shadPS4/src/shader_recompiler/ir/passes
TheTurtle 6ceab6dfac
shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231)
* shader_recompiler: Add LDEXP

* shader_recompiler: Add most image integer atomic ops

* shader_recompiler: Implement shared memory load/store

* shader_recompiler: More image atomics

* externals: Update sirit

* clang format

* cmake: Add missing files

* shader_recompiler: Fix some atomic bugs

* shader_recompiler: Vs outputs

* shader_recompiler: Shared mem has side-effects, fix format component order

* shader_recompiler: Inline constant buffer impl

* video_core: Fix regressions

* Work

* Fixup a few things
2024-07-05 00:15:44 +03:00
..
constant_propogation_pass.cpp shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231) 2024-07-05 00:15:44 +03:00
dead_code_elimination_pass.cpp shader: Fix block processing order in dead code elimination pass 2024-06-06 02:46:36 +03:00
identity_removal_pass.cpp video_core: Implement basic compute shaders and more instructions 2024-05-30 01:39:24 +03:00
ir_passes.h shader: Fix block processing order in dead code elimination pass 2024-06-06 02:46:36 +03:00
resource_tracking_pass.cpp shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231) 2024-07-05 00:15:44 +03:00
shader_info_collection_pass.cpp shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231) 2024-07-05 00:15:44 +03:00
ssa_rewrite_pass.cpp shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231) 2024-07-05 00:15:44 +03:00