mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-07-23 02:24:38 +00:00
* shader_recompiler: Writelane elimination pass + null image fix * spirv: Implement image derivatives * texture_cache: Reduce page bit size * clang format * slot_vector: Back to debug assert * vk_graphics_pipeline: Handle null tsharp * spirv: Revert some change * vk_instance: Support primitive restart on list topology * page_manager: Adjust windows exception handler * clang format * Remove subres tracking * Will be done separately |
||
---|---|---|
.. | ||
backend | ||
frontend | ||
ir | ||
exception.h | ||
profile.h | ||
recompiler.cpp | ||
recompiler.h | ||
runtime_info.h |