types (u32x2 vs U32), caused by inconsistencies in flags (index_enable and offset_enable)
2025-08-17 23:22:40 +03:00
..