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* buffer_cache: Handle inline data to flexible memory * control_flow: Fix single instruction scopes edge case Fixes the following pattern v_cmpx_gt_u32 cond buffer_store_dword value .LABEL: Before buffer[index] = value; After if (cond) { buffer[index] = value; } * vector_memory: Handle soffset when offen is false When offen is not used we can substitute the offset argument with soffset and have it handled correctly * scalar_alu: Handle sharp moves with S_MOV_B64 This fixes unable to track sharp errors when this pattern is used in a shader * emulator: Add log * video_core: Bump binary info search range and buffer num |
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spirv | ||
bindings.h |