shadPS4/src
IndecisiveTurtle 6fa5f51702 shader_recompiler: Perform address shift on IR level
Buffer instructions now expect address in the data unit they work on. Doing the shift on IR level will allow us to optimize some operations away on common case
2025-06-26 01:18:01 +03:00
..
common video_core: Page manager/region manager optimization (#3070) 2025-06-20 13:00:23 +03:00
core libkernel: Check returned module in sceKernelGetModuleInfoFromAddr (#3147) 2025-06-23 01:32:43 -07:00
images Favorites in the game list (#2649) (#3071) 2025-06-22 12:53:47 +03:00
imgui devtools: persist fsr configs (#2852) 2025-04-27 13:32:29 -03:00
input KBM Input Bug Fixes / Added Binds v2 (#3109) 2025-06-20 20:33:27 +02:00
qt_gui [ci skip] Qt GUI: Update Translation. (#3151) 2025-06-23 12:44:26 +03:00
shader_recompiler shader_recompiler: Perform address shift on IR level 2025-06-26 01:18:01 +03:00
video_core shader_recompiler: Perform address shift on IR level 2025-06-26 01:18:01 +03:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp QT save fixes II (#3119) 2025-06-20 12:28:32 +03:00
emulator.h Add support for game folder and fail early if eboot.bin is missing or corrupt (#3027) 2025-06-03 13:34:29 +03:00
main.cpp qt: save gui settings to separate file (#2984) 2025-06-12 13:27:52 +03:00
sdl_window.cpp Emulate motion controls with a mouse (#3122) 2025-06-20 13:55:41 +03:00
sdl_window.h Gui: Adding Pause button working, full screen button and labels to buttons on main window gui (#2634) 2025-03-26 23:50:52 +02:00
shadps4.qrc Favorites in the game list (#2649) (#3071) 2025-06-22 12:53:47 +03:00
shadps4.rc [Windows] Adding Properties to the Executable (#2789) 2025-04-17 09:43:14 +03:00